Calling dibs on a mage spot. Not sure about whether I'll be able to use a modern human too tho. I may be already stretching my limit a bit to fit this in because it's one of my favourite RP themes.
Appearance: Aleister is a somehow tall youth, standing at 5'9", with a fairly well built body as well as a considerably pale skin - that surprisingly doesn't get a tan in despite of all the wandering done by him. He has a mediuim-long crimson hair that seems to be in a state of constant disarray and heterochromic eyes, with the right eye having a reddish coloration, matching that of his hair, and the left one being golden colored.
When dressing for missions, Aleister seems to mostly use dark colours and is often seem wearing long sleeved jackets over his shirts, favours tight pants he tucks into his boots - mostly for his convenience, as his tools are mostly located in holsters fixed to his tights and waist. He is also often seem wearing scarfs and fingerless gloves depending on how fitting they are for the situation and also seems to use bandanas when his hair starts to grow too long so it doesn't get in his way during fights. In casual situations he seems to mostly favour clothing with a loose cut, barely fitting - the exact opposite of his excessively tight adventuring clothes - and pays little to no attention to his hairstyle and overall appearance, having a style that is often described as sloppy and disheveled by his acquaintances.
His guildmark is dark red and located in the upper part of his tongue.
Personality: Aleister is often seem as a carefree person, having an excessively laid-back, childlike persona - to the point of being often seem as individualist, doing whatever he wants with no regard to others and being ridiculously indifferent even when scolded by doing so, what pass the impression of an inconsequential person. At first glance, he seems to care about pretty much nothing other that the few hobbies that he maintains, sweets, teasing others and - occasionally, when he has the time - his job as a mage. He hardly acts seriously and appears to have a tendency of doing things in a whim rather than deeply thinking about his acts, having a fairly mischievous personality and doing little to nothing to hide that, what makes him quite the known wildcard by most of the guild.
Even with all these flaws, Aleister is often regarded as a pleasant person in social occasions, having a fairly talkative personality - in despite of rarely mentioning anything truly important - and easily socializing with anyone that he finds interesting enough to act as a conversation partner. That being said, even if he is overall friendly, he hardly opens up for anyone, reserving his true opinions and feelings for those he considers as true friends, and often favours displaying superficial opinions as a way of avoiding talking about what he truly thinks, making him quite the unreliable conversation partner for anyone that isn't intimate with him.
With that being said, Aleister is far from being as harmless as his attitude makes him look like, showing quite the cunning and even sinister side when provoked and having an intelligence that can be easily regarded as abnormal - fact that often pass by unnoticed by those who fall for his carefree act - merely being an expert at hiding his true self from most of the world. Above anything else, he values the few people he truly befriended as irreplaceable beings, being deeply attached to all of them and fears losing them - even if he has some trouble in effectively demonstrating that - often acting to guarantee the safety of his loved ones before anything else.
History: Aleister is, above anything else, a mystery even for his guild mates - a person with a past so awfully hidden that even himself doesn't really know where did he come from, as he has roughly six years of memories from before the present day and even those start with wandering by the outskirts Magnolia without a single memory other than a name and covered by blood until being rescued/captured by a grou of members of the local guild, Dragons Cry, who decided to take care of him due to his use of Dragon Slaying magic - by which the guild was widely recognized - and how this coupled with his unknown background made him considerably different from other youths, deciding to take responsibility for sheltering him until he decided what to do, a decision that motivated the boy into joining the yearly tournament organized by the guild and join their ranks - something that he did in quite the spectacular way, managing to earn the 10.000 Jewel prize of the year due to resisting for exact 5 minutes and 3 seconds against a senior member of the guild. Even now, 6 years after the occasion of his acceptance into the guild, Aleister has little to no knowledge about where exactly did he come from and why he was covered in blood when he was found by the guild, with all his attempts of investigating his own past ending in frustration.
That being said, the person himself is far from being concerned about his mysterious past, valuing the lifestyle of a mage in a guild away too much to care about how he could've been someone else had he not forgotten about his identity and deeply caring about the guild who gave him a new home - a family earned through his own actions rather than given him by destiny - being fairly satisfied by his lifestyle of taking it easy, occasionaly doing missions when he takes a break from messing around with others in Magnolia.
Magic: Poison Dragon Slayer
Poison Dragon Slayer Magic is a sub-type of ancient Dragon Slayer Magic, which can be utilized only by Dragon Slayers. This magic allows its user or users to transform their physical bodies into a Dragon's, granting them various characteristics, that are typical for a Poison Dragon. Poison Dragon Slayer Magic allows its users to produce and control poison from any part of their body, which can be used in melee combat or other purposes. Poison incorporated in this type of Magic is different from a standard Poison Magic, because of incredibly toxic ability - the toxicity of this poison gives the ability to greatly damage the victims with different types of poisoning.
The poison which is incorporated in this Magic differs from the standard one. The generated poison can be manipulated in a wide variety of ways, their “type” can be changed at will of the Dragon Slayer, and they can even be given a material consistency. Usually, the poison of Dragon Slayer is manifested in a form of a toxic gas. On the other hand, such gas seems to be tangible. In other words, such poison seems to have a “blunt” effect to it, seemingly causing bludgeoning damage alongside poisoning. Poison produced by this type of Magic provide much more toxicity than standard infections. It is unknown, how to properly cure the victim from Poison Dragon Slayer's toxic powers, but it is known, that some of their elemental counterparts can ultimately reject all the poison. Such examples are Fire and Sky Dragon Slayers - while the first one can literally burn off the poison, the second one can cure it within their healing powers. But, even at this rate, Poison Dragon Slayer continues to be a very dangerous in a fight with them. The most dangerous aspect of this magic is that the initial form of Dragon Slayer's poison can be changed on easy terms. The user freely can change it, making in appearing in liquid or even solid states, which also grants the user ability to use their own powers in more versatile ways. Moreover, they can make a use of different types of poison; for example, the one of which they can use, starts off by slowly stealing the movements from the victims' body away, before subsequently killing them. As stated by Cobra, the most prominent user of this magic, his poison has deadly virus in it, which slowly paralyse its victim, ultimately killing them afterwards. He also claimed, that one touch from his poison will decay and utterly destroy everything in his path, but if it was true or no is still unknown, otherwise it can be hinted, that the poison of Dragon Slayers has a high degree of destruction. In other words, different Poison Dragon Slayers, while attaining better control over their powers, can reach such level of mastery, when their element can not be considered just like simple Dragon Slayer's poison. Its different forms can have other special effects, such as liquid poison can indeed become the natural acid, without the needs of the user's consumption of another element.
《 Basic Spells 》
¤ Poison Dragon Roar ¤ A traditional Dragon Slayer Roar incorporating the element of poison. The user quickly gathers and releases poison from their mouth in the form of deadly, poisonous stream that, when it makes contact with the target, injects a lethal virus into their body that slowly weakens them and restricts their movement before ultimately killing them.
¤ Poison Dragon Twin Fang ¤ The user moves his arms forward in a cross, forming a very large amount of poison in two massive waves shaped like fangs, which he uses to attack his opponents with great blunt force. This spell can also be used in the form of splitting the generated poison in many elongated, snake-shaped masses, which move towards the opponent at once.
¤ Poison Dragon Fang Thrust ¤ The user generates a wave of poison, shaped like a large-fanged snake head, and sends it towards the target, stopping their incoming attacks by having the wave "bite" them.
¤ Poison Dragon Spiral Jaw ¤ The user jumps in the air and, when they are upside down, gathers poison on their legs and kicks the opponent while rotating. With this rotating attack, not only the poisoning but a heavy blunt damage is inflected. This spell is highly reminiscent of the Dragon's Claw Spells, employed by several other Dragon Slayers.
¤ Poison Dragon Scales ¤ The user swings their arm, generating a very large number of scale-shaped masses of poison, which are rapidly sent flying at the target in consecutive reprises. This poison barrage can easily destroy stone walls and has the potential to crush bones in the body of the victim.
¤ Poison Dragon Guard ¤ the user moves their arms forward in a cross motion, creating a large shield of poison that defends them from the enemy's attacks. This solid defense not only defends the user but gives them the opportunity to counterattack without fear of being intercepted.
¤ Poison Dragon Crushing Fang ¤ The user attacks with a poisonous open hand striking with their fingertips, emitting poison in the form of a poisonous mist that expands as a claw mimicking the user's hand movements. This scratching attack can inflicts quite big damage, as the physical blow can be used to directly poison the enemy.
¤ Poison Dragon Grip Strike ¤ The user grabs a hold of their target with one of their hands and releases a burst of poison from it at point-blank range. This quick attack can inflict not only the damage of the usual poisoning but also physically impact the enemy with the solid-like poison.
《 Advanced Spells 》
¤ Poison Dragon Toxic Fist ¤ The user engulfs his fist in deadly poison and then punches his opponent, causing a considerable amount of blunt damage as well as poisoning. This specific attacks appear to make use of chemical burning to damage the target's body.
¤ Poison Dragon Sharp Horn ¤ The user encompasses their hand with poison and performs a high jump to strike the opponent head-on with a hand thrust, dealing heavy damage in the process. Upon piercing the target, it releases a large stream of poison that harms the victim from inside out.
《 Secret Art 》
¤ Requiem of the Calamity ¤ Concentrating two different kinds of poison, one in each hand, the user joins his palms as if praying, provoking a reaction amongst the two different poisonous substances that results in an extremely poisonous mist being created around the user, covering an area large enough to emcompass a small village. The mist formed by this magic is not only extremely toxic but also extremely acid, provoking intense chemical burning.
As a second generation dragon slayer, Aleister's dragon force is supposedly incomplete, incapable of being triggered by will and merely acting as an unreliable trump card in specific situations. That is, for normal Dragon Slayers. Using his own skills in the field of poison making, Aleister managed to concoct an unique poison, considered a grade above his own, that managed to forcefully trigger his dragon force when ingested. While this unique method of overcoming his limitation works, his dragon force is extremely unstable, having a few major side effects. The main issue with this pseudo dragon force is that it completely suppress Aleister's capacity of thinking rationally, forcing him into a state where his instincts and nature assume the control in a way similar to a berserker, bringing danger not only to his enemies but even allies and himself. He is also incapable of maintaining this state for a long time span, getting unconscious after its end.
The main advantages of Aleister's dragon force are, similar to other dragon slayers, an overwhelming boost for his physical aspects, drastically enhancing strength and speed, and magic reserves, giving him the capacity of executing stronger spells. The changes in his body as a side effect of this transformation are the growth of dark red scales all over his arms, that gain claws similarly to Cobra after ingesting Cubellios poison, the scales go all the way up to his cheek, giving quite the reptilian appearance, and his naturally slitted eyes assume a bloodshot appearance.
Magical Items carried: N/A
Extra Information: - His epithet seems to be "Crimson Calamity" but it is rarely used around him due to his known distaste for this title, that he describes as excessively flashy and pretty shameful. - He passed his S-Class Mage Promotion trial in his second attempt, aged 19, but insists that he could've passed it in hjs first try if he truly tried - a claim that is actually accepted by some when considering how he barely did anything during his first attempt and after a while decided to sleep instead of competing. - While he's fairly popular amongst the females of Magnolia and has the reputation of being quite the player, he actually never had a lover and has zero experience when it comes to romance - that being said, he'd never confess that.
To everyone. Before you hightail and leave, my intentions were not to respond to Rune in a hostile manner. If I came off as hostile, I do apologize. I speak directly and often sternly when I feel something needs to be addressed and it may have come off as rudeness.
If you give me a chance, then I do not normally GM in that fashion. But please, before you run off take it from my perspective. I believe that responsibility is a two way street. I admit I may have misunderstood Rune’s tone, for that I will take responsibility and saw I shouldn’t have responded in the manner I did. But from my point of view as GM, when a member persist, and persist, and persist to continue to thwart our opinions it does look like arguing.
If perhaps the wording would have been different, “I do not agree, can I tell you why?” or “Will you guys hear me out and let me explain my opinion?” Is a much different language than just going, “well I don’t see it that way, because of this reasons and if I had known that you guys weren’t doing it this way,etc.” you can see it coming as confrontational.
I am sorry you had to witness that from me. Please do not see one side of things and leave. We all made a mistake in this conversation. I’ll take the brunt of it, as I always do no matter if I am right or wrong because to me that’s not what is important. It’s about talking out resolutions and coming to an understanding.I am not in the right. There was no one to blame, but a misunderstanding.
Well... To be fair I'm still fairly interested in this RP even after this situation. Since you had the iniciative to recognize that both the sides had some responsibility by what happened and no one is to be specifically blamed, I could as well give a chance for the RP.
It's not like it was something that expressive anyway, running away from something that I want to do because of my small PTSD when it comes to FT roleplays seems a bit too excessive.
P.s. Here's the sheet for my character. I believe I already PMed the backstory to both of you.
Name: Aleister Vritra
Age: 21
Gender: Male
Mage Rank: S
Appearance: Aleister is a somehow tall youth, standing at 5'9", with a fairly well built body as well as a considerably pale skin - that surprisingly doesn't get a tan in despite of all the wandering done by him. He has a mediuim-long crimson hair that seems to be in a state of constant disarray and heterochromic eyes, with the right eye having a reddish coloration, matching that of his hair, and the left one being golden colored.
When dressing for missions, Aleister seems to mostly use dark colours and is often seem wearing long sleeved jackets over his shirts, favours tight pants he tucks into his boots - mostly for his convenience, as his tools are mostly located in holsters fixed to his tights and waist. He is also often seem wearing scarfs and fingerless gloves depending on how fitting they are for the situation and also seems to use bandanas when his hair starts to grow too long so it doesn't get in his way during fights. In casual situations he seems to mostly favour clothing with a loose cut, barely fitting - the exact opposite of his excessively tight adventuring clothes - and pays little to no attention to his hairstyle and overall appearance, having a style that is often described as sloppy and disheveled by his acquaintances.
His guildmark is dark red and located in the upper part of his tongue.
Personality: Aleister is often seem as a carefree person, having an excessively laid-back, childlike persona - to the point of being often seem as individualist, doing whatever he wants with no regard to others and being ridiculously indifferent even when scolded by doing so, what pass the impression of an inconsequential person. At first glance, he seems to care about pretty much nothing other that the few hobbies that he maintains, sweets, teasing others and - occasionally, when he has the time - his job as a mage. He hardly acts seriously and appears to have a tendency of doing things in a whim rather than deeply thinking about his acts, having a fairly mischievous personality and doing little to nothing to hide that, what makes him quite the known wildcard by most of the guild.
Even with all these flaws, Aleister is often regarded as a pleasant person in social occasions, having a fairly talkative personality - in despite of rarely mentioning anything truly important - and easily socializing with anyone that he finds interesting enough to act as a conversation partner. That being said, even if he is overall friendly, he hardly opens up for anyone, reserving his true opinions and feelings for those he considers as true friends, and often favours displaying superficial opinions as a way of avoiding talking about what he truly thinks, making him quite the unreliable conversation partner for anyone that isn't intimate with him.
With that being said, Aleister is far from being as harmless as his attitude makes him look like, showing quite the cunning and even sinister side when provoked and having an intelligence that can be easily regarded as abnormal - fact that often pass by unnoticed by those who fall for his carefree act - merely being an expert at hiding his true self from most of the world. Above anything else, he values the few people he truly befriended as irreplaceable beings, being deeply attached to all of them and fears losing them - even if he has some trouble in effectively demonstrating that - often acting to guarantee the safety of his loved ones before anything else.
History: Aleister is, above anything else, a mystery even for his guild mates - a person with a past so awfully hidden that even himself doesn't really know where did he come from, as he has roughly six years of memories from before the present day and even those start with wandering by the outskirts Magnolia without a single memory other than a name and covered by blood until being rescued/captured by a grou of members of the local guild, Dragons Cry, who decided to take care of him due to his use of Dragon Slaying magic - by which the guild was widely recognized - and how this coupled with his unknown background made him considerably different from other youths, deciding to take responsibility for sheltering him until he decided what to do, a decision that motivated the boy into joining the yearly tournament organized by the guild and join their ranks - something that he did in quite the spectacular way, managing to earn the 10.000 Jewel prize of the year due to resisting for exact 5 minutes and 3 seconds against a senior member of the guild. Even now, 6 years after the occasion of his acceptance into the guild, Aleister has little to no knowledge about where exactly did he come from and why he was covered in blood when he was found by the guild, with all his attempts of investigating his own past ending in frustration.
That being said, the person himself is far from being concerned about his mysterious past, valuing the lifestyle of a mage in a guild away too much to care about how he could've been someone else had he not forgotten about his identity and deeply caring about the guild who gave him a new home - a family earned through his own actions rather than given him by destiny - being fairly satisfied by his lifestyle of taking it easy, occasionaly doing missions when he takes a break from messing around with others in Magnolia.
Magic: Poison Dragon Slayer
Poison Dragon Slayer Magic is a sub-type of ancient Dragon Slayer Magic, which can be utilized only by Dragon Slayers. This magic allows its user or users to transform their physical bodies into a Dragon's, granting them various characteristics, that are typical for a Poison Dragon. Poison Dragon Slayer Magic allows its users to produce and control poison from any part of their body, which can be used in melee combat or other purposes. Poison incorporated in this type of Magic is different from a standard Poison Magic, because of incredibly toxic ability - the toxicity of this poison gives the ability to greatly damage the victims with different types of poisoning.
The poison which is incorporated in this Magic differs from the standard one. The generated poison can be manipulated in a wide variety of ways, their “type” can be changed at will of the Dragon Slayer, and they can even be given a material consistency. Usually, the poison of Dragon Slayer is manifested in a form of a toxic gas. On the other hand, such gas seems to be tangible. In other words, such poison seems to have a “blunt” effect to it, seemingly causing bludgeoning damage alongside poisoning. Poison produced by this type of Magic provide much more toxicity than standard infections. It is unknown, how to properly cure the victim from Poison Dragon Slayer's toxic powers, but it is known, that some of their elemental counterparts can ultimately reject all the poison. Such examples are Fire and Sky Dragon Slayers - while the first one can literally burn off the poison, the second one can cure it within their healing powers. But, even at this rate, Poison Dragon Slayer continues to be a very dangerous in a fight with them. The most dangerous aspect of this magic is that the initial form of Dragon Slayer's poison can be changed on easy terms. The user freely can change it, making in appearing in liquid or even solid states, which also grants the user ability to use their own powers in more versatile ways. Moreover, they can make a use of different types of poison; for example, the one of which they can use, starts off by slowly stealing the movements from the victims' body away, before subsequently killing them. As stated by Cobra, the most prominent user of this magic, his poison has deadly virus in it, which slowly paralyse its victim, ultimately killing them afterwards. He also claimed, that one touch from his poison will decay and utterly destroy everything in his path, but if it was true or no is still unknown, otherwise it can be hinted, that the poison of Dragon Slayers has a high degree of destruction. In other words, different Poison Dragon Slayers, while attaining better control over their powers, can reach such level of mastery, when their element can not be considered just like simple Dragon Slayer's poison. Its different forms can have other special effects, such as liquid poison can indeed become the natural acid, without the needs of the user's consumption of another element.
《 Basic Spells 》
¤ Poison Dragon Roar ¤ A traditional Dragon Slayer Roar incorporating the element of poison. The user quickly gathers and releases poison from their mouth in the form of deadly, poisonous stream that, when it makes contact with the target, injects a lethal virus into their body that slowly weakens them and restricts their movement before ultimately killing them.
¤ Poison Dragon Twin Fang ¤ The user moves his arms forward in a cross, forming a very large amount of poison in two massive waves shaped like fangs, which he uses to attack his opponents with great blunt force. This spell can also be used in the form of splitting the generated poison in many elongated, snake-shaped masses, which move towards the opponent at once.
¤ Poison Dragon Fang Thrust ¤ The user generates a wave of poison, shaped like a large-fanged snake head, and sends it towards the target, stopping their incoming attacks by having the wave "bite" them.
¤ Poison Dragon Spiral Jaw ¤ The user jumps in the air and, when they are upside down, gathers poison on their legs and kicks the opponent while rotating. With this rotating attack, not only the poisoning but a heavy blunt damage is inflected. This spell is highly reminiscent of the Dragon's Claw Spells, employed by several other Dragon Slayers.
¤ Poison Dragon Scales ¤ The user swings their arm, generating a very large number of scale-shaped masses of poison, which are rapidly sent flying at the target in consecutive reprises. This poison barrage can easily destroy stone walls and has the potential to crush bones in the body of the victim.
¤ Poison Dragon Guard ¤ the user moves their arms forward in a cross motion, creating a large shield of poison that defends them from the enemy's attacks. This solid defense not only defends the user but gives them the opportunity to counterattack without fear of being intercepted.
¤ Poison Dragon Crushing Fang ¤ The user attacks with a poisonous open hand striking with their fingertips, emitting poison in the form of a poisonous mist that expands as a claw mimicking the user's hand movements. This scratching attack can inflicts quite big damage, as the physical blow can be used to directly poison the enemy.
¤ Poison Dragon Grip Strike ¤ The user grabs a hold of their target with one of their hands and releases a burst of poison from it at point-blank range. This quick attack can inflict not only the damage of the usual poisoning but also physically impact the enemy with the solid-like poison.
《 Advanced Spells 》
¤ Poison Dragon Toxic Fist ¤ The user engulfs his fist in deadly poison and then punches his opponent, causing a considerable amount of blunt damage as well as poisoning. This specific attacks appear to make use of chemical burning to damage the target's body.
¤ Poison Dragon Sharp Horn ¤ The user encompasses their hand with poison and performs a high jump to strike the opponent head-on with a hand thrust, dealing heavy damage in the process. Upon piercing the target, it releases a large stream of poison that harms the victim from inside out.
《 Secret Art 》
¤ Requiem of the Calamity ¤ Concentrating two different kinds of poison, one in each hand, the user joins his palms as if praying, provoking a reaction amongst the two different poisonous substances that results in an extremely poisonous mist being created around the user, covering an area large enough to emcompass a small village. The mist formed by this magic is not only extremely toxic but also extremely acid, provoking intense chemical burning.
As a second generation dragon slayer, Aleister's dragon force is supposedly incomplete, incapable of being triggered by will and merely acting as an unreliable trump card in specific situations. That is, for normal Dragon Slayers. Using his own skills in the field of poison making, Aleister managed to concoct an unique poison, considered a grade above his own, that managed to forcefully trigger his dragon force when ingested. While this unique method of overcoming his limitation works, his dragon force is extremely unstable, having a few major side effects. The main issue with this pseudo dragon force is that it completely suppress Aleister's capacity of thinking rationally, forcing him into a state where his instincts and nature assume the control in a way similar to a berserker, bringing danger not only to his enemies but even allies and himself. He is also incapable of maintaining this state for a long time span, getting unconscious after its end.
The main advantages of Aleister's dragon force are, similar to other dragon slayers, an overwhelming boost for his physical aspects, drastically enhancing strength and speed, and magic reserves, giving him the capacity of executing stronger spells. The changes in his body as a side effect of this transformation are the growth of dark red scales all over his arms, that gain claws similarly to Cobra after ingesting Cubellios poison, the scales go all the way up to his cheek, giving quite the reptilian appearance, and his naturally slitted eyes assume a bloodshot appearance.
Magical Items carried: N/A
Extra Information: - His epithet seems to be "Crimson Calamity" but it is rarely used around him due to his known distaste for this title, that he describes as excessively flashy and pretty shameful. - He passed his S-Class Mage Promotion trial in his second attempt, aged 19, but insists that he could've passed it in hjs first try if he truly tried - a claim that is actually accepted by some when considering how he barely did anything during his first attempt and after a while decided to sleep instead of competing. - While he's fairly popular amongst the females of Magnolia and has the reputation of being quite the player, he actually never had a lover and has zero experience when it comes to romance - that being said, he'd never confess that.
Arthur couldn't help but get emotional as the minutes continuoudly passed - marming the little time he had until the end of something who was a big part of his life for years. Even his attempt of distracting himself by appraising the exotic items that covered a considerable share of the main hall hardly helped him in distracting himself from the painfully slow passing of the final minutes of the game - that seemed to distort time in such a way that even the small span of 5 minutes seemed like hours, as if purposefully messing with his perception of time to gift him some extra time in YGGDRASIL.
Ultimately, though, he decided that it wasn't worth it to stay in the hall - After all It wasn't like he had anyone to talk with and the act of examining the itens only made him even more aware of the imminent end of the game he loved - making his way towards the outer area of the fort, far from the view of the other members of the makeshift guild he joined to commemorate a little before the end of the game."Watching end of an era is actually quite the saddening experience." He sighed, his gaze filled eith melancholy as he watched the starry sky of YYGDRASIL for the last time in his life - a fitting goodbye for a game whose the only feature that aged magnificently was the graphics - going as far as closing his eyelids - at least mentaly, since his character wasn't capable of doing such a thing - for a second as he waited for the end of the game, memorizing the sight that would already be gone after he once more opened his eyes... And then he was forced to open them and face a whole new view.
Maybe due to the fact that even if he was mentally blocking his view his character still maintained his eyelids open, Arthur literally saw the world instantly changing around him, the stars changing to emcompass brand new constelations while excluding most of the previous ones and the surroundings changing from a fairly populated area in an instant - leaving the human turned devil completely flabbergasted as he tried to make sense of the situation. "Wha..? Wher..? Why?" His immediate reaction was - as the experienced player he was - try to understand his situation, surprisingly maintaining the calm in despite of his astonishment and try to understand what is happening - quite the surprising decision, since he didn't recall being so rational last time he checked.
"Checking my surroundings for clues should be my primary priority. If this is a last raid we'll get some undesired company soon." He made his mind and started the quick casting a simple spell that ecery mage used at least once: Fly - Decision that immediately made him frown, suddenly aware of the extra changes that happened around him: He could literally feel his mana coating him, dispelling the air resistance as it quickly lifted him above the fort, and he could feel the wind around his body, smell the grass that was originally under him and even feel his eyebrows moving as he frowned. This... This isn't right. I've tested some of the latest games of the company for bro recently and they're nowhere as good as this when it comes to replicating the human senses. What the f- is going on her..!? Before he could think deeply about it, a nearby part of the fort was suddenly pierced by something that looked like a laser, once more diverting his attention.
He immediately decided to once more enter the fort, as there was at least a small possibility of someone in the group knowing what was happening, flying towards the nearest entrance just to be surprised by three presences standing in his way, two elfs and a strangely small being that was most certainly a kind of fairy, seemingly roleplaying something. "Ahn... Excuse me for interrupting you, but... Perhaps... Any of you know what is happening here? Why does everything feel so... Real?" He cancelled his spell, landing in the ground nearby to the group. While he hated disturbing their fun, getting some info about the situation still took priority over being polite.
@AngelofOctober@Neo Is Delight ... Ok, that's it for me. I already felt a little compelled to leave after all the discussions started to appear and how similar to some unpleasant peeps I've RPed with before you (Specifically Angel) acted - after all they were what made me avoid FT RPs for quite a while - and now I made my mind: I'll take the opportunity and drop the RP while I'm still not attached to it.
I already have many characters and little time anyway so I'd rather not get into a RP that'll end up making me mad instead of offering somewhere to play a little and distract me from all the stressful situations I face in my daily life.
P.s. Please don't take any offense from this, even comparing you to this certain person in my past is hardly something I did with the objective of being offensive (specially since I was friendly to the person in question for quite a while before starting to avoid them) and I'm merely mentioning it to give some light about my reasons to leave. In the end, it all resumes to how I ain't prepared to get into random discussions - that'll undoubtedly happen by what I could see until now - and how this OOC away too heated for me in despite of the RP being in its initial stage.
Anyway, I still bid you good luck in your RP and hope that it'll be sucessful. Sorry for the bother.
@Tenma Tendo Neat. I actually had a sound ds about a year ago, quite the nice concept to RP.
Edit: I've been receiving lots of likes for defending people recently. Almost makes me tempted to be more active in OOCs that aren't hosted on discord... Almost.
Unfortunately, I don't think I can make a non-slayer character. I kind of already hit my character limit and even the atual quantity of characters I already have is hard to cope with to the point where I'm considering dropping one of the RPs I'm in to get some extra time.
Trust me I understand when you like a popular series and a character responds to you. However, and call this personal taste or me inserting my personal beliefs in here. I don't necessarily care for people using Face Claims from popular MCS. Shirogane Naoto is a very popular character, he is on the cover of some of the games. And He is An Androgynous character. While not a complete riff, I do not find I like elements from the original character being taken.
Beyond the fact it states they need glasses to read and you have chosen an appearance without any glasses.
I know this seems personal of me. Maybe a bit nit picky. But I just. I rejected someone on another website in another RP from Sesshomaru. If you need help with photos, I can help. Elsewise it really just....comes off...well in poor taste.
I normally avoid getting into discussions like that when it doesn't involve my own characters or cause any sort of direct impact on my life but this time I actually feel compelled to point something... Isn't that too much of a selfish action?
I mean, taking a famous character as your face claim is quite the normal practice for roleplayers to start with - hardly qualifying a reason for refusing a character. Also, It's important to realize that even if someone decides to take a famous character as reference for appearance they're not obliged to make a character identical to the referential appearance, they're merely providing some visual reference to make it easier for us to visualize them, and even if they do decide to take some aspects of the original character it's not like it will ever be a complete copy - after all the development of the character will always depend on the specific environment and how they interact with it.
Anyway, ignoring the whole half-drunk speech about how you should be able to do the character the way you like and repressing that is wrong, the point of this whole discussion is pointing that refusing a character because you personally don't like the way it was made is kind of going against what RPs stand for. It's not like they're doing metagaming or shit like that, it's just roleplaying a character based in a concept they liked, repressing this without a concrete rrason is just forcing you personal beliefs into someone else - an abuse of you position as GM.
P.s. Shirogane Naoto is a she. She even declares that.
We're like one big happy OCC family. I am glad to see everyone's enthusiasm showing. Hopefully Neo wakes up from her nap and finishes her sheet. And I finish my history.
I am sorry guys, my brain doesn't know how to do casual, and the history became "I will eat your eyeballs" long. -cries- :( It's a curse of mine.
I know the feel. I'm the kind of person who does either a simple sheet (2/3 para history/personality at most) or a "wtf-are-you-trying-to-write-a-book" sheet with up to 15K words.