"Hmm...." Leander pondered about what Amelia had said, thinking back on what he had experienced. The attack he had received had certainly been painful. He closed his eyes and thought further, trying to remember as much as he could about the event. When the attack went through, was the attack really solid? Leander continued the train of thought for a while, but eventually sighed and let it fade away. There was no point needing to remember something like that, anyway.
Looking back at Amelia, Leander smiled and said, "Well, I'm glad to see that you're doing okay." There was a moment of silence from Leander as he was out of things to say, then Leander continued, "Hey, what do you want to do after lunch? Do you think we should-" Leander wanted to consider going over to the group, only to turn his head and see that the group was already breaking up. "Well, there goes that idea," Leander said. "Hmm.... wanna come to my dorm room?"
Did the first Divinus take any sort of inspiration from it?
Oh man, I haven't seen that in a while. The first and last game I had played was cancelled, and soon after that, I found Divinus. Needless to say, I was hooked.
I'm kinda worried my guardian monster ain't strong enough considering its cost. You guys got any thoughts on whether that's true or not?
Name: Silencer Level: 8 Attribute: LIGHT Type: Spellcaster / Effect / Guardian Effect: Can only be Guardian Summoned when your Life Points are 3000 or lower. Banish two Level 7 or higher "Silent" monsters with different names from your Graveyard to Guardian Summon this card. When this card is Guardian Summoned, cards and effects cannot be activated. As long as this card remains face-up on the field, your opponent cannot activate Spell Cards. The effects of all Spell Cards your opponent controls are also negated. If this card destroys an opponent's monster by battle, gain 300 ATK. ATK/DEF: 3000/2000
Hmmmm, I'm thinking I should make a small change in my custom field spell Temple of Silence.
Here's the first version:
Spell type: Field Effect: Activate only if you control a face-up "Silent Magician" or "Silent Swordsman" monster. Once per turn, you can negate the effects of all face-up monsters on the field until your next Standby Phase. This card's activation and effect cannot be negated. At the End Phase, if you do not control a face-up "Silent Magician" or "Silent Swordsman" monster, destroy this card.
And here is the edited version:
Name: Temple of Silence Spell type: Field Effect: Activate only if you control a face-up "Silent Magician" or "Silent Swordsman" monster. Once per turn, you can negate the effects of all face-up monsters your opponent controls until the End Phase. This card's activation and effect cannot be negated. At the End Phase, if you do not control a face-up "Silent Magician" or "Silent Swordsman" monster, destroy this card.
Personality: Megumi usually gives off the impression that she is emotionless, complete with a rarely-changing facial expression and quiet voice. However, that is not really the case; she is simply not very expressive. She is actually quite friendly, and will try to strike up a conversation with someone, though only opening up with a few words. She also finds comfort and happiness in food, and one can often find her munching away on some kind of sweet food. Duels are pretty much the only time she will raise her voice, either when she's trying to play aggressively or so that her opponent can hear her.
Bio: Megumi was once a quiet and shy girl. She could barely put together a sentence when speaking to someone else. One day, however, Duel Monsters was introduced to her. Megumi was fascinated by the multitude of cards and their synergies with each other. Through, Duel Monsters, she slowly began to come out of her shell and talk to people more easily. While she retained her expressionless face, if was certainly better than nothing. As for Duel Monsters itself, Megumi proved to be quite skilled at it, being able to defeat many of her opponents, both for fun and in local tournaments.
As time passed, a certain email appeared in her inbox, and in it was an invitation to a Duel Monsters tournament, one far larger than any she had been to before. While the prize of a million dollars was alluring, she was more interested in what kind of people would be there, and more importantly, what kind of foods the tournament would be serving.
Monsters: 23 Silent Magician LV8 x 1 Silent Magician LV4 x 3 Silent Magician x 2 Silent Swordsman LV7 x 1 Silent Swordsman LV5 x 2 Silent Swordsman LV3 x 3 Silent Swordsman x 2 Silent Paladin x 3 Elemental HERO Prisma x 2 Ghost Ogre & Snow Rabbit x 1 Effect Veiler x 2 Honest x 1
Spells: 12 Level Up! x 2 Forbidden Dress x 1 Grinding Levels* x 3 Temple of Silence* x 2 Silent Sword Slash x 2 Silent Burning x 2
Traps: 5 Royal Decree x 3 Dark Bribe x 2
Name: Silencer Level: 8 Attribute: LIGHT Type: Spellcaster / Effect / Guardian Effect: Can only be Guardian Summoned when your Life Points are 3000 or lower. Banish two Level 7 or higher "Silent" monsters with different names from your Graveyard to Guardian Summon this card. When this card is Guardian Summoned, cards and effects cannot be activated. As long as this card remains face-up on the field, your opponent cannot activate Spell Cards. The effects of all Spell Cards your opponent controls are also negated. If this card destroys an opponent's monster by battle, gain 300 ATK. ATK/DEF: 3000/2000
Name: Grinding Levels Spell Type: Normal Effect: Return 1 "LV" monster from your hand to your Deck. Draw 2 cards.
Name: Temple of Silence Spell type: Field Effect: Activate only if you control a face-up "Silent Magician" or "Silent Swordsman" monster. Once per turn, you can negate the effects of all face-up monsters your opponent controls until the End Phase. This card's activation and effect cannot be negated. At the End Phase, if you do not control a face-up "Silent Magician" or "Silent Swordsman" monster, destroy this card.