Another thing, if it's not too much trouble, could you possibly expand upon the history. We're perfectly fine accepting a character with amnesia, but just because the character doesn't know what happened, doesn't mean we can't. It helps us know more about the character, and connect with them better. :3
Well... I could pretty much present a full bio to the GMs in a private conversation if you truly want to know about it, but would still preffer to maintain his past hidden from other players as I kind of like to slowly unveil the mysteries of my characters during the roleplay.
@Spanner I have to say you're character isn't accepted. It's a great character, and I love them, I really do. So, why am I not accepting them? Well, reading their history I have this suspicion you didn't read the information on the first post. Now, I hope I'm wrong, and maybe you just spaced it, but there's only one way into the guild, and your character's history makes it seem as if they broke the rules to get in another way, which isn't possible.
<Snipped quote by Spanner>
I actually meant that he was taken care of by the guild and then joined them through the tournament later in the year... I do admit that it was a fairly vague statement and hardly explained the process of him joining though. I'll just go ahead and expand this part of the sheet to include more info.
@Rune_Alchemist To be fair, fairy tail is such a mess that even if someone were to create a second gen using dragon force no one would be able to criticize saying that it's impossible. After all it was never stated that it is impossible, just implied.
Okay, small question since I'm curious and I haven't read Fairy Tail in awhile and I'm not really actively a part of the community, and this is the first time I'm hearing of it.
But why can't second gen slayers enter/use Dragon Force? Is it because of the Lacrima instead of being taught by an actual dragon?
No idea, it wasn't explained in the manga. They often enter a state similar to dragon force when fighting as far as we can see (with cobra going as far as growing scales) but no second generation slayer ever demonstrated possessing the ability to enter Dragon Force, be it by themselves or assisted by something external.
Couldn't resist resurrecting an old character for this RP. Guess I'm still somehow addicted to FT RPs after all... Sigh
Anyway, here's the sheet for my not-so-new character. Still somehow lacking in length (especially for the history, that I've decided to mostly hide due to lacking a proper bio since his old one isn't adequate liking to slowly reveal things IC) but is mostly complete.
Name: Aleister Vritra Age: 21 Gender: Male Appearance: Aleister is a somehow tall youth, standing at 5'9", with a fairly well built body as well as a considerably pale skin - that surprisingly doesn't get a tan in despite of all the wandering done by him. He has a mediuim-long crimson hair that seems to be in a state of constant disarray and heterochromic eyes, with the right eye having a reddish coloration, matching that of his hair, and the left one being golden colored.
When dressing for missions, Aleister seems to mostly use dark colours and is often seem wearing long sleeved jackets over his shirts, favours tight pants he tucks into his boots - mostly for his convenience, as his tools are mostly located in holsters fixed to his tights and waist. He is also often seem wearing scarfs and fingerless gloves depending on how fitting they are for the situation and also seems to use bandanas when his hair starts to grow too long so it doesn't get in his way during fights. In casual situations he seems to mostly favour clothing with a loose cut, barely fitting - the exact opposite of his excessively tight adventuring clothes - and pays little to no attention to his hairstyle and overall appearance, having a style that is often described as sloppy and disheveled by his acquaintances.
His guildmark is dark red and located in the upper part of his tongue.
Personality: Aleister is often seem as a carefree person, having an excessively laid-back, childlike persona - to the point of being often seem as individualist, doing whatever he wants with no regard to others and being ridiculously indifferent even when scolded by doing so, what pass the impression of an inconsequential person. At first glance, he seems to care about pretty much nothing other that the few hobbies that he maintains, sweets, teasing others and - occasionally, when he has the time - his job as a mage. He hardly acts seriously and appears to have a tendency of doing things in a whim rather than deeply thinking about his acts, having a fairly mischievous personality and doing little to nothing to hide that, making him quite the known wildcard by most of the hero association.
Even with all these flaws, Aleister is often regarded as a pleasant person in social occasions, having a fairly talkative personality - in despite of rarely mentioning anything truly important - and easily socializing with anyone that he finds interesting enough to act as a conversation partner. That being said, even if he is overall friendly, he hardly opens up for anyone, reserving his true opinions and feelings for those he considers as true friends, and often favours displaying superficial opinions as a way of avoiding talking about what he truly thinks, making him quite the unreliable conversation partner for serious subjects, at least by anyone that isn't intimate with him.
With that being said, Aleister is far from being as harmless as his attitude makes him look like, showing quite the cunning and even sinister side when provoked and having an intelligence that can be easily regarded as abnormal - fact that often pass by unnoticed by those who fall for his carefree act - merely being an expert at hiding his true self from most of the world. Above anything else, he values the few people he truly befriended as irreplaceable beings, being deeply attached to all of them and fears losing them - even if he has some trouble in effectively demonstrating that - often acting to guarantee the safety of his loved ones before anything else.
History: Aleister is, above anything else, a mystery even for his guild mates - a person with a past so awfully hidden that even himself doesn't really know where did he come from, as he has roughly six years of memories from before the present day and even those start with wandering by the outskirts Magnolia without a single memory other than a name and covered by blood until being rescued/captured by a grou of members of the local guild, Dragons Cry, who decided to take care of him due to his use of Dragon Slaying magic - by which the guild was widely recognized - and how this coupled with his unknown background made him considerably different from other youths, deciding to take responsibility for sheltering him until he decided what to do, a decision that motivated the boy into joining the yearly tournament organized by the guild and join their ranks - something that he did in quite the spectacular way, managing to earn the 10.000 Jewel prize of the year due to resisting for exact 5 minutes and 3 seconds against a senior member of the guild. Even now, 6 years after the occasion of his acceptance into the guild, Aleister has little to no knowledge about where exactly did he come from and why he was covered in blood when he was found by the guild, with all his attempts of investigating his own past ending in frustration.
That being said, the person himself is far from being concerned about his mysterious past, valuing the lifestyle of a mage in a guild away too much to care about how he could've been someone else had he not forgotten about his identity and deeply caring about the guild who gave him a new home - a family earned through his own actions rather than given him by destiny - being fairly satisfied by his lifestyle of taking it easy, occasionaly doing missions when he takes a break from messing around with others in Magnolia.
Magic: Poison Dragon Slayer
Poison Dragon Slayer Magic is a sub-type of ancient Dragon Slayer Magic, which can be utilized only by Dragon Slayers. This magic allows its user or users to transform their physical bodies into a Dragon's, granting them various characteristics, that are typical for a Poison Dragon. Poison Dragon Slayer Magic allows its users to produce and control poison from any part of their body, which can be used in melee combat or other purposes. Poison incorporated in this type of Magic is different from a standard Poison Magic, because of incredibly toxic ability - the toxicity of this poison gives the ability to greatly damage the victims with different types of poisoning.
The poison which is incorporated in this Magic differs from the standard one. The generated poison can be manipulated in a wide variety of ways, their “type” can be changed at will of the Dragon Slayer, and they can even be given a material consistency. Usually, the poison of Dragon Slayer is manifested in a form of a toxic gas. On the other hand, such gas seems to be tangible. In other words, such poison seems to have a “blunt” effect to it, seemingly causing bludgeoning damage alongside poisoning. Poison produced by this type of Magic provide much more toxicity than standard infections. It is unknown, how to properly cure the victim from Poison Dragon Slayer's toxic powers, but it is known, that some of their elemental counterparts can ultimately reject all the poison. Such examples are Fire and Sky Dragon Slayers - while the first one can literally burn off the poison, the second one can cure it within their healing powers. But, even at this rate, Poison Dragon Slayer continues to be a very dangerous in a fight with them. The most dangerous aspect of this magic is that the initial form of Dragon Slayer's poison can be changed on easy terms. The user freely can change it, making in appearing in liquid or even solid states, which also grants the user ability to use their own powers in more versatile ways. Moreover, they can make a use of different types of poison; for example, the one of which they can use, starts off by slowly stealing the movements from the victims' body away, before subsequently killing them. As stated by Cobra, the most prominent user of this magic, his poison has deadly virus in it, which slowly paralyse its victim, ultimately killing them afterwards. He also claimed, that one touch from his poison will decay and utterly destroy everything in his path, but if it was true or no is still unknown, otherwise it can be hinted, that the poison of Dragon Slayers has a high degree of destruction. In other words, different Poison Dragon Slayers, while attaining better control over their powers, can reach such level of mastery, when their element can not be considered just like simple Dragon Slayer's poison. Its different forms can have other special effects, such as liquid poison can indeed become the natural acid, without the needs of the user's consumption of another element.
《 Basic Spells 》
¤ Poison Dragon's Roar ¤ A tradition Dragon Slayer Roar incorporating the element of poison. The user quickly gathers and releases poison from their mouth in the form of deadly, poisonous stream that, when it makes contact with the target, injects a lethal virus into their body that slowly weakens them and restricts their movement before ultimately killing them.
¤ Poison Dragon's Twin Fang ¤ The user moves his arms forward in a cross, forming a very large amount of poison in two massive waves shaped like fangs, which he uses to attack his opponents with great blunt force. This spell can also be used in the form of splitting the generated poison in many elongated, snake-shaped masses, which move towards the opponent at once.
¤ Poison Dragon's Fang Thrust ¤ The user generates a wave of poison, shaped like a large-fanged snake head, and sends it towards the target, stopping their incoming attacks by having the wave "bite" them.
¤ Poison Dragon's Spiral Jaw ¤ The user jumps in the air and, when they are upside down, gathers poison on their legs and kicks the opponent while rotating. With this rotating attack, not only the poisoning but a heavy blunt damage is inflected. This spell is highly reminiscent of the Dragon's Claw Spells, employed by several other Dragon Slayers.
¤ Poison Dragon's Scales ¤ The user swings their arm, generating a very large number of scale-shaped masses of poison, which are rapidly sent flying at the target in consecutive reprises. This poison barrage can easily destroy stone walls and has the potential to crush bones in the body of the victim.
¤ Poison Dragon's Guard ¤ the user moves their arms forward in a cross motion, creating a large shield of poison that defends them from the enemy's attacks. This solid defense not only defends the user but gives them the opportunity to counterattack without fear of being intercepted.
¤ Poison Dragon's Crushing Fang ¤ The user attacks with a poisonous open hand striking with their fingertips, emitting poison in the form of a poisonous mist that expands as a claw mimicking the user's hand movements. This scratching attack can inflicts quite big damage, as the physical blow can be used to directly poison the enemy.
¤ Poison Dragon's Grip Strike ¤ The user grabs a hold of their target with one of their hands and releases a burst of poison from it at point-blank range. This quick attack can inflict not only the damage of the usual poisoning but also physically impact the enemy with the solid-like poison.
《 Advanced Spells 》
¤ Poison Dragon's Toxic Fist ¤ The user engulfs his fist in deadly poison and then punches his opponent, causing blunt damage damage from the poison as well. This specific attacks appear to make use of chemical burning to damage the enemy's body.
¤ Poison Dragon's Sharp Horn ¤ The user encompasses their hand with poison and performs a high jump to strike the opponent head-on with a hand thrust, dealing heavy damage in the process. Upon piercing the target, it releases a large stream of poison that harms the victim from inside out.
《 Secret Art 》
¤ Requiem of the Calamity ¤ Concentrating two different kinds of poison, one in each hand, the user joins his palms as if praying, provoking a reaction amongst the two different poisonous substances that results in an extremely poisonous mist being created around the user, covering an area large enough to emcompass a small village. The mist formed by this magic is not only extremely toxic but also extremely acid, provoking intense chemical burning.
As a second generation dragon slayer, Ladon's dragon force is supposedly incomplete, incapable of being triggered by will and merely acting as an unreliable trump card in specific situations. That is, for normal Dragon Slayers. Using his own skills in the field of poison making, Ladon managed to concoct an unique poison, considered a grade above his own, that managed to forcefully trigger his dragon force when ingested. While this unique method of overcoming his limitation works, his dragon force is extremely unstable, having a few major side effects. The main issue with this pseudo dragon force is that it completely suppress Ladon's capacity of thinking rationally, forcing him into a state where his instincts and nature assume the control in a way similar to a berserker, bringing danger not only to his enemies but even allies and himself. He is also incapable of maintaining this state for a long time span, getting unconscious after its end.
The main advantages of Ladon's dragon force are, similar to other dragon slayers, an overwhelming boost for his physical aspects, drastically enhancing strength and speed, and magic reserves, giving him the capacity of executing stronger spells. The changes in his body as a side effect of this transformation are the growth of dark red scales all over his arms, that gain claws similarly to Cobra after ingesting Cubellios poison, the scales go all the way up to his cheek, giving quite the reptilian appearance, and his naturally slitted eyes assume a bloodshot appearance.
Aw, no need to get on my case and play the victim. I didn't realize you were joking around is all. I'm not uncomfortable or anything else, just thought you were making a big deal out of nothing, which would have been mildly annoying if that was the case. Now I know. I'll even throw in something for you in my upcoming post by way of apology. How's that sound?
Not wanting to insert myself in this random fight or something but you do realize that your apology would be 500% more effective with the exclusion of the first sentence, right? It was seriously uncalled for.
On the New World? Definitely. But I think that it would happen (intoxication) on the normal game as well... Many, many games have this system. Of giving a debuff or something related to alcohol ingestion.
OwO It hurts to be ignored T___T
Amswering your previous question just to give you some peace of mind. Kek.
Well, considering that everyone joined Apocalypse Now to commemorate in the guildhall I highly doubt that they'd be in the city now. The whole point was enjoying showing off their items, npcs and characters to the others who joined the guild until the end of the game after all.
P.s. No idea about what alliances we already have, but you can pretty much guess which characters will side with each other by reading their alignments in the sheets... Well, at least for the good guys. The evil side is a bit more chaotic.
I've taken a break from role play during some college semesters. I do not have the faintest clue of the discord server and that seems to be the topic for most role plays. Is it provided on this site or do I have to download it somewhere else?
It's an external mensager app, pretty popular because you can use it in pretty much any plataform and the download and register are fairly quick. You can do either (the download and register) in this site: discordapp.com
P.s. If you decide to make a discord account just tell us so we can send you the invite for the server in the form of a link.
@Natsume Honnaji@KatherinWinter Feel free to interact without me for a while. I plan to have my character arriving a little bit later to give me time ro finish some assignments before writing a post.