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7 yrs ago
Current Why join an rp or make an rp if you're NOT GOING TO POST?! Why waste everyones time?
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Name: Kharne Blackmantle

Age: 24

Backstory


Appearance

Kharne is a behemoth of a man standing at six feet and nine inches and built like a heavy weight boxer. His skin is lightly tanned with dozens of scars crisscrossing it. His clothing is made from dyed silk, dark smokey gray sleeveless shirt and black pants. He provided the silk making it as strong as some armors that exist! His belt, bracer, wrist-band, and fur-lined boots are made from blackened leather.

Monster Form

He has not mastered his beast and is only able to turn into this monstrous unfinished form. Muscle and sinew are visible instead of smooth chitin. He's still gigantic in this form and can produce poison and webbing.

TYPE: Spider Skinwalker

Rank: Gold

Gear
  • Piercing Cleaver: A huge cleaver, roughly four feet long eight inches wide and half an inch thick, made of well polished iron that has a wedge on the back. The grip is made of a stained mahogany and has a patina covered brass pommel and 'cross-guard'.
  • Monster Silk Clothing: Simple garb made from his silk that is akin to armor without the weight and movement hampering. The coloring is dull and blends in to non-vibrant backgrounds. The leather belt and wrist-band are studded with iron spikes, his boots and bracer are lined with fur, and his fingerless glove is silk.
  • Bag of Things: A small back that is at the small of his back attached to his belt. It's a magical item that holds more than it should be capable of. It holds a couple water-skins, a bottle of wine, a special flask, money, and numerous meaty snacks from various creatures.

Powers
  • Monstrous Capabilities: Given that Kharne is a Skinwalker he is unnaturally powerful. His strength is immense, his speed unreal, and his reflexes frightening for such a young Skinwalker, possibly from his hunting habits and being of the Spider background.
  • Monstrous Defenses: As a Skinwalker he is resistant to most damages, minus silver of course, and has regenerative capabilities considering only decapitation seems to be what can kill him.
  • Spider Traits: He's a spider type, he has webs. No it doesn't just come from above his butt, he can spit it with his mouth. The webbing is quite strong and durable, able to easily keep a horse aloft. They can be sticky or they can be more like silk from moth larvae. As a spider he does house poison glands. Granted his won't kill someone unless he just injects the whole payload. But a bite can cause incredible pain, inflammation in the bite area, and fevers.
  • Champion: In his previous life he was a fighter, specifically Boxing and Kick Boxing. He was a natural at punching and kicking things, so much so he got into the big leagues with his skills.
  • Boost!: Using his limited magical capabilities he can increase his physical capabilities by 1.5x. This only affects his Strength, Speed, and Reflexes. The Boost effect is toggled on and off via his equipment, One Round on One Round off.
@BayRat While at work I had thoughts XD silly silly thoughts that could work since the skinwalkers aren't constrained to just 1 animal total. So mix and match parts as needed...
@BayRat I am quite sad I can't go be a dragon XD I can always figure something out.
@BayRat Aww only non-mythical animals allowed? XD
@BayRat So so long as ya dont get all dumb or an active hunt isnt going on you're pretty safe? XD Also what kind of animal variants are available? (yes lotsa question x.x )
@BayRat Do they have a physical tell on what they are beyond the newbie berserking?
I'm curious. Are skinwalkers naturally evil or are they just considered evil/bad because of what they can do?
yeah dealing with a foot infection so ill work on my reply tommorrow


Gotta keep them tootsies clean, buddy boy! On serious note, keep nice and clean and hope ya heal quick.
@King Cosmos@ReusableSword

I giveth to thee, a boop. Still alive?
Grunthor relaxed a little mentally upon hearing the impacts hitting the other orc runt, feeling the blows connect and vibrating through his arm. Familiarity to a degree. His combo put the tubby orc down in a wash of blood, a busted nose, and damaged body. Auguz told him to finish 'em. But the Runts were watching with baited breath. He didn't have to go savage mode on the downed runt. Dropping the shield he drew his arm back and smashed his fist into the runts temple for a clean K.O. Minus beating the fuck out of him in the skirmish.

Auguz gave him a Rat Skull, clearly a trade item for prizes, before tossing the downed runt away to get back in line for another bout. He went in the direction the other orcling winners had gone. So they got to choose some gear because they weren't completely worthless? Good, cuz he needed something to cover up his junk. He approached when the guards weren't occupied and gave the Rat Skull to Xolkug who allowed him to approach the goodies all splayed out.

He perused the items available. Bracers? He had gloves, they could wait. Helmet? No, he just had to avoid getting hit there unlike he had earlier. Shield wasn't his style he just wanted to experiment in the sparring earlier. Maybe at another date. A skirt? Why a skirt? The orcs weren't Scottish! He got boots for his bare feet, hardy leather boots but not of the same quality as Earths. None of the weapons really appealed to him so he settled on the Hardwood Flint Spear. If the fragile flint broke, well he now had a hardwood staff now didn't he? His last item was the Fur Pouch. Having actual carrying capacity was incredibly useful and his "slime pouch" wouldn't last forever.

Lastly were outfits, huzzah clothing! No longer would he flap in the breeze and be fully exposed to the elements! There was nothing in particular that stood out to him, just some Generic Clothes put together. Nothing fancy really, he never was one for fashion. All dressed and equipped he nodded respectfully to the two guards before leaving the area to briefly go look for Vark.
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