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6 mos ago
Current Just curious if anyone is interested in a Pathfinder 2e Revised game? roleplayerguild.com/topics/…
1 like
3 yrs ago
Like Sci-fi? Like the Wild West? Firefly: Second Verse's lookin' for a Pilot, Companion, First Mate, and Mechanic: roleplayerguild.com/topics/…
4 yrs ago
The crew is booking up for this class three Firefly. Get in while the git’n’s good!
4 yrs ago
Our Firefly game is finally up! Come gander over yonder: roleplayerguild.com/topics/…
4 yrs ago
Just put out an interest checker for a new Firefly game here: roleplayerguild.com/topics/… Drop by if you're curious!

Bio

Linux makes me happy, Blender helps me art, and Fedora solved a lot of my problems.


I'm here because I like to RP in depth with high quality writing. Now, don't mistake me for high quality; I'm just hoping it rubs off.

Sharing cohost/GM duties with Sail3695 of "Firefly - Second 'Verse." Advanced game here: roleplayerguild.com/topics/186036-fir…

Pretty much all my posts are collaborations posted by others on our game!


I put some art works in progress here: roleplayerguild.com/topics/185966-art…


Most Recent Posts



Mer Fuhgoad D'Got



These three things I hear from thee,
Warden of the Maw,
To meet, to learn, to kill the king,
Thy word, 'tis true, is law.

I try and fail to shake my fist,
Rebel, revolt, resist
My will, it seems, is Warden kissed,
Forever to be missed.


Then all went black in Fuhgoad's mind as she fell into that deep pit of despair, while the Warden watched the world crush and shake her. This bargain was one she could not squirm her way out of, no matter how she reviled the Warden. The words, "Know only that you will do as I have said," rang in her mind as she began to regain consciousness again.

Mer stood, clothed in her regalia, pockets full of reagents, staff in hand. The others stood there, too. A very tall woman, who had no business being as tall as she was, clothed in blinding-blue stood to her right. Beside her a wisp, a thief perhaps, her fair skin bright in the sun. Near them a large, scarred Orc stood, hand already on the hilt at his belt. There also was a young man clothed in red and gold, clothed also in all the fair looks that youth affords. A man made of metal stood, clutching a spear as she clutched her staff, ambling in the blinking sun. Finally, there, looking back was a man who smelled strongly of magic and... Mer sniffed in his direction. No, it couldn't be dragons. She must still have the smell of her final brew lingering about her rags.

And how she longed to soar on the wings of a dragon into that bright and terrible sky, among the towering trees and distant mountains! Fuhgoad breathed in, and out. The dullness of her senses lingered from the stifling Maw, where nothing was as it seemed, and the moist dampness overwhelmed. The Dwarf cracked her neck unpleasantly, allowing the cacophonous crack to echo down her spine; seven cracks was a good number--a complete number.

When the Orc spoke his simple question, Mer began to feel inside her coat and pouches for some object.

"Where indeed that we may be,
Precious to behold,
For freedom an illusion see--,
The price as yet untold.

I wager near Malasta,
That Voice it did behest,
Cross valley, vale of aster,
To yonder Golden Chalice."


Fuhgoad D'Got produced a bundle of dried flowers, too sapped by time to be of any corporal use. Snorting, she cast around for a viable replacement reagent. Surely she found some, as the asters crept up to the outcropping on which the group now stood. The alchemist squatted down in the dirt to stretch out her aged claws and pluck blooming youth from the soil.
@Red Wizard Fantastic opener!

So are we to assume that all the characters heard what Thengil heard from the Warden, or is he to pass along the Warden's message to the group?
Happy New Year to all! I hope you had a fantastic time resting, celebrating, ruminating, and getting set for a new year. It's crazy how quickly time flies. This one shot P2e game was set up many months ago and yet here we still are! Thanks for sticking around :)

On that note, we can get kicked off once again! We have posts from 3/5 characters at the door: @rush99999 and @vertigo would you two like to add anything? If anyone has ideas (like the Tripkee) then feel free to act on them so we don't slow too much as we start our story yet again!
@digizel @patientbean @clanjos @rush99999 @vertigo

It's that holiday time of year!

So I'm sure real life things will come up, plans will change, and hopefully merriment will be had. In that case, let's let this current scene drag on a bit (not ideal for a puzzle I know, but never fear) into the new year.

No pressure to post right now, but if you do I'll still try to be responsive through the holidays.

Have a happy end of the year!
Made an animation for the haunted lighthouse my P2e group is going into tonight:

@PatientBean So sorry for getting back to you so late! This is a great feat! May I recommend Fleur tries to Recall Knowledge about this door? If yes, here's the result of her Occultism roll!

Squaring on the door, Fleur closes her eyes for a moment to center herself. She immediately finds that its magical properties cry out to her, desperate to reveal its secrets! In her mind, she hears an ancient, wizened voice make a simple request:

"Tell the time."

Fleur's eyes are drawn to the large, grand clockwork contraption whose hands busily stand over mirrored icons of the door across the hallway. Her magical connection to the door has not waned, though for the moment that appears to be all that the door is willing to communicate to her.
@POOHEAD189 Lol at "packed" while working at Fedex ;)
@PatientBean Yes! Fleur will find that the door us magical! For that matter she will also notice the clock on the opposite wall is magical as well!
@PatientBean Fleur can surely cast Detect Magic if she has the cantrip!

2e.aonprd.com/Spells.aspx?ID=1485&Red…

This will only tell you about the presence or absence of magic, just to clarify.


Mer Fuhgoad D'Got



Time did not pass properly here. No matter how far her years had stretched out before this, she could only remember the days that lead up to her defeat, and then? The Maw left nothing worth remembering. Her incarceration saw her stripped of every joy with only time to her thoughts. Her thoughts had been busy...

It had been hard to give direction to any thoughts when the Warden intruded. Her book, a mostly finished masterpiece, lay at the back of her mind. At one point it brought her joy, but the Warden had taken that, too. It made it hard to concentrate on anything. And so, in a constant state of unfocus, the time here had stretched on.

All that was left to her were nursery rhymes. Things she'd said to maids and men when dealing. She had loved to make deals.

"You will have wealth, a name, prestige,
Every task of your hand to succeed,
All that you touch will turn to gold,
And you will never grow old,

But the price to pay is steep,
A child, a lover, to weep,
To fill my pies and salt my brew,
I'll take the whole lot from you,

Your succulent desires,
Roasted over fires,
Your mother's bones to make my bread,
Your hopes and dreams to keep me fed,

You'll wish you had forgot,
Mer Fuhgoad D'Got."


The crone's eyes opened, groggy and hazy to her surroundings. The voice, it pulled her attention to the center, to the Warden.

You have woken.

It was striking how she stood there, without shadows touching her, superimposed upon Mer's very mind. The alchemist's knit brows curled as she inspected her body. She stood, facing the Warden, looked the very same as when she recalled being brought here. Mer tried to feel for her vials, but couldn't move her arms, her wrists, her hands. For a moment, she felt for the length of her body and... yes, she could even feel the weight of what seemed to be her book on her hip. That knowledge widened her eyes as she heard the Warden's admonition to be patient.

Mer's gaze traveled the length of the room. There were others here, too, beginning to stir, to move their eyes in the darkness, to let out gasps as she had done. The room was too dark to make note of who or what these others were, and the Warden sat in the center of the room, sucking all the light out of it.
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