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Status

Recent Statuses

8 yrs ago
I am Spartacus!
1 like
9 yrs ago
"Stay awhile and listen!"
2 likes
9 yrs ago
God bless.
2 likes
10 yrs ago
ARISTOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
10 yrs ago
Spleeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeen!

Bio

I'm not really a bird.

-0-

Where did I play,
A land of twisted branches,
A kingdom of clay,
A swamp of memories,
A never-ending day,

Where did I run,
Across the dawn,
Through the sun,
Across the sky,
Through laughs and fun,

Where did I walk,
Pristine grass green,
White cliffs of chalk,
Pools of sky so blue,
Orchard stones that talk,

Where did I sit,
By the gates of silver,
Near endless pit,
By forever horizon,
You may remember it.

Most Recent Posts

@Darkspleen ICCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
@ClockTowerEchos
2 things:
1). I'd like you to calm down, you seem annoyed to me and it's just a game.
2). I'm going to send you a PM where we can settle this without bothering everyone here.


Discuss it in PM, but if you need a GM to settle the debate, I'll be more than happy to destroy the situation with my GM prowess.
@Darkspleen
@Ryougu

So after discussing it further with other members, we also find the sheet to be a "bit much." (especially in terms of magic use and military) The borders seem to follow the laws of the tower defense games rather than a paid and routinely upkept border patrol. Your border lines aren't going to be impervious at least not at this level. One Hadrian's wall is fine but Theodosian defense across every square inch, not so much. I would revise especially the norther border, since your northern neighbors are nothing to squawk at. I believe you should also talk with @Clocktowerechos about the northern border since you two share it and his nation survives off the ability to plunder. Middle ground should be found. Morning GM OUT!
@Darkspleen
Is this acceptable so far?
More coming soon, thought I'd at least show what I've decided to do so far.



So I read it and it works. I feel like you are going for a true "indestructible badass state 2.0" which is fine, just remember that you are susceptible to being stamped out by the Eirnhjar as much anyone else. That said, it is just missing those other sections, and just keep in mind of your mortality. @Darkspleen ?
Hm.

Swanky new joint. I like it

Is that new carpeting?


It matches the... previous furnishing too!
The Sakabanatu Region


Government


The Sakabanatu region is divided into vastly strewn out families and tribes, held together by a common culture, loose family ties and are typically ruled independently by seniority and elders or a gerontocracy with no inequality in gender succession. The numerous tribes are known to hold grudges, or alliances and have fluidly joined together for common goals or divided, but never has there been a complete unification of every tribe for any purpose. Warring among themselves isn’t uncommon but generally not very destructive or mindlessly violent as one would expect if two empires were to clash. Tribes can be as small as a family to multiple!

Geography


The Sakabanatu region is mostly desert, yet holds some forest and grassland areas in the Northwest, allowing for the culture to spread diversely over two biomes. While there is no capital city, the tribal land of Sondoper is considered the epicentre of the Sakabanatu culture and has been the site of more than one historical treaty or deal among tribes. The tribes surrounding Sondoper are probably the most well known to outsiders who study oral histories, barring border tribes.

Map
* Only major waterways and landmarks are shown
* most permanent settlements (usually yurt towns or tent villages, but occasionally clay or mud huts) would be located where the Sanju splits with the Canal, where the Canal splits, along the Trade River, or in the Sondoper Oasis.



Culture


Sakabanatu isn’t so much the name of a singular country or tribe but the unifying term for the culture that ties all the tribes together, one of the few if not only factor that unifies them into the same category nationally. The culture is in itself also a religion and holds a holy ground at Sondoper, specifically at the Sondoper tree, the birthplace of the religion and also a important site in Sakabanatu myths.



Military


Each tribe and family will send their brothers, fathers, and sons to settle disputes with other tribes and families, be it diplomatically or by drawing blood. Battlefields tend to be small and pre-picked and “armies” can be as tiny as one person representing the entire family in the dispute. More often than not a large tribe in conflict with another will choose a champion to duel the other tribes champion instead of wasting valuable resources on a battle or war, this also reduces the time the men are away from tending the fields and livestock. If a large dispute does occur the tribesmen equipt themselves in thick quilts or a long coat made of linked chains of steel or iron and conical helmets of a variety of metals. Long curved blades and round laminated shields are favored among the resource rich tribes while heavy maces of various materials provide a close second. Hunting equipment such as composite recurve bows, slings and broad headed spears are also favorable, especially when combined with the small and swift desert horses or camels often used by central tribes and families, however the use of cavalry is generally unfavorable in honorable face to face battles to settle disputes and are exclusively saved for desperate wars, an uncommon occurrence.

Heroes










History

A brief history of your country is fine, so long as you cover the last 20 or so years. I’m looking for more of a summary of important events than list of dead monarchs.

Relations


Tarkima: Mixed relations with the Tarkima tribes, often on edge. Occasional raids from the north trouble the northern Sakabanatu tribes, but they also benefit from Tarkiman warbands that travel through the desert alongside the “trade” river, where a lot of bartering for safe passage and supplies to get through the desert takes place. This trading allows the Tarkimans ease of passage to go and pillage the empires on the borders of the Sakabanatu region while providing the Sakabanatu tribes with fresh trade every raid as well as the purchasing of their lost sons and daughters that were enslaved by the empires but released by Tarkiman raids. From constant contact, the Grogar and other Tarkiman languages often find themselves as second languages in Sakabanatu tribes near heavy Tarkiman activity points such as the trade river and northern border.

Empire of Mycae: Little interaction aside from some trading along the border, the relations of border tribes are stressed by the occasional slave raids from the Mycaens.

Comyral: Jack shit.

Characters

Optional section. Put any info about any characters here. Examples of this would be your kings or queens, military leaders, and non-hero “badasses”. You can also put more detailed info of your heroes here as well.

<Snipped quote by Willy Vereb>

Well, technically I meant the part below and to the left of the purple one (which I asume is yours)

Though, of course, that part I'd also like, but by that logic I could ask for the world : P


Set up a claim on the map and PM it to Darkspleen!
For anyone interested in what the yellow blob is so far:

I already finished my sheet and internal map :>
So I haven't written it down yet, but my idea is my champion is going to be cripplingly old, and is carried around by his retainers into battle. Maybe including a poor captain to deal with his vague orders he gives on a dying man's breath. I don't know yet, but it'll be one snazzy battle bed.

I believe the one word description I'm looking for is infirm.
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