Avatar of Vanq

Status

Recent Statuses

9 yrs ago
Comic Con for the day, woo!
1 like
9 yrs ago
cComic
9 yrs ago
Can't afford to be neutral on a moving train
1 like
9 yrs ago
8 months? I don't feel like I received enough warning at how quickly time flies the older one gets. Poking around, taking a look.
1 like
9 yrs ago
Work isn't cooperating with giving me time, working on catching up.

Bio

Most Recent Posts







To be expanded upon into actual character information.

Still a WIP

House Lannister

of Casterly Rock


Hear Me Roar!

House Lannister of Casterly Rock is one of the Great Houses of Seven Kingdoms, and the principal house of the Westerlands. Their seat is Casterly Rock, though another branch exists that is based in nearby Lannisport. Their sigil is a golden lion on a field of crimson. Their official motto is "Hear Me Roar!" However, their unofficial motto, equally well known, is "A Lannister always pays his debts." The Warden of the West is a Lannister by tradition.

Fair-haired, tall, and handsome, the Lannisters are the blood of Andal adventurers who carved out a mighty kingdom in the western hills and valleys. Through the female line they boast of descent from Lann the Clever, the legendary trickster of the Age of Heroes who tricked the members of House Casterly into giving him Casterly Rock during the era of the First Men.

The Lannisters reigned as Kings of the Rock until they fell to the Targaryen conquest, but were allowed to remain the liege lords of the westerlands.


Green or Black: Green
Recent History: Much as the war ravaged Westeros, the Lannisters were dealt their fair share of loss. Jason was slain by Pate of Longleaf in the Battle at the Red Fork which left Casterly Rock in considerable disarray. While his widow was left to defend the Westerlands from the Greyjoys, Tyland fared little better. Appointed master of coin by Alicent Hightower, he seized the treasury for safekeeping, including sending a quarter of funds to Casterly Rock. Although a staunch supporter of Aegon II, he surrendered with the Dowager Queen to Rhaenyra in 130 AC. He was tortured to uncover where the treasury had been hidden. Blinded, gelded, and mutilated, he did not break. With the war recently over, Tyland has positioned himself to regain a role in the small council. House Lannister has been broken by war, their new lord known as wastrel and little else. Although Tyland vies for a position of power in King’s Landing, Casterly Rock and the Westerlands teeter on the edge of losing it all.

Family Members:


Name: Lady Johanna Lannister (Westerling)

Age: 46
Biography:
Far from a weak woman, Lady Johanna is left tightly gripping what little control she maintains over her son and House. Her husband's death during the Dance left Casterly Rock and the Westerlands shattered as control passed to their eldest son, Cerion. While the Kraken remain an ever present threat, Cerion threatens to destroy all that was built from within.

As the days pass, her control has weakened. Lord Jason had been a fair ruler and husband, yet few trusted the Westerling woman to rule while three healthy sons of age remained. She has relegated herself to the background, to meeting privately with the lords of the westerlands. Rumors, perhaps even stupidly started by Cerion, that her secret meetings are in fact affairs, have damaged her reputation.

Grief and stress have taken their toll. Once a vibrant and robust woman, Johanna has become withdrawn, even from her dearest daughter and niece. The more intuitive members of court worry what will become of the House if she were to let go completely.


Name: Ser Tyland Lannister

Age: 55
Biography:

Name: Lord Cerion Lannister
Age: 28
Biography:

Name: Ser Lyman Lannister

Age: 25
Biography:

Name: Lord Tion Lannister
Age: 23
Biography:

Name: Lady Cerelle Lannister

Age: 18
Biography:

Name: Lady Alysanne Westerling

Age: 17
Biography:
Lady Alysanne came to Casterly Rock at the tender age of eight namedays. Her aunt thought her a perfect playmate to her young daughter, Cerelle. Most of Alysanne's memories - bad and good - are from her time among the Lannisters. The eldest child of the Westerlings' youngest son, her place beside the Lannister girl was seen as another boon for a family of dwindling fortune.

Without a doubt, Alysanne received much more with the Lannisters than had she remained at her family lands. Lady Johanna ensured her niece never went without. Yet all was not well. Cerelle's devious nature, her temper, was used like a weapon against Alysanne. From the earliest days of her time at Casterly Rock, the girl learned to hide the abuses she suffered. Ridicule became a daily occurrence, and as Cerelle's closest friend, there was barely a day that passed without needing to be in her presence.

The bright glimmers of hope came far and few between. Sometimes her aunt would join them for the day, that would bring a brief respite with harsher punishment when Cerelle could again be herself. Flowering into adulthood brought other problems, largely in the form of Ser Lyman. Alysanne was completely besotted. Instead of Cerelle's cruelty, in Lyman, Alysanne found grace and kindness. She once mistakenly uttered her dream of marrying the brother to which Cerelle promised on her life would never happen.

At seventeen namedays, she knows her family and aunt seek to find a suitable match. Alysanne finds herself relieved at perhaps finally being free of the abuse, but heartbroken at the truth that she will never be Lyman's wife. The fears of a foolish summer child. The war touched Alysanne, the death of Lord Jason came as a hard blow to her aunt and cousins. Her own close family was not left unscathed, yet she was shielded from the worst of war, confined to the daily battles of living as Cerelle's plaything.
@Vanq Can they only mimic physical actions, or spells they see too?


I imagined that it would be for physical actions only.
Not long after the letter arrived informing him of his father's demise - and his fate as the next Viscount - a letter arrived from the most unlikely of sources. Each time Ryswald read the missive, the surprise waned. The Divine was the heart of much of Thedas, especially after recent events. More than that, the new Divine excelled at the Game beyond most others in Orlais. Could he truly be surprised that before he could return home, with all the reticence that held, he would need to appear in court before Her Most Holy? Politics, the most dastardly facet of life, would plague him for the rest of his days.

He read the letter again, in the carriage that took him from the country estate he had bought for his new wife, to the audience demanded of him. Kirkwall, he knew, had lacked any sort of true leadership for far too long. Even those who had perhaps been good for the city, were forced out. Ryswald dreaded to learn just how many enemies with smiling faces waited for him at home. He had been gone so very long.

He fixed his mask into place, simple pale gold with the smallest of engraving around the edges. Over a decade in Orlais and he still did not understand the appeal of the damned things. But to appear with out it, that would seem nearly heretical. Ryswald sighed, his shoulders dropping as if under a great weight. He allowed himself that singular moment before straightening, broad shoulders squared, as the door to the carriage opened.

News of who to expect in attendance had drifted to him along the Orlesian grapevine. The Kirkwall Circle would have a new First Enchanter and Knight Commander. Kirkwall had for too long been under the thumb of a madwoman. With the Templars broken and thoroughly put in their place, he couldn't help but wonder if a city such as Kirkwall would accept the new order of things. Abominations and mages so easily susceptible were not new to his city. Not by choice, but by command - Orlesian command at that - he would bring change to a city rooted in its traditions. Just who was to fill these roles, he had heard a hundred different whispers along the way. Mages and magic did not intrigue him, magic had not run in his family for several generations unless the rumor about his great-grandfather siring a bastard on an elven mage was to be believed. The scandal of their affair alone had been enough to tarnish his views on both mages and elves even as a child.

Within the chamber, Ryswald paid his respects to the new Divine. The mask may have hid his expression, but he kept his face void of emotion regardless. It was a good speech that she gave, the mage was known for her charisma, among her many other traits. Surely it would stir the hearts of some, and the new Viscount almost wished he could be so moved. But more than anyone present, he knew Kirkwall beyond the tragedies it had catalyzed. Three outsiders would carry the burden of rebuilding. By blood, it may have been his right now, but to be given an Orlesian elf as First Enchanter for the Circle would not make his duty easier. The Divine certainly must have known that and his mind sought to untangle the why of who she had chosen.

Dismissed and awaiting the arrival of the archivist, Ryswald leaned against the wall, his arms rigidly crossed. He took in the sight of the mage and the templar before him before daring to break the silence with what he was certain they all had on their minds. The Game was Orlesian, but none of that would taint Kirkwall, the nobles played their own games,

"Either of you ever been to Kirkwall, or have the stories you've heard of my infamous city been enough?" He grimaced behind the mask, glad that at least his Knight Commander was not Orlesian if he too had to be a foreigner. His voice dropped as he glanced sideways, ensuring that the archivist was not about to walk through the door. "I have not been home in well over a decade - do not expect me to able to make your acceptance into the city any easier. We have a long road ahead of us, and an even longer one once we reach the city." Maker help me. It is impossible. The thought entered his mind again, though he was certain the maker was not going to answer his pleas.
Name:
Chloe Burke

Faction:
Chloe's parents are with ORDER, to which she has staunchly refused to take a side, declaring herself neutral until she can "hear the other side."

Species:
Human

Gender:
Female

Age:
17

Appearance:
5'7" and 135lbs, Chloe is athletically built and maintained thanks to the workouts demanded by the team. Unbeknownst to her parents, she has had a few small tattoos done on her hips - a black rose and black sparrow. Her hair has been dyed black since she was fourteen, and she occasionally adds bright highlights. She has stopped cropping it short as the annoyance of having extensions put in for games outweighed the joy she got rebelling regarding it's length. She lets it grow to just below her shoulders so she can put it up in the oh-so-peppy tight ponytail. She's had various piercings, some of which she did herself. All she typically wears on a daily basis anymore are the standard ear piercings and a lip piercing, though the tiny scars are visible elsewhere on her face.

Personality:
Chloe is strongly rooted in a rebellious phase that has lasted for nearly three years. Her parents - most adults in general - are wrong or just don't get it. They're closed-minded while Chloe declares herself to see all sides of any given issue. She comes off as a know-it-all whether it is religion, politics, sex - or ORDER. Regardless of that strong belief, her fights are typically silent. She will refuse to speak to who has angered her for days until she has moved on to something else. Among her clique, she is seen as a leader. Among the cheerleaders and jocks she is forced to associate with, she's the weirdo loser girl. Niceties come at face value only.

History: If you need to invent any areas of the town for your character, go for it, as long as it's plausible for the setting.
Chloe's parents and grandparents were born, raised, and started families in Amber Valley. Her mother was head cheerleader and father the star quarterback during their time in highschool - plaques are still in the trophy case with their pictures and names. Chloe, an only child, has done whatever she can to distance herself from the legacy.

When she was eight, her parents revealed that the fairy tales she had been told since she was born held truth. For a few years, Chloe couldn't wait to grow up and be just like her mom. Teenage rebellion hit, and Chloe went from being a sweet blond haired cherub to a dyed-black haired, black makeup, black clothes goth kid. An agreement was struck the year Chloe started high school. She could dress how she wanted, and pick her friends as long as she tried out for cheer-leading, which her mother coached. Chloe agreed assuming she would be so bad at it that there was no way her mother could let her on the team. Unfortunately that was not the case, and not wanting to risk embarrassment to prove her mother wrong, she was begrudgingly accepted into the team by the other girls. That didn't mean they had to like her or that she had to like them.

With one success under their belt, her parents have begun to push other "reforms." They try to arrange dates with the other ORDER children - especially Francis whom Chloe had a childhood crush on, at 7 years old. Chloe shows a particularly high level of disdain for Francis during school hours as a result.

Skills:
Gymnastics/flexibility, great at skipping classes, Saturday detention all-star

Magic:
Good at learning by watching - passive mimicry talent/magic of some kind?
Ryswald Fenmoor

Viscount of Kirkwall

"Viscount, the thankless job of trying to impede a city's desire to self-destroy."


Race: Human
Gender: Male
Age: Thirty-Nine
Birthdate: 29th Cloudreach, 9:08 Dragon
Birthplace: Hightown, Kirkwall
Appearance:
Ryswald wears his age well. Tall, and with the strength still to match it, his chest and shoulders are broad, warrior-like, though the man only ever received training in such arts and never saw a battlefield himself. His face is wide with hard angles, prominent cheekbones and jawline. Thin lines showing his age are drawn across his face, most prominent around his brown eyes and mouth. His hair, once thick and darkly brown, has thinned out some and is now speckled with gray. He keeps it cropped close, and is dutiful to keeping clean shaven.


The Fenmoor family can trace its existence in Kirkwall to sometime shortly after the end of the Fourth Blight. As a lineage, it has seen its ups and downs in rank and prosperity. Ryswald's father, the late Viscount Armond, rebuilt the family after a string of rather scandalous affairs rocked his grandfather's time as Lord of the Fenmoor estates. Though it is not spoken of in polite society, whispers of such things still exist. The man was said to have had an affair with one of the Circle's mages, an elf no less. He was also a well known gambler who frequently indebted the estate.

Armond though, had a sharp mind for trade and for remaining unblemished. Ryswald was ever the dutiful son in following his father's path. He was raised in Kirkwall and inherited his father's mind for commerce. He avoided scandal, even in his more rebellious phases as a youth. It was an uneventful childhood and adolescence. The Fenmoors were respected, even if considered to be a rather dull lot. When he was a young man of twenty-two his father sent him to tend to business in Orlais. The Fifth Blight began shortly after his arrival in Orlais, and Ryswald would only receive letters from home for the next decade. He read the details his father was able to send of the increasing troubles in his home city.

In Orlais, though, he flourished, softening somewhat from his Kirkwall sensibilities, as his group of acquaintances would refer to it. He had arrived with a disdain for the flamboyant Orlesians, but came to appreciate the beauty it could produce. Politics though only mattered in what it did to trade, and tough times were only beginning as Kirkwall imploded upon itself and then spread through Thedas.

The formation of the Inquisition and their sealing of the breach brought with it peace and profits. It was with great surprise that Ryswald learned of his father's selection to Viscount, and heartbreak when just a short time later he was informed of his father's demise. It had been over a decade since he had seen his father. He had been a different man when he left, and now he returned changed - likely not to the tastes of his city. His recent marriage to Lady Alysanne de Fontaine had seemed a fortuitous event at the time, but would not be received kindly by Kirkwall nobility. The Game may not have held great interest for Ryswald, or other Kirkwallers, but it did have the benefit of teaching him of politicking.

His wife, though, would need to remain behind on his journey home to Kirkwall. She had little interest in the city, nor the arduous travel it would require even as peace returned to Thedas. With great trepidation, Ryswald would make the journey, unsure whether he hoped the city would still welcome his return. It would mar his family once again to lose the Viscount so soon after being raised to it, yet a part of him hoped that to be the case.
Should be posting tonight or tomorrow.

So ya, my collab is still ongoing, but no need to put this on pause for us. :P

Just waiting on Vanq.


Working on it now and got a bit up in the collab. If you're around, feel free to jump in ^.^
Sorry bout the wait. Should get to this tonight after work.

Let the slaughter commence.
Interested. I can go for a goofball 'we could tell adults, but no, we must handle this ourselves, fellow teens!' plot. ;)

FWIW, I think the plot is more effective in a bland, generic, cornfed American town. It allows to be thoroughly ironic on who the Demon Lord is and invoke all the tropes of a high school setting, such as dickish 1980's style bullies (like William Zabka in every role he ever played). I know what I'd pick for the Demon Lord, as well. It's an amusing idea.


All of my this. I'm interested in this idea assuming it strays from the anime/Japanese town set up referenced. That's just not my cup o' tea.
© 2007-2025
BBCode Cheatsheet