Mostly done, brains a little fried from tiredness but I just gotta hammer out the background info. There's more nuance to their character than just "Kill Happy Murder Baby", but it's not like N.O.V.A. would know that given their only interactions have been tense games of Guess Who and horror movie setups.
Name | Unknown
Alias | Jabberwok, Mx. Doe
Age | Unknown, speculated age between 19 and 23
Gender | N/A
Appearance | Mx. Doe has no solid form, documentation proving that they switch formes as readily as one changes clothes, however, certain aesthetic patterns have been noted. Regardless of the apparent gender of their current form, Mx. Doe has shown a marked preference in large, powerful builds not dissimilar to those found in powerlifters, supposedly in an effort to conceal secondary organs. While outliers have been found in either direction, they seem to have a height preference between 6'8 and 7'4. The flesh is unnaturally free of blemishes or scar tissue and facial features have been regularly recorded as being traditionally attractive in accordance to western beauty standards.
"The last moments of plainclothes Agent Meyers, Club Phase, Los Angeles."
"That's enough Horse to kill an elephant and bring it back again." (Note, strips of flesh retain predatory instincts, don't let your boys get sloppy again. - M)
"Never enter the cave system without proper intel."
Notoriety | Wanted, while it's impossible to account for every one of Mx. Doe's possible victims due to the lack of information on their earlier years, using the data collected over the investigation about their eating habits gives us an estimated average of at least one victim a week over a span of 11 years. Combined with their recent foray in vigilante justice in the last four years puts a possible body count between 426 and 576 victims. Started out mainly targeting weak, isolated individuals before moving onto more challenging, and possibly more ethically palatable, prey. Now stalking known agitators, belligerents, and assorted criminals.
Danger Level/Variant Type | Class 4 Metamorph
Abilities |
Fluid Consciousness - Mx. Doe's consciousness is not centralized in the brain and nervous system, able to move fluidly through the body as it shifts and squirms into whatever devil's muse drives them. This quirk has made capture and containment an incredibly difficult endeavor, as more often then not completely ready to ditch his greater body to squirm away to safety, working on much more basic instincts until they can consume enough biomass to fuel growth into more complex forms.
Teratomorphy - Mx. Doe is able to mould flesh with morbid skill, seemingly only held back by biomass, processing power, and their imagination.
[Gear]
Attire | Whatever they can scrounge up, usually nothing more than a large sweater, ratty jeans, heavy boots, and a suffocating coat regardless of the weather. Or, if they are trying to avoid detection, stealing trendy clothing and squatting somewhere looking... normal.
Armament/Equipment | Much like their chose attire, Mx. Doe works with what they can get their hands on and make it last for as long as it can.
[Temperament & Lifestyle] Gregarious, Affable, Adventurous // Bloodthirsty, Predatory, Vindictive
Mx. Doe is a nomadic predator by nature, it would seem, traveling from one side of the country to the other on an endless search for tomorrows meal. Never staying in one place long but usually making isolated nests on the occasions they spend more than a couple of weeks in a place. Despite usually being located in abandoned houses, warehouses, or condemned buildings, they seem to be able to handle themselves.
Affiliation | Independent
Personality/Habits |
If it weren't for our efforts in catching them I doubt that Mx. Doe would be anything but content to spend the rest of their days traveling the land, meeting new people, and killing them, but I'm afraid our repeated failures at detainment have only sharpened the predatory instincts they've relied upon. They are ruthless, merciless, and calculating in ways they weren't earlier, slipping between identities on the fly and taking no chances when it comes to sealing the kill. However in recent years they've been getting cockier, messier, but also only steps ahead of us. I feel like we're getting strung along and I just pray our boys are able to catch this thing before the shoe drops.
Occupation/Trade |
None, subsists on money and trinkets they loot of their victims.
Skills/Talents |
Stalking
Social Chameleon
Cooking
Abstract Art
Biology
Biochemistry
Tracking
Dance
Family |
None that we can find.
Background |
Little is known about Mx. Doe's past as they never stick with the same name twice nor seem particularly keen on divulging any insights on their younger years. What we can follow is the trail of corpses that starts in the heart of West Virginia.
Name | Unknown
Alias | Jabberwok, Mx. Doe
Age | Unknown, speculated age between 19 and 23
Gender | N/A
Appearance | Mx. Doe has no solid form, documentation proving that they switch formes as readily as one changes clothes, however, certain aesthetic patterns have been noted. Regardless of the apparent gender of their current form, Mx. Doe has shown a marked preference in large, powerful builds not dissimilar to those found in powerlifters, supposedly in an effort to conceal secondary organs. While outliers have been found in either direction, they seem to have a height preference between 6'8 and 7'4. The flesh is unnaturally free of blemishes or scar tissue and facial features have been regularly recorded as being traditionally attractive in accordance to western beauty standards.
"The last moments of plainclothes Agent Meyers, Club Phase, Los Angeles."
"That's enough Horse to kill an elephant and bring it back again." (Note, strips of flesh retain predatory instincts, don't let your boys get sloppy again. - M)
"Never enter the cave system without proper intel."
Notoriety | Wanted, while it's impossible to account for every one of Mx. Doe's possible victims due to the lack of information on their earlier years, using the data collected over the investigation about their eating habits gives us an estimated average of at least one victim a week over a span of 11 years. Combined with their recent foray in vigilante justice in the last four years puts a possible body count between 426 and 576 victims. Started out mainly targeting weak, isolated individuals before moving onto more challenging, and possibly more ethically palatable, prey. Now stalking known agitators, belligerents, and assorted criminals.
Danger Level/Variant Type | Class 4 Metamorph
Abilities |
Fluid Consciousness - Mx. Doe's consciousness is not centralized in the brain and nervous system, able to move fluidly through the body as it shifts and squirms into whatever devil's muse drives them. This quirk has made capture and containment an incredibly difficult endeavor, as more often then not completely ready to ditch his greater body to squirm away to safety, working on much more basic instincts until they can consume enough biomass to fuel growth into more complex forms.
Teratomorphy - Mx. Doe is able to mould flesh with morbid skill, seemingly only held back by biomass, processing power, and their imagination.
- Biomorphs, biomechanical devices and mutations that increase Mx. Doe's situational threat level.
- Gorehooks: A wicked set of claws that earned their name after the first recorded capture attempt by N.O.V.A. when the ripped through kevlar like tissue paper. Since then we've seen everything from what basically amounts to reinforced fingernails to what appears to be articulated meat cleavers.
- Teeth Breaker: A strange one, for sure. One of Mx. Doe's fists will swell with mass before aggressively calcifying and enameling, effectively making a mace out of teeth and tusks. As nasty as that sounds, it gets worse, because whatever they make those teeth out of isn't as brittle as ours but just as hard.
- Darts: 9cm shaped chitin launched from the body by great muscle contractions with force enough to penetrate up to 2cm of steel. In the past they were restricted to one or two of these, even needing to dedicate a whole arm to their construction, but in the last detainment, attempt revealed they figured out a way to enhance the design, unvailing a hunched back swollen with the darts, lost nearly half of the team in the first volley out of surprise.
- Biotoxin: In the few cases we've seen Mx. Doe use venoms have thus been universaly catastrophic. With all things with the body it seems, they are able to develop proteins and enzymes we have no antivenom for, combinations that melt flesh and curdle blood before peoples eyes. Nasty stuff.
- Snot Rocket: Wadding up a loogie made of mucus and whatever cesspool makes up Mx. Doe's stomach acids, they lounch the... delightful present at assailants, invariably causing the poor unfortunate to choke on snot, acid, and their own dissolving flesh. Among the worse ways to spend your last 13 seconds on Earth.
- Peepers: Replacing the eyes in their head or opening up new ones in uncomfortable places. These eyes can be tweaked to peer into other spectrums of light, gain telescopic vision, or pupil shapes to aid in specific visual circumstances like low-light clarity or slitted pupils to aid in better side-to-side tracking ability, e.t.c.
-Dermal and Subdermal armor: While already a tough cookie to break, Mx. Doe has displayed the ability to grow bone-white armor in preparation for conflict, usually an ambush. This surface armor is made out of a material similar to that of the Tooth Breaker, however they must metabolize a great deal of iron beforehand to fuel the transformation. This iron-rich chitin is then combined with carbon, creating what the boys in the labs have dubbed "Biosteel" and while incredibly light compared to it's durability to high-quality steel is unremarkable. The flesh underneath is no less stubborn, absorbing a great deal of physical energy and shock. - Brokas Organ, a collection of fatty tissues around the spine, the Brokas Organ is a continuation of the brainstem, a long cord of reptile brain that monitors and processes all of those internal systems. It is when Mx. Doe is able to gain enough Biomass to produce this organ that they become their most dangerous as not only do they get much greater control over their various biomorphs, but their regenerative processes are streamlined and reflexes significantly increased.
- Enhanced Physiology, Mx. Doe's flesh is just... better than ours, to put it bluntly. Their muscle fibers are more densely packed, made out of tougher, more elastic cells and able to rip open an armored car like a stubborn can of chili. Bones are nearly unbreakable when set, their skin is always soft and moisturized, and their liver is a total asshole and won't let them get drunk. Not for a lack of trying.
- Freak Out, in times of great pain or emotional stress Mx. Doe can go into a rage state in which their abilities loose all coherent control, twisting there body with malignant mutations as they lash out at anything and anyone near them, no better than a common animal... a common animal that twist and melt into the shape of nightmares and nausea.
[Gear]
Attire | Whatever they can scrounge up, usually nothing more than a large sweater, ratty jeans, heavy boots, and a suffocating coat regardless of the weather. Or, if they are trying to avoid detection, stealing trendy clothing and squatting somewhere looking... normal.
Armament/Equipment | Much like their chose attire, Mx. Doe works with what they can get their hands on and make it last for as long as it can.
[Temperament & Lifestyle] Gregarious, Affable, Adventurous // Bloodthirsty, Predatory, Vindictive
Mx. Doe is a nomadic predator by nature, it would seem, traveling from one side of the country to the other on an endless search for tomorrows meal. Never staying in one place long but usually making isolated nests on the occasions they spend more than a couple of weeks in a place. Despite usually being located in abandoned houses, warehouses, or condemned buildings, they seem to be able to handle themselves.
Affiliation | Independent
Personality/Habits |
If it weren't for our efforts in catching them I doubt that Mx. Doe would be anything but content to spend the rest of their days traveling the land, meeting new people, and killing them, but I'm afraid our repeated failures at detainment have only sharpened the predatory instincts they've relied upon. They are ruthless, merciless, and calculating in ways they weren't earlier, slipping between identities on the fly and taking no chances when it comes to sealing the kill. However in recent years they've been getting cockier, messier, but also only steps ahead of us. I feel like we're getting strung along and I just pray our boys are able to catch this thing before the shoe drops.
Occupation/Trade |
None, subsists on money and trinkets they loot of their victims.
Skills/Talents |
Stalking
Social Chameleon
Cooking
Abstract Art
Biology
Biochemistry
Tracking
Dance
Family |
None that we can find.
Background |
Little is known about Mx. Doe's past as they never stick with the same name twice nor seem particularly keen on divulging any insights on their younger years. What we can follow is the trail of corpses that starts in the heart of West Virginia.