STATUS:
@SaltSight Game was Astlibra: Revision. Found it on sale bundled with another game I've been wanting so I gave it a shot and got like, straight indie JRPG of the early 2000s injected into my veins.
1 yr ago
Current
@SaltSight Game was Astlibra: Revision. Found it on sale bundled with another game I've been wanting so I gave it a shot and got like, straight indie JRPG of the early 2000s injected into my veins.
3
likes
1 yr ago
Hate that strange ennui that hits after 100%'ing a really, really good game. Good time was had, but man am I glad it can't mess my sleep schedule up anymore.
6
likes
3 yrs ago
Rich people blood sports is how the Oscar's should always have gone. As a hot blooded american man I cant sleep at night without witnessing violence of some kind.
3
likes
3 yrs ago
So true. Anyways, play Lancer!
3 yrs ago
Final Fantasy: Stranger in Paradise is the funniest shit I've ever seen while also not being a bad game. Just crack open some cold ones with the boys, blare Limp Bizket, and Kill Chaos.
Sleeping like a log once again, Magnus did his usual routine in the mornings of trying to brush his massive mane of silver hair, only to give up after having to wrench the stuck brush out of the thick nightmarish locks. ...Maybe he should get a haircut, but scissors scared him. Perhaps he could ask someone to just cut it off with a knife, but that would look odd. Sighing, he felt at a loss as he went downstairs, his usually curly hair as curly as usual. Clapping his hands against his cheeks as he descended the stairs, Magnus fully woke himself and smiled. Today was the day that Kyle would finally fly!
Hurriedly jogging down the stairs, he bade a good morning to everyone he saw, eagerly heading to the cabinet where he had stored the flowers and feathers for the quest that he'd had on his list for quite some time. The Sky is The Limit...a fitting title for what he hoped would be the birth of humans being able to fly. Beaming to himself, he excitedly wondered about all the possibilities that it possessed...if they had a postal service like that, then he'd be able to send letters to his Mother and Father back home, as well as his sisters, cousins, aunts, nieces, twice removed grand nieces that existed somehow...and that Gazer that used to pick on him as a kid. Shaking his head before he lost focus, he went to go find Talia, hoping that she was feeling better. After all, she had been shot just the other day. Even if yesterday was scary...he did get to meet an amazing woman that shot laser beams from her mouth.
Peeking his head over Bart's shoulder as he talked to the newcomers, Magnus read the mood a bit and departed soon after, feeling like greetings could wait for later that night. A fireside gathering tended to be how he met most people new to the guild on a personal level anyways, and they seemed...fine enough. Smiling, he gently ran a hand on the cobbled stone and wood of the walls as he ascended the stairs. There used to be so few of them, and now this place was even more lively than it ever had been. Not even brigand attacks were able to break their spirit!
Seeing that no jobs would take him in the direction of Mahigan, Magnus had resolved to keep his initial promise first, since he didn't know how fresh the flowers needed to be. Gently knocking on Talia's door, he wondered if she was up yet. "Talia? A-Are you up? We don't have to travel today if your shoulder still hurts...O-Or I can carry you there."
Awakening to a dull, throbbing pain in her arm, Nephele gingerly touched where she had been stabbed. The wound had thankfully healed a bit, but it was still quite tender to the touch, causing the dragoness to wince slightly. It was then that she noticed Niel standing there. Her ears perked up at his words, and she sat up straight in order to answer him properly. She felt guilty now, having rummaged without permission, but his words made her realize it wasn't only about the invasion of privacy. Something had always felt off about Neil...and now, it made at least the tiniest bit of sense. Closing her eyes, she thought on how to answer him.
"...I don't know who the two on this tunic are. However, I have a fair guess. The strange magical tools you've been seen to have, the odd music sung by no bards, and the garments that are foreign to all lands that I've read about." taking a deep breath, she leaned against the headboard of her bed, smiling at Neil. "So that's it, then, I'm guessing. That you come not from a foreign country or hamlet, but from a realm entirely different. I read a book about this once...of a hero that comes from another world to prevent a great calamity. Tell me Neil, how did you get here?"
Now standing up before Neil, she offered a kind smile to him. "...I'd be happy to be your confidant. I can't imagine this would be easy to discuss with anyone. So...tell me all that you wish. I won't be going anywhere too far today while I recover."
Dream: To rescue his mother from the Zweite Junta and find out what happened to his father.
Home:
Gimmicks:
Sojutsu Expert: Van has shown himself to be proficiently skilled in wielding his lance. Most of Van's fighting techniques rely on his lance as he becomes quite deadly when wielding one. When in battle, Van is at his peak when wielding a lance, often taking down several opponents quickly. Van can be seen utilizing fluid motions when he is wielding a spear giving his attacks the appearance of flowing water as it seems as though his attacks are endless. By slowing his breathing down to match his opponent's, Van is capable of entering a stance perfect for countering his opponent's moves by using the shaft of his spear in order to deflect attacks away from his person. When Van enter's his more offensive stance, he lowers his spear toward the ground. It is this stance that Van becomes far more deadly as he is able to attack an opponent from a far distance by removing the burden of weight on his arms and legs allowing him to jet toward an opponent at high speeds and maneuver his lance with far more precision.
Light Healing Magic: The way this variant works is simple — through physical contact, the symbol is copied and etched onto the target. This causes the symbol to react to the energy source and synchronize with it, then exciting it — which causes a sudden energy spike. The energy emitted from said spike goes outwards and gathers the energy within the atmosphere, causing it to gather to a single point and absorbed by the emitting source. This causes the user's body to go under a drastic change; their cells are invigorated and constantly renewed, thus able to engage the healing factor at an incredible rate. Minor wounds heal in seconds and major wounds take mere minutes. Though it can heal wounds and possibly remove poisons & minor ailments, it's unable to affect major diseases that have already existed within the body — especially if they were there for a longer period; this makes it no miracle technique and a proper substitute for actual medical needs.
Personality:Emanating a strong and stoic disposition, Vandesdelca is one of those people who just naturally command respect. Among his allies, he can be rather reserved. Yet in the presence of his enemies, he has a mouthful ready at any moment. While he is not straight up cocky, Van tends to lecture weaker fighters on their skills and how to improve them, even if he is about to end their lives. In battle he can be cruel and brutal, causing havoc on the tensest of battlefields with no remorse. He shows no mercy to his enemies, but desires to fight anyone who is "strong".
Van likes to keep his past a secret, evident from the fact that no one on his team knew his name. His desire to fight "strong" people is a downside of sorts, usually causing him to be reckless in some battles. Also Vandesdelca will kill anyone who deceives people for their own benefit. It's ironic, since the man has a alleged criminal background. He also has some sense of honor, even with his enemies. He does not use underhanded tactics or tricks at all; he despises liars. One teammate remarked that he is a "complicated man to deal with".
Background: Vandesdelca's early life was one of solitude. He lived upon the only uncharted island alongside his mother Tear Des Grants. Tear was a legend upon the battlefield, a woman famed as being a demon, and she trained her in combat the best she could. After years of intense training, she revealed to Vandesdelca why she pushed him so hard; it was to prepare him for the day the Zweite Junta would come. That is when she dropped the bombshell that their family is one of the few that control the islands and she used to stand with them on the battlefield, slaughtering all who stood before them. Vandesdelca did not hate his mother for what she did but, he resolved to face his family when he was old enough. Unfortunately the Zweite Junta would find their little island and capture his mother after a tragic battle leaving Vandesdelca alone and with a damaged right eye.
Many years have passed since his mother's capture, and Van became leader of a small band of warriors who opposed the Zweite Junta. He stood as the face of the band, a monster on the battlefield due to his magical prowess with Light. Many believed him to be an immortal, nigh unkillable on the battlefield. That all came to a head when his band was betrayed and he was captured. The only survivor and bearer of an even greater sadness.
Inventory: Punishment: Punishment is a family heirloom, created by his ancestors and infused with powerful Light Magic. Van uses this blade to pass his own sick form of punishment upon those he sees as monsters among men. Those pierced with this lance are are burned, their death's meant to be agonizing. This lance is about two meters long from end to end, painted a stunningly beautiful shade of black. Several sharp edges hang off from different places on the blade, acting as both guards as well as inflicting further damage upon those pierced.
I don't mind that he's from an uncharted island, as Granblue normally has quite a number of islands that are lost to common records for various reasons. A spear user is a nice change of pace, since so far all of the people possessing traditional melee weapons have had swords. Healing magic is always nice, too. His backstory presents a lot of possibilities that'd be interesting later on, such as having the crew encounter his band's Betrayer. Though, the part with Tear confused me a bit. Does that mean she was formerly one of the 13, or that she was related, or just worked under them?
Other than that, he's completely acceptable. As for whether he'll be the crew's captain, that's up to the majority to decide. Pending clarification on Tear's explanation, he's good to go for the character tab.
Question: Do we have to answer everything the Bound Dragon asks? Cause I was imagining Satirra would ignore it for a bit and pretend what she's seeing isn't real.
YA TRYING TO HIDE SOMETHING? And, I guess you don't TECHNICALLY have to...kinda rude though. I mean, he's blind man. He doesn't know if you're there or not if you don't talk.
The only remaining slot is Light, but a character to fill the role of Captain without being forced into it would be a great help. But, make what you wanna make. If need be, I can fill in the captain role for the crew.
First post is up! Let me know if anybody has any questions or concerns, since I know its kinda weirdly split up. Also if I somehow forgot someone, sorry about that.
Make sure to include your responses to the Bound Dragon in your posts as well.
"Child of the Sky..." A voice rang out, calling from within the widespread arms of sleep. Soon, a dream formed in the minds of those who's destinies lie intertwined with one another, as a vision of the sky formed in their minds...or, rather, of themselves falling infinitely in that sky, limp and helpless as the winds tore at their backs, and roared in their minds. Soon, the bright morning sun that shone in the dreams set, creating a gorgeous crimson that painted the entire sky its shade of red. Now, floating before them was a being that could only be described as a Bound Dragon floated before them, its arms tied together and forced to clasp against its chest, while its mouth and eyes were sealed. The presence of this being seemed...otherworldly, as if even in this sky of impossibilities, this being especially did not belong.
"I am the Dawn, and Dusk of creation. I have come to you as you near the brink. Death stalks, and soon it shall reap. Your life comes to a close...yet the Sky has need of you yet. Here, you shall not fall. Here, you shall rise. As one who decides the fate of this bloodstained world, your fate lies beyond these prison walls. Answer me, Child." the dragon growled, not once moving its mouth. It was as if it spoke directly into your mind. If you focused, you would see that surrounding you were other, faint figures falling down at the same pace. Details were foggy, but a sense of...connection could be felt within the dreamers.
"Those who's fates you will entwine with your own...what will you do when the time comes to untie them? When bonds become only a hindrance to your aspirations?" As if compelled by the gravitas and divinity of the gargantuan dragon, honesty was the only thing that COULD flow from the Dreamers' thoughts. As if lying were impossible in the presence of this being. Again, it spoke after hearing your answers.
"This world has need of strength...dare you to carry that burden on your shoulders, when you yourself have failed before you have even begun?" Another question, the dragon's eyeless gaze seeming to burn your soul merely by observing. Now...it wasn't clear if this was a dream or reality. Another growl, and a final question asked.
"What is it that drives your Conviction, Singularity? How do you so fearlessly embark towards the end, knowing the destruction that may await you?" With his final question answered, the dragon beat his wings once, and the sensation of falling stopped completely, as if you and the other figures bathed in ethereal light had been completely stopped. Time seemed to stand still for a minute. Then two. Then three, four, five, and finally, after six, the deafening silence of a windless sky gave way to crumbling landscapes falling, memories of home, possessions, entire islands sent falling down past you. "Such fragility...yet you shall outlast even the most durable. Such weakness, yet you shall overthrow the undefeated. I will not deny the possibilities that lie within you. Awaken, Children of the Sky. Your hour is at hand."
As if you could no longer see, the world began growing dark, and, in a single, cacophony, the dragon's roar filled the empty dreamscape, the binds seeming to loosen for a moment as light filled the dream. Swallowing it whole, that light enveloped you as well, as well as the figures surrounding. Then, reality returned, as if a daydream had overtaken everyone. Or, a real dream, for those in Solitary Confinement.
-Current Prisoner Status- Solitary Confinement: Sasha Branwen (Indefinite Confinement. Warden's Note: Aristocrat mage. Bound in magic sealing shackles, lightly guarded. Not high importance. Favor from Montblanc.), Lassie Belladonna Swings (2 Months Confinement), Satirra Izyntanth (Indefinite Confinement), Homura (1 Month Confinement), Cayde Selmy (Lifetime Confinement; Dorian's orders: Keep completely isolated, no human contact allowed. Warden Note: Patch hole between Selmy and adjacent cell.)
Research/Testing: Dark Primal Beast of Galbaldia (Skathi. Warden's Note: Comatose. Skin impenetrable to injections, incisions, and electrocutions. Gauntlets found to be irremovable. Sielma's "Friend" hasn't managed to wake her either. To be disposed of tomorrow.), Marshall Chambers (Head to be kept in jar of Formaldehyde. Warden's Note: Sielma's pet project. Other body parts stored in Officer chambers to keep from reforming.)
Normal Confinement: Kagami (Warden Note: Mouthy brat, has some connection to the fall of Rigartas Isle. Half Rations until attitude changes.), Arno Arrotyr (Warden Note: Official statement is drag racing, but his engineering prowess is impeccable. "Convince" at a later date to design schematics for warships. Bayde has expressed interest in hiring.), "Headhunter" Gilvan (Warden Note: Former slave, fantastic athletic abilities. Ban wants him as a slave for Arena events.)
How oppressive these walls were, compared to all the others. Even amongst prisoners, these were the most violent, or outright sent here for the most heinous of acts. Of course, all falsehoods, as the Zweite never cared much for justice. Only punishment, and reaping their own rewards. Here lies many, who had been here for varying lengths of time, with the aristocrat's daughter being the most recent one, only brought in just the other day and bound at the ankle, unable to cast magic with the Ether-lock placed upon her. The copper Dhirom, Short-Horned Draph, and woman who insisted on staying masked were all sent for fighting, whether it be against other inmates, guards, or others, they have for the most part been sentenced to an indefinite stay. Lying here for much longer, however, was none other than the nephew of Crimson Dorian, who was accused of botched assassination. Having had no contact in what seemed like three years now, his only saving grace to his sanity had been the small hole in his wall that let him hear his fellow inmate Satirra.
There was no hope of escape from such a place...no such thing as someone who could escape from Ziggurat in the first place, but usually those in Normal Confinement at least had that 1% chance. Here, that 1% was crushed beyond recognition, leaving those whom were told to never see light again to rot. But, something was different about today. Today was the only day, once per month, when a new airship would arrive carrying munitions, supplies, guard changes, and, of all things, today was when Sielma, one of the 13 herself was slated to be leaving with a large number of the stationed guards. Some sort of military expedition, one could assume. Today was a once in a lifetime chance...one that would require all of them to work together. Without weapons or magic, the only strength they would have was that small hole in the wall that allowed for coordination to happen. A plan to form, and for chains to break.
"...Anybody wanna sing a song while the guard shift changes?" A fellow solitary confinement inmate said, a burly Draph Male that had done his best to try and improve the mood in such dour conditions. To...no real avail, really. "...You all alright? Sounded like you all zoned out." he said, before the obvious became apparent...he was OUTSIDE his cell.
"...Skathi..." a faint, yet familiar deep voice called out in the depths of the imprisoned Erune's mind. She would become aware of her surroundings, chained to a wall at both her ankles and wrists, though it seemed these were less to restrain, and more to simply hold her upright. No doubt her body would ache after spending years like this in sleep...but escaping those shackles would prove no problem, save for the figure standing before her. Rather than a guard, a small harvin with violet hair tied back in a small bun seemed hard at work observing a head in a jar, while a much taller human woman stood right next to her, her mere presence sending chills down her spine. Something was...different about this one. Gingerly tapping the harvin on the shoulder, she smiled warmly. Sielma, we have to go dear. We can pick Marshall's brain next month, too." she said, extending her hand, which the harvin accepted without hesitation. "...Okay...Morgianna." she said glumly, being lead by the hand as if she was a child. Stopping in the doorway, she waved at the head in the jar. "...Bye-Bye Mr. Chambers." she added as they left, not once letting go of the knife that she held clutched in her other hand, a violet dagger drenched in splatters of red. "...Skathi...the...isle...need..." the voice in her mind grew more faint, before fading out entirely, her familiar Patron having awoken her from her sleep...but clearly different from the Dragon she had seen in her sleep. Awake enough that she would see a guard dead on the floor, caked in his own blood, with an obvious wound right through his heart. Along the walls were other people, chained up much like she was, many of whom were emaciated and pale, having numerous wounds healed, or open along their bodies, as well as stitches over various vital areas. Some were simply left decomposing on the walls.
In Marshall's mind, he would feel a presence speak to him. "...One who's heart reeks of Envy...oh, if only you had your arms to strangle that girl. Though, that woman...something is off with her. You cannot die, but do avoid causing yourself additional trouble like this. Time for you to get up, my Avatar." the Lady within his mind spoke, in her usual condescending tone. Despite being a deity of supposed virtue, she certainly prodded Marshall with unreasonable demands, ones she knew were impossible JUST to make eternal suffering more insufferable. Regardless, the faintest twitch resounded in his mind...it seemed someone had dropped his right arm, just close enough for it to be within his mental range of control. If he could get off the table and out of the jar, perhaps he could connect to it.
The same day was happening as it always did for those in the "normal" prison cells at Ziggurat, namely a day of hard labor, minimal meals, trying to not get into a brawl to avoid solitary confinement, the usual. And, as usual, behind the guard's backs those confined to their cells were plotting for TODAY to be THE DAY that they all spring loose. In particular, the knowledge that two potential helmsman resided in the same cell gave Arno and Kagami quite a bit of clout in the plannings. Another key factor of this relied in the natural athleticism and hidden ability of Gilvan. While every inmate was operating with an Ether-lock shackle on that normally would surpress their ability to manipulate ether entirely, gradually kicking his own ankle-shackle over time has caused it to no longer function, a fact that they've kept secret from the guards. Now, the biggest key to their plan lied hidden inside his cell, the thing that could break down anything if used with his ability...
A circular rock.
Once the guard began moving to leave, a slender hand gave the signal for Gilvan to "go for it", belonging to the organizer of the breakout, a shrewd erune woman that, having managed to pilfer from the kitchens unseen, controlled the flow of food, and naturally handsomely bribed those who weren't interested with the only thing of value that could fill their stomachs. Some said that she was a merchant before coming here, and some a thief, but right now, she was the organizer of what would be the first successful prison break in Ziggurat's history.
Yeah Tinypic doesn't like me - but it does like imgur so good on that. :)
Looks like Titanica (and maybe even Nephele) is/are going to have a rival. :P
Nephele would get fucking trashed by both. Cave Dragons ain't so tough, and most dragons would last too long in their poison fog for it to do anything. It'd be like a Chihuahua trying to wrestle a Great Dane