Pupumon - Puroromon - Funbeemon - Flymon - Jewelbeemon - Bancho Stingmon
(Will post picture references later.) Thank you both for helping me with that.
Glad I could be of use for you.
Pupumon - Puroromon - Funbeemon - Flymon - Jewelbeemon - Bancho Stingmon
(Will post picture references later.) Thank you both for helping me with that.
@Windicator you're good on this ask, you're GMT+2 i believe uvu
@WilsonTurner@Windicator@DarkStar@Foster@OppositionJ
I had a matter on my mind and I wanted to call a vote of sorts. Should we do away with the purchase/customization system, or keep it in future 'combat cycles?' The idea was to have the opportunity to build a FRAME concept you enjoy, while restricting items available to you so you'd feel like you were 'growing' in power as the RP gets longer.
However, I have the impression that it hasn't worked out so smoothly and might be a turn-off to new players who don't enjoy mechanics in freeform, or want to use a specific concept off-the-bat. What do you think?