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It's there now at the bottom.
@Renose I do recommend you join the Discord. Overall the sheet is actually fine, but there are some specifics and caveats I'll need to talk to you about and ask for.
Geo Chapter
Red-Gold Rivers in the Desert Sand


Zweidaya, the great capital of Al-Marabar and a moving city that sails the dunes like a giant sigil of order and power in the lawless land. The massive sand ship had been built up over many generations, extended in some areas, and at times had simply joined another sand ship, eventually being built on top of and becoming indistinguishable from the greater image. As a result the city feels like walking through an endless ship, it's wooden decks and planks creating roads and walkways, the assorted masts and sails becoming akin to a shopkeep's signboard or becoming a beam from which one could layer something on top. The underground becomes a maze of it's own in some areas as when ships were packed together, small, narrow roads were formed and carved out with little thought, and occasionally would open up to a large clearing when the occasional sand ship had been hollowed out to become some sort of great hall. As one might venture further up the city, it would be hard to notice the large, circular arena, surrounded by masts. At the mid to upper levels of the city looking down from the railings, one could see the gladiatorial arena down below, the city's most popular blood sport at the behest of the Sand King, Axon.

Even now one could see him sitting upon a throne slapped together from the wheels and flags of old and now completely defunct sand pirate crews, ones he and his predecessor and older brother had wiped out for one reason or another. He sat there, posture straight up, and arms crossed with a grin on his face, tilting his head every so often as if he was interested in seeing the matches and their developments. He had broad shoulders, especially noticeable with the giant pauldron he had on his left shoulder, caramel skin, and a seemingly constant grin. He wore a headband with long hair slicked back in a wild and free fashion. He wore leather wraps around his forearms in favor of a greave, he had a large, ripped cloak wrapped around his waist, baggy pants, which then were put into uniform shape by metal padded boots.

This city though it is ruled by the presence and law of the Sand King, is still a ship full of crooks and criminals. Markets circulating goods of concerning legality, people being herded either to become fighters or labor, or just simply, dangerous items that are outlawed in other lands. It's not a reach or unusual to think someone could be talking about a devious plot within this place.




"Blue Diamond eh...?", a merchant sat in a dark corner of the city, eyeing what seemed to be a blue dust at first, yet as his scope focused upon the grains, he soon learned why it was called such. Every single grain was a perfect diamond shape.

"Indeed, one whiff of this, and even the most stout of gentlemen will be reduced to a shameful, giddy mess", before this merchant stood a man clearly not of this land. A fine Averton suit, top hat, a moustache so finely combed you could see the exact path he had run through it. His eyes were stern and cold, and behind him stood what appeared to be Sand Pirates. They wore similar garb, and anyone from around here would know whose garb it belonged to, the Aldugan Spines. A rather notorious Sand Pirate crew known for dragging slaves away to labor in one of their many mines.

"You would have me... Distribute this?"

"Indeed", he twirled his finger while his other hand pulled out his pocket watch, which engraved on the inside was a vision, glowing blue, it appeared to be of Hydro.

"If you do not... I will find someone else. Remember what I had said about the offer. You will get a 60% cut. In Averton, such a ludicrous offer would be snatched up in an instant... Personally I objected to this, but higher ups believe it is important it be pushed above all else", the merchant listened to the Averton businessman's offer... Huffed slightly, looking around a little...

"Peddling... "Miracle" items, can be quite dangerous... Especially within the city. I trust you know this, and have not foolishly brought more than this bag onto this ship", the man put his watch away, the click making everyone in the immediate interaction tense up. He did not even look in the merchant's direction.

"Of course... I would not be so foolish. I'm afraid I am on a tight schedule, so, what'll it be?", the merchant pursed his lips...

"Very well...", with that, the businessman clicked his fingers, and motioned to the pirates.

"You know the drill by now, get the gentleman up to speed. I have other places to be", and with that, he was gone, striding away so quickly his coat tails would flow behind him. The sand pirates approached the merchant, and shared the details with the merchant as they were instructed, and had seemed to do so many times.


Aight Independents are out. If you wanna discuss them I highly recommend using discord to do that.

@Teyao I would recommend making Water Barrage have a cooldown instead of just not being able to generate water from your body anymore, you DO have a Hydro vision after all, the source of the water is the vision's elemental power.
@AzureKnight Pretty much a shoe-in actually. You can put her in the character section.

@Enkryption More or less good, although perhaps a couple things.

To better define your sorcery, make a new name to put Ionizing Purity and Shock and Awe under one umbrella for the sake of the Independent. From what I can tell, her sorcery is based on the body, and gives her more control over what it can do and manage.

And I also recommend doing a bit of formatting, it had taken me a little extra time to sift through it. I am allowing the two weapons mainly because it is important for your fighting style, so do bear that in mind. It would be appreciated if the weapons didn't seem to blend together on your sheet.

Other than that, you're good.

Once again I'll be giving out personal independents a little later for everyone so stay tuned for those.
The OOC is now open.
@Teyao@Vertigo@Letter Bee@Enkryption

@The Irish Tree I much like this character. I'm gonna assume the back of her hand is going to be a kind of hand to hand, and she uses gloves also, but for flavor it's just slapping I guess. Anyway onto the character.

Avant Garde for sake of clarity, I think should increase your chances of hitting a target, as well as lowering the chance you might be countered or parried.

I like how the skills are set out being all about the nails, so no real problems there. The backstory is pretty solid too. If you like, you could have a servant who left the house with you as someone loyal to her. I thought that would've been a funny thing with a servant running around trying to help her out.

Anyhow other than that, pretty much good.

I realize I've yet to give out the unique Independents, so I'll take care of that a little later, once I've got all the sheets in one place.

For now, everyone is free to add their character to the Characters section in the OOC, granted that they have been accepted.
Reserved post
Premise


The world of Teyvat sees an age of increased prosperity as the Electro nation of Averton launches the age of industry, where man steps away from the providence of gods and spirits, and instead by their own hands, takes hold of their own futures. Yet, not every person in this new age seeks to create a future for the good of all, there are those who seek selfish ends with the new technology, only focused on the benefits that they alone will experience.

The many peoples of this diverse land experience a myriad of problems, as does every age of civilization does. Rebellions, whispers of war, conspiracy surrounding the rich and powerful, and lawless lands seeking order. Way of life in this Teyvat can be unclear, especially for those living on the fringes. Those who hold Visions considered the last envoys of the Archons.



Geo Chapter
Red-Gold Rivers in the Desert Sand


The great Sea of Dunes that encompasses more than 90% of Al-Marabar stretches on endlessly, the sands constantly shifting like a great big sea. In the distance one might see one of the many sand ships wandering the sands, some as small as fishing boats, as big as galleys, or even ones owned by the most powerful Sand Pirate crews, as big as small towns and cities. Among these is the capital, headed by the Sand King Axon, and his crew, the Burning Suns. The newly crowned Sand King is one who loves the gladiatorial combat the region is known for, encouraging other large crews to build their own arenas, and giving prisoners more chances to prove themselves. The many events and tournaments have proven to be enjoyable for the peoples of the region, and even career gladiators have begun emerging among the prisoners, some may even refuse freedom to fight for longer.

Of course, not all are happy with the new King, particularly the Aldugan Spines, a large sand pirate group that had always opposed Axon and his brother, the former Sand King. Whisperings of late have connected them to people from Averton, but whisperings and rumors will remain so, until the veil is lifted, and those daring would dare try to find the truth.

The beginning of this chapter starts on the Sand King's ship and by extension capital city, Zweidaya. Axon the Sand King, holds a grand tournament gathering all of the Sand Lords in the realm together to present their best gladiators to determine the strongest. To the winning city goes great riches directly from his coffers. As the grand gladiatorial battles take place, a conspiracy begins to brew.


Nations of Teyvat






Playable Races



In Regards to Half-Races


This is a case-by-case basis, however the ones that are decidedly not possible as a half are Noble Beasts, Cryptids, Beastmen, and Elves. The latter two are already technically partially human, the former two occur in very unnatural ways where they do not breed like regular races.

If you have questions, please bring them to me.


Technology



@Teyao Miraculously, your character is pretty good, and there's not an awful lot to say, but let's see here...

First is the culture of the Jotun, which for the most part is about right. They live in seclusion in order to practice their peaceful ways, despite their immense strength and physical superiority to humans, they are in the end a dwindling race. However, they are also pretty wary of the ways of the world outside, so some level of skepticism would be just right for your character.

Anyway yeah that's pretty much it, those skills and everything for combat make sense and don't sound overly powerful, in fact I actually think you need another technique that doesn't rely on having a Cryo user around. Ice Armor is cool and all, but you essentially cannot use it without a Cryo friend or an icy environment. You can note it gives him the uncanny ability to not be frozen in place by Cryo though, so he becomes immune to a status effect.

Otherwise I'd give him another something, or make Water Barrage have less drawbacks and be your bread and butter for offense. Really, up to you. Maybe something using his axe and shield too.

Anyhow seems good otherwise.
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