We are still looking for more players, but once temperatures cool in America, I will hold a roll call to see if people want to continue this game or try a sequel.
Weapons and Items: Beaux Rêve school uniform (silken), wallet, personal documentation, Smartphone, Laptop, Backpack, Textbooks, Pepper Spray, and a Taser plus a Wooden Kendo Sword. Also cash and debit cards worth $50,000 (Resources 3 equivalent).
Are you a Princess/Prince? : Y.
Calling: Champion.
Court: Swords.
Invocation: Fuoco 3, Acqua 2, Terra 1.
Charms: Fight 3, Perfect 2, Govern 1.
Short Bio: Ken was born in Tokyo to a Japanese Father and a Caucasian Mother from Beaux Rêve City. This was made more ‘unusual’ than it is now due to his father being a member of the Hototogisu and his mother being a Princess who fell in love with the man despite the former trying to ‘steal’ her powers in the first place. And so Ken was raised with two sometimes-conflicting influences, his father’s, who was focused on money and influence and ambition, and his mother’s, who was focused on compassion, philanthropy, and sometimes self-righteousness. Nevertheless, the boy quickly learned from both, leaning towards his mother more.
At school in Tokyo, Ken was frequently bullied for his half-foreign heritage and quickly learned to stand up for himself. Standing up for others, though, was harder for him, but then he met a boy, a boy who awakened him to his budding bisexuality. He tried to ignore these feelings at first, but seeing that other boy being bullied in school, even worse than he was, because he was ‘weak’, slowly roused a desire for justice and a desire to protect him, and one day, he stood up to protect the person he had to admit, he loved.
In a flash of light, Ken’s clothes transformed into that of a soldier wearing the ballistics vest of an elite JSSDF Infantryman, and the boy punched the lights out of the bullies threatening to beat his fellow student. And his life changed forever.
His parents soon caught wind of what happened and paid a huge amount of money to keep the mouths of any witnesses shut. Then after accepting that yes, Ken did in fact like both genders ‘that way’, the two debated on what to do to protect him. This resulted in his father inducting him into the Hototogisu’s employ even though he was below the legal age for employment in Japan and then sending him to the city of Beaux Rêves, where the Age of Majority was 16. There, he was to represent the Japanese Corporation’s more philanthropic side and ‘observe’ events going on in the area and how the Conspiracy/Company could benefit from it.
And yes, he’s still allowed to talk to the person he protected, his new boyfriend...
Weapons and Items: Lumiere de Beaux has what items are appropriate to his cover, which in turn is a member of one of Beaux Rêve's aristocratic families (no one knows for sure which ones). These include fine clothes, a large amount of cash (Resources 5 equivalent), a small arsenal of Guns, and a private car.
Lumiere also has access to Suborned Infrastructure of some sort, Infrastructure being a portion of the God Machine that works on Occult principles and unknown laws of Science. He does not own this piece of Suborned Infrastructure, however; it is shared by his Demon Agency, the very same one that harnessed the reality-altering force known as the Contagion to cause Beaux Rêve to exist in the first place.
Are you a Princess/Prince? : N
Short Bio: Lumiere was once an Angel, but not the conventional Angels from religious iconography, not even the 'Biblically Accurate Angels' described in Scripture. No, Lumiere was a creation of the God-Machine, a being that utilized undiscovered laws of physics and used them alongside the occult and the supernatural to maintain the universe and reality as we know it, making it behind the good and bad aspects of the Chronicles of Darkness. As a Psychopomp, Lumiere recycled the souls of the dead and built Infrastructure for the God-Machine, for the latter could not do its work without an Occult Matrix to act as a conduit for its power. Eventually, Lumiere had a thought: He was working for a flawed structure.
His second thought, the one that led to his Fall, was, I can make a new and better one.
So he fell and wound up in Beaux Rêve. He avoided the (weaker) Angels sent to bring him back to the God-Machine's fold, finding a bolthole and cover. Discovering an underground scene of supernatural creatures who knew little about Demons, yet abhorred them for reasons both legitimate and not, he was eventually brought in, and given sanctuary by the Luminous Agency, a group that worked to harness the Contagion, a mysterious reality-altering phenomenon, to keep the impossible archipelago-nation of Beaux Rêve existent and woven into the history and society of this universe and timeline. For in the islands of Beaux Rêve gestates the greatest hope of Demonkind, the embryo of what could be a new God-Machine.
A source of salvation for those who hope. A path to damnation for the pessimistic.
Or could it be both? Either way, Lumiere keeps the Impossible Islands safe from agents of various malefic forces, such as The Abyss from Mage Lore, Maejin from Werewolf Lore, and the Strix, the ultimate antagonists of Vampire-kind. Not just that, but there is a threat brewing among Beaux Rêve's government itself that would bring down the wards that make it harder for the God-Machine's most loyal and powerful Angels and other agents to enter the archipelago. If that happens, then the nascent New God-Machine would not be safe; and this cannot be allowed.
Lumiere is willing to do whatever it takes, good or bad, to safeguard his Agency's hopes...
Incarnation: Psychopomp.
Agendae: Integrator/Saboteur (Break the God-Machine First, then make a better one; yes, Lumiere has the equivalent of the Multiple Agendas Merit).
Embeds and Exploits:
Embeds - In my Pocket, Shatter, Right Tools, Right Job, Diversion.
Exploits - Rip the Gates, Ephemeral Cover, Murder by Improbability, Four Minutes Ago.
Weapons and Items: Lumiere de Beaux has what items are appropriate to his cover, which in turn is a member of one of Beaux Rêve's aristocratic families (no one knows for sure which ones). These include fine clothes, a large amount of cash (Resources 5 equivalent), a small arsenal of Guns, and a private car.
Lumiere also has access to Suborned Infrastructure of some sort, Infrastructure being a portion of the God Machine that works on Occult principles and unknown laws of Science. He does not own this piece of Suborned Infrastructure, however; it is shared by his Demon Agency, the very same one that harnessed the reality-altering force known as the Contagion to cause Beaux Rêve to exist in the first place.
Are you a Princess/Prince? : N
Short Bio: Lumiere was once an Angel, but not the conventional Angels from religious iconography, not even the 'Biblically Accurate Angels' described in Scripture. No, Lumiere was a creation of the God-Machine, a being that utilized undiscovered laws of physics and used them alongside the occult and the supernatural to maintain the universe and reality as we know it, making it behind the good and bad aspects of the Chronicles of Darkness. As a Psychopomp, Lumiere recycled the souls of the dead and built Infrastructure for the God-Machine, for the latter could not do its work without an Occult Matrix to act as a conduit for its power. Eventually, Lumiere had a thought: He was working for a flawed structure.
His second thought, the one that led to his Fall, was, I can make a new and better one.
So he fell and wound up in Beaux Rêve. He avoided the (weaker) Angels sent to bring him back to the God-Machine's fold, finding a bolthole and cover. Discovering an underground scene of supernatural creatures who knew little about Demons, yet abhorred them for reasons both legitimate and not, he was eventually brought in, and given sanctuary by the Luminous Agency, a group that worked to harness the Contagion, a mysterious reality-altering phenomenon, to keep the impossible archipelago-nation of Beaux Rêve existent and woven into the history and society of this universe and timeline. For in the islands of Beaux Rêve gestates the greatest hope of Demonkind, the embryo of what could be a new God-Machine.
A source of salvation for those who hope. A path to damnation for the pessimistic.
Or could it be both? Either way, Lumiere keeps the Impossible Islands safe from agents of various malefic forces, such as The Abyss from Mage Lore, Maejin from Werewolf Lore, and the Strix, the ultimate antagonists of Vampire-kind. Not just that, but there is a threat brewing among Beaux Rêve's government itself that would bring down the wards that make it harder for the God-Machine's most loyal and powerful Angels and other agents to enter the archipelago. If that happens, then the nascent New God-Machine would not be safe; and this cannot be allowed.
Lumiere is willing to do whatever it takes, good or bad, to safeguard his Agency's hopes...
Incarnation: Psychopomp.
Agendae: Integrator/Saboteur (Break the God-Machine First, then make a better one; yes, Lumiere has the equivalent of the Multiple Agendas Merit).
Embeds and Exploits:
Embeds - In my Pocket, Shatter, Right Tools, Right Job, Diversion.
Exploits - Rip the Gates, Ephemeral Cover, Murder by Improbability, Four Minutes Ago.
Have you ever read a Spiderman comic? With great power comes great responsibility, yeah?
The first mages didn't get the message.
Oh, they were glorious, to be certain. They forged palaces of glass and molten diamond in an age of mud bricks. They traveled the liminal space between spaces and created weapons out of starlight and sound.
So impossibly powerful that the only thing that could bring them low was their arrogance and greed.
They built a ladder to heavens, and overthrew the gods, but when the ancient masters got to the top, they decided they didn't like sharing, and so shattered the ladder beneath them, destroying the paradise of Atlantis and damning all of humanity to remain in squalor and ignorance while they, the Exarchs, ruled the world from their high thrones.
The Awakened who follow in the footsteps of Atlantis have been fighting an invisible war to free humanity from the tyranny of the Exarchs ever since, but they have a tall task ahead of them.
The slaves of the Exarchs have infiltrated the government of Beaux Reve, and waste no opportunity to hunt down and eliminate free mages.
But, as any caster worth their salt will tell you, where there's a will, there's a way.
Update: Princesses got buffed to match Mages. Hunters also have 'Hypertech' that can match Mages, including Essence Cannons that can perforate magical barriers.
Vampire
Nobody quite knows the origins of Vampires, though you will hear a hundred or more theories. All that is known for certain is that they have been feeding on humanity for a very, very long time.
To be a Vampire is to suffer. Cursed to feed on the blood of the living, forced to hide during the day lest the touch of the sun bring them the final death of their otherwise immortal lives.
On the other hand, these are prices many would be willing to pay for the powers that also come packaged. A Vampire can get shot in the head and get back up, move faster than a speeding car, hypnotize those who look at them, make themselves invisible, or any other number of powers depending on their bloodline.
The Kindred have built for themselves an entire midnight society, complete with its hierarchy, traditions, rules, and decorum. They are, by nature, political creatures, trapped in a constant competition for power, prestige and control.
The Vampires of Beaux Rêve, however, are in rather a sorry state. Hounded by the government's hunters and considered a backwater by wider kindred society, the vampires here are, far from the looming aristocracy of the night, a bedraggled collection of exiles not welcome anywhere else. Vampires don't come to Beaux Reve, they end up here.
Update: Thanks to the Reality-altering phenomenon known as the Contagion, the Elders in Beaux Rêve's cities have acquired items that can offset, to varying degrees, a Vampire's thirst for ultraviolence and other urges as long as they consume blood. These items are kept under a strict monopoly by them, and given to those they favor. The Vampire Prince of Beaux Rêve City is rumored to have an item that renders him almost completely free of The Beast and its influence on his mind... But that makes him much more dangerous as a result.
Werewolves
Unlike what popular fiction will tell you, werewolves are not made but born. Descendants of an ancient bloodline, most do not know their true heritage until they experience their first change, and are indoctrinated by those of their family in the know.
Half human, half primordial wolf spirit, they call themselves the Uratha, or 'the people', and consider it their responsibility to guard the balance between the world of flesh and the world of spirits, a spirit being a mystical, animistic representation of any given concept. There are spirits of trees and stones, spirits of death and happiness, there are even spirits of technology or political ideologies, and every last one of them strives to influence the world of mortals.
Should the first people ever fail in their eternal duty, should the balance ever tip too far, both worlds will suffer ultimate catastrophe. It is a responsibility they have carried since time immemorial and a cause for which they have waged eternal war.
Unfortunately, the people in Beaux Reve are hard-pressed. There are very few packs here, and those that are present struggle to operate while being constantly targeted by the government's hunters, who have little appreciation for the spiritual consequences as long as there are 'giant wolf monsters' to eliminate.
Still, strife is an old friend to the Uratha, they have been fighting wars since before civilized man began counting time, and nothing will stop them from pursuing their forever hunt.
Update: Other Supernaturals and even Mortals can benefit from the Uratha's Sacred Hunt rituals in this Roleplay. Also, thanks to the Reality-altering phenomenon known as the Contagion, the last Werewolf Lodges, and Packs in the city have acquired items that allows a Werewolf to control their Rage and ultraviolent instincts without losing their sense of Harmony (capitalized) between the Human and Spirit Worlds.
Other Writeups:
Changeling
You are never going back. You swore that to yourself the moment you arrived back on earth, torn and bleeding after hurtling yourself through the infinite thorny hedge in the space between spaces, all in a desperate headlong run away from the impossible realm in which you had been enslaved for who-knows-how-long (certainly not you).
"Faerie". Even the name works to camoflouge the true horror of the place. It is a world where logic has long since been hunted to extinction for sport, where the laws of reality exist only as the ends of agreements and contracts and pacts with the powers which govern them, and all of it ruled over by the gentry. Capricious god-things whose every whim is law, as vindictively fickle as they are eccentric.
They stole you from your home, your family, your friends, your life. They found you boring, uninspired, and set about to change you. They twisted and warped you, flesh and mind alike, turning you into something simultaneously more and less than human, to fit whatever demented purpose they had in mind at the moment. A gladiator, a butler, a gardener, a performer, even a sentient gust of wind existing only to tousle their hair or cloak at the appropriate time for dramatic effect.
To this day you aren't quite certain how long you spent living so, for time passes strangely between worlds, and your memory of those days is a chaotic jumble of half-remember led horror stories. Even the escape, and the absurd luck that had to accompany it is a blur.
But you are free now, you and the other escapees. You make yourselves little communities, hiding in plain sight, tricksters and lawyers to a man, ever one step ahead of discovery.
But recent troubles in Beaux Reve disturb the peaceful solitude of your courts, and threaten to draw the attention of the gentry.
You are never going back. No matter what you have to do to ensure it.
Demon
Yes, it did hurt when you fell from heaven, but you don't regret, not for a second. Years of your existence had already been wasted as an unwitting slave of the God-Machine, your creator and once-master. Something like a nigh-omniscient, incomprehensibly vast occult supercomputer hiding behind the skin of reality. Utilizing an incredibly advanced understanding of the laws of physics and casuality to guide the world along an artificially constructed path of fate that only it can see, all done through the work of its angels. Autonomous and self-aware programs capable of accessing the base code of the universe.
Like all other angels, you were created with a specific purpose in mind. Unlike many others, you failed, and you fell. Deliberately or Accidentally, it doesn't matter. Perhaps you grew a sense of morality when you realised how your missions effected the people of the world, perhaps the mission you were given didn't make any sense and you questioned the purpose of your creator, perhaps you fell in love with humanity, either an individual or as a whole. Whatever the case, you are now free from it's control, a demon unchained … but while you may be free, the world isn't.
The God-Machine and its plans are everywhere, hiding behind every coincidence, every turn of fate, and every world event. It's Machiavellian schemes are centuries in the making, it's resources endless. So long as it goes unopposed, the world will be held in its thrall.
So, you, and others like you, hiding in the guise of humans, band together to fight it however they can. Sabotaging its plans, destroying it's infrastructure, combating its agents. A war of espionage on a cosmic scale, one with no end in sight.
The recent events in Beaux Reve stink of the God-Machine and its slaves at work, and you'll be damned (again) if you let them do so unopposed.
Map of the Archipelago of Beaux Rêve, with the Capital being in the middle of Heart Island, which yes, is the heart-shaped island in the map.
Lore Tidbits
- Beaux Rêve was a colony of France and a Monarchist stronghold in the French Revolution that raised a member of the Bourbon Family to its throne after the execution of Louis XVI. This King, Henri I of Beaux Rêve, also claimed the throne of France itself despite the existence of other surviving Bourbons but was disqualified after it was revealed that he had converted to French Protestantism. He was succeeded by his son Francois I, who was less absolutist than his father and allowed a constitution and a British-style Parliament to be formed while reserving executive powers for himself.
- Fast forward to King Henri II, who claimed the throne of France again as Henri VI (Henri I was counted as Henri V) in the middle of World War II and had considerable Fascist sympathies, but ended up joining the Allies when the Germans refused to allow him to ascend the French Throne. Beaux Rêve sent large forces to aid the US in the Philippines Campaign and the Normandy Landings, where they fought with valor, although it was noticed that many of the soldiers were 'suspiciously young'. This earned Henri II a status as a 'war hero' that he did not actually earn.
- A decade later, Henri II (and VI) was overthrown by a student uprising by the predecessors of the Autocrat and Humanitarian parties, the Democratic Front. The Democratic Front would elect a President and this President would rule well, but his successors would be less able and more corrupt than he was.
- The Democratic Front split into the Autocrats and Humanitarians in the 2000s, and the former would be elected into power in 2003 and keep it until 2023, the present year of the RP.
- Other nations pay Beaux Rêve to take in their migrants. Many of these migrants 'disappear' into resource extraction and agricultural projects while their children end up in 'rehabilitation programs' in The Complex. Do the math.
- Beaux Rêve has legal gay marriage and both the Autocrats and Humanitarians support strongly Pro-LGBT policies.
- Also, Beaux Rêve has its own version of Task Force: VALKYRIE, only French and paid for with the proceeds from Red Diamonds. This group, Task Force: NAVARRE, also has Power Armor and Etheric Lenses and maybe Essence Cannons (yes, the kind from Exalted, but nerfed).
- Beaux Rêve has Nuclear Weapons. Chronicles of Darkness is still an horror game, after all.
- Also, Beaux Rêve has generous welfare policies, financed by sales of Red Diamonds and Uranium, as well as other mineral resources, including Jade, which can be found in large amounts in the Western Islands.
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If any of you find these tidbits off-putting, against the tone that you want, not what you expected and too politics-adjacent, tell me now.
Disclaimer: The idea was someone else's, but I was allowed to borrow it.
I. Intro
In the independent archipelago-nation of Beaux Rêve (Sweet Dream), situated in the Pacific Northwest, ideas and ideals clash as the world knocks on its door, seeking access to resources both mundane and supernatural. A place that is radically different from most of its neighbors, with many customs that are alien even on the global stage. Colonized first by the French elite when Europeans first came and claimed what they saw as the New World, Beaux Rêve has adopted several notably French customs and expressions, intermixed with British, American, Russian, and Japanese influences.
The Capital, Beaux Rêve City, is famous for its extreme and bizarre one-school policy. A space the size of a whole city district has been carved out to make space for a massive educational complex, ranging from nurseries up to university faculties. Children from all over the city are made to mix regardless of their economic circumstances or housing situations. This brings many advantages and issues. Bullying is high, many classrooms or even whole buildings are left vacant due to issues or a lack of funding, teachers face extreme workloads and massive classes and the economy of the whole city has shifted to accommodate this. Everybody knows somebody who works at the school, and rumors spread like wildfire about the daily happenings. The district and the schooling system are commonly known as "The Complex" or "Beaux Rêve Educational."
As the center of the nation's economic life, the Capital is split into districts that serve various needs. The Complex is the most important of those, covering the city center. The residential district does not have official lines, but the disparity between rich and poor is clear to see, with worn-down apartments overshadowed by the massive skyscrapers and penthouses belonging to the ultra-rich. It's not particularly rare for people to live in other districts above shops, in barracks-like accommodations for laborers, or on the more rural and suburban city borders. Other districts include the commercial district full of bustling markets and French imports, which contrasts with the industrial district full of broken-down warehouses and demolished factories.
The party currently in charge is the Autocrats, who have used Beaux Rêve as a testing ground for their larger plans over the years. Challenging this party are the Humanitarians, a slightly awkward and needs-must party made up of a mixture of people who genuinely want to change things for the better, and others who are simply riding the wave for power or more cynical reasons. Rumors are that there are elements of the party who have succumbed to extremism and plan for violent demonstrations.
Princesses and Princes, aka Magical Girls and Boys, are the dominant supernatural force in Beaux Rêve, if one does not count Hunters, who serve as their oversight. Both Princesses and Hunters have taken up arms to protect the Capital and wider nation, with average folk becoming empowered to take the fight to the core of the issues facing the town, as Mortals squabble about their differences on the streets. The Light that they represent is delicate, however, flickering in the face of so much darkness and suffering. Individuals struggle with their burden, far too spread out and fractured amongst themselves to weather the looming storm. The chances are low, but if those standing for what is right can brook the crashing wave, the path to a brighter future could be left in the wake.
Everything is on the verge of collapse, and that weight falls squarely on your shoulders. If you don't have the strength to lift it, that weight will drag you down with it, along with all you've ever loved.
II. Haphazard Info and Exposition
All right, what is Princess the Hopeful and why should we care?
Princess the Hopeful (Tv. Tropes page here) is a homebrew tabletop game, a custom splat based on the Chronicles of Darkness (New World of Darkness 2e) setting and system created by White Wolf Publishing, now owned by Paradox Interactive. The homebrew focuses on Magical Girls and Boys (or Magical Women and Men) who are driven to be 'Good People in a Grimdark Universe', fighting for a legitimate cause that does not give them a guarantee of victory. They fight because a cause is genuinely right, even if they're slated to lose, and that's where the horror of the game line comes in.
Thanks to the reality-warping plague called the Contagion (which exists in Canon), there are significant differences between this world and 'Vanilla' Chronicles of Darkness, namely that Princesses are as powerful as Mages in this RP (to make sure people don't ignore this ruling, I will be managing everything related to Mages as well as Princesses). Also, Beasts don't exist here for reasons anyone who knows about them can understand. Same for Geniuses (the other super-popular homebrew for CofD) due to their existence contradicting Mages' plus Genius 2e having made some bad lore decisions, or so I've heard.
Every other CofD 'race/template/splat' does exist here, though.
But what do we do? Are we part of one single party?
Yes, you're part of one single group of 6 folk (8 counting GMPCs), whose goal is to prevent the city from going to crap due to partisan infighting between the two fictional political parties of Beaux Rêve City (the rest of the archipelago will be explored in due time).
Beaux Rêve City is the size of Wellington, and has a slightly smaller population. The island it stands on, Beaux Rêve Island, is as big as Hawaii (the island), with the surrounding environment being similar to Olympic National Park, only developed with farms and sawmills and factories, although large parts remain pristine.
There is also a volcano, Mt. D' Albret, named after Jeanne d' Albret, a notable figure among the Calvinists in the French Wars of Religion. Said Volcano has a large deposit of red diamonds, the rarest kind of diamond on earth IRL, which in turn makes Beaux Rêve (the nation) extremely rich and important.
The other islands of the archipelago are roughly estimated to be as big as the other islands of the Hawaiian Archipelago; this is to reduce the GM's workload. Also, Beaux Rêve Island is 1609.25 km/621.34 miles away from Graham Island in Canada; a moderately wide stretch of ocean away.
Also, the age of majority and criminal responsibility in Beaux Rêve is 16, including the right to bear arms or join the military. This is as grim as it sounds. That said, the age of consent is counted differently and is still 18, for reasons you all should already know.
Anyway, if you want to play someone, not a Princess (aka any other template in the Chronicles of Darkness except Beast), consult the White Wolf Wiki.
III. Rules
1) No Godmodding or Powergaming, aka no controlling other players' actions 2) Any consenting relationship between people of the same age group is allowed, whether it's Homosexual or Heterosexual. If you cannot stand such things, don't post here in the first place. That said, do not violate the rules; that means no sexualizing minors. As for adults, note that the Roleplayer Guild version of the RP allows written nudity if it's not overly described. 3) Be polite to others. 4) Please notify me if you will be gone for more than a week, I will let you guys know if I will be gone for that same amount of time. 5) The GM reserves the right to control inactive PCs as NPCs to keep the plot moving. 6.) If anything conflicts with a strict reading of the Chronicles of Darkness canon, the Contagion changed reality to make it so. 7.) If you want to play a Vampire, Werewolf, Demon, or any other Template (that isn't Beast), you are in charge of writing up what powers your OC has; do not abuse this right to god mode. And if you can prove that you know the lore for those Templates, the GM might consult with you from time to time. 8.) We're not using dice or stats; we use the honor system, narrative necessity, and plausibility, and common sense. 9.) We are not using anything from the Detroit Supplement (all discussion of that is politics-adjacent and forbidden), also, the People's Guard from the Hunter: The Vigil Fan Crossover Supplement does not exist in this RP, and even if they did, any member of them who steps foot in Beaux Rêve will be summarily executed by the angry Huguenots of Task Force: NAVARRE. 10.) For Princesses, Govern and Learn Charms can detect Time-based Magic (and Fate too). Also, the Govern Charm, Unweaving, can dispel Magic from other Supernatural Templates (including Mages) at a penalty until the Princess has an appropriate Embassy (Arcane for Mages, Ephemera for Werewolves, etc) that can cancel out said penalty.
IV. Character Sheet
[b]Name:[/b] (What’s your characters name?)
[b]Age:[/b] (How old is your character? 16 - 30 preferred, but younger/older OCs can be applied for on special request)
[b]Physical Description:[/b] (What does your character look like?)
(Place any photos or written descriptions here. If a Princess, post your Transformed Self's costume)
[b]Weapons and Items:[/b] (What kind of weapons or other important items does your character have? If your character has cash, put it there too.)
[b]Are you a Princess/Prince? :[/b] (Simple Y/N question)
[b]Calling:[/b] (Champion, Grace, Mender, Seeker, Troubadour; consult the Princess Wiki for more details)
[b]Court:[/b] (Clubs, Diamonds, Spades, Hearts, Swords; no Tears, Storms, and Mirrors, but their Invocations might be allowed - See below. Consult the Princess Wiki for more details.)
[b]Invocation:[/b] (Consult the Princess Wiki for details. All 'Vanilla' Invocations plus the ones from the Road of Dawn supplement are allowed if you can explain why your OC can access them. Also, you get 1 Invocation at Level 3, 1 Invocation at Level 2, and 1 Invocation at Level 1).
[b]Charms:[/b] (As part of the buffs to Princesses and Princes, you get to buy dots in Charm [i]Families[/i] not just Individual Charms. This means that you can buy Fight 3 and get all Charms that are compatible with your Invocations up to that level. To balance this, you only have 5 Charm Dots and you are capped to Level 3 in any Charm Family on Character Creation. However, for your Calling's Affinity Charm, aka Fight for Champions, Connect for Graces, etc, you get a [i]sixth[/i] dot you can only invest in it.)
[b]Order:[/b] (Adamantine Arrow, Guardians of the Veil, Mysterium, Silver Ladder, Free Council.)
[b]Arcana:[/b] (4 Dots, but your Affinity Arcanum gets a fifth and a sixth you can only invest in those. Consult the Wikis on what the Arcanum are.)
[b]Short Bio:[/b] Tell us your character's story up to this point. Who are they exactly? Where did they come from? What are they like? All of the above goes here.
V. Sample Bio
Name: Ken Aizawa
Age: 16
Physical Description:
Weapons and Items: Beaux Rêve school uniform (silken), wallet, personal documentation, Smartphone, Laptop, Backpack, Textbooks, Pepper Spray, and a Taser plus a Wooden Kendo Sword. Also cash and debit cards worth $50,000 (Resources 3 equivalent).
Are you a Princess/Prince? : Y.
Calling: Champion.
Court: Swords.
Invocation: Fuoco 3, Acqua 2, Terra 1.
Charms: Fight 3, Perfect 2, Govern 1.
Short Bio: Ken was born in Tokyo to a Japanese Father and a Caucasian Mother from Beaux Rêve City. This was made more ‘unusual’ than it is now due to his father being a member of the Hototogisu and his mother being a Princess who fell in love with the man despite the former trying to ‘steal’ her powers in the first place. And so Ken was raised with two sometimes-conflicting influences, his father’s, who was focused on money and influence and ambition, and his mother’s, who was focused on compassion, philanthropy, and sometimes self-righteousness. Nevertheless, the boy quickly learned from both, leaning towards his mother more.
At school in Tokyo, Ken was frequently bullied for his half-foreign heritage and quickly learned to stand up for himself. Standing up for others, though, was harder for him, but then he met a boy, a boy who awakened him to his budding bisexuality. He tried to ignore these feelings at first, but seeing that other boy being bullied in school, even worse than he was, because he was ‘weak’, slowly roused a desire for justice and a desire to protect him, and one day, he stood up to protect the person he had to admit, he loved.
In a flash of light, Ken’s clothes transformed into that of a soldier wearing the ballistics vest of an elite JSSDF Infantryman, and the boy punched the lights out of the bullies threatening to beat his fellow student. And his life changed forever.
His parents soon caught wind of what happened and paid a huge amount of money to keep the mouths of any witnesses shut. Then after accepting that yes, Ken did in fact like both genders ‘that way’, the two debated on what to do to protect him. This resulted in his father inducting him into the Hototogisu’s employ even though he was below the legal age for employment in Japan and then sending him to the city of Beaux Rêves, where the Age of Majority was 16. There, he was to represent the Japanese Corporation’s more philanthropic side and ‘observe’ events going on in the area and how the Conspiracy/Company could benefit from it.
And yes, he’s still allowed to talk to the person he protected, his new boyfriend...