Avatar of Queen Raidne

Status

Recent Statuses

7 yrs ago
Current Teaching myself web development by trying to fix some BBCode bugs/features in the Guild is probably a bad idea. Oh, well.
1 like
7 yrs ago
Depression is literally soul-sucking.
4 likes
7 yrs ago
If school were less hard, it'd be less interesting. I still want it to be less hard, though.
1 like
8 yrs ago
GUYSGUYSGUYS - I PASSED DYNAMICS!
5 likes
9 yrs ago
Adventures!
3 likes

Bio

Maybe I'll update this.

Most Recent Posts

That was annoying. I had that post ready to go yesterday, but my internet in Cincinnati kept failing. I had to wait until after the drive back up to Cleveland before posting it. But, at last, finally, we have the first post!

Feel free to start your first posts in the wormhole, if you like. Or just pop out as I did. And I purposefully left a spot open for someone to pop in from the wormhole and receive my transmission.

Y'all should join the Advent. We can give you cool psychic powers.


: No, no! In Soviet Russia, Union join you!

~~~~~~


So this roleplay hasn't started yet I take it


Well, now it has, but it's still closed to newcomers regardless. If and until someone drops, I won't be accepting applications unless you've already posted in the Interest Check.




@NanoFreakV2



Ooh, RWBY, too? Why are we not friends yet?



*ahem*

Ooh, links to a wiki! Your bonus point.*

I was going to make a comment about how the Asgard tech might make your ship a bit OP, but you've already headed me off by inducing massive battle damage before your arrival, so I'll allow it. Of special importance, however, note that your intergalactic hyperdrive should definitely damaged. Otherwise we as a group aren't really stranded, are we?

Of course, I'm not saying that it can't eventually be repaired with some strange amalgamation of alien and 'gate tech.

Accepted! Go ahead and post it in the characters tab.

*Seriously, check out that zooooommmm!
Romanova, Soviet N1-B


The Romanova shot out of the wormhole into empty intergalactic space. The ship groaned and popped as thermal and structural stresses sorted themselves out. Ionizable materials leaked out of a hole where the ship scraped on something in the wormhole. The thick gas crystallized into a pale blue snow in the vacuum of space. One of the external lights illuminating "C.C.C.P." flickered.

The bridge wasn't roomy. The Romanova had been built in space, and, with exception of the small corner to shoot propaganda videos, every surface of the bridge was covered with storage compartments, green-tinged computer screens, blinking lights, diagrams, dials, toggles, valves, wires, pipes, and reels of magnetic tape. Collapsible acceleration seats - little more than metal poles and fabric - jutted out wherever Soviet engineers could cram them in. Most of the storage compartments were on what would be the floor when the ship was under acceleration, but that was the designers' only concession to a concept of "up" or "down".

Kapitan Venera floated near the central status display, two of the four color monitors on the ship that displayed an aggregate of radar and magnetodynamic sensors. The central status display had the monitors placed perpendicular to each other to provide a facsimile of 3D space. Next to the displays was a diagram of the ship full of LED's - red for damaged, off for nominal.

There were a lot of red LED's at the moment.

Venera pushed a toggle. A rounded vid-comm monitor came to life near her head. It was linked to the engineering section of the ship. Dr. Gregor Zelinsky was talking to someone offscreen, signing something with a pencil before turning to the monitor. A spaceman in the background was spraying something with a fire extinguisher, feet hooked into straps along the wall.

"Comrade Commander! Hello," Zelinsky said.
"Comrade Zelinsky. You have five minutes to get the weapons systems online," Venera said.
"No, Commander, I'm afraid that's quite impossible; we don't even know the extent of the damage to the ionizable materials tanks-"
"Do it, or find someone who can." A large fuse exploded in a shower of sparks in the background. The technician working on it ducked, and then gingerly began taking it out.
"But, Commander, I really must protest; there are several more important-"
"Comrade, you may have had leniency back on Earth. Now you will function in a military chain of command. This ship is like a pyramid. Take out one block and it all falls. I will not repeat this lesson, Doctor."
"I- alright."

Venera cut the video feed. Somewhere to her left, down a narrow, twisting corridor of equipment and consoles, a phosphorous green radar screen pinged.

"New radar contact! Ship emerging off the starboard bow," a spaceman said.

Venera let out a frustrated growl. This was exactly what she was afraid of. The Romanova's tesla coils were offline, leaving only the point defense cannons (never before tested) and inaccurate missiles. She didn't have a choice, really. She pressed the vid-comm switch to the cosmonaut ready room. The image immediately faded out with a small pop. Great. Another vacuum tube blown.

"Comrade Commander!" Volkov's disembodied voice said. "Is it time?"
Venera repressed a sigh. This is what she'd come to.
"Da. Two flaks only, comrade. Defensive formations. Eight hour rotation. And inspect the hull for damages."
"Hahaha! This is wonderful news!"
"Two flaks only, Volkov. ...Volkov?"



Below the bridge, just above the crew quarters, two flaks of ten cosmonauts each sealed up their suits, checking each other over for missed seals. It was a noisy affair; they were singing the Soviet national anthem at the insistence of Boris Volkov, cosmonaut commander. Volkov stood on a podium at the front of the room. His face was obscured by glare on his helmet, and he was conducting the anthem with his rifle, waving it wildly in the air. The men strapped on their personal, one-use missile launchers, and proceeded to the airlock, fueling their maneuvering packs from a port in the passageway.

The first flak cycled out, led by Volkov, still singing over the tightbeam maser comms that linked the cosmonauts together. The second flak got stuck in the partially-depressurized airlock due to a slightly bent restraining bolt. They couldn't use the manual repressurization lever due to the bulkiness of their suits, and, only being equipped with tightbeam masers, they had no way of radioing for assistance until someone noticed they were missing.

Volkov's flak rapidly spread out in the local space around the Romanova, insignificant against the background of space. When Volkov attempted to contact flak two through a relay on the ship's exterior, he was assured that the busy engineering crew would make the Lieutenant's request for an airlock repair their top priority.



On the bridge, Kapitan Utkin, XO, finally handed Venera the crew status report.
"At last, thank you comrade," Venera said, taking the clipboard from him.
"No casualties reported, comrade Commander."
"Good."
"I took the liberty of conducting basic psychological assessments. The crew is content to follow ordres, despite the extreme circumstances. However, I do not recommend we stay at high alert for much longer."
"Thank you, comrade. Zelinsky is working on weapons repairs; see that he accomplishes them."
"Da, comrade Commander."

Utkin snaked his way back down the ship's central ladder. Now that the repairs were off her plate, she could finally worry about the other vessel. Venera pulled her way to the propaganda corner, motioning for the communications man to follow. A desk with a wooden facade and oversized red leather swivel chair was bordered on either side by flags of the U.S.S.R. A large portrait of Premier Romanov hung above the desk, bordered on either side by a picture of Stalin and the ship's nameplate. It was all designed to look like something out of the Kremlin. She buckled herself to the chair, checking to make sure that the wires holding the flags in place were taut. The commsman fiddled with the wires going into the back of the camera. A red light lit up on the front.

"Greetings from the Union of Soviet Socialist Republics. I am Commander Venera Romanova," she paused as the commsman shuffled cue cards. Her message was being recorded on tape before broadcast. "We were on a mission of peace and love before being thrown through a passage in spacetime. Make no mistake, however, this ship is armed, and we are capable of defending ourselves." She tucked a stray black hair back into her regulation bun. Hopefully the camera wouldn't pick up the hair waving in the lack of gravity. "So. Prove yourself friendly, and we shall be friendly in kind. Prove yourself hostile, and we will bury you." She emphasized this last sentence with her fist against the table.
"Broadcast via UHF and VHF Radio/Television


It wasn't quite on-script, but it was definitely on-spirit.
@Ryker Rohrer Great! You are accepted, go post your sheet in the characters tab. I'll post the first IC when it is not 3am.
Oh! Sorry, Master Crim. Go ahead and post your sheet in the characters tab; you're accepted.
Peter F. Hamilton is my favorite author! I highly recommend his Commonwealth series; it takes place before Dreaming Void (you don't have to read one to get the other) and starts with Pandora's Star.
@Algorhythm I said I closed the thread, but I forgot to, you know, actually close it, so I'll let you apply anyway.

And the closest I've ever gotten to deer was seeing one outside my window 2 feet away. You definitely win the "adorable deer" award. Did you have berries or something to attract them, or were you just that naturally deerlike?

or are you secretly a druid #DnDIsReal

Spaaace whaaaalle (yay!). Reminds me of Farscape, a little bit. And of voidhawks from Peter F. Hamilton's Reality Dysfunction. Anyway, I like it! Tiny, tiny crew complement that you may want to consider buffing, given how other ships have crews of 1000's. Totally up to you, though.

Accepted! Go post your sheet in the characters tab.
I really enjoyed it, which surprised me somewhat. Normally I'm not sufficiently entertained by RTS space games to stick with them for long periods of time, but it's had staying power.

I'm excited! I can't wait to see how our mix of ships bounce off each other. We'll start on Monday at the latest, but it's quite possible we go as early as Sunday. It all depends on how quickly how many people post their sheets to the characters tab (which will be my way of knowing that you're ready to go).
@Skyrte (sorry for the doublepost, but I don't think @mentions work in edits and I misspelled your username)
Me, too! My assumptions were fascinatingly disproved. We'll have to form an alliance of small but useful ships in an effort to not die.

Apologies for the slight delay, I was traveling to Cincinnati.

Right. With this many people, I'm officially closing this thread to new applications for now.

~~~~~~


@Hostile Alright, you're accepted! Go post your sheet in the characters tab.

@Ryker Rohrer I mean to have your crew around 7000 or so. And you've definitely assuaged my concerns. And, awww, thanks, you think I'm nice! I like it when people say nice things about me. Chalk it up to personal weakness. :P

@Silentsniper211 Great, thank you. I think you forgot a period in Universe Background still, but whatevs. Accepted! Go post your sheet in the characters tab.

@Skyrte Swords? Color me intrigued. What kind of swords are we talking about here? Japanese? European? Ceremonial or battle? Do you secretly have a wall of your (house) that is just swords from top to bottom? I've never gotten into swords beyond thinking that they were fun, and could be a practical application of study should I be accidentally sent back in time. And also that metallurgy is exciting. And that I wish I could blacksmith things, but that would be a rather large diversion from my current life. Were there ever women blacksmiths, historically, anyway? I have no idea.

Woah, that's a heavy universe background. I like it!

Anyway, you're accepted! Just be careful that the nanotech and the like doesn't become OP.

@Master Crim Well, you know, you can do some great writing and artisting tomorrow. :P God, do I know the siren's song of procrastination. Things I've learned you cannot procrastinate on the hard way:
  • Research Papers
  • Greek masks for a musical that you're costume designing for
  • Watching online lectures prior to studying for exams (FRAKKING GO TO CLASS I CAN'T EMPHASIZE THIS ENOUGH SERIOUSLY)
  • NaNoWriMo
  • GM'ing tabletop roleplaying sessions
  • Career Fair preparations
  • Dates (Well, it depends on the date, but still, you need time to make yourself look nice. And maybe wash your absurd lengths of hair. And style it.)
  • Afterprom parties.


Yay, a MAC! Hello, Halo! Okay, so it's not Halo and I know it but still.

Question: what race makes up the crew on your ship? Is it the L1Z1X or some human coalition?

@Spybuster Ha. Ha. Twenty Good Men. Haaaa....
I really hated him in that show. Good acting, just like the guy who played Joffrey. Some people I liked: Tyrian, the Khaleesi (that's gotta be misspelled), Khal Drogo because abs, (interestingly) Tywin Lannister because strategy, and Marjorey (God, that's an even worse misspelling) because she was marvelous at everything and vaguely attractive. Honestly I didn't find any one woman on that show compellingly attractive, but maybe that's just me. Oh look, I'm rambling again.

@Flamelord "Trade Order?" *Immediately thinks of T.E.C. in her head.* Advent? WAIT OHMIGOSH I WAS RIGHT. Haha! Marvelous! I was just playing Sins earlier this week! I'm a Vasari girl myself, but I always find myself drawn toward evil factions. It's just too entertaining to suck planets dry to nothingness.

Anyway, you're accepted! Go post your sheet in the characters tab.
||Something Interesting About Myself: I'm studying aerospace engineering at Case Western Reserve University. It's harder than I thought, but I still want to do it.
||Ship Name: C.C.C.P. Romanova (N1-B)
||Universe Background: The Romanova is from the Red Alert 2 universe. In it, Einstein went back in time to kill Hitler and stop World War II. Iteration two of WWII (now known as the "Great War II") has, instead, Stalin rising up in Hitler's abscence and invading western Europe. The Allies eventually win GWII, and install a puppet president in Russia. Eventually Russia gets pissed off enough to seek revenge, and they do so in the 70's by invading the United States (the global leader at that point), kicking off GWIII. The U.S.S.R. loses GWIII, too, however, a traitor within their midst takes advantage of the global chaos to take control of the world via mechanically-assisted psychic powers. The allies planned to use their time machine to go back and prevent this from happening; however, the remnant soviet forces managed to hijack the time machine at the last second. In this latest and final iteration, the Soviets not only managed to prevent Yuri from taking over the world, but also turned GWIII around, crushing the Allies completely.

In short, the Soviets have obtained a glorious victory, ensuring humanity's path to the stars was entirely free of any capitalist chains. In the fifteen years since, the Soviets have built the N1-B Romanova, taking advantage of captured enemy technology to create the world's first interstellar ship.
||Crew Complement: 600
||Ship Description:



The Romanova is based off of old Soviet designs for a moon rocket. She's an unreliableperfectly safe anachronism stew; nearly zero readouts are digital, the radar scopes are green, and the energy guns are powered by tesla technology. It has been hastilyflawlessly retrofitted with enemyvisionary Soviet designs and technologies created in GWIII. The vessel is armed with modified Tesla technology that spew a stream of ionized plasma at a target before following up with several thousand volts of electricity. While their range isn't particularly great, the combined EMP and thermal effects are significant. Furthermore, it has several space-modified machine guns and six missile silos, including twelve nuclear warheads. She's propelled by 30 fission fragment rockets, which literally propel themselves by spewing out hot radioactive materials that recently underwent fission.
||Unique Capabilities:
  • Magnetronic Beam: a very powerful directed magnet (aka tractor beam).
  • Chronosphere: Mid-ranged teleportation device, jerry-riggedwell-adapted by brilliant Soviet engineers for use as a jump drive. The ship travels in many rapid, short, instantaneous jumps.
  • Cosmonauts: rather than go for expensive single-man fighters, the U.S.S.R. has opted for teams of cosmonauts with maneuvering packs, a single-use missile, and a gun. Such teams are known as flaks, after the aerial flak clouds from previous wars. Flaks of cosmonauts have been found to be nearly as effective and much more expendable than a fighter escort, and these findings are certainly not a reflection on the quality of the hastily-assembledwell-thought-out MiG Cosmos starfighter.
  • Shield: Unlike most shielding technologies, the Soviet version renders the ship almost-totally invulnerable... for 30 seconds, with an inescapable 2.5-minute cooldown.

||History of the Ship: The Romanova was on her shakedown cruise; a three-year mission to Alpha Centauri and back, stopping at any points of interest the Commander deemed worthy of receiving the enlightened knowledge of the glorious Soviet system. Additionally, of course, it gave the Romanova some time to work out the kinks and oddities in its design far away from prying eyes. Nobody was really sure if the damn ship wouldn't just shake itself apart at some point, or if its diaspora of competing technologies could actually function together. Born out of war and forged by paranoia, the U.S.S.R. ensured its first interstellar ship would be well-capable of defending itself. The great minds of the citizens at the central planning bureau also saw fit to include several crates of propaganda reels, propaganda leaflets, propaganda posters, and propaganda sound bites.
||Some Important People:
  • Venera Romanova: Commander of the Romanova.
    A minor relation to the famous Romanov line, placed into a quiet, out-of-the way position, easily covered up if she should fail while still sufficiently prestigious should she succeed. Very much the image of a good Soviet officer.
    .
  • Yevgeniy Utkin: Romanova's XO
    He secretly believes that he's the only one capable of being in charge, and questions some of the USSR's methods, though he won't tell anyone that.
    .
  • Sergei Volkov: leader of the cosmonaut flaks.
    He attended re-education sessions voluntarily. Twice. Then again, anyone with his job has to be at least a little mad.
    .
  • Gregor Zelinsky: The chief engineer in charge of all the technology.
    It's unfortunate for him, really, because he only half-understands how the captured technology works in the first place.
© 2007-2024
BBCode Cheatsheet