It's Valentine's Day but it's not too late for anyone to express their undying love to me
6
likes
2 mos ago
2025: Time to enter my Villain Era
1
like
2 mos ago
New Year, Same Me. Because since when was I the problem?
6
likes
3 mos ago
Happy Holidays! Because I HAVE to be that person :)
3
likes
Bio
Well now that I got the customary "post once" requirement out of the way....
HELLO
Welcome to my safe space. Well, about as safe as one space can be, I guess. If you are here looking for something, I am very sorry to disappoint you, but I made fresh cookies! Come sit a spell.
I guess I'll do some more in-depth stuff about myself. My name is Nick and I am 33 years old living in Illinois. I am a therapist and clinical responder (which is a fancy way of saying I go out on police calls to provide mental health assistance). Been doing therapy for a few years now and I absolutely love it!
I am a gay, cisgender man. I came out last year in January (smack dab in the middle of a pandemic. Timing was always my downfall). There is still much I am learning, but I am proud and happy to be who I really am and not have to hide it anymore!
I am an avid gamer, especially roleplaying games (cue surprised and shock noises). I also enjoy writing and reading, especially mysteries. I am not new to roleplay, I promise. I have been doing it for years now in different formats. I am experienced, even if it doesn't seem like it.
I use humor as a coping mechanism for sure, but I also like laughing and enjoying myself. Life can be pretty sad and upsetting for the most part and I don't want to add to it.
Whew! That got deep!
I will be poking my nose around in spaces and hoping to jump headfirst into this. Some interests I have in terms of roleplay settings include superheroes, DnD, science fiction/fantasy, mysteries, thrillers, horror stuffs, apocolypse, and espionage. And I am a fan of most things pop culture. If you have any suggestions or possible roleplays you think I would love, please let me know.
Location: New Orleans, Gardens Skills: Combative Summoning Fit Of The Day
Perry stared at Chrysi, eagerly awaiting for her to do something. Anything!
Why wasn't she attacking them? Perry had limited interactions with Chrysi but she heard things. Surely this wasn't the same girl in those stories who could cause untold amounts of chaos?
Then it hit her. Chrysi wasn't goading them. Sure she was being irritating, but she wasn't outright taunting them to get them to attack. Every attempt was to hold her there, to prevent doing damage to her that would end up hurting Mary, and by extension Guin and Annie.
"She's stalling...." Perry said to herself. Of course, she was stalling them. For what, Perry did not know, but she could hazard a guess. "She's stalling!" Perr said it louder for everyone to hear.
"Was that enough for you to hear Chrysi? I don't know what you are salling for, but I'm through with the games."
At once, both Detective Ed and Barry sprang into action. Ed shot off his taser, hitting Chrysi but seemingly doing nothing. Detective Ed, meanwhile, managed to freeze her feet in place. Perry remained vigilant and ready. Whatever she was planning, it wasn't going to be good.
Perry is going to have Mary Ellen disrupt gravity on Chrysi if there is even a slight hint she is going to try anything.
Full Name: Sabine Bassard Pronouns: She/Her Age: 16 Height: 5'7" Weight: 128 pounds Gender: Cisgender Female Sexuality: Pansexual Eye Color: Hazel Hair Color: Blonde Distinguishing Features: A Fleur de Lis tattoo on right wrist, three piercings on each ear Origin: Inhuman Team: Excelsior Base: Avengers Academy Alignment: Chaoric Neutral Hobbies: Shopping, Social Media, Sketching, Yoga
History
Born in Lyon, France, the Bassards were a wealthy, influential family with fingers in many pies that ranged from politics to the arts. Sabine was born as the only child and sole heir to their name until tragedy struck and Sabine lost her mother, Giselle, in an accident. Distraught and broken, Sabine's father, Remmy, threw himself into his work, where he met Cosette. The two fell in love and got married rather quickly. Cosette had two children of her own from a previous marriage. Sabine hated them all.
Remmy made the decision to move to the United States when Sabine was 12 years old. The transition was relatively easy as Sabine had learned English in school. She also made a name for herself being an attractive blonde girl. Sabine's family were often too busy to interact with her and left the children to be looked after by staff. This allowed Sabine the freedom to do what she wanted, often getting into trouble and needing her family's wealth to bail her out. It was during this free time that she discovered her powers of manipulating memories and seeing memories of the past.
Sabine used this power sparingly at first until she was attacked by a boy at school. She saved herself by causing the boy to forget who he was, which caused a panic attack leading to the boy being hospitalized. Rumors spread that she caused the attack. Unsatisfied that her reputation took such a hit, she researched other schools and found the Avengers Academy. She decided that she wanted to learn to control her powers to prevent dangers in the future. She auditioned for the school and got accepted. She took the opportunity to rebrand herself, never allowing others to know more about her than she intended.
During her tenure at Avengers Academy Sabine has grown into her own, discovering a sense of self to be there for others and protect those who need it while still holding firm to who she is.
Personality
Sabine grew up full of herself and started off incredibly selfish, only looking out for herself. While she still desires to get what she wants she has grown to become more interested in how others are feeling and what they want. This does not mean she is a pushover and is not afraid to confront those who test her boundaries or insult her loved ones. Sabine is a force to be reckoned with when she gets angry.
Sabine can still be selfish and not know she is putting others off or insulting someone. She can act entitled and spoiled and prefers things going her way and making hell if it doesn't. She holds some lingering doubts from her childhood and her own abilities, choosing to hide them than share with those she cares for.
Traits
Audience - Sabine loves an audience and is able to perform in front of crowds of people and get them on her side with a healthy mix of charm and her own abilities. She can Ego check to get information or resources from a group.
Beguiling - Sabine is attractive and she knows it. Edge to Ego vs. targets that are attracted to her.
Famous - Sabine has built a social media presence that has given her some popularity and fame. With connections it is Edge to Ego to favorable groups and trouble to disagreeable groups.
Public Speaking - Sabine is good with conversations and is able to speak to people easily. Persuading groups is an Edge on Ego check.
Surprising Power (Edit Memory) - Sabine has the ability to edit people's memories, a power far beyond her initial scope.
Tags
Inhuman Genes
Linguist (French)
Mentor (Ser Nemo)
Obligation (School)
Public Identity
Rich
Signature Weapon (Sword)
Young
Powers
Power Control & Telepathy Basic Powers:
Uncanny 1: Sabine has protection against mental assaults.
Prerequisites: None
Duration: Permanent
Effect: Any damage multiplier for attacks against Sabine's focus is reduced by 1. This is part of her character.
Brilliance 1: Sabine puts her brain to work.
Prerequisites: None
Duration: Permanent
Effect: Sabine adds +1 to their Logic damage multiplier and they gain a +1 bonus to Logic checks other than attacks.
Briliance 2: Everything makes more sense to Sabine
Prerequisites: None
Duration: Permanent
Effect: Sabine adds +2 to her Logic damage multiplier, and they gain a +2 bonus to Logic checks other than attacks.
Power Control:
Bump Power: Sabine bumps up another person's power
Prerequisites: Rank 2
Action: Standard
Duration: Concentration
Effect: Sabine picks one power from another person within 5 spaces and boosts it. If the power has ranges or areas or durations, these are doubled. If the power affects a damage multiplier, add 1 to the effect. Any effects that normally happen with a Fantastic success automatically happen on any success, not just a Fantastic one. If the power has a cost, Sabine must pay it as well, with a minimum of 5 Focus.
Dampen Power: Sabine tamps down another person's power
Prerequisites: None
Action: Standard
Duration: Concentration
Cost: Varies
Effect: Sabine picks one power from another character within 20 spaces and makes an Ego attack against them. On a success, they tamp the power down. If the power has ranges or effective areas or durations, they are halved. If the power affects a damage multiplier, subtract 1 from the effect. The power can no longer enjoy Fantastic successes. If the power has a Focus cost, Sabine must also pay that cost to dampen it.
Telepathy
Edit Memory: Sabine alters someone's memory.
Prerequisites: Waived via Surprising Power trait
Action: Standard
Duration: Permanent
Cost: 15 Focus
Effect: Sabine alters the memory of a target. This can be as simple as erasing a chunk of the target's memory or more complicated as implanting entirely new memories. The Narrator sets the target number based on how complex the new memory is and how hard it would be to integrate such memories into the target's other memories. Sabine makes a Logic check against the target's Logid defense. On a success, the memories are altered. On a Fantastic success, the target has trouble on checks to refute such memories in the future. Any time the target is given a good reason to doubt the edited memory they can make a Logic check to refuse the new version of their memory and recover their original memory. If they succeed they remember both the original memory and the edited one. On a Fantastic success, they know for sure who did this to them.
Telepathic Blast: Sabine can mentally blast a foe's mind.
Prerequisites: Telepathic Link, Rank 2
Action: Standard
Duration: Instant
Cost: 5 Focus
Effect: Sabine makes a Logic attack against a target in line of sight. If the attack is a success, it inflcts regular Focus damage. On a Fantastic success, the target takes double damage instead and is stunned for one round.
Fool: Sabine makes people believe she is someone else.
Prerequisites: Telepathic Link, Rank 2
Action: Standard
Duration: Concentration
Cost: 5 Focus
Effect: Sabine uses a mirage to alter their appearance in the minds of people within 20 spaces per rank. Cameras (for instance) can still record them, but when people look in the character's direction, they see someone else. The target number for anyone trying to detect Sabine is her Logic defense. If Sabine is impersonating someone known to the other person, they have an edge.
Command: Sabine forces someone to follow an order.
Prerequisites: Telepathic Link, Rank 2
Action: Standard
Duration: 1 Round
Cost: 5 Focus
Effect: Sabine gives an order to a target with whom they've established a telepathic link. Sabine makes a Logic check against the target's Logic defense. On a success, the target complies with the order. On a Fantastic success, Sabine gains an edge the next time they use this power against the same target. The command must be something that can be completed in a single action. If it involved harming someone, Sabine has trouble on the check. If it would cause the target to harm themselves, Sabine has double trouble on the check.
ESP: Sabine can sense the presence of others.
Prerequisites: None
Action: Standard
Duration: Concentration
Effect: Sabine can reach out with their mind to sense the presence of others within 100 spaces per rank. This tells them the person's location and general status. It can also identify if they have superpowers or not. If the target or targets with to remain undetected, Sabine must make a Logic check and compare it against each target's Vigilence defense. If they succeed, they can sense the target. On a Fantastic success, they can also identify the source of any powers the target has.
Memory Blip: Sabine erases a bit of someone's memory
Prerequisites: Telepathic Link, Rank 2
Action: Standard
Duration: Permanent
Cost: 5 Focus
Effect: Sabine cases the target with whom she's established a telepathic link with to forget something that's happened in the past hour. This gap can be up to an hour in length. Sabine makes a Logic check against the target's Logic defense. On a success, the memories are forgotten. On a Fantastic success, the target has trouble on checks to recover such memories in the future.
Mind Reading: Sabine can read thoughts
Prerequisites: Telepathic Link
Action: Standard
Duration: 1 Round
Effect: Sabine can read the thoughts of a single person with whom they have established a telepathic link. This requires a Logic check against the targets Logic defense. On a success, Sabine can read the target's surface thoughts. On a Fantastic success, Sabine can ask a single simple question and get the answer from the target's mind.
Quill took in the information, processed it quickly, and mentally filed it in a folder labeled Process When A Glass of Whiskey Is In Hand. She looked at the scene one more time, before nodding her agreement with Elijah. "All right, that's more information than I had when I first stepped foot in here and any information is good information. Go, get her help." She allowed the others to lead Loni out of there, Quill paying special attention to the young girl. What she must have seen before even being here for this shit-show.
Once the scene was cleared of the major parties Quill got to work. She took out her phone and sent a quick text to Nico.
Hey that bakery I had you look into? I need you to hack into their security cameras and the surrounding cameras and delete the footage. Delete it up to two weeks ago so it doesn't look like a targeted event and put it on pause for a day or so. Look at it, don't, that's up to you but if you do be prepared for some tough shit.
Quill put her phone away. Thankfully (or as thankful as one could be in this situation) there were more alive people than dead and only two bodies needed to be taken care of.
She gradually worked through the room talking to a few of the people that remained. One of the customers, some dude who looked to be in a perpetual state of shock, gripped her arm when she tried to steer him outside. "I saw it. I saw that...thing."
"What you saw was someone who attacked this bakery and hurt others. He was taken down and won't hurt anyone else again."
"No it's more...he killed that woman..." he said pointing at the corpse of the woman who had tried to kill Quill.
"It's being taken care of. Best you can do is go home and call your loved ones. You shouldn't be alone tonight."
"The police need to be called! Was this a terrorist attack? I need to tell someone!" The man tried to move but Quill gripped his arm. He stared into her eyes. Quill hated this part of the job, but sometimes it called for it. "If you tell a soul the only thing that will happen is that you get dragged off to a cell with padded walls and a jacket to hug yourself in and they will pump you full of drugs to the point you won't remember the last time you took a shit let alone your name and where you live."
Quill closed her eyes. She needed to shift. She opened her eyes again and stared into his own. Her lux pinged inside of her as she could feel her will manifesting into his own. "You don't need to tell anyone. This was an unfortunate event and people got hurt but people get hurt every day. You need to go about your life like nothing happened."
The man's eyes shifted to an almost cloud-like filter. "I need to go on with my life." Quill let him go and he turned and left. She would keep an eye on him but she was confident he wouldn't remember this and, if he did, he would block it out. Trauma did that.
Quill maneuvered everyone else outside, shifting some of them and persuading others. The woman who attacked her woke up shortly after. "Hey, you're all right."
The woman looked around, panic slowly filling her eyes. Quill put a comforting hand on the woman's own. "Listen, you went through something bad but you are okay. I recommend you go to the hospital to get fully checked out but from a quick glance I say you have some cuts and a bruise or two but nothing major."
"I tried to kill you..."
Quill looked at her again. She stayed silent as the woman continued. "It was like my mind was filled with hatred, like I had to put it somewhere and especially at you. I..I'm sorry..I don't.."
"It's okay. It was an attack but the man has been taken care of."
She could sense the woman's panic rising. Quill did a quick read into her mind. Thoughts bounced around like crazy and it was intense to the point Quill could feel a headache coming on. Quill looked into the woman's eyes and shifted again. "You are experiencing a hallucination. You've had this symptom for a while now and you have ignored it, but I think it's time you got some help for it."
Quill felt the woman's moral shift ever so slightly. "I need to find help for it." The woman looked glassy-eyed but made her way out of the bakery.
Morals were interesting to play around with. People often thought morals connected to good or bad decisions and, for the most part, they were right. But morals guided everyday decisions. Do you hold the door open for someone? Do you go to the doctor when you need to? Do you put your shopping cart away when you finish loading your groceries (you better you monsters!)? A simple shift could change a person's entire personality or make them do something they wouldn't normally do.
Once the living people left she got to work. The corpses could wait a few minutes. Quill quickly scoped out the office. Quill didn't get the sense this was the office of the owner of a bakery. She expected your standard faire; a desk, some papers, a computer, but she also expected maybe pictures of family baking together in the kitchen, articles about the bakery, recipes, something to show the love that went in to the craft.
Instead this seemed more like a financial planner's office. Two TVs were mounted. When Quill turned them on they were tuned to financial news and the market movements and the other showed local news. There was also a significant amount of tech. More than a baker would need.
The owner of the bakery, Freya Collins, had some papers on her desk. One had a list of names and phone numbers, with Quill quickly identifying some names she knew. She pocketed the paper. What also stuck out was the name on some of the other papers, bills and so on. It wasn't so much connected to the bakery as it was to some larger business. Quill would have to check on that.
Once she was satisfied nothing else in the office would be useful to her, and finding nothing else out of the ordinary for a bakery connected in some part to this magical nonsense, she returned to the front. Quill grabbed two industrial-sized saran wrap containers and, after emptying the contents, dropped them both to the floor. She reached into the pocket of the female customer and took out her wallet, pocketing her ID. She would have to send word to her next of kin to pick up the body. Quill got to work moving the bodies into the boxes and closing them tight. Then, slowly, one at a time she moved the boxes to her car, placing them in the backseat. She put the female customer's on the bottom since she intended to ensure she got to her loved ones. The other she needed to discard carefully.
Quill closed the bakery door and locked it. There was still a mess and she would let Freya know what happened on her end. The woman may even be grateful enough to point her in Varnan's direction.
Once she got into her front seat she pulled out her phone and pressed one of her contacts. "Hey Donovan, it's Quill. Do you still have access to that industrial furnace? I have something I need to burn."
Verity was about to speak up when she heard a voice over the phone. Miracle of miracles she managed to get through! She looked around to find the name of the shop she was in. "Hello, yes I know you are probably getting a lot of calls right now but we are at Car Mechanic Masters and we were attacked. We have someone injured critically. Is there a way to get am ambulance here soon?"
Verity eyed the body on the ground, wondering if she should also ask for a coroner or whoever it was you called to take a dead person away. Verity noticed some slight movement and stood up from where she was sitting. Sure enough, she noticed a finger twitch on the dead man. She was reminded of the body bag moving in the back of the ambulance.
"Can you send someone right away? I think it's about to get worse."
As Saur maneuvered the door, Fleur felt a sensation rush within her. Whatever he was doing, the door was responding.
Fleur noticed the smell as well and bent down some to get a better sense. As she did, the noted the dribble from within.
"Whatever you are doing is working. The door is radiating a positive energy. There also seems to be a trickle of water coming out from behind it. Progress carefully, but continue. We are on the right track"
Location: Headmaster's Office -> On Route To Dorm Room Skills: N/A Fit Of The Day: School Uniform (Sweater Variant)
Sabine had listened, though as the conversation went on it was sort of a static noise that played in her mind. Mandated therapy was one thing (don't think about it, don't think about it) but it was another to hear that she had been killed and, through a use of time travel shenanigans on par with Back To The Future, was here again. She would have done so well without that knowledge.
She knew of other timelines, of course. You didn't have Ser Nemo as your mentor without having such information thrusted upon you, but to talk so...nonchalantly about it as if it were just another Tuesday was...cold. Sabine imagined Nemo had to think this way or his mind would crumble around him, literally and figuratively.
Sabine closed her eyes and tuned everyone out. Her mind raced to the many thoughts going in her mind. The fact she was dead and here, the fact her mother had communicated with her, somehow, that her father was not really her father, that the contest was up in arms, that people in her life closest to her were starting to be at odds, well...
She felt her nail dig into her skin. She opened her eyes and glanced down, seeing a small trickle of blood. She covered it quickly, hoping no one else caught it. Leah had stormed out with Danni close behind her and THAT was a recipe for disaster, but she needed to take care of this first. "I think discussing it at a later time, at lunch like Maddie suggested, would be the best. And April, it'll be okay. People's emotions are running high and I think after everything we just need to take a breather. I'm gonna head to my room real quick but let's meet up with Leah after and hope Danni isn't crushed under some rubble, okay?" She gave April a quick peck on the cheek before making her way out of the office and towards her room.
Meanwhile, she felt her heart rate increase with every step.
Psychic Illusions: Maeve is able to create and manipulate illusions via her own mental energy. These illusions can be tactile and can involve all five senses. The illusions can be one simple thing or can be altered to fit into a room and can be multiple illusions at once. Maeve is able to control the illusions and can change as needed in the moment.
Empathy: Maeve has high levels of empathy, more than the average person. She is able to perceive other people's emotions to a high acuity. These can include surface emotions as well as the hidden ones the other person may not be aware of.
Personality Traits: Confident ~ Intelligent ~ Methodical ~ Scrupulous ~ Calculating ~ Opinionated ~ Complex ~ Undemanding Summary: Maeve did not set out to be a therapist for superheroes, but rather it fell in her lap. Born to a poor family who neglected her and her siblings, Maeve set out to be different than her parents. Putting herself fully into her schoolwork and leaving home as soon as she turned 18 she persisted through many tribulations. A night in college where her roommate and best friend was attacked sent her reeling upon which she discovered her powers, feeling intense sadness and anger emanating from her roommate. The vivid description provided from her best friend manifested in an intense visual scene played out for authorities, who were quick to paint Maeve as the enemy rather than the perfect witness. Maeve decided then and there to work with people to provide them mental health aid. Switching majors and achieving high honors through undergraduate and graduate schools and obtaining her PhD on the foundation on 'Superhero Mental Health: Heroes Needing Heroes', she made a name for herself. She became a well-known therapist for superheroes and joined with the Avengers Academy and the Pych Hospital - CAGE. Extras: Maeve has worked with some notable people in her tenure.
Moon Knight
Scarlet Witch
She-Hulk
The Falcon
Doctor Strange
Maeve is Licensed in multiple states. Her specializations include trauma, depression, anxiety, family dynamics, grief, and substance use.
Location: New Orleans, Gardens Skills: Combative Summoning Fit Of The Day
Perry watched as Annie and Guin fell. Her heart dropped, wondering if Chyrsi had killed them. Not only would it be a heavy loss but Mary, who was still in there, would be wracked with guilt. Thankfully, Ed confirmed they were okay. Well, as okay as one would expect being trapped in a mind palace.
Perry didn't know what to do. Empathy wasn't useful as it was clear Chrysi was in control and angry. So she turned to her spirits. She didn't want to hurt her unless it was absolutely necessary. If what Ed suggested could happen, Annie and Guin could use some back-up.
"Adonatille? Think you can cause some misfortune?"
Adonatille nodded. "Yes cher, leave it with Adonatille." The voodoo priestess channeled her energy and unleashed it on Chrysi. Perry watched it make contact, hoping it stuck. "Just used a bit of ghost magic. Hopefully she won't be able to fight back against Guin and Annie getting out." Perry eyed the others, deciding to have them be ready should Chrysi finally start fighting back.
Barry is going to use his electric taser attack if Chrysi comes after the rest of them, hoping to stun her and/or knock her out.
Well now that I got the customary "post once" requirement out of the way....
[b][u]HELLO[/u][/b]
Welcome to my safe space. Well, about as safe as one space can be, I guess. If you are here looking for something, I am very sorry to disappoint you, but I made fresh cookies! Come sit a spell.
I guess I'll do some more in-depth stuff about myself. My name is Nick and I am 33 years old living in Illinois. I am a therapist and clinical responder (which is a fancy way of saying I go out on police calls to provide mental health assistance). Been doing therapy for a few years now and I absolutely love it!
I am a gay, cisgender man. I came out last year in January (smack dab in the middle of a pandemic. Timing was always my downfall). There is still much I am learning, but I am proud and happy to be who I really am and not have to hide it anymore!
I am an avid gamer, especially roleplaying games (cue surprised and shock noises). I also enjoy writing and reading, especially mysteries. I am not new to roleplay, I promise. I have been doing it for years now in different formats. I am experienced, even if it doesn't seem like it.
I use humor as a coping mechanism for sure, but I also like laughing and enjoying myself. Life can be pretty sad and upsetting for the most part and I don't want to add to it.
Whew! That got deep!
I will be poking my nose around in spaces and hoping to jump headfirst into this. Some interests I have in terms of roleplay settings include superheroes, DnD, science fiction/fantasy, mysteries, thrillers, horror stuffs, apocolypse, and espionage. And I am a fan of most things pop culture. If you have any suggestions or possible roleplays you think I would love, please let me know.
Otherwise, stick around! This is gonna get wild!
[center][youtube]https://www.youtube.com/watch?v=cd9bXTECK1E&ab_channel=Alt%C3%A9goMusic[/youtube][/center]
<div style="white-space:pre-wrap;">Well now that I got the customary "post once" requirement out of the way....<br><br><span class="bb-b"><span class="bb-u">HELLO</span></span><br><br>Welcome to my safe space. Well, about as safe as one space can be, I guess. If you are here looking for something, I am very sorry to disappoint you, but I made fresh cookies! Come sit a spell.<br><br>I guess I'll do some more in-depth stuff about myself. My name is Nick and I am 33 years old living in Illinois. I am a therapist and clinical responder (which is a fancy way of saying I go out on police calls to provide mental health assistance). Been doing therapy for a few years now and I absolutely love it!<br><br>I am a gay, cisgender man. I came out last year in January (smack dab in the middle of a pandemic. Timing was always my downfall). There is still much I am learning, but I am proud and happy to be who I really am and not have to hide it anymore!<br><br>I am an avid gamer, especially roleplaying games (cue surprised and shock noises). I also enjoy writing and reading, especially mysteries. I am not new to roleplay, I promise. I have been doing it for years now in different formats. I am experienced, even if it doesn't seem like it. <br><br>I use humor as a coping mechanism for sure, but I also like laughing and enjoying myself. Life can be pretty sad and upsetting for the most part and I don't want to add to it.<br><br>Whew! That got deep!<br><br>I will be poking my nose around in spaces and hoping to jump headfirst into this. Some interests I have in terms of roleplay settings include superheroes, DnD, science fiction/fantasy, mysteries, thrillers, horror stuffs, apocolypse, and espionage. And I am a fan of most things pop culture. If you have any suggestions or possible roleplays you think I would love, please let me know.<br><br>Otherwise, stick around! This is gonna get wild!<br><br><div class="bb-center"><iframe src="//youtube.com/embed/cd9bXTECK1E?theme=dark" frameborder="0" width="496" height="279" allowfullscreen></iframe></div></div>