Abstraction:
Adept - Red & Black. Channeler: Snowflake pendant.
Cyromancy: Pearl possesses a profound bond with the cold and the winter season, allowing her to wield a range of ice-based spells that define her magical discipline.
Manisfestation: Pearl can create intricate ice sculptures, weapons, or barriers at will. These manifestations can be temporary or permanent depending on her concentration and emotional state.
Manipulation: Pearl can telekinetically control and manipulate existing ice within her vicinity, shaping it to her will without physically touching it. This allows her to lift, reshape, or even hurl shards of ice at enemies.
Surge: Pearl channels her Red Lux to create a sudden blast of icy wind that can knock back enemies and freeze anything it touches.
Winter: This spell allows Pearl to summon a localized winter storm, creating a frigid area that slows down enemies and obscures visibility. Within this storm, she can move freely, using the cover to set up ambushes or escape.
Cold: Pearl can invoke this spell to lower the temperature in her immediate vicinity dramatically. When cast, the air around her becomes frigid, causing moisture to condense into frost and ice. This drop in temperature can immobilize enemies, create slippery surfaces, and even freeze small amounts of water.
Necromancy: A new area that Pearl is dabbling in, channeling the Black Lux that she is hesitant to enter. This Discipline contains newer spells, as Pearl feels her expertise lies in the Red color of Lux.
Spectral Frost: Pearl unleashes a chilling wave of energy that encases corpses in a thick layer of ice, reducing their temperature to absolute zero. Once immobilized in this icy grip, the bodies become her spectral minions, animated by her will and ready to carry out her commands.
Whispers In The Air: Pearl summons the icy spirits of the deceased, encasing them in ethereal frost. Pearl can ask questions, and the spirits respond through whispered thoughts, visual projections, or subtle temperature changes, indicating their agreement or disagreement. The insights gained can range from personal advice to warnings about impending dangers or insights into lost knowledge. At her will, Pearl can release the spirits back into the afterlife, dissipating them with a wave of her hand. The clarity of communication increases with her emotional connection to the spirit, making this spell a profound link to her heritage and the spiritual realm.
Warding: Pearl can create a barrier that Apparitions cannot bypass, which will remain until Pearl drops it or the Apparition destroys it. This barrier manifests as an ice wall that radiates a cold aura. The barriers can be layered to increase strength, and Pearl imbues them with her necromantic energy to prevent Apparitions from bypassing them. Adjoined and Abscised are affected by the barrier, everyone else are not.
Abstraction:
Adept - Orange & Pink Lux. Channeler: Her favorite headphones (That Melody).
Beatmaker: This is Lyric's foundational magical discipline, focused on enchanting everyday objects to produce rhythmic magical effects. Each enchanted item resonates with her musical talent, channeling her emotions and intentions through sound waves and pulse.
Inspiration: Lyric enchants an object to emit vibrant pulses of Orange Lux, synchronized with the rhythm of her chosen song. These pulses resonate outward, boosting the Abstraction and Emotional Fields of everyone nearby. The more intense the music, the greater the enhancement, allowing her allies to harness newfound strength and creativity in their abilities.
Soothe: By enchanting an object, Lyric creates a gentle pulse of soothing energy that radiates tranquility. This spell effectively calms aggressive behaviors, dispelling negativity and anxiety. Those affected find their minds clearing, allowing for rational thought and peaceful interactions.
Good Vibes: Lyric imbues an object that can emit uplifting mental energy pulses. These pulses enhance motivation, self-confidence, and creativity in those nearby, encouraging them to embrace their potential and express themselves freely. When activated, the enchanted object creates a refreshing atmosphere, inspiring artistic pursuits and collaboration while diminishing self-doubt and fear.
Privacy: With this enchantment, Lyric creates an aura of mental protection around a designated area. The enchanted object emits subtle pulses of energy that shield those nearby from mental intrusions, such as telepathy or emotional manipulation. This spell ensures that private thoughts and feelings remain safeguarded.
Melody of Memories: Lyric enchants an object to pulse with Pink Lux, creating a melodic resonance that brings forth long-buried memories. As the pulses echo through the air, they evoke vivid recollections in those nearby, allowing them to relive past experiences and gain insight from them.
The Symphony of Creation: Lyric's most potent spell is her ability to transform everyday objects into powerful artifacts through
music. To cast the spell, she must perform a song - either by playing an instrument or singing - imbuing the melody with her intent and emotions. As the music flows, each note and lyric is woven into the fabric of the object, embedding it with magical power. The tempo, tone, and meaning behind the music shape the artifact’s abilities: an energetic, fast-paced song might turn a mundane item into a weapon of raw power, while a soft, sad ballad could create an artifact that soothes emotional turmoil or strengthens mental resilience. The more emotionally charged and intricate the song, the more influential the artifact becomes. This process makes each artifact unique, reflecting the soul of the song and the feelings behind it. When others use an artifact created by Lyric, they can feel the faint echoes of the music she used, resonating with the magic within.
(Yes, I know she's dead, I just really wasn't happy with what I wrote before. Also rip I give the dead character the cool magic)
Abstraction:
Adept - Red-Lux. Channeler: Locket with a photo of her children.
Ferromancy: Meifeng's Ferromancy is a raw and powerful manifestation of her unyielding will and inner strength. Fueled by her iron-hard resolve and fortitude, this ability allows her to manipulate metal in all its forms telekinetically. Whether locking a door from a distance or ripping apart a vehicle with a wave, she commands metal through sheer force, though her control is anything but delicate. Every movement requires a corresponding gesture, and her influence over metal is more like a physical struggle than an elegant manipulation. Despite this, Meifeng can lift and control immense amounts of metal—up to three and a half thousand pounds—turning steel and iron into weapons or tools with devastating effect.
Unlike other metal manipulators who can seamlessly mold metal as if it were liquid, Meifeng's approach is far more forceful. When she attempts to shape metal, it resists her, resulting in jagged, deformed structures and a screeching sound that underscores the effort. Any attempts at fine control leave the metal irreparably marred. However, she has discovered one exception: she can shape metal into blades with precision and ease. This limitation, which likely stems from a deep-rooted memory or experience, forces Meifeng to rely on bladed weapons, which she creates with practiced efficiency, always finding a way to turn obstacles into tools of war.
Pyromancy: Meifeng’s Pyromancy is a raw, volatile power that mirrors the intensity of her inner fire and fierce determination. Still, in the early stages of mastering this element, her control over flames is both exhilarating and dangerous. The heat she commands is often wild and unpredictable, responding to her movements and emotional state. When she taps into her Pyromancy, her surroundings reflect her mood - the air crackles with energy, and embers swirl with a life of their own. She can summon and control flames with a flick of her wrist, setting objects ablaze or sending waves of fire at her enemies, but controlling its intensity is where the real challenge lies. For now, her Pyromancy leans more toward raw destruction than delicate manipulation, often burning hotter than intended.
Aquamancy: Meifeng’s foray into Aquamancy is an entirely different experience from her ferocious Ferromancy and volatile Pyromancy. With its fluidity and adaptability, water requires her to embrace flexibility and patience. Aquamancy introduces her to a constantly changing, elusive element. When she channels water, it requires a sense of calm and clarity, which are more challenging for her to access in battle. Yet, when she does, she can summon streams, jets, and even waves of water, shaping it into protective shields or binding it to her will for offense. What separates her control of water from her other abilities is that it requires a gentler touch. Unlike her Ferromancy, which allows her to crush and slice through metal, or her Pyromancy, which burns away obstacles, Aquamancy forces Meifeng to be strategic.
Abstraction:
Adept - Purple, Orange & Red Lux. Channeler: Her Compound Bow.
Portal-Arrow: This spell is the critical component of Nakala's arsenal; when she imbues an arrow with this magic, she channels her will and focus as she releases it. Upon striking a surface—be it a wall, the ground, or a tree—the arrow transforms into a shimmering portal that connects to another area she can see.
Elemental Arrow: Nakala's primary attack spell; she can fire arrows that manifest as different elements, harnessing the raw power of nature itself. Each arrow is imbued with a specific elemental force - Fire, Electricity, Stone, Ice, or others - transforming it into a devastating projectile that explodes upon impact. For example, a Fire arrow bursts into an inferno upon striking, engulfing enemies in flames and potentially igniting flammable surroundings. An Electric arrow crackles with energy, sending arcs of electricity to nearby foes, stunning them with a jolt. An Ice arrow creates a freezing blast, encasing enemies in frost and slowing their movements.
Cascade As a powerful enhancement of the Elemental Arrow, the Cascade subspell allows Nakala to trigger a series of elemental explosions upon impact. When an Elemental Arrow strikes, it can unleash a chain reaction of subsequent detonations, each linked to a different elemental force. For instance, a Fire arrow could ignite an Electric explosion nearby.
Homing Arrow: Using her Purple and Orange Lux, Nakala enchants her arrows to seek out targets once they are released. This spell allows her arrows to track enemies, curving mid-flight and hitting evasive targets precisely.
Rebound: A combination of Purple & Orange Lux to cast her favorite utility spell, Nakala enchants her arrows so that they return to her quiver after hitting their mark or missing entirely.
Phase-Arrow: With a flash of Purple Lux, Nakala can shoot an arrow that phases through physical objects. This spell allows her to bypass barriers, armor, or cover, hitting enemies that would otherwise be out of reach.
Wall-Walking: With her mastery of Purple Lux, Nakala can defy the laws of gravity, enabling her to walk along walls and ceilings. When she activates Wall-Walking, a shimmering aura surrounds her feet, anchoring her to vertical surfaces like solid ground.
Momentum-Cancelling: Nakala has developed the Momentum-Cancelling spell to negate her momentum instantaneously. By tapping into her Purple Lux, she can transfer her kinetic energy to a parallel dimension, halting her movement without physical repercussions. When she activates this spell, a brief shimmer of purple light envelops her, and in an instant, she becomes a still figure in the chaos of battle.
Abstraction:
Adept - Red & White Lux. Channeler: A kitchen knife Claudette used for protection while on the run.
Cyromancy: Born from Claudette's cold-hearted rage at betrayal and relentless pursuit, her mastery of Cyromancy is a powerful expression of her resilience. This spell focuses on creating ice rather than intricate manipulation, allowing her to conjure vast constructs instantly. When she channels her emotions, she unleashes frigid energy that quickly encases objects in thick layers of ice, serving both offensive and defensive purposes. Claudette can summon towering ice walls to block attacks or sharp spikes that erupt from the ground, transforming her rage into formidable barriers and weapons. While she may not excel in shaping ice fluidly, her creations' sheer force and size make her an overwhelming presence.
Paranormal-Insight: By harnessing her White Lux, Claudette can temporarily tap into the latent energies of nearby Paranormal beings. This spell grants her profound insight into their Abstractions and intentions, allowing her to anticipate their movements and strategies.
Curse Scrying: With her knife as a focus, Claudette can peer into the history of cursed objects or locations. This spell allows her to see past events tied to the curse, revealing its origin and potential weaknesses. This knowledge is invaluable for breaking curses or understanding the dangers she faces.
Aura Perception: Drawing on her White Lux, Claudette can perceive the auras of nearby Paranormal beings, even through solid walls and barriers. By focusing her power, she can sense the color and intensity of their auras, helping her gauge their mood and whether they pose a danger.
Preemptive Warning: This spell creates a subtle psychic connection that alerts Claudette whenever a threat is about to strike. Through a tingling sensation, she receives an early warning of incoming attacks, allowing her to react quickly and evade danger.
Abstraction:
Adept - White. Channeler: His Favorite Katana.
Analysis: Using his White Lux, Leon can scan an area or object to gather information about its history, magical properties, and any significant events. This spell allows him to perceive echoes of past actions, giving him insights into the motivations and intentions of those involved. In combat, this can reveal opponents' weaknesses or help them anticipate their moves, making it a valuable tool for strategizing in the heat of battle.
Foresight: Drawing deeply from his connection to White Lux, Leon activates Insight, allowing him to glimpse all possible outcomes of his actions. In moments of decision - amid a heated battle or social situations - he experiences a rapid cascade of potential futures, each branching path illuminated in his mind. This foresight allows him to anticipate the reactions of opponents and allies alike.
Highlighting: By channeling his White Lux, Leon activates Highlighting, allowing him to see the auras of human and Paranormal individuals through walls within a fifty-meter radius.
Magic-GPS: This spell allows Leon to sense the most efficient route to his objective, whether in combat or while investigating a scene. He can intuitively navigate complex environments by tapping into his connection to White Lux, avoiding traps and obstacles.
Detective's Hunch: By utilizing his White Lux, Leon activates Detective's Hunch, allowing him to perceive the auras of objects that have been recently interacted with. When he touches an item, a wave of energy flows through him, revealing the physical traces left behind and the emotional imprint of the last person who handled it. He can see a Recollection of the moment it was touched, providing him with crucial details such as the individual’s name, intentions, and any significant emotions tied to that interaction.
Murderer-Tracking: When Leon casts Murderer-Tracking at a crime scene, the atmosphere shifts as a luminous, glowing-white trail emerges, leading away from the location of the crime. This ethereal path reveals the exact route the murderer took within the last twenty-four hours. This spell only works if the killer remains in the same dimension as Leon; the spell will immediately cancel if one enters a new realm.
Tactical-Recall: This spell allows Leon to recall and analyze past encounters with adversaries, providing detailed information about their fighting styles and strategies. By channeling his White Lux, Leon can relive previous battles, tapping into the echoes of those experiences to understand the strengths and weaknesses of the foes he has faced before. This retrospective insight not only aids in recognizing patterns in their behavior but also highlights any changes in their tactics.
Trajectory Prediction: This spell allows him to calculate the path of incoming attacks with uncanny precision. When an adversary launches a projectile or strikes at him, this spell enables Leon to visualize the attack's trajectory, speed, and impact point in real time. A shimmering overlay appears in his vision, tracing the path of the incoming threat and estimating the arrival time to a fraction of a second. Additionally, the spell provides insights into the force behind the attack, allowing him to gauge the opponent's strength and make informed decisions on how to respond.
Abstraction:
Adept - Green Lux. Channeler:
Healing-Touch: This spell allows him to mend wounds at an accelerated rate, making him the PRA's designated healer. When Trevor channels his magic, a warm, vibrant green glow envelops his hands (... or whatever body part he uses). The effects are profound; injuries ranging from minor cuts to severe trauma can be healed almost instantaneously. Trevor's touch accelerates physical recovery and revitalizes the recipient's energy, helping them regain stamina and return to the fight.
Coffee-Shot: Trevor channels his Green Lux to cast a spell that instantly eliminates fatigue and revitalizes energy levels. With a flick of his wrist, he summons a wave of vibrant green light that envelops himself or a targeted ally. This magical aura penetrates deep into their being, flushing away exhaustion and restoring alertness in an instant. Recipients feel an immediate boost in stamina, their senses sharpening, and their spirits lifting as if they’ve just had the best night’s sleep.
Pollen-Puff: Trevor can create a dense cloud of magical pollen that not only obscures vision but also temporarily impairs the senses of those caught within it. Enemies will experience dizziness and confusion, making aiming or coordinating attacks difficult. While the pollen affects enemies, Trevor remains immune, allowing him to move freely and reposition himself during combat.
Sticky-Sap: Trevor can produce a clear sticky fluid that covers an area, creating a hazardous terrain for anyone who touches it. Anyone caught in the sap finds themselves stuck and vulnerable, while Trevor is strangely immune.
Psychedelic Spores: One of Trevor's more mischievous spells. It allows him to unleash a cloud of vibrant, shimmering spores into the air from his hands. These spores drift and swirl around when released. Upon inhalation, the spores mimic the effects of various psychoactive substances, inducing altered states of perception and heightened emotions in those affected. Trevor can manipulate the intensity and type of experience, ranging from mild euphoria to intense hallucinations, all while ensuring that the effects are temporary and harmless.
Testicular Torsion: Trevor's infamous spell, dubbed his "Secret Weapon," is an attack rooted in his Green Lux. When invoked, Trevor channels a concentrated surge of Green-Lux into a small green orb, which he can propel at varying speeds - from a leisurely roll to a lightning-fast projectile. Upon impact with a target possessing testicles, the orb triggers a powerful biological reaction that instantly causes torsion, bypassing all forms of protection, including Emotional-Fields. To add to its theatricality, Trevor must loudly proclaim, "Testicular Torsion!" during the casting,
Secret Weapon #2: Another super secret and powerful spell Trevor saves for emergencies!
Abstraction:
Adept - Red Lux. Channeler: Gold Pocketwatch.
Photomancy: Harnessing the vibrant energy of his Red Lux, Jake can create intricate objects made entirely of light. With a wave of his hand and a focused intent, he materializes constructs that shimmer and pulse with various colors. These constructions can range from simple items, like shields and weapons, to complex structures, such as bridges or barriers. In combat, these constructs can serve as offensive tools and defensive barriers, providing strategic advantages in the heat of battle. Additionally, Jake can manipulate the light to create blinding flashes and control the colors of existing lights. He has some sub spells:
Illusions: As a sub-spell of his primary Photomancy, Jake utilizes light manipulation to create realistic illusions. With this ability, he can create vivid illusions that look real and emit realistic sounds. When he materializes an illusion, he can imbue it with auditory effects - ranging from the subtle rustle of clothing to the unmistakable sound of dialogue. Jake can create an illusion of anything he can imagine.
Invisibility: Invisibility: As a sub spell of his primary Photomancy, Jake harnesses light manipulation to render himself and objects invisible. By bending and refracting light around his target, he creates a cloak of invisibility that makes him or the chosen object blend seamlessly into the environment.
Laser Beam Emission: As a sub spell of his primary Photomancy, Jake attempts to harness light into a fundamental beam of energy, but his execution lacks the raw power of his sister Gabe's technique. When he gathers ambient light, he can create a modest laser that travels forward, albeit with less intensity. This beam is more of a distraction than a weapon, emitting a flickering glow that can momentarily dazzle or confuse opponents rather than inflict serious harm. Jake struggles with maintaining focus, often resulting in beams that vary in size and strength, making them unpredictable.