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Recent Statuses

4 mos ago
Current The Summer heat makes it difficult for me to think straight. Anyone I'm writing with should expect regular delays on my end until the temperature goes down.
3 likes
11 mos ago
HAPPY NEW YEAR!
5 likes
11 mos ago
It was nice knowing you, 2023. I only hope the year that comes after you is just as nice to know.
2 likes
11 mos ago
MERRY CHRISTMAS!
7 likes
12 mos ago
Hey, Witch Doctor! Give us the magic words!
1 like

Bio

*Insert adventurous back story of adventure here*

Most Recent Posts

Nine.
I think it's time Jub proposed a new game: every time a character (PC or NPC) tells Brutrumukk not to do something, they put a copper piece in a jar. If Brutrumukk doesn't do the thing, he gets to keep it, but if he does do the thing, he has to give it back. This might be the only way Jub can teach Brutrumukk to have a little self-restraint.


If gold pieces were used rather than copper, that would actually work.

Wouldn't dissuade him from seeking out the hag, mind you. Brutrumukk genuinely considers being a gnome to be a fate worse than death.
Brutrumukk


"That is very kind of you. But please, do not worry about me. I can get myself out of the trial by combat,"

"Your funeral." Brutrumukk scoffed with a scowl, frustrated that Morgort wouldn't help him but also amused by the frog knight's belief that the hag would let her go. Best case scenario, Bavlorna had already ensured Morgort's trial would be a fight she couldn't win. Worst case, the hag would come upon Morgort after she'd won her freedom and subject her to a fate worse than death.

Either way, Brutrumukk wouldn't be around to see it. The moment he'd spoken his words, the bugbear gnome turn on his heel and left the cells, paying no attention to anything else the frog knight had to say as he made for D6 to continue his search.
Party
Cthulhu
86
Nathaniel Rainwater


Nathaniel Rainwater spent most of the voyage at the bow of the ship, looking out across the water to his destination while deep in thought. Ranshelm and the isle it stood upon were both places he had rarely visited, only ever taking the time to sail to those shores when duty called him there.

However, it was not only duty that drew him across the water this time.

For six long years the ever dimming embers of his Aether Soul had laid unmoving, content to slowly fade away as Nathaniel settled into an education and subsequent profession that did not provide the same circumstances under which it had been developed and maintained. But then something stoked them. An errant wind of fate stirred Nathaniel's Aether Soul from its gradual decline and filled his mind with strange dreams that he could recall only scant fragments of when he awoke from them. From those fragments he could remember, Nathaniel pieced together that something was happening on the isle of Tigurasne. Something that the judge was meant to be a part of.

When he arrived at the city of Orbay, Nathaniel wasn't surprised to find official dispatch sending him on a detour to Ranshelm waiting for him at the circuit office. No doubt the work of whatever vortex of coincidence he was caught in providing him a pretext to be where he needed to be. He was even less surprised when he stepped onto the boat and sensed the presence of other Aether Souls aboard the vessel. Of course he wouldn't have been the only one drawn in by what was happening.

When the boat made port at Ranshelm, Nathaniel stepped onto the docks and took in the evening air of the isle. He was glad to be off the boat. And since he had arrived at the end of the day, he would be able to get some rest in before his judicial duties and the true purpose for his presence demanded his full attention.

Nathaniel made his way through the village. Having already been here a few times before, he knew the way between the port and the Serenity Retreat well enough to make it there in good time. But as Nathaniel drew near to his usual place of rest when he was in Ranshelm, the unexpected sound of festivities met his ears. It only took a moment for the judge to decide on a change of course. Rest could wait a little longer. Whatever was going on deeper into the village sounded very much like a good time.
I feel like it'd be weird to have my weapon and shield drawn all the time though.
@Digizel

It should be working now.


Name: Nathaniel Rainwater
Ancestry: Human
Heritage: Aphorite
Class: Fighter
Subclass: N/A

Personality: When court is in session, Nathaniel is hard but fair and his verdict is always as just as he is able to make it. When battle is at hand, he is at his most terrifying as he utilises intimidation tactics to throw off his opponents. Off duty and out of combat, he is an amiable fellow, although he tries not to get too close to locals. There's always the possibility that he'd be judging them the next time he's in town.
Appearance: Nathaniel stands at five feet and ten inches in height. His usual attire consists of hard-wearing items of clothing that can withstand frequent and lengthy periods of traveling, a silver symbol of Nocturna that he keeps on a moderately heavy chain around his neck, and his armor. There is a harness strapped to the back of his armor which is where he keeps his warhammer and shield when he isn't using them.

[link to character sheet]
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