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@Theyra Accepted! Definitely worth working out if you have connections with [@Enkrypton] Nibby and @scrawls. Nibby creates medicines and like Zhar has a herb garden, so they'd definitely be aware of each other as the only potionmakers in town. And you may have met Boro recently as he's reopened the library, and Zhar might find some books there useful.

So developing your skill list now. What does Zhar's elven ancestry grant in his case? Do you have an affinity for nature? Also with a high Dex he shoul definitely have some skills relating to that, how do you imagine he spends his time?
Upgraded Skill - Stealth* (ancestry)
Locked - Innate Magic
Passive: Dangersense - Concoction Mishap
Passive: Magicsense, Sentient, bodily
Identify: Reagent
Identify: Potion
Research - Potions
Gardening - Herbs
Wayfaring - Woodlands


I think his elf ancestry grants him agility or grace with his actions, maybe? Maybe sleight of hand with his high dex or accurate with a crossbow? I imagine he spends his time when not making potions and reading is maybe playing with cards or taking walks in the forest. When not in town, selling potions and getting supplies.
I figure I used the cs from the interest check.



Me randomly pulling up thinking it was a group admission, then realizing I read the details wrong and its only one spot open. I'm currently crying bricks cause I'm nervous now.


Actually, there are twelve spots open. The GM changed his mind so more people could join. So you can relax but you have until the 28th to make a cs.
One other thing, after some discussion with my Co-GM, instead of starting with a temporary green or blue lightsaber. You will start with a lightsaber of your choice, single, dual, or double-bladed, and of whatever color you want. Since we will be going to Ilum first, you will be getting your lightsaber once the making of it is done.

So those that made apprentice's cs. You can change your lightsaber color and type to your desired preferences for your char.
I agree with Awesomoman64. I am for the gang having downtime to unwind after the mission and not go straight to the next one.
So I am looking for one more knight/co-gm given the number of apprentices players. If you wish to be a knight/co-gm either pm me or say so in the thread.
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Any chance you'd be willing to revert to the original backstory? I really don't like the vigilante angle.


I can change it back yes since I did not edit my original app and edited.
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Cool, she can be adapted to be an npc then. I'll probably have her show up periodically before the whole 'Villian Arc' so to speak, just as an introduction to the NPC so it's not like 'Who tf is this?'

As far as how she has one, it will quite literally be that she built it at the academy, unless we're supposed to be like... just arrived at the Academy new. In that case she'll build it later as opposed to already having it.


Your char would have been at the Academy for a while, so yeah, it is possible she made it while at the Academy.
Awesome! Before I get started I had two main questions for ya!

The first is that for the character I have in mind, I had the idea of her having an adoptive sister who could be on the dark side of things for a potential story point for her later. I know it's one character per person, so the question is more if down the line we can have second characters or npcs to pull things like this?

The second is for her Saber, I had the idea of Dual Sabers that can be linked together into Saberstaff (Double Bladed). Obviously she would be building this thing herself as she's fairly tech-inclined. Would that be allowed?


I am going to say for the first one, I will say no to the second char but yes to the npc part. So your char's adoptive sister can be an npc that you could play as when the time is right.

For the linked lightsaber, I will allow it just make it a good reason how she has one.
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