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Status

Recent Statuses

5 days ago
Current Did somebody say... hookers?
1 like
15 days ago
"Never could trust you, I still got your location on, fell out of love, I delete all the nudes out your phone. Can't get a reaction out of me, that's what you want."
25 days ago
You have to live every day as if you've dropped your pants and told the whole world to suck your dick.
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25 days ago
so are these nuts
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1 mo ago
"We have got to try and find DOOM!" "Good luck!"
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Bio

"You're a fine warrior. Call me sentimental..."







Currently updating...




"I'm a dominant..."
THE DISAPPOINTMENT CLUB
_______________________________
@Spoopy Scary
@Junkmail
@Maxx
@Luminous Beings
@Dragonbud
OTHER SCRUBS
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@Zombiedude101
@Lord Wraith
@FernStone
@Atrophy
[@Moth]
@Skai
@silvermist1116
SETTINGS
_______________________________
The Tyrant Shell Universe - Mechapunk (Mecha and Cyberpunk mixed together).
The Black Fall Universe - Modern-Superhuman tale.
LINKS
_______________________________
The Collective - My Discord Server.
The Ghost Lounge - My 1x1 Thread.
The Ghost Archives - Character storage.

Most Recent Posts

THE.GARDEN.STONE

| The Seed of Nature |

"The wisdom of nature and the power to shape it."


ORIGINS & CREATIONS:
| Created by the ancient Adepts who were the first to be deemed worthy enough to enter the Grove, a magical location that only lets in those worthy. These Adepts formed a cult known as the Verdent Circle out of different magical materials within The Grove and imbued it with their knowledge and the ancient knowledge that the Grove wielded. |

TYPE:
| Empowerment Artifact |

LOCATION:
| It's located in St. Portwell, in the possession of the Temple of Charming and Graceful Individuals. |

NOTABLE OWNERS:
| The Verdant Circle: The mysterious cult that created it, not much is known about them.
The Temple of Charming and Graceful Individuals: One of the tools in their arsenal. |

ABSTRACTION-GRANTING:
| No. |
.............................................................................
The Garden Stone is a beautiful necklace featuring a glass pendant with a miniature tree inside. The tree appears alive, with tiny leaves that change color depending on the season and sway like a gentle breeze. When worn by an Adept, the Garden Stone’s power activates, granting them nature-based spells corresponding to their Lux.

The Garden Stone grants Adepts plant/flora/nature-based spells tailored to their specific Lux. These spells vary depending on the nature of the wielder’s Lux, offering a diverse range of abilities. The Stone is not abstraction-granting but instead amplifies the natural connection between the Adept and the elemental forces of nature.



When the Garden Stone is taken off, the Adept immediately loses access to these spells. However, if an Adept uses the spells granted by the Garden Stone extensively, they will become a permanent part of the Adept's spellbook. The Garden Stone is semi-sentient, possessing a subtle awareness of its surroundings. It chooses its wielders based on their affinity for nature and their intentions. Those who seek to use the Stone for selfish or destructive purposes find its power elusive and unresponsive. Conversely, those with a deep respect for nature and a desire to protect and nurture it are granted its full array of abilities.

Despite its versatility and power, the Garden Stone does not affect Aberrations and Apparitions.
THE.ELEMENTAL.BANGLES

| Ornaments of Elemental Mastery |

"Within The Elemental Bangles lies the promise of mastery over the primordial forces."


ORIGINS & CREATIONS:
| Forged by a team of Adepts and entrusted to the Accordance. |

TYPE:
| Golden Elemental Bangles |

LOCATION:
| Unknown. The last to have the Bangles were the Accordance; however, after their destruction, they were lost to the All-Verse. It's believed that some of the surviving Peacekeepers possess them but nothing can be confirmed. |

NOTABLE OWNERS:
| The Accordance: A revered organization dedicated to maintaining order across the All-Verse, the Accordance entrusted the Elemental Bangles to their most skilled operatives.

Various Peacekeepers: Operatives of the Accordance who bore the Elemental Bangles in service to their cause, each wielding the power of a different element to uphold the organization's mission across the multiverse. |

ABSTRACTION-GRANTING:
| Yes |
.............................................................................
The Elemental Bangles, crafted in an age when the harmony of the All-Verse was paramount, each bangle possesses a distinct power corresponding to one of the four elements: fire, earth, water, and air. These artifacts were revered by the Accordance, who recognized their potential to maintain the delicate balance between order and chaos within the All-Verse. The Bangles bore witness to countless pivotal moments in the All-Verse's history, from saving Brilliance from the Apparition Necron to fighting back the League of Luminesence for the battle of Radiance to defeating the Apparition Morningstar. The Elemental Bangles became instruments of creation and destruction in the hands of the Accordance's Peacekeepers.

Yet, despite their formidable power, the Elemental Bangles' true potential is veiled behind layers of mysteries. Each bangle possessed a dormant abstraction, a power waiting to be unlocked by a worthy wielder. Only those who demonstrated unwavering resolve and attunement to the elements could access the bangles' full potential. Being semi-sentient artifacts, the Elemental Bangles craft symbiotic bonds with their chosen wielders, their vague consciousness intertwined with the fabric of the All-Verse. Moreover, the Elemental Bangles possessed a unique ability when worn together. While each bangle can be used separately to wield its respective element, when worn together by one person, they bestowed upon them the ability to command all four elements simultaneously.

Despite the Accordance's fall and the dispersal of the Elemental Bangles across the All-Verse, their legacy lives on as a beacon of justice and power. Whether lost in the depths of the Pit, added to a Collection, or used to fight the good fight, the Elemental Bangles patiently wait for a new generation of heroes, destined to rise and wield their elemental might once more.
THE.ABERRATION.KILLER

| The Legacy of Hope. |

"A sword that cuts through darkness and shields against despair."


ORIGINS & CREATIONS:
| The Aberration Killer was born from the same legendary craftsmanship as its sister weapon, the Apparition Killer. Forged by the Hatanaka Family, a lineage of skilled Orange Lux users in ancient Japan, The Aberration Killer (Known as Murakumo in Japan) was created to combat a different threat. During the Shogunate Era of Japan, a massive war between humanity and the Onis spawned from hell. This war threatened to consume Japan and the entire world, as the Oni tide seemed unbeatable. Until a warrior named Hatanaka Takashi. |

TYPE:
| Aberration-Bane Weapon |

LOCATION:
| The Aberration Killer’s current whereabouts are unknown. After Takashi’s heroic battle with the Oni Emperor Daisuke, the weapon passed through many hands, each wielder facing their trials against the Aberrations. It was last in the possession of Takashi's descendent, Goro Hatanaka, who fell into The Pit... |

NOTABLE OWNERS:
| Hatanaka Takashi: The original creator and first wielder who used it to defeat the Oni Emperor Daisuke.
James Blackmore: A knight who wielded it to save his kingdom from The Maw.
Adanna Okafor: An African sorceress who used its power to defend her tribe from the Abominable that terrorized it.
Hatanaka Goro: The modern-day successor to Takashi, who recovered the blade from an Adept crime family in New York. However, Goro fell into The Pit and has not been seen since... |

ABSTRACTION-GRANTING:
| No |
Known as the legendary blade, Murakumo, in Japan.

Hatanaka Takashi created the Aberration Killer during the heated Oni Wars, where he and several other Adept-Bloodlines participated. The Hatanakas, however, took all the fame for ending the Oni Wars with a duel with the Oni leader, Daisuke, whom he cut down with the Aberration Killer. The Aberration Killer was used to turn the tide against the Onis and the other yokai for Japan. Afterward, the Aberration Killer was kept in the Hatanaka Compound and revered by the family, and it was only wielded by those deemed worthy of them.

However, the Aberration Killer was stolen from the Hatanaka family and changed hands repeatedly, sometimes ending up on the other side of the planet. One famous wielder was James Blackmore, an English Knight who used the blade to defeat the mighty dragon known as The Maw. Another was Adanna Okafor, a girl who found the Aberration Killer and used it to defend it from Abominable experiments that were sicced on her village. Many of Takashi's descendants, the Hatanakas, ventured out to recover the sword but had no success. However, one of them, Goro, fought his way through an Italian Mafia of Adepts in New York and recovered it - after besting them, he fell into The Pit.

Like its sister weapon, the Aberration Killer adapts its form to suit its wielder's fighting style and needs. It may take the shape of a sword, spear, axe, or any other weapon (By default, the Aberration Killer takes the shape of a katana). This physical and magical transformation aligns with the wielder's soul to maximize their effectiveness against Aberrations.

Upon striking an Aberration, the Aberration Killer inflicts wounds that defy healing, and these wounds will take three times as long to heal as normal. Even with magic, this effect trumps it and requires far more effort and energy to heal. The Aberration Killer will also weaken an Aberration's abstraction, as with each strike, they will lose a portion of their power until they are next to powerless. Much like the Apparition Killer, the Aberration Killer ignores any natural defenses and durabilities of Aberrations and can cut them as if they were paper mache.

The Aberration Killer is imbued with a unique enchantment that resonates with the wielder's determination and moral resolve. When wielded with righteous intent, the blade amplifies the user's Emotional-Field and attunes it to the Aberration's Abstraction. This allows the wielder to resist the specific Abstractions of the Aberrations they are facing, allowing them to power through any of the Aberration's attacks. Also, a strike from the Aberration Killer can weaken an Aberration's Emotional-Field, making them more vulnerable to external magic. Merely touching the blade will sap the Aberration's strength, making it near-impossible for Aberrations to use it.

The Aberration Killer is not merely a tool of destruction; it possesses a subtle intelligence and moral sentience that sets it apart from ordinary weapons. The blade senses the wielder's heart and intent, only granting its full power to those who fight with a true and just purpose. Those with malevolent or selfish intent cannot wield it, as The Aberration Killer’s magic will make the blade thousands of pounds, impossible to pick up. This ensures that the weapon remains a force for good, protecting its legacy and purpose.

While the Aberration Killer can cleave through Aberrations like nothing, it cannot be used on anything else. If used to slash through a human or Apparition, the blade will harmlessly phase through them.
.................................................................................................................................
THE.APPARITION.KILLER

| The Blade to Vanquish Evil Apparitions |

"The Apparition Killer is more than a weapon; it is a beacon of hope against the darkness that no Apparition can withstand."


ORIGINS & CREATIONS:
| The Apparition Killer was forged in ancient Japan by the esteemed Hatanaka family, a lineage of Orange Lux users. It was created at the behest of Reiner Stiller, a warrior seeking a means to combat the powerful Apparition known as Specter Malgathar, which had been terrorizing Europe. Reiner traveled to the Hatanaka family, presenting them with his sword, and they transformed it into the legendary Apparition Killer. |

TYPE:
| Apparition-Killing Weapon. |

LOCATION:
| After Reiner's death, the Apparition Killer changed hands over the centuries, eventually finding its way into a different universe. It resurfaced in St. Portwell, which weakened the Stygian Snake and enabled the Sycamore Tree Coven to seal it away. The blade remained with Ashley Stone until her death and is currently missing. |

NOTABLE OWNERS:
| Reiner Stiller: The original warrior who commissioned the weapon to defeat Specter Malgathar.
Sycamore Tree Coven: Utilized the blade to weaken the Stygian Snake.
Ashley Stone: The last known wielder before its disappearance. |

ABSTRACTION-GRANTING:
| No. |
As its name implies, the Apparition Killer possesses formidable magical properties designed specifically to wound and weaken Apparitions. While it primarily manifests as a sword, it is known to adapt its form according to the wielder’s fighting style and personality, transforming into a spear, axe, hammer, or any other weapon they prefer. Upon striking an Apparition, the blade ignites with a searing energy that bypasses all defenses, inflicting wounds that burn away their magical essence and weaken their Abstractions. For lesser Apparitions, a single slash can be fatal; however, more formidable Apparitions - like the Stygian Snake - may require multiple strikes to be brought low. It's important to note, however, that while the Apparition Killer can incapacitate these beings temporarily, it cannot permanently kill them; they will always respawn after destruction.

The Apparition Killer is infused with a powerful enchantment that resonates with the wielder’s determination and moral integrity. When drawn with noble intent, the blade amplifies the user’s Emotional-Field and aligns itself with the specific Abstraction of the Apparitions they face. This connection allows the wielder to resist the powers of the Apparitions, allowing them to endure and counteract attacks. Each strike from the Apparition Killer weakens the Apparition’s Emotional-Field, making them more vulnerable to outside magical influences.

Yet, the Apparition Killer transcends mere destruction; it possesses an inherent intelligence and moral awareness that set it apart from conventional weapons. The blade perceives the wielder’s heart and intentions, granting its full might only to those who champion a just cause. If someone with evil or selfish intentions attempts to wield it, they will find the weapon unmanageable, its magic rendering it too heavy to lift.

One of the critical features of the Apparition Killer is its interaction with Apparitions and their manifestations. The blade sears them on contact, making it impossible for them to touch it without suffering burns. Notably, it can phase through the physical forms of Adjoined or Abscised, directly harming the Apparition residing within. Conversely, it does not affect Agents, as their Apparitions are already sealed, rendering the blade harmless to them.

Despite several replicas modeled after the original Apparition Killer, these inferior copies lack the true potency and capabilities of the original blade......................................................................................................................
Preeeeeeeeeeeeeeseeeeeeeeeenting The Compendium, basically a fancy thread to store all of the artifacts. On the thread is a format for creating your artifacts, and you're free to create and post your artifacts here. This is meant to be for multiple RPs set in the Recollections universe, so you all are free to just make whatever.


I also added links to all the current side stories to the first post
FORGIVENESS

| Beacon of Compassion |

"The shine of its blade offers solace to the afflicted and hope to the oppressed."

ORIGINS & CREATIONS:
| Crafted in response to the atrocities inflicted by the tyrant king's reign, |

TYPE:
| Healing Artifact |

LOCATION:
| Forgiveness's whereabouts have been obscured by legend and myth. |

NOTABLE OWNERS:
| Throughout history, Forgiveness has been wielded by noble and righteous individuals who champion the cause of justice and compassion. Its ownership often aligns with those who seek to heal the wounds inflicted by tyranny and bring solace to the suffering. |

ABSTRACTION-GRANTING:
| No. |
.............................................................................
Forgiveness is considered the "sister artifact" to Punishment, symbolizing the duality of justice and mercy. It is a beacon of light and hope in a world of suffering and despair. In the wake of the tyrant king's reign of terror, Forgiveness emerged as a symbol of defiance against cruelty and a cornerstone of compassion. It was meant to counterbalance the pain caused by Punishment, the sister artifact, and to heal the wounds inflicted by the tyrant's reign. The blade is supernaturally durable and, unlike ordinary weapons, is prevented from causing harm - its touch brings relief and restoration.

The primary power of Forgiveness lies in its ability to heal. A single swing can ease pain, mend wounds, cure diseases, and lift curses. Those who come into contact with the blade feel an immediate sense of peace and comfort, and their physical wounds begin to heal. The blade's presence radiates a soothing aura that calms the minds and hearts of those nearby, reducing fear and anxiety.

In addition to its healing properties, Forgiveness can restore hope and resolve. Those who witness its light are filled with renewed purpose and determination. It has been said that entire armies have turned the tide of battle after seeing the blade's radiance, their spirits lifted by the promise of victory and justice.

Forgiveness can also create Sanctuaries. By striking the ground with its blade, the wielder can make a protected area where no harm can come to those within - no one can be injured within a three-meter radius. These Sanctuaries are imbued with the blade's healing properties, providing a haven where wounds heal faster, diseases are repelled, and spirits are uplifted. These Sanctuaries can only remain active for about fifteen minutes, and only one can be created at a time - afterward, there is an hour cooldown before another can be made.

However, the power of Forgiveness is not without its limits. The blade's healing properties require the wielder to have a pure heart and a strong will. Those with selfish or malicious intentions cannot wield their power effectively. Additionally, the blade's ability to create Sanctuaries is taxing on the wielder, requiring significant energy and concentration.
PUNISHMENT

| The Symbol of Agony |

"A grim reminder of the agony that power inflicts upon the powerless."

ORIGINS & CREATIONS:
| Punishment, known as the antithesis to the Tyrant Destroyer series of artifacts, was forged by a king consumed by his thirst for power and control. |

TYPE:
| Barbed Wire Spear of Tyranny |

LOCATION:
| After its creation, Punishment was wielded by brutal individuals in the All-Verse. However, it was ultimately thrown into The Pit, believed to be inaccessible for further malicious use. |

NOTABLE OWNERS:
| The king, only known as King Krule, who commissioned its creation, was the first wielder of Punishment. Subsequent wielders, driven by brutality and cruelty, used the spear to enforce their rule and inflict agony upon their enemies. |

ABSTRACTION-GRANTING:
| No. |
.............................................................................
Known as the anthesis to the Tyrant Destroyer series of artifacts, as, in a way, it represents tyranny itself. It was wielded and created by a king who sought to forge a weapon capable of dishing out the worst agony to those who dared oppose him or defy his rule. The king's obsession with his power and control drove him to seek out Orange Adepts to craft the spear, infusing it with the agony of an empire. However, the first wielder of The Tyrant Destroyer V felled this king, but his legacy lived on with each person "punished" by the spear, and Punishment remains used by only the most brutal individuals in the All-Verse. Punishment's appearance emanates a chilling aura of oppression and fear to anyone who gazes upon it, a long-shafted spear coated with brutal barbed wire spikes with a razor-sharp point.

True to its name, those unfortunate enough to face the wrath of Punishment were subjected to unimaginable agony. Upon impact, Punishment creates a searing pain that radiates through every nerve and fiber of the victim's being. Each victim receives extraordinary pain as the Spear magically detects the worst pain (burning, aching, piercing, etc) to that victim and inflicts it on them. It only lasts for a few seconds. However, the pain is so intense that it will live with the victim for years. However, Punishment has a secondary effect on the victim that is hit by it: it creates barbed wire that dances across the victim's skin as it forces itself through the victim's flesh. The longer the Punishment is against the victim, the more barbed wire will appear, and it could potentially kill the victim. Punishment is also supernaturally durable and can survive some of the most potent Paranormal attacks.

Punishment is a legendary tool whose mere sight denotes some of the most morally depraved individuals in the All-Verse. However, Punishment was thrown into The Pit, where it was believed that nobody could ever use Punishment for malice ever again.
THE.ALL-BLADE

| The Manifestation of Destiny |

"Weapon forged from the dreams of countless souls, granting power beyond mortal comprehension."

ORIGINS & CREATIONS:
| Its origins remain mysterious - no one knows why or how this magnificent blade existed. According to legend, the All-Blade manifests humanity's deepest desire to shape their destiny. |

TYPE:
| All-Powerful Weapon |

LOCATION:
| The Pit |

NOTABLE OWNERS:
| Throughout history, the All-Blade has been sought after by warlords, tyrants, kings, queens, and individuals who seek to make a difference in the All-Verse. However, its current owner, if any, is a mystery. |

ABSTRACTION-GRANTING:
| No. |
.............................................................................
The All-Blade, a relic of unparalleled power, echoes throughout the All-Verse

This legendary weapon surpasses even the most potent Abstractions, its abilities rivaling even the might of the Ancients. The All-Blade’s wielder gains the power to manipulate the universe with a mere thought, bending and reshaping dimensions at will. The blade acts as a conduit, linking itself to its bearer’s soul and channeling its most profound desires to shape and create entire universes. A single slash from the All-Blade can dissolve the boundaries between worlds, merging them into one. The All-Blade’s power also extends to the emission of powerful energy forms. The wielder can launch beams, waves, or even balls capable of decimating foes or large areas, further emphasizing the blade's versatility in battle. These energy attacks carry the same universe-altering potency as the blade itself, able to destabilize matter and magic alike.

Among its many abilities, one of the most coveted is its capacity to open portals to any location within the All-Verse. With a mere gesture, the wielder can tear open doorways between dimensions, enabling instantaneous travel across realms, no matter how inaccessible. It is also one of the few artifacts capable of granting access to the Pit and the Void - two realms feared by even the most daring souls. Beyond this, the All-Blade's edge is so supernaturally sharp that it can slice through anything, from the densest matter to the intangible barriers that separate realities. Additionally, anything struck by the All-Blade experiences a delayed regeneration, making it much harder for the victim or object to reform itself for a time, whether physically or magically. No substance, magical or otherwise, can withstand its strike. The blade can obliterate entire worlds with a focused slash, casting them into the Pit. This destruction erases the very existence of a realm, a power so immense that only a wielder deeply attuned to the All-Verse can wield it without causing catastrophic consequences.

Merely grasping the All-Blade grants its wielder access to untold knowledge. They can peer into any dimension within the All-Verse, witnessing the birth and death of stars, wars, struggles, and the rise of new worlds. Yet, to unlock the blade’s full potential, the wielder must embark on a journey of self-discovery. They must open their mind to the All-Verse, learn to understand the interconnectedness of all life and confront the mysteries of their existence. This path requires them to face their deepest fears, desires, and doubts, discovering their true self before they can fully command the blade’s overwhelming power. Only those who can attune themselves to the subtle rhythms of the All-Verse can handle the God-like abilities the All-Blade bestows without being consumed by them.

As one of the most sought-after and powerful artifacts in the All-Verse, the All-Blade has been pursued by warlords, tyrants, kings, queens, and those who strive to make a lasting impact. However, it was last used to seal away the catastrophic entity known as The Rampage in the Pit, where it remains to this day. Even the most power-hungry and reckless individuals are unwilling to face the dangers of the Pit in their quest for the blade's unimaginable power.

.........................................
Welcome to the mysterious and enigmatic realm of The Compendium, a tome shrouded in secrets and whispered legends. Within its weathered pages lie the tales of artifacts—objects of unimaginable power and significance that have shaped the very fabric of existence in the All-Verse. The Compendium is more than just a book; it is a doorway to a world where reality intertwines with the arcane, where the mundane meets the extraordinary.

As you leaf through its ancient parchment, you will journey through time and space, delving into these mystical relics' origins, histories, and fates. From the legendary All-Blade, whose very existence defies comprehension, to the fabled Starheart, a gem that holds the essence of a dying star, each artifact holds a story waiting to be unveiled.

But beware, dear reader, for the secrets contained within The Compendium are not for the faint of heart. As you delve deeper into its pages, you will encounter tales of triumph and tragedy, heroes and villains, gods and mortals. Yet, amidst the darkness, there is always a glimmer of hope, a beacon of light that illuminates the path forward.

So, gather close and heed the words within these hallowed pages, for The Compendium is more than just a book—it is a key to unlocking the mysteries of the All-Verse and the artifacts that shape its destiny.
INDEX





“... Where the fuck is my bra?!”

The sound of Lupe shouting stirred Lisa awake. She was on the bed, which was weird because she didn't remember getting on the bed. However, she coughed up what she learned was stomach acid.

“Actually, where the fuck is my shirt!” Lupe shouted.

Lisa knew she had snatched Lupe’s bra for her new collection the previous night. Her shirt? Who knows? Maybe Lisa also has it, but she didn’t give it up. Lisa pushed herself to a sitting position…

"Oh, whoops! I thought it was mine!" Ella shouted far too cheerfully. She was already sitting up in the bed next to Lisa, and Saskia was still sleeping next to her. The shirt she was wearing did look too small - and was more like a crop top. She quickly pulled it off… revealing the frilly pink bra she had underneath. "Here! You can borrow one of my bras too, we're roughly the same size- you certainly can't borrow Lisa or Saskia's!"

Not that Lisa had any.

“Mami, that’s nasty!” Lupe laughed. “I’m good, I’ll just let ‘im hang today!”

"How's it nasty?! I wash them!" Ella said. She jumped out of bed - well climbed over Saskia - and nearly fell over. "Owwww my head."

"My head," Saskia grumbled, cracking open one eye. "It's too early to be shouting."

"It's not that early- and we have things to do today! Up and at em, girls!"

”... Like what?” Lisa groggily said, rubbing her eyes. ”I wanted to stay in today…” She said, flopping back on the bed.

"Getting our channelers back! We’re at risk without them!" Ella said.

"Eh, I'm willing to take that risk," Saskia grumbled.

”... Can we wait until tomorrow?” Lisa rolled over onto her stomach, before coughing up some stomach acid. ”I’m dyyyyyyyyying here… and I also want to see if we can talk to Gretchen again…”

"Alright, you both stay here and I'll go get them!" Ella said. "Do you have any idea how precious that sailor moon wand is?! They stopped making them thirteen years ago! Do you know who I had to fight to get it?! But I'll be fine to go by myself."

“Maaaaami!” Lupe said as she put the shirt on, yet Lisa couldn't take her eyes off her. She was so gorgeous! “Ya’ll really going to let her wander off on her own? She’s your girl!”

Then Lupe turned to Ella, “... Do you, like, for real, know where your channelers are?”

"Well…" Ella shrugged. "The PRA office. We can just Google it, right?"

"I don't think you can Google a secret agency, Ella," Saskia rolled their eyes.

"Well, we'll find it! We've been there before… unless they moved since it was pretty destroyed then…"

“Look, mami,” Lupe said, “I know where their Headquarters is.”

”... Why didn't you tell us sooner?!” Lisa whined.

“... Because ya’ll were drunk, mami, and I don't mean like regular drunk, I mean DRUNK.” Lupe ended the sentence with a laugh.

"And who’s fault was that?" Saskia muttered under their breath.

"That's perfect, then! We can sneak into their Headquarters and grab our channelers, easy! So long as we avoid that asshole, we haven’t gone through our training arc yet."

Lisa cracked a grin as she sat up, as it was time to mess with Ella. ”... As if you could sneak anywhere, Ella. You’re too dummy thick!” She broke out laughing at her own joke.

"Lisaaaa, that’s mean!" Ella shouted, turning around and pouncing on Lisa playfully. "I can so sneak in places!"

"You can’t for multiple reasons-" Saskia started, before Ella shot out an arm and dragged her into the tussle pile. "Ella, let me go."

Lisa broke out laughing as she started tussling with them. ”... Tiiiiiiiickle fight! She shouted, as she began trying to tickle Ella.
Lupe just laughed as she leaned against the door with her arms crossed. “You know, mamis,” She began. “There’s something adorable about the three of you.”

"I’m not adorable," Saskia grumbled as she tried her best to wriggle out.

Ella was full on laughing when Lisa got her, seeming to be really ticklish as she properly flailed about. She wasn’t even able to give a counterattack, laughing herself to breathlessness. "I surrender! I surrender! Lisa, you’re too strong!"

Lisa laughed as she let go of Ella.

Soon enough, Lupe pulled her keys out of her pockets and jingled them for a second as she said, “Come on, girls, let’s ride there in my car. Surely we can get them back, right?” As she spoke she moved towards the door, before poking her head through for a moment to ask,

“... Right?”

"Absolutely! They don’t call us the Magical Girls for nothing - we can do anything!" Ella shouted, jumping off the bed to follow Lupe… making sure to grab a shirt on the way (since she was still only in a bra).

"Literally only you call us that, Ella," Saskia pointed out.

Lisa looked at Saskia,

”... Should we start?”




A white Nissan Altima pulled into the PRA building’s parking lot… Which was in downtown St. Portwell. There were some construction vehicles posted out front, along with some yellow tape. The upper floors of the building still had activity.

Lupe looked at her passengers in the back seat.

“Now, mamis! I have an incredible plan! Are you ready to have your socks blown off?!” Lupe asked, Lisa jumped in her seat. “We’re going to go in there…”

Lupe paused for dramatic effect.

“... And ask for your channelers back.”

"That’s…" Ella trailed off. Even she seemed at a loss for what to say. "Just a normal plan. An incredible plan would be something like smashing in their window, kicking their asses and taking it back!"

"That would be the fun way," Saskia nodded. "But let’s try Lupe's way first."

Lisa raised an eye brow.

”... Didn't my boyfriend kick our ass, even when we used the Magical Mecha Spider?” She asked.

“Look mami, I don’t like a fed but- Magical Mecha What?” Lupe raised an eyebrow of her own.

"One, he's not your boyfriend," Ella huffed. "Two, we were exhausted after a fight! And he might not be there!"

She then grinned at Lupe. "It's super cool! We combine our magic and form a massive Mecha Spider which we all control! It's made out of metal and shoots light and has a blood shield! It's super cool, like right outta anime!"

Lupe was silent.

“... Cool!”

"It is! Alright, let's go girls!" Ella opened the car door and got out, immediately beginning to storm towards the PRA office, seeming to be looking for the entrance.

"... Let's follow her before she does something stupid," Saskia sighed.

”... It might be funny, you never know!” Lisa laughed.

As Ella walked inside, she was greeted to the lobby that they were in earlier. Still destroyed by the fight earlier but they made an attempt putting new drywall up in one of the rooms. Directly above them was the hole to the interrogation room, Lisa could see some caution tape around it. The room was empty but Lisa pointed to the hole above them.

”Ella, you should fall through that hole so we can sue them for our channelers back!” Lisa suggested.

"And enough money for another laptop," Saskia nodded.

"Oh, if it's for a new laptop!" Ella started looking around as if trying to find out how to get up there so she could fall through the hole. "How do we-"

"We were joking," Saskia rolled their eyes. "I think I saw people inside… there must be stairs somewhere."

Lisa tilted her head. ”... We were?” Before she shrugged, and looked to the door with the sign that said STAIRS., before she walked up to it, opened the door, and then walked up them.

“Hey, mamis!” Lupe ran up as she shouted, “Let’s not run around here, they’re Feds, y’know- fuck it.” Lupe rolled her eyes as she walked up.

Lisa just walked to the second floor and heard some chattering before she followed it. She saw a dim glow between a set of wooden double doors before she walked up, threw them open, and revealed the PRA’s meeting room. Clementine was standing before a projected screen of Morningstar Banking Co. with a wooden pointer stick in her hands. Vanessa was on the other side of the room, in front of a desk with a laptop. Around the room were various Agents, some of which they had met before, and two other - one was a redhaired girl with glasses that stood a little bit taller than average, and the other was ... floating clothes? weird.

They all stared at Lisa, and Lupe ran up in shock. Then she put on an awkward smile and waved at the Agents.

“... God damn, can anyone just walk right in here?” Clementine shouted as she looked at her agents.

“Note, there are only around ten of us, Acting Regional-Commander Washington,” Rush added. “We cannot both guard the entrance and attend the meeting.”

“I’m just wondering why they’re not in cuffs yet..” Jacob rolled his eyes.

"YOU!" Ella shouted, pointing a finger at Jacob, chest heaving up and down. "I bet you’d like that, you bastard, then you could touch me all you want! You creep, you-"

Jacob threw his hands up.

"Ella, please," Saskia sighed, cutting her off. They then looked at Clementine. "We came to get our channelers back. I can give you this in exchange-"

They rummaged in their pockets and pulled out a neatly folded bit of paper. Then they looked at Stauber, and put it away. "Not that one, actually."

"He’s going to ruin everything for you!" Ella yelled, looking at the projected screen. "You’re like- days behind! Anyway, give us our Channellers… and alos fire him!"

While that was happening, Lisa’s eyes locked with the biggest, hunkiest piece of man she had ever seen: Maximilian! He looked even better outside the armor. All his muscles, his chiseled face, Lisa just wished he wrapped his big arms around her and squeezed her to death! Or give her severe internal bleeding! She would gladly see the Hound again if that’s how she went out. An excited smile formed on her face as she shook her fists back and forth.

“Okay, okay, okay!” Clementine waved her hands from left to right. “Let’s all calm down here! If I get your damn Channelers, will you-”

”... BOYFRIEND!”


Lisa screamed as she ran towards Maximilian with her arms outstretched. However, a shimmering blue barrier appeared right before Lisa, and she ran right into it with a thud. She dramatically slid down by her face and stood there. Drats.

Cucked again.

Clementine sighed.

“Okay, as I was saying, if I get you your damn channelers, will you three go ahead?”

“The fuck?” Lupe asked with a face of confusion, “Three? Can’t you see me here, mami!?”

“I’m sorry,” Clementine said. “With them here I honestly didn’t notice you.”

"Not unless you let me kick his sorry ass!" Ella shouted, still pointing at Jacob.

"We three will go," Saskia gestured to herself, Lisa and Lupe. "You can keep Ella."

“... We don't want her either!” Clementine said, throwing her hands into the air.

“No woman left behind, mami!” Lupe shouted.

“Look, Field Medic Obott,” Vanessa said as she stood up, and the red-haired girl with the ponytail also stood up. “Go into evidence locker one-one-three and get the Death Note Bracelet, Spider Necklace, and that stupid toy wand. I’m going to help Clem keep things under control.”

“On it,” Obott ran out of the room.

"It's not a stupid wand, it's a Sailor Moon Moon Stick replica! Be careful with it!" Ella shouted after Obott, shooting a glare at Vanessa. ”Disrespecting my belongings and not firing the bastard who touched me…"

"It's alright, Ella," Saskia walked over to Ella and grabbed her hand, pulling her back. "We'll sort that out later."

“Look, mami,” Lupe put a hand on her shoulder. “Sometimes a guy cops a feel. It’s a part of life.”

“Why you gotta say it like that?” Jacob shrugged, throwing his hands up. “If anything you touched me!”

"You touched my hand first!" Ella yelled.

Lisa pushed herself to her feet.

Only to flip Jacob off.

“Really?” He said.

“Yeah, really?” Clementine said. “You’re making a mess of my morning brief!”

"You show him, Lisa!" Ella grinned.

"If you hadn't taken our channelers we wouldn't mess up anything," Saskia shrugged.

"Yeah," Ella agreed. "You made a mess of us dealing with Morningstar so we make a mess of your morning brief!"

Clementine was silent. Agent Obott ran back in with their channelers, and presented them to the trio. Clementine sighed.

“You three, get the hell out of here before I make a mess out of you!” Clementine shouted, before turning to Maximilian, “Agent Cornell! Escort them out of here!”

“On it!” Maximilian said as he stood up.

Ella narrowed her eyes at him, holding out a hand, snatching up her wand with the other. "We’ll leave peacefully, but can someone else escort us out?"

"Ella’s jealous that Lisa likes him," Saskia explained, slipping their bracelet on their wrist.

"Why would I be jealous?! I just don’t like him!"

Lisa smiled as she snatched her necklace and slid it around her neck. She would have liked it if Maximilian had handed it to her, but Ella probably would have exploded if that happened.

Clementine groaned, resting her hand on her face.

“... I’m getting the Mossberg,” She said as she dropped the shield and walked out of the room. “If you’re all still here by the time I get back; I’m blasting!” She shouted from down the hall

“Look, mami!” Lupe said as she grabbed Ella’s hand. “Let’s just get the fuck outta here! We got what we wanted, so who cares?!” She tried to yank Ella’s hand, as she tried to pull Ella out of the room.

”Oh! Lemme help!” Lisa shouted as she grabbed Ella’s other hand, but she simply caressed Ella’s hand instead of pulling.

Ella glared at Maximilian, but a light blush crossed her cheeks when Lisa started caressing her hand, her head finally turning away from him. "... fine, I guess we’ll get him later."

With one last glare at Maximilian, she started to shuffle her way out.

They made it out the door, and Lisa caressed Ella with one hand and kissed Maximilian with the other. However, the second they were outside, Maximilian disappeared in a burst of speed that only left behind a gust of wind, and Lisa got sad. However, that raised the question as Lisa shrugged.

”... What do we do now?” Lisa asked.

“Mami, mami!” Lupe laughed. “Do you know where you are right now?!”

”... The parking lot of some lame federal agency staring at the most gorgeous woman I ever saw?” Lisa raised an eyebrow.

“While the second part is true-”

”Isn’t the first part also true?” Lisa interrupted.

“Maaaaami! Let me finish!” Lupe shouted, “You’re all in Mirage fuckin’ Springs! It’s discount Vegas, but still! There’s soooooooooo much to do besides trying to beat up a demon-lord-guy-thing, mami!”

"We are already outside, may as well," Saskia said.

"Oh so like, clubs and gambling places? Oh oh can we play cards- wait. We don’t have IDs!" Ella wailed.

“EXCUSES, mami!” Lupe put her hands on her hips and smiled. “If security tries to stop you, just offer to give him a good ol’ mamada in the alley behind the building!” Lupe threw her hands in the air.

"A what?" Ella tilted her head, raising a finger to her chin.

"I think she’s saying to suck him off in the alley," Saskia intoned, lips twitching down just a tad.

Lupe broke out laughing.

"WHAT?! NO WAY! I’m a lesbian! I don’t want to touch a man’s- I don’t want to be near that! No way!"

"I’ll flirt a bit, if needed."

“Oh, dios mios, mami, you’re a trip, you know that?!” Lupe held her stomach.

Lisa put a determined look on her face, fists up, as she valiantly said, ”If she won’t do it, I will![ I’m not afraid of anything!”

Lupe laughed even harder, wiping away a tear, “See, Mami?! She's got the right idea!”

"Lisa, you can’t! It’d- it’d kill you! You’re so small!" Ella wailed.

”If THAT kills me,” Lisa began.”Then I go out with HONOR

“Dios mios, mami!” Lupe said in between laughter. “You ain't tryna fuck; you tryna FUCK!

"No, Lisa, you can’t die again!" Ella shouted, practically pouncing on her and wrapping her arms around Lisa tight. "I won’t let it happen!"

"It would be worth it to see the Hound’s reaction," Saskia said with a slight smile.

Lisa was silent, before she spoke.

”... You can’t stop me, Lisa began. No one can.

Ella was also silent. Her arms around Lisa tightened until they were a strong cage.

"Just try getting away."

”Then maybe my babies can join us!?” Lisa deviously laughed as a swarm of spiders came from all the cracks and under whatever was out of sight and pooled at their feet.

"Your life is more important than my fears!" Ella shouted, squeezing her eyes shut and still holding onto Lisa. "I won’t let you go no matter what!"

"... bet we’ll get into without the sexual favours after all this," Saskia muttered to Lupe.

Without a word, Lisa upped the ante by having the spiders climb up both of their legs.

“I was just teasing, mami!” Lupe laughed. “I didn't think it’d end up like this!”

Ella’s whole face scrunched up, her lips pressed tightly together, but she didn’t move.

"C’mon, guys, break it up," Saskia said without much emotion.

The sharp sound of a shotgun racking cut through the air. Clementine was hanging out outside the door with a Mossberg aimed directly at them.

“When I said get out of ‘here’…” Clementine began, “... The parking lot was included in ‘here’.”

"AHHHH, I DONT WANT SHOT!" Ella shouted. She suddenly picked up Lisa, running towards Lupe's car. Lisa got a titgrab in. "Let's gooooo."

Saskia raised a hand to wave lazily at Clementine as they slowly followed Ella.

“Holy shit, mami! Let’s get the fuck out of here!” Lupe shouted as she opened the passenger side door before running around to the other side and hopping in. When everyone was inside the car, Lupe sped off and left. Once Lupe went on the interstate, she sighed in relief and said,

“.... Who wants to hit up the maaaaaaaaaaaaaaaaaaaaaaaaall?!” She grinned.
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