<Snipped quote by LegendBegins> Savvy use of @media queries can disable such things for mobile users.If we integrate that, I'm all for whatever everyone else thinks looks the best. Aesthetics aren't my forte.
<Snipped quote by LegendBegins> Savvy use of @media queries can disable such things for mobile users.If we integrate that, I'm all for whatever everyone else thinks looks the best. Aesthetics aren't my forte.
I kind of wish the colors for the ratings buttons would return when I hover over the button. Otherwise, I like it.The only problem with that is that any "hover" options lead to double clicks for mobile users.
Color loses another battle on the Guild. Killing spree!The double click issue on mobile appears to be resolved. I'll keep a look out for more errors on mobile. Are you planning on making a pure mobile version? The Guild is clean enough to make it not necessary, so it shouldn't be much of a priority.
The mobile version is tolerable to amazing honestly, it improved a hundred percent before the guildfal, not that it was bad back then. There are some difficulty here and there on mobile, but it's probably just my crappy N Lumia 520. One complaint, it is hard to press the rating buttons on mobile, no hover capability :/ nevermind, found a way around it.I love it too, but this is still an issue for me.
<Snipped quote by LegendBegins> I'm on mobile right now, and this isn't happening for me. If I tap the quote button the quote is made after a second, simultaneous to the ratings popping up.Strange. I had to hit it twice to reply to you.
Just added tag support for the General Checks forum. I was wondering why nobody was using the tag system til I saw that it wasn't enabled. <Snipped quote by clark> I'll add some more tags this week. Also, yeah, I want GMs to be able to set the status of the RP for new players. Instead of a tag, I'll just have it be a setting you can toggle between on the edit page. @LegendBegins, @Captain Jordan, @UltikanaRe: The only powers a GM needs are those that help them organize and manage the collaboration. I don't see how allowing a GM to go "Nope, nobody can ever post in this topic again" is helpful in any way. Their powers involve game-specific things like whether there is room for another player or not. There are ideas for how we can "end" roleplays and get them out of the inbox, so to speak, but I think allowing GMs to close a roleplay and walk away is not the answer.One hundred percent agreed.
I agree total deletion would be troublesome, but closing it would do nothing.It would be a nearly impossible task, since many members would not be able to find it, or simply give up.
GM powers have long been regarded as a necessary feature. I know of several mod and Mahz quotes supporting it.GM Powers do not equal controlling the existence or availability of a thread by any means. I support giving the GM higher options, but I am very much against giving him the ability to completely shut down or lock out the thread. For instance, on my RP, the thread creator (who wasn't me, because he decided to be quick and generate our Roleplay here on his own) left about a year ago after a long fight. If he had the ability to kick us all out and shut down our thread, it would be chaos, especially when he should have had no powers in the first place. Yes, GMs should have special rights, but altering the way the thread acts in the forum should not be one of them.
It's a conundrum that I pointed out earlier. I'll quote the relevant part of my post here: <Snipped quote by Captain Jordan> If the mods are in charge, then don't give the illusion that the GM's word is law in her/his own roleplay. If the GM's word is law, then they should have the ability to enforce it. Any middle ground is going to cause confusion and hypocrisy.Agreed. And I personally believe,@UltikanaRe, that giving GMs the ability to control the forum aspect of their Roleplay can easily lead to the sacrifice of the enjoyment of other players.
I mean GMs for their own threads, not for other people's.
True, but I do not think closing a thread would be terrible idea. Also, perhaps there is a way to move closed threads to the back automatically.I understand that, but do consider that having control over the ability to post entirely reaches the realm of moderator capability, and could be too powerful for a GM. What if he wishes to lock one player out simply because he does not like them? It's an easy system to abuse.