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@SaiyanWhile having similar backgrounds (sports/university,) Zell and MacKensie could not be more polar opposites. Everytime you post, I'm just like, 'omg this freaking guy' lmao xD
<Snipped quote by Zool>
That could be the case - I missed that detail. There are a lot of international characters in this RP!

Dubai was interesting. The scale of the place is impressive and it's very glitzy. Some of the buildings (for example the Burj Khalifa, the tallest building in the world) are ones you won't find anywhere else. I liked the warm weather there as well.

That being said, the urban parts of Dubai are very crowded, it could be overwhelming at times (e.g. lots of drivers who didn't seem to value their lives), and it felt kind of artificial at times (if that makes any sense).I liked the place, but I probably wouldn't go back unless someone with me wanted to go there.


I remember everything >:D mwahaha-choke-cough

Sounds pretty amazing for a one-time must-see kinda thing. lmao at the drivers, sounds terrifying. At least you can say you've been there and done that. Glad you mostly enjoyed it xD
@ZapdosThink he means Fenna. At the start, Zell identified MacKensie's accent as French, but couldn't place Fenna's accent, only knowing that she was European.

How was Dubai?
@ZoolAhh, the conveniences of being a hero in a DnD setting lol. Also Deutsch is the German language. I think you meant Dutch when referring to Fenna who is from the Netherlands. Just a heads up.

@Dark CloudZool's go to character is Tara, the sassy, scrappy peasant girl who absolutely would have tried to dropkick one of those ogres lol powers or not.


Aw crap, I'll edit my post lmao

Hey, Tara has sentimental value. She needs reiterations lol lots of them xD

MacKensie Trydant, I created years ago and got through like 10 posts before I was done. Such wasted potential. So I convinced @xenon to make this RP partly so I could finally fulfill her destiny lol and it was a fun idea, but I'm no GM nor am I a good world builder.
I posted again also. Not an update, just a little something from Vadim to keep the flow and to add knowledge about the 'Adventurer Inventory' situation.


Now I have an excuse for why MacKensie will rarely run out of bolts xD
The man with the samurai sword appeared in sight within a flash. Literally. The light of the sun bounced off his sword into MacKensie's eyes before she had even seen him properly, then after that the ogre was dead and he was just... there. Yet another display of remarkable powers.

She mentally dispeled the shock of this and aimed her one-handed crossbow sharply left and right around the battlefield, looking for enemy targets. What she saw was townguards chasing skeletons out of the gate and out of sight, and the Beserker Ogre falling into the dirt, inpart covered with ice and hoarfrost. She put her away her crossbow, clipping it onto her belt at the small of her back. It was over.

"We did it," she said exuberantly, almost bouncing in excitement, beaming a smile at Adam with a hand on his shoulder. She walked forward, sharing a smile and a handshake with a townguard. Then she clasped forearms and a pat on the shoulder with another.

"Thank you, Ranger," said one of them.

"And you, sir," she replied. She wasn't sure why he called her 'Ranger' but... "I'm glad we could help."

Eventually she got to the man with the samurai sword. MacKensie could tell by his clothes that he was one of them. He stood out a mile away. "I'm MacKensie Trydant," she said, offering her hand to shake. "Thanks for the assist."

When she saw the American man and the Dutch woman who had gone off in the other direction before the battle, MacKensie was overjoyed. She realised that they must have been helping the evacuation and she was glad that they were back. She went over to them, wanting to offer handshakes and goodwill, also to ask if everyone got out safely, but she fell into silence when she saw the Commander. He looked on the edge of death.

She stood in audience as the town's leader called everyone over and explained the situation. Of course, this only brought more questions - she didn't realise Adam had picked up an artifact from the Skeleton Leader - but the Commander at least provided some answers in his speech too. MacKensie didn't need telling twice, and chose to digest the information later - she was ready to go. Although she was glad she didn't speak up first, because when Adam and the dutch woman spoke, they sounded far more sensible and knowledgeable about the things they would need before they just went out into the wild for two days. MacKensie pursed her lips in a solemn smile to the American who showed his manners and his heart when he refused the reward. It seemed she had a good group around her.

"Oh, ummm..." MacKensie was surprised when she was the one who was given the satchel of silver to carry. It felt a little scary to be charged with everyone's money. Awkwardly, she looked around to see if anyone disapproved, then took her backpack off and put the reward away. "Huh?" was another note of surprise when she put the backpack back on and could barely feel the change in weight. It was clearly a heavy satchel she'd had in her hand just a moment ago, but her backpack felt just as light as it always had. "Strange," she muttered.

"I'm with you," she said to the woman with the longbow next to her, then looked over to Adam and nodded inclusively. If this task was really so important, then she would do anything necessary to see it done.
@ZapdosResearched most of it earlier xD I already knew Adam tho, which was the reason that sparked my curiosity. And I knew that Marsel and Michel were French in origin.
@Crusader LordAw, that would've been so funny if we set that up and then later they talked it out and realised it lol But I already have her plane crashing into a canyon, flying from France to Japan.

Speaking of ironic, some of the character's names in this story have mild to strong connections to their owner.

@Calle Fenna means "Peace" which lines up really well with her personality and background.

@Zapdos Adam means "Earth" or "Soil" which is fits perfectly with his Adventurer Class.

@Teyao Sirius means "Glowing" which fits the Cleric Class.

@Saiyan Marsel means "Young Warrior" It's also French too, so we could use this for a cool interaction.

@Goblinguy Arthur means "Bear" or "Strong" just lol

@Dark Cloud Michel means "Who is like a God" which sums up the Legend that is Clive!

That's a lot of coincidences!
@Dark CloudNeed some ideas? You could react to Fenna's actions, the purple light, the skeletons running away, the big ass bird that came in for the assist. Clive could chase down skeletons, speak to Fenna, head to the battlefield now that Selica's safe, go report to the mother that her daughter's fine. You could give Clive's POV on the situation, what does he think of Fenna, why can he throw a good punch, who taught him to a humble man who will always help someone in need, build a bit of his personality or background or memories, make up another lost citizen to help. Hope some of that helped.
There was no time to see if Zell and James were okay. She had to keep fighting. But she couldn't help but glimpse down at the battlefield as she reloaded between shots. The swordsman and wizard's antics were beyond dumb. Ridiculous. But she couldn't deny their bravery. Those two. All of the group, in fact. They'd all been whisked away from their own world, through death or other means, and now they were stuck in a horror show. But they were dealing with it. Forging forward without looking back.

Qui n’avance pas, recule: The words of warriors. Of visionaries. Of heroes. In this world, the last world or the next.

The fighting atop the wall became easier as she supported the townguards who had turned the momentum against the skeletons and were now applying their own pressure. Her body responded automatically. In her mind, she was feeling a sense of kinship to those like her - the ones who came from the coffins. Even the buffoon, Zell, she counted among them. Something instinctual told her that they should all stay together, no matter what happens. That the bonds they were forging should not be broken, if they were to get through this ordeal.

Stick together. Adam had told them all this very thing, before the fighting had begun. Funny how the youngest of them had immediately pried out this jewel of wisdom from the chaos. James was already strategizing combat plans in real time, out thinking the enemy to become proactive instead of reactive. Arthur was weilding such strength that he could single-handedly hold off a monster. All of their group had strengths that they contributed. But what was her own strength? Perhaps she would find out in due time. Now was simply not the time for doubts or misgivings. Not the time to mourn the friends and family that was lost to her.

Let's just get through this and I'll have a cry about it later, she thought to herself as she jumped for a good angle and shot a skeleton over the shoulder of a townguard. The defender looked back at her and gave a thumbs up in gratitude. She nodded briskly with a 'hmph' and reloaded for another.

When the purple beams shot out in all directions, everyone on the wall paused to see it. Even the skeletons stopped to take notice. And then the undead creatures started fleeing - clambering over the battlements to get out of the settlement or running away, along the wall to the town gate. This made the townguard surge with triumphant roars and a new breath of life as they cut down the raiders. Mackensie took the breather to look out onto the battlefield and see that the ogres were still fighting back. Time to support.

MacKensie ran and fell from the wall, nosediving towards the ground and flipping at the last second to land in a three-point stance. From there she burst into a sprint towards the action. She came upon the Armoured Ogre who'd just struck Adam...

"Adam, no!"

...but he appeared to be fine. A little shaken and pained, but hale and ready to fight back. As the vines started to come up out of the ground, MacKensie took the opportunity to attack herself, skidding to halt next to her plant-wielding comrade, and firing off a barrage of shots, aimed at the Armoured Ogres eyes.
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