Ludo Liszt | |
________________________________________________________ "I'm here for a good time, not a long time." PERSONALITY: | Ludo can be described as a 'thug with a heart of gold.' Sure, he is prone to getting into fights and other unsavory acts, vulgar, and generally rough around the edges but beneath all of that he is someone that at the end of the day tries to do right by others. If he could screw someone over and still do right by someone then that's even better. He is a social, charismatic, and affable young man that lives his life doing what he wants though that goes typically hand in hand with his tendency to take risks. Ludo loves fighting and is ready to throw down at a moment's notice, except if he thinks his opponent is not challenge as there is no satisfaction in beating the weak. However, he does have a bit of a temper and sometimes his first reaction is to solve it with violence, and he does hold a grudge. As a commoner, Ludo is not only sympathetic with the ongoing social movement but wishes to be a participant if it were not for his situation. He does show disdain towards most nobles, which does not help keep him out of trouble. | MAGIC: | Poison Magic: This allows Ludo to generate and shape a variety of different poisons in different states of matter. The effects of each poison could vary wildly, such as debuffs or more direct damage such as flesh eating poison. However, poison in certain doses is medicine, so Ludo can create poisons that have temporary buffs though they are not without side effects. | SPELLS: Touch of Death- Reinforcement, Offense/Defense - Essentially a lesser Mana Skin, Ludo coats his body or body part with a layer of mana infused with poison magic. Not only increasing his durability, anyone or anything organic that touches him will receive corrosive burns and this can be used offensively too when he goes in for close quarters combat. However, the durability/reinforcement effect will not be as effective as Mana Skin until he learns it. Lernaean Serpents - Curse/Creation, Offense - Ludo creates serpentine creatures made of poison that lunge forward to bite their target. The bite injects paralysis venom into the target, which will cause the user to struggle to move their own limbs. The bite strength can break through low levels of reinforcement Painkiller - Curse, Support - Ludo injects venom into himself or his target to either dull the sense of pain or turn it off completely, but the side effects of each increased dose or continuously applied dose will become more severe. The limit is three. A single dose dulls the pain around 25%, but due to the lower dosage the side effects are minor such as nausea, minor fatigue, brain fog after it wears off. A double dose will nullify the pain around 50%, but the side effects including much more severe nausea, brain fog, severe fatigue, double vision, and general bodily weakness. Three doses completely nullifies the pain and as well as the mentioned side effects all of the pain that his body ignored not only comes back in full, but it's also doubled. By the way, additional immediate doses after another dose will have the same negative side effects. ABILITIES & SKILLS: Beloved by Mana - Ludo would be considered an outlier by having mana rivaling that of the nobles. His large reserves would allow him to not only cast multiple spells at the same time with ease and cast large spells, but allows him to withstand battles of attrition when mana is concerned. Adept Brawler - He is not someone that has shied away from scraps and his many brawls have given him a certain set of skills. Despite not receiving any formal training, he has a good sense for combat and knows how to hold his own though his brand of fighting could be seen as dirty than honorable, but to him a win is a win. Keen Mind - While it would be fair to assume that he has a rock for a brain given his thuggish disposition, it would be wrong. Ludo is an intelligent young man with a very sharp eye for detail and is like a sponge for knowledge. He is very good with money and offers very good customer service though that last part was more because his father would lecture him about a happy customer is good tipping customer. | GOALS & FEARS: | His only goals are to become a Magic Knight, get his freedom back, and climb up the ranks to hold the people that have held a tight grip on him and his father's life responsible. Beyond that, he wants to make sure that his father will have a life where he would not have to work so hard anymore, but still work. He has to keep the old man busy somehow. He fears of what would happen if his plans were to fail. Ludo feels trapped in a situation that if anything goes wrong, his father suffers the consequences for his son's actions. | ............................................................................. | The Liszt family is as normal as any other family in the Clover Kingdom. They were fortunate enough to run an inn and tavern on a major trading route, albeit it is quite a modest abode that acts as their home as well though it is just Ludo and his father. Not too long after he was born, Ludo's mother took off and his father, Marco Liszt, did his best to raise his son on his own. He never really knew who his mother was, his father did not like to talk about her much, but it did not matter. They didn't have a lot, but they had each other and that was all they needed. Ludo was considered a special child, someone beloved dearly by mana unlike so many commoners. To other commoners, he was a star and a protector and to nobles he was nothing more than a nuisance, which was not helped by Ludo constantly butting heads with them. Other kids would become his followers, which would lead to him inadvertently creating an actual gang where he would lead them into all manner of trouble and mischief to the point, he was on a first name basis with the local authorities. A troublemaker he definitely was, but he was also known as the kid that would do favors for everyone without expecting anything in return and a good son that helped his father with the inn and tavern. For every bad thing someone could say about him, there were another ten things to speak positively about his character. Most children dream of being a Magic Knight and Ludo was no exception. He dreamed to one day be a captain and make sure his father never lifted a finger to work again and Ludo unlike most commoners had the means to do so. Things should've been straight forward, except they weren't. When Ludo was fifteen, he received is grimoire and that should've been the happiest day of his life. Instead, Ludo's father suddenly collapsed while in the middle of working. He had fallen ill, and he was not responsive towards treatment. The only thing that they had yet to try was to get someone to heal him, but there was no world where they could have afforded it. Desperate to save his only family, Ludo sought out known gang in the area that had connections and begged them to help, that he would do anything to help. They agreed and it was not long until a healer treated his father back to health. Now, the problem was the matter of payment. Ludo could not afford to pay, so he had two options: become his boss' child's servant or they would harvest his father's body and sell his parts on the black market. The gang members knew who he was, so they figured that his boss would see the novelty of owning a commoner with a deep well of mana. It was an ultimatum, but one that Ludo had no choice but to accept. His father knew none of it. Ludo made up a half truth, saying that he was able to get a healer, but he would have to go away and work off the payment. Of course, his father protested, but Ludo convinced him that he still needed time to recover and that he would visit whenever he could. There was very little time to spend with his father before Ludo was forced to depart, left to wonder what kind of person his boss was going to be. What he had not expected was to arrive at an estate. The boss of that gang was a royal. It had turned out that this royal had a criminal network all across the kingdom working under their thumb. They agreed that Ludo would work for him for a year, serving his child hand and foot as their personal attendant. That year he spent there was hell. The boss' child treated Ludo like a dog beaten by a stick and he could only take it. Any act seen as rebellious would void their agreement and his father would've been the collateral. All he had to do was stick it out until the next year, except that didn't happen. They never intended to let him go and he could barely hold it together to not fall into despair, except he received a new order. His son wanted to become a Magic Knight and in order to maintain the status of his son's servant he also needed to join the Magic Knights. If he were to fail, then there would've been consequences. However, Ludo saw this as an opportunity. A plan started to germinate, a plan to get his freedom back and it all starts to with becoming a Magic Knight. |