@Mahz, what's up with this? Was that part of the changes to hosting your own images?
But I did just push up a change: The guild now resizes images and hosts them itself. - Max avatar dimensions changed from 150x150 to 150x200 (150px wide, 200px tall) - You can choose an image larger than 150x150 and the guild will resize it to 150x200 for you (maintaining aspect ratio) - You must upload your old avatar manually to move it into the new system. In a week or so, I'll be removing all old avatars. If you go to your "Edit Avatar" form, you'll be able to access your old avatar so that you can conveniently upload it into the new system. - Performance boost on pages that display avatars since you use my fast host and I aggressively cache avatars. Lemme know if you have an issue. I also ask that you don't try to break the upload system by selecting non-images or massive images. It's kinda fragile.
Mahz
We should add something to the news forum so everyone knows about every change as it occurs.
Latest push:
- Added back the glyph that indicates you've posted in a topic:
- Experimental: The Reply button removes nested quotes
- You now receive a notification when someone rates your posts
- Staff now have a button that forces a forum to reconsider its "latest post". Useful when we hide a spambot yet it still remains on the homepage. Clicking the button will make the forum find a new latest-post candidate that's not hidden.
And with the removed nested quotes, my last quibble with anything Guild-related has been resolved. Thank you, and hopefully once I'm completely finished with my repairs (I estimate Tuesday or so), I can begin to take a look at the Guildcode and start cracking.
One idea I had. How about introducing user titles, such as those we had prior to GuildFall? It was simple for a user to go to their settings, change their name (if they were changing character, for example), and it would display below their username.
Haven't caught up in this topic yet.
But I did just push up a change: The guild now resizes images and hosts them itself.
- Max avatar dimensions changed from 150x150 to 150x200 (150px wide, 200px tall)
- You can choose an image larger than 150x150 and the guild will resize it to 150x200 for you (maintaining aspect ratio)
- You must upload your old avatar manually to move it into the new system. In a week or so, I'll be removing all old avatars. If you go to your "Edit Avatar" form, you'll be able to access your old avatar so that you can conveniently upload it into the new system.
- Performance boost on pages that display avatars since you use my fast host and I aggressively cache avatars.
Lemme know if you have an issue. I also ask that you don't try to break the upload system by selecting non-images or massive images. It's kinda fragile.
I noticed that
>results in colored text.
Thank you @Mahz and anybody affiliated with it. I wonder if this is in light of the spam adventure games, but nonetheless it is very much appreciated!
I noticed that people in Spam use it a lot so I decided to silently start styling it as greentext yesterday.
The image upload system, the feature I've been looking forward to the most. You have no idea how much I love you, Mahz.
When the Guild saves the images, does it save the original, or the resized version? If it resizes it before saving, it saves much more server data.
That's a skipping issue with the gif resetting to the first frame. It could be an issue on the uploader's part (especially since I haven't seen problems with any other profile picture gifs), but I suppose it's a possibility that the server itself is causing the skip. Try using a different gif, and if the problem doesn't persist, switch back to the current one. If it reappears, there's nothing we can do about it, because the issue dwells in the gif itself. Unless, of course, there's an error that I'm unaware of, but it shouldn't affect yours alone.
EDIT: According to Mahz, it is a server error, and will be corrected. And, well, you can read it for yourself.
VVVVVVV
Collabinator 6000 is a fun name, but I think it'd look a bit long on the hypothetical tab. Keep it as that for the full thing, and just note down "Collabs" for the tabs. (C6000's, if you want to make it sound like you have a terminator army.)
I said this in jest, but people took me seriously. That seems to be a rather big problem these days...
Anyway, here's a collected list of the ideas so far:
Collabinator 6000
Guildpad
Collabs
More to follow, I'm sure.
Here's the rating system summed up in an image:
- Without the rating system, would two people have posted? No.
- Did the rating system prevent two amazing posts from being written? No.
- Did it lower the barrier to feedback and enhance @Captain Jordan's post? Yes.
- Did @TheMaster99 sheepishly like it? Yes.
- Is it kinda funny/fun? Yes.
- Did some people think that revealing user post-count and join-date would lead to peen-measuring contests? Yes.
- Did it lead to peen-measuring contests? No.
- Does anyone care about post count? No.
- Does anyone care about join date? No.
- Will anyone care about aggregate ratings? No. Not until proven otherwise, and I'm always willing to be wrong.
But I'm rarely wrong.
What I actually do need help with:
- I need people with opinions about the Etherpad integration to give me ideas for how to implement it. What would be the most useful for them? Does anyone have a vision?
- I need people with opinions about the dice integration to also give me ideas. What's the ideal?
Wonderful. Though I do have one more idea regarding the format of ratings. I'm in favor of moving the rating to the bottom left of the post. In my opinion, that way, it's less intrusive, and doesn't interrupt the immediate flow from post to post. Would you (or anyone else) support that idea?
I'll look into the code and implementation of Etherpads. I believe they should be fully optional/toggleable. That way, it doesn't eat into mobile user data, since live feed bites a chunk out of it.
With dice, I had a bit of an idea. What if, for example, when a dice was rolled, it put the result into its own post, almost as if the dice roller was a user. Though, it should be smaller than a full post, taking up a line or so, and with every roll made by a user at once into a hider. I think that way, you won't have huge pages of dice rolls being displayed, but instead, something that looks like
A 20 sided die was rolled. The result was 6.
^Which would be standing alone by itself. That way, a user cannot edit and cheat it, nor will it take up too much space.
Remember when this thread was about requesting features to be implemented? Let's return to that for a second; a simple solution to this argument, and any others that will inevitably spawn in he future is to just create a feature rating thread. Whenever a feature is implemented, the community can go to the rating thread and vote as to whether or not they like the new feature. It's as simple as that, and it would clear up space in this thread for suggestions for new implementations.
In other words, Feature Request: Voting Forum.