Name: Seras "Alice" Akira (simply goes by "Alice" in the real world)
Age: 196
Gender: Female
Race: Demon
Alignment: Death Keeper
Personality: For a demon keeper, Akira isn't as engrossed in death and despair as one might think when one hears the term "demon". Akira is instead simply an entity who lives each moment to the fullest, not allowing anything nor anyone to restrict what she wants nor get in her way. She seeks "fun" and frequently has a smile on her face, although through her entire existence the only thing that had ever been "fun" to her was the concept of gambling: a scenario in which, no matter how skilled you were, no matter how close the probability is to a hundred, the probability will never truly be one hundred - there will always be a possibility for failure, and it is the existence of this possibility that excites Akira. Although she is a demon meant to use negative emotions, there is still always one golden result she will always respect: The luck of the draw - those who cheat in anything such as games or competitions of chance will have triggered one of her - admittedly few - anger buttons and she will bring her full rage down upon the offender.
Her motivations for being involved in the whole affair of spirits versus demons is one that she actually thought about, much to the surprise of fellow demons who only ever see her as a compulsive gambler. Her reasoning for her involvement in the war ultimately this:
"We demons are sentient, and as such we are merely fighting for the same rights as the spirit - the right to observe and interfere with the living world in ways that we, as a species, wish to, much like the spirit world interferes with and interacts with the world of the living as they see fit.
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Or, alternatively, if we are indeed slaves to some sort of primal desire for evil as some claim, then that simply means that we are only fulfilling our natural role in the grand balance."Despite her reasoning, however, ultimately she has one rule: She will prioritize her gambling over her participation in the war. Although she will frequently visit the living world, she will mostly only do so in order to visit grand casinos around the world. While she will still defend herself - fiercely too, in a fight befitting of her place as a rank holding demon - she will be willing to ignore even pact bearers so long as they don't bother her in the game of blackjack or poker.
Short Bio: Having been a demon for quite a while, there was one thing that described Seras for quite a while: Bored. Absolutely bored. For the longest time in her memory, because of her power she had always tackled problem after problem with ease, winning challenge after challenge and rising to the rank of IV among countless demons. She had been about to challenge III, II and ultimately I when finally, during an incursion into the human world she had found something that shattered her boredom.
A gambling house.
No matter what she did, no matter how many powers she used she could not control the result. Granted, this could be because her power was limited to self-teleporation but she still felt excitement for the first time, easily becoming addicted to this new form of entertainment (and money waster) known as "gambling". Although she still had her duties as a death keeper and demon, she managed to find some time off and made something completely unprecedented: She introduced gambling to the demons of the underworld, opening her own casino down there so everyone could go and participate in the vice of gambling.
Abilities: Self-Teleportation - She is able to teleport to any location within her vision. In addition, she is able to teleport to any location she has once visited by utilizing a five second spell - the latter method would be completely useless in a fight, but the former is what makes her a ranked demon.
Weapons: a small revolver that she keeps concealed with her at all times. Casinos are scary places; a girl could never be too careful.
Other: She runs a demon Casino in the underworld named "La Étoile Millénaire" (The Starry Millenium)