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I'm Randomness. I also go by others names when it's unavailable, but those are usually some variation of Randomness or Random in general.

I like anime, video games, and science. I'm currently in school studying to become an radiologic technologist. I'm in the initial stages, so I'm on my way. My favorite anime is Eureka Seven, and my favorite video game is a tie between Kingdom Hearts and Etrian Odyssey.

I have several story ideas, but currently lack motivation to write them out. I have plenty of notes for some of them so when I finally get around I'm prepared. That said, I absolutely enjoy group story telling like you do through role playing. One of my interests involved is world building and the connections between them if any.

One of my characters travels between worlds, dimensions and universes. What these are meant to be are different RPs. There seems to be some taboo around such a character, but I feel that is should be judged on a case by case basis. The idea of a seasoned character who has been on many adventures being able to share stories in passing sounds like a fun idea. I thought it would be an interesting idea that those stories could be from other RPs. He isn't meant to highjack the current RP, or be over powered. I admit, I can see that concern. Really though, he is meant to be an eccentric character with stories and treasures not before seen. The effects of these stories are meant to be entertaining, like fairy tales to the current cast. And what treasures he has or can use I'd restrict to what makes sense in the current world. But like I said before, it should be case by case. A learner, and a story teller. I think it's fun to link concept together through this character so the story could live on in new ways and perhaps give new RPs a different kind of character. Without upending everything of course.

Most Recent Posts

@Randomness Hey there, how are things looking? Still got any interest in joining? It's no problem either way, but I figured I'd follow up.


I think with three pages and 48 lengthy posts at the time of writing this, I've missed my window.
How does your system handle creature capture characters? Like Pokémon. I was thinking about Rallen from Spectrobes.
<Snipped quote by Randomness>

Hey there! I'm glad it looks fun, and I'd be thrilled if I could explain or rework anything to make it seem less daunting. While there's a lot to work with, there's not much one has to actively think about. What's on your mind?


I guess keeping in theme, this game runs like a video game. The daunting part is all the stuff the game does for you, you’re doing yourself.
This looks very fun, and very daunting at the same time.
Better late than never.



I'm somewhat interested. A question, are constellations without a suit of their own? So it's normal humans with swords with 20+ foot robots clearing the field around them?
Unfortunate. I wish your game well.
Are you full?
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