Avatar of VitaVitaAR

Status

Recent Statuses

2 yrs ago
Current I think watching fight scenes can help in general terms with writing combat, since it can give you an idea of flow and choreography.
2 yrs ago
At least if you're writing something you know, with knights.
2 yrs ago
I mean, depends on what you're writing, and the tone and theme of what you're writing. Trained armored knights were legitimately monstrous on the battlefield, so looking up how they fought helps.
2 yrs ago
As much as there's a lot of reasons twitter sucks, I genuinely don't want to see it die for the sake of all the artists who now rely on it. Hoping the shithead stops trying to directly administrate.
1 like
2 yrs ago
roleplayerguild.com/posts/5… If anyone's up for fighting some kaiju, why not try out my new RP, Godzilla: YATAGARUSU?

Bio

User has no bio, yet

Most Recent Posts

@Lucius Cypher: Sorry, limited slots meant I had to choose someone.

@Zoey Boey: I'd try cutting her to her more divine magic-based offense. Keep her sword and her capabilities in that regard and focus on it. That, and her charisma since that's suitable for a paladin.
@Zoey Boey: I think this is my pick for the final slot, but I think you need to narrow down the ability set a little bit. Divine strength, for example, isn't inherently part of a paladin's abilities.

@Pyromania99: Accepted.

To everyone else, sorry if you didn't make it in. But since I only had two slots remaining, I had to be really choosey about who I accepted. Pyromania99 had already been discussing their character idea with me, so the final slot basically took me the whole day to decide who I felt suited the RP best.
@Lucius Cypher: Hmmm, since we have an approved Nem character now I'd really prefer if he wasn't one, since with one party it'd be unusual to have more then one non-human.

@Darner: I don't see any issues here, accepted.

@Zoey Boey: Glad to help! I'm happy to answer any lore questions people might have.
@Zoey Boey: Okay so in terms of a strict lifestyle, naturally moderation is enforced in indulgent things like alcohol. Technically getting a little too hammered isn't going to get your position taken away or something, but it's not going to be looked upon that fondly. So basically a party animal type could be a paladin, it's just their behavior would be treated as on the uncouth side.

As you'd expect, serving justice, protecting the weak, all that kind of stuff is part of being a paladin. Specific to Reonite paladins is the fact they're always going to be more geared for more aggressive conduct, though of course there's not a hard line where only Reonite paladins destroy the wicked and only Mayonite paladins protect the weak, it's just the former are usually best equipped for more aggressive actions and the latter are usually best equipped for more defensive actions.

Reonite paladins have the mark of Reon(the Fleur di Lys) somewhere on their body, it's up to the individual paladin where. They're also likely to carry lillies on their person for sacrifice during prayer. Under both Reon and Mayon, undeath is an abomination(barring circumstances where the undead retains their mind and free will, but it's still not exactly treated fondly) and mindless or wicked undead are to be exterminated whenever they are discovered without mercy. To this end, most necromancy is also considered an abomination and those who conduct it should be given a chance to repent, but will face death if they reject this opportunity.

There's some other fairly obvious stuff, like never attacking the defenseless, that kind of thing. Paladins are also part of the clergy and thus can act in the capacity any similar members of said clergy. This means officiating weddings, that kind of thing.

Exorcism rites, purging evil, all these sorts of things are to be expected from a paladin. As for specific magic, Reonite paladins have access to Divine Solar Fire, be it spells or an enchantment on a weapon. This is especially good at destroying undead and purging evil entities.

Let's see... oh right, paladins also tend to perform prayers for the recently dead(as long you know, they're not the enemy since stopping to pray for them seems a bit counterintuitive). These involve praying to the Lamplighters for safe passage, the Lamplighters being the Reonite/Mayonite psychopomp. They're young girls with tall hats who carry long staffs tipped with a lamp, said to guide the spirits of the dead to the afterlife. There's a holiday tied to them as well which is most comparable to Halloween.

Everyone else, I'll get to you in a little bit, sorry for the wait. ^^;
@Lucius Cypher: Let me see what you come up with? Though as I mentioned to another potential player, since the cast size is small I think it's best to increase variety, and thus I'd consider making him something other then a nem.
@Zoey Boey: While I certainly don't dislike this character, I think it might be for the best if you swapped to the paladin idea entirely. Not only did I only approve of @Raineh Daze's second character as she is basically required for the first to function, but I think a paladin would help maximize cast variety and combat roles.

I'm happy to answer any questions you might have about what a Reonite paladin should be capable of and about the religion itself, though!
@Rune_Alchemist: Accepted.
@HereComesTheSnow: Sorry about this, I completely overlooked the fact it would absolutely make sense for him to know.

Edit made.
@HereComesTheSnow: I'm realizing now that Gerard should absolutely recognize the boar tattoo as well, as it's the symbol of another group of mercs. Apologies for not putting that information in, should I edit?
@Lucius Cypher: Hmm, let me think about that a bit.
© 2007-2024
BBCode Cheatsheet