Alina
Full Name: Alina Ariadne Sotiropoulos
Nicknames (Optional): Ali, Ari
Age: 21
Sex: Female
Appearance: Alina is a tall young woman, reaching to about 6' even. Though the long legs imparted to her by this give her athleticism a bit of a boost, it also makes her stand out from a crowd. Her physique is thin, which gives her a deceptive appearance of weakness. Her musculature is nothing special, but it's more than one would think by virtue of being very wiry. Her medium-length brown hair is usually tied back into either a braid or a bun. She rarely lets it hang loose. Due to her Mediterranean roots, she's never quite adapted to the cold of the United States, and thus tends to dress rather heavily, often wearing long clothing during the height of summer.
Personality: Alina is a laid-back, chill, go-with-the-flow kind of person. She's decidedly extroverted, and even has a tendency to be
too friendly on occasion, which has lead to her being swindled in the past. She takes it in stride, refusing to become more cynical and even redoubling her friendliness in an effort to change things for the better. That being said, she's no fool, and her misadventures have developed in her a keen sense of when things are going to go badly for her. She has an unfortunate tendency to forgive and forget a little too easily, which can lead to easily avoidable problems.
Biographical Information: Alina was born in Volos, a port city situated on the Greek mainland, to a pair of natives that had made their fortune overseas through trading. Parents both retired, Alina was treated to a childhood that few receive. Though she wanted for little during the day, her parents refused to let her become a spoiled heiress and kicked her out of the house on many nights of the week, forcing her to make her own way through the world. These nights were what inspired Alina to her personality; she met a host of quirky characters in Volos' nightlife, including a blind bouzouki player who navigated the world by the echoes of his music, an old sea captain who was quick with a laugh and a flask and always ready to recall tales of his (mis)adventures, and a young lady perhaps ten years older than herself who had run away from home to join a traveling circus as a trapeze artist.
So it went for many years. Alina grew street smart, but never let herself give up on her charitable, optimistic viewpoint, always trying to see the best in everyone and never stressing too much over things that she couldn't change. Then people came after her parents. Though they had earned their money legally, not everybody believed them, and they started receiving death threats in the mail. It came to a head one night when her father Aleksander was brutally assaulted and only barely escaped uninjured. They could no longer afford to live in Volos, and as they discovered a few months later, nor in Greece. And so, they bid farewell to their home country and moved to the United States.
Alina's life really didn't change all too much. Though the locale had changed, she met just as many interesting characters in her new home of Baltimore. Though she had plenty of close scrapes, she always managed to escape, and over time, she became very experienced in roaming the streets of a relatively dangerous city by night.
When she graduated high school, she went to Wellesly College, studying art and sculpture. She'd just wrapped up her third year of college and was sleeping on a train to return home to Baltimore when she was abducted. And that brings us to now.
Ability: Through constant experimentation and genetic modification, Alina has developed the ability to telekinetically control her blood, and
only hers. This has two major components: manipulation and recollection. By spilling large amounts of her own blood, she can launch it as bullet-like projectiles, form it into whips, blades, and other weapons, or as various other utilitarian applications such as platforms. The obvious tradeoff to this is that she's using her own blood, and thus is automatically limited by the amount of blood in her body. Thus it's limited by whether or not she's lost any blood and such factors.
The recollection part of her ability takes effect a few minutes after she's stopped using any active manipulation (she can't recollect during any kind of manipulation, so she wears down quickly in extended combat using her abilities.) Any blood she's expended that is still usable begins to crawl towards her, and seeps back in through whatever cuts they came out of, reintegrating into her bloodstream. Notably, this doesn't
heal the wounds, so she has to be careful about that. Due to this power, her circulatory system was enhanced. Her heart is more efficient and she has more blood overall.
Strengths, Skills, Weaknesses: Because of her extra-efficient heart, she has a high level of stamina. Combined with her long legs and wiry muscles, this makes her an excellent runner. Because of her misadventures during her youth, she has trained to adequacy in jiujitsu, and her natural athleticism makes her decent in hand-to-hand combat, which is instrumental to her, due to how much fatigue using her power can cause. As for weaknesses, the first of them is quite obvious: unless she's had time to mend and refill, she's generally lacking in some blood, which can reduce her stamina and cause her to pass out at inopportune times. She also has a crippling fear of needles brought on by the experiments that were performed to her. The sight of a hypodermic can cause her to freeze, break down, or pass out on the spot. Though it doesn't come up often, she is fluent in Greek.
Other: She speaks with a medium-heavy Greek accent. She's AB- in blood type.