Avatar of Hillan

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Recent Statuses

4 mos ago
Nothing ever ends poetically. It ends and we turn it into poetry. All of that blood was never once beautiful. It was just red.
8 likes
4 mos ago
Oh sorry. I read the question wrong. 1's actually my social security number.
1 like
4 mos ago
1
4 likes
4 mos ago
The phallic stimulation toy of consequence rarely arrives pre-lubricated.
8 likes
10 mos ago
Imagine not knowing about the schenanigans that coding-wizard got into on Iwaku... There's no post formatting that man can't harness for his unholy machinations.
2 likes

Bio

I have 3 mottos here in life, really.




Most Recent Posts

A R S E N A L
A R S E N A L

"A plan? No. I have a GED and a 'give em' hell attitude' and I'll figure it out."
C H A R A C T E R P O R T R A I T
C H A R A C T E R P O R T R A I T
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C H A R A C T E R S U M M A R Y
C H A R A C T E R S U M M A R Y
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Roy William Harper
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Caucasian | World's Most Dangerous Recovering Addict
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Seattle | Washington | United States

C H A R A C T E R N O T E S
C H A R A C T E R N O T E S
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P O S T C A T A L O G
P O S T C A T A L O G
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C H A R A C T E R C O N C E P T
C H A R A C T E R C O N C E P T
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Roy is a man with many different faces, each a mask layered on top of the previous one, going too deep as to confuse even himself. He'll shrug anything off, push down his emotions and stuff more crap on top of them one second, to the most heart-shattering introspection in the next. The clown, the village idiot, the super genius and now-unmatched marksman. Roy is the kind of man who could build a weapon of mass destruction with supplies from Walmart. Improvisation and innovation guides him, he's never once structured a plan yet manages to adapt to most situations he finds himself in and the ones he can't handle he manages to get out of by dumb luck. As far as adaptions go, this Roy is a very clear hybridization between Young Justice Roy (Season 1 - 3, 'Will') and the Roy we see in Red Hood & Outlaws / Red Hood & Arsenal from the New 52. He can fit the role of emotional core or jackass in any situation, a deadly killer or a charming hero, and it's that sort of ambiguity that draws me to the character. He's a fuck up, and he knows it.

P L O T ( S ) & G O A L ( S )
P L O T ( S ) & G O A L ( S )
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He became Ollie's sidekick early in Oliver's career, he grew up in Green Arrow's footsteps, Oliver is equal parts brother as he is father and for a long time he was the only family Roy ever knew. During the fight with Despero Oliver gave his life to give the league a shot at victory and his sacrifice allowed the League the chance to defeat the mad titan. Roy blames himself for Oliver's demise, and ever since he hung up official heroing and has spent the past four years at the bottom of every bottle or end of every needle he could find.

That is until he decided he was gonna end it all, in the sewers of Star City where he tracked down Waylon Jones, Killer Croc who at first fought him but soon took pity on him. Roy's been on the wagon for the past seven months. Now he's a man without a mission, looking for purpose or at the very least a way to keep himself busy enough to not fall back down into the bottle. There are people in the world who wouldn't wish for Roy's talent to go to waste and the young archer needs someplace to call home.

He's still full of grief that he never faced, angry at the world but most of all angry at himself. A part of him believes he should hang up the bow for good, another part believes he has to save so many people that he stops feeling so guilty, that if he lives up to Oliver's legacy he will finally find peace.

<Snipped quote by Hillan>

Would your Roy have been a former TT/YJ member?


Yeah, I'm banking on that. Shared tenure with both Dick and Jason if possible on whatever team.
I on the other hand just compleley missed there was a thread.
Red Arrow sheet coming up. I'm gonna need to talk to @PatientBean about joint custody of Mister Queen.

There sure are a lot of legacies running around here so I figure it's apt to bring out my favorite Roy Harper quote:

Gonna finish my sample tomorrow, provided nobody else has beat me to the punch on a Thor app.
<Snipped quote by Hillan>

Oh shit! We're getting Balder! MCU has had so many forget...


Hell yeah we are! I considered making him the PoV and use Thor in a similar way I'm gonna use the ol' Baldieboy but I figured everyone (myself included) are more familiar with Thor.


Added a brief section to my sheet to clarify the timeline around Wolverine’s career.




That should sum it up.
<Snipped quote by AndyC>

Anyone intending to explore the cosmos will have said information and the freedom to do with it as they wish.


Yeah, Thor could definately wind up wandering space before he figures out how to make it back to Asgard so count me in.


We could even make it so that the inhabitants of the Lands Between haven't entirely lost their minds yet, potentially allowing us to communicate and reason with the knights and soldiers that serve the various demigod armies, or the peasants that live in the forts and villages throughout the world.

Very solid idea to leave the other forces of non-tarnished damaged but not completely feral.

Now for a few other issues. Personally, I think there are several other game mechanics we should also ignore:

  • No respawning, both for us Tarnished and for NPCs/enemies. Dead is dead.
  • No Flasks of Crimson/Cerulean Tears from the get-go. Let healing be done with traditional remedies or restorative magic, and let FP/mana/whatever-you-want-to-call it simply regenerate over time. Healing potions or crystal tears with special effects could be found as loot throughout the world instead, and the ability to craft them (like the perfumers) could be part of a PC's skillset.
  • No sites of lost grace, or at least not in the way that they function in the game. The guidance of grace being visible as rays of light makes sense and should stay, and perhaps this light converges at locations that would make for good resting spots, but that's as far as it should go. It doesn't have a useful place in a written narrative, in my opinion.

Ditto.
I think Grace being a narrative piece that guides us (or perhaps leads us astray, given the chance that some of us would want to become Volcano Manor-scum) is great, but yeah, no instant-heal once we touch a golden light on the floor lol. It's already implied but I wanna explicitly state that I think the split worlds and time dilation are too convoluted concepts that need to go.

Then there are some game mechanics that I believe we should keep, but adapt to make them fit:

  • The strength of runes, the ability to become more powerful by defeating enemies, should probably be a sort of passive effect that we use as a vague excuse for our characters growing in strength over the course of the story, if we don't ignore its existence entirely. I also don't think runes should be the active currency; Patches uses the word "coin" when describing wealth, so let money just be gold coins or something.
  • The Roundtable Hold. I'm not very fond of including Melina in the story and her ability to teleport us to a version of the Roundtable Hold that exists outside of the world. I don't think fast travel in general is a good idea. Unfortunately, we don't know how other characters like Roderika or D are able to travel to it. Do we say that there are portals throughout the Lands Between that can take us there? Maybe it's a place we visit in our dreams? Or does the illusory Roundtable Hold just not exist yet, and we have to fend for ourselves in the Lands Between until we reach the Fortified Manor in Leyndell?
  • Spirit Ashes could be reworked into an ability or a school of magic, like I suggested for alchemy earlier.


I agree on runes being the most logical passive way for us to increase our abilities and grow over the course of the game. I don't think there's any need for a game-system to provide that gain. I don't mind either way if we use runes for both currency and experience or just the latter. Fast travel creates far more issues than it solves. Allowing us all different mounts that we need to care for makes more sense than all of us riding on torrent. Though, Melina poses another interesting issue; Maidens? Do we each need one? Do we all follow one like a gaggle of simps? Or do we just ignore the fact that a tarnished needs to act as consort to a maiden to have a chance to become elden lord?

To me, Roundtable Hold is a good idea for a collective of the main party of the game. A union of tarnished who need to fight together to survive in the lands between. Perhaps our role as elden-lord-to-be isn't so clear at this point of the story, allowing us all to make far easier alliances even with other tarnished who are still at their prime. I.E, the real Roundtable Hold is the friends we made along the way. Events of the RP eventually leads to the illusionary extra-dimensional place eventually being created.

I think in a still active society the role of the Tarnished might be more akin to that of a monster hunter or some kind of folk hero, so we might be able to inject more traditional party-based fantasy games into the setting if we care to go that route. A gameplay loop something akin to - Gather a bunch of tarnished, fuck up a monster, celebrate at the pub as town-after-town goes feral.
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