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@Lexisheeps thankyou for your interest! At the start of the roleplay, your character will be trying to join the crew in question. So no previous raids have happened, yet.

If you still want to play a genie, or Djinn if we're going with the historically accurate source materials, you'd have to be some sort of tangible being that can bleed and be killed. As opposed to a magical spirit that grants wishes. If you're okay with this, you're more than welcome to begin writing a character!

I'll add a character sheet section soon, but for now you can post it here if you get to it before I do.
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Sounds great! Then I'll get working on it and put it up here for review once it's done.

Related, sure, tell me about those Witch Hunters.


So in general, think holy magic for them. They're paladins, exorcists, priests, clerics, etc. they have specific anti-witchcraft effects, weapons, and incantations.

Their heavy units are going to resemble knights templar's. Their "spellcasters," will largely be applying buffs to their heavy units instead of straight out combat. They often work in pairs for this reason. A single pair of them can clear the deck of a ship on their own, so any run ins you may have had thus far probably has ended in your retreat.

For a hemomancer, the church would likely send a heavily armored unit to ensure there is little chance of him shedding blood. Bishop Gregor is a knight with a suit of armor named "Platemail of Righteousness," which is imbued with a blessing that blocks ALL magical attacks. He wields a great sword. Meaning the only known way to defeat him is to overcome his swordplay with physical attacks of your own. Seems like a good enough rival to a hemomancer, eh?

@Izurich sounds exactly like what James is looking for! I can't wait to see her sheet fully written out. If we get at least one more person I'll throw up a character sheet section but for now, why not leave your sheet here to inspire other players to join, eh? Oh, and someone with life extending powers likely has had run inside with the Witch Hunters of the church before, so feel free to mention this in your sheet if you want to. I can give you the rough outline of one of their powers/persona if you wanna get specific with it.
@Expllo how is this for a Nimble Fury debuff? So he can still use the levitation ability until it reverts to it's base form.

"This ability taxes a large portion of spirit energy and can only be used 4 times in a usual battle. Use of a fifth time causes the Zanpakuto to revert back to it's base form for 10 turns."

I was also wondering (and stop me wherever you want to) if it would be too OP for Enlightened Spirit to be strong enough to lift him. So he could stand/hang off of it.

The changes to age you requested have been made to the sheet already.





Tornado warning and power outage will cause a delay in the ooc. Sorry everyone, but it’s nothing serious luckily. CS are looking good so far, I’ll give further opinions once my power is back.


Glad you're okay man!
I'll just leave this wip here and hope it inspires others!

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This seems to have a very passionate DM, and is perfect for my first roleplay on the site! My knowledge of bleach only extends to when they get back from the soul society (the first time? I don't know if they go back lol) but that should be enough to make a decent shinagami!!! Where do I send my character application lol

Edit: I also prefer to stay in threads as opposed to discord. The layout makes it feel more like a cohesive story imo. Reads better
@Dragonfly 9thanks! Stay tuned for more info! If we get one more participant interested, I'll start an OOC and character sheet thread!
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