Hidden 9 yrs ago Post by LHG100
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Oh wow, thanks Echos! It's sort of spooky how helpful you've been being.
Hidden 9 yrs ago 9 yrs ago Post by ClocktowerEchos
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Maybe its because I'm an agent sent here by China/Putin/Illuminati/Obama/FBI/KGB/CIA/CSI/KFC/Free Masons/Atlantis/Soviet Russia/Iran/Iraq/Pakistan/Afghanistan/Durkadurkastan/Djibouti/FIFA/Coca Cola/Mit Romeny/Alien Lizard Men/NERV/Lelouch/Britannia/the Mafia/the Oda/the Yakuza/the Amish/ISIS/WWE/NSA/BBQ/House of Gremory/Space CQC/the Elder Ones/Mexicans/Taliban/the SAT board/the TTC/Penguins to do something evil...

>Evil laughter

Not really though XD

I'm just doing this since I have finals soon and I want to procrastinate and plus I don't get to world build like this a lot so my imagination is over clocking (heh, get it?) itself with new ideas.
2x Laugh Laugh
Hidden 9 yrs ago Post by LHG100
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In any case,I'm working on refining the larger Ruling Companies, just did Volkov and gave an example and a little fluff on one of their glorious airship types.
Hidden 9 yrs ago Post by ClocktowerEchos
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You should try to find a way to name at least on of them the Kirov XD

Also, can I ask exactly how large is Volkov? It is like USSR-sized + China?

Also me bitching here again but how did China become part of Volkov? I'm suspecting that Chines Business would have at least had the numbers to defend themselves
Hidden 9 yrs ago Post by LHG100
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Yeah, pretty much. In terms of resources, it's equal to or superior to an actual real life superpower, not to mention its' more advanced technologies in aerial warfare.

mildly spoilery but who gives a damn; Russia didn't absorb China, China absorbed Russia, at first. Volkov was originally named Ming .LTD, but a 'change of management' early in Volkovs' life changed its' identity.
Hidden 9 yrs ago 9 yrs ago Post by ClocktowerEchos
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Alright, I got some more companies as promised, this should fill up the rest of the world @LHG100



Gold Tiger Trade and Investment

A while not nessicarry a large player themselves, this India-based company simply can exert a lot of pressure on it nearby, small neightbors and have formed something of the like of the Holy Roman Empire on the Indian sub-content. They have a large theme of using animals and qual-legged walkers over conventional tanks and NCMs. They also produce deadly, exotic weapons based on Ancient India and create soem of the deadliest CQC weapons around. Their colors are unsurprisingly gold, orange and black.

Mediterranean Imperium Negotium

With its home base located in Rome, the MIN controls a great deal of the Mediterranean Sea and its surrounding areas, almost looking like the Roman Empire in a way. They have taken advantage of the irradiated, mutated plants and have figured out of to "breed" armor. Their famous "Muro" Chitin can slowly heal itself after taking damage, effectively making the armor self repairing. They sport some of the heaviest, but best defended troops and armor. Their colors are violet and silver with hints of sea blue.

Their flagship NCM is called the Caesar Centurion and boasts a sword that can split apart to reveal a linear cannon inside.


Inti Conglomerate

Located high in the mountains of the Andes, the Inti have a great deal of control over the Eastern coast of south america, even having lands in what modern Mexico. Their equipment is renowned for having a high directed energy tolerance meaning energy weapons take longer to destroy their stuff. They also mass produce the (in)famous Sun Storm Shock Charge which is a mix of an EMP and a flashbang. Colors are stone grey and white with traces of gold.

Amazonia Solutions Inc.

Famous for producing the most rugged and environmental-resistant NCM parts and very respectable stealth drives, Amazonia uses Brazil and its namesake Amazon Jungle to test their equipment. They boast that their parts can handle whatever mother nature throws at them that isn't snow or ice and are indictable without the use of a satellite. They have a long standing grudge with the Inti Conglomerate over territory rights. Colors are varying shades of green and olive.

Britannian United Arsenal

At the forefront of NCM development, the BUA have the most BUA units active of any company on the world. They have a large stake in almost every corner of the world with most companies some how tying back to them. Being at the head of the game, they naturally have the most advanced NCM models and their newest model boasts the ability to fly without the need of additional equipment called the MO-Z44 Mk. VIII Lancelot Modle Sabre. Their colors are white, red and a touch of gold, blue or green depending on where its made (gold for England, Blue for Irland, Green for Scotland)


Al'Zharid Industries Limited

A middle eastern-based company with its roots in Istanbul and controlling Turkey, the middle east and parts of north Africa, they put heavy empahsis on heavy weapons and heavy armor. Thus they have created great engines/power drives and are famed for the best internal strucural supports for everything from buildings to NCMs to vehicles. Their iconic NCM is the Berber and is able to lay down as much artillery fire as an artillery company. The colors they wear are white and purple with a hint of red or gold


Samay-Niasse Corperation Ldt.

Owning cernteral and south africa, the S-N Corp doesn't make anything worth running home about, using decent equipment. However, they control a large chunk of the world's remaining rare earth elements and needed for the creation of NCMs and have profited greatly from the minerals. Their colors are light brown and red with bits of silver.

Ironhide Developments

Located in Canada and Alaska, Ironhide Dev. is well known for using political favors and economical sway to meet its goals. Its NCM parts are the most fuel efficent and versitile in the world, able to preform many tasks with just one module. Their stuff is also well suited for coler climates but not to the point of Coldiron. Their most famous NCM model is actually more of a utility unit called the Sentinel. Colors are orange and white.


Nördstrum Inc.

Owning Scandanavia and bits of northern Europe and Russia, Nördstrum is trigger happy when it come to anything relating to electronics. They develop and produce some of the best EMP equipment but also provide measures to counter act that and its NCM internal electronics are the finest in the world. While their soldier aren't the best, they are the most motivated in the world. The YMIR Valkyrie is its most sucessful ECM, dangerous in electronic warfare with each unit also able to overclock their drives to produce and EMP wave around them. Colors are shades of blue and gold with red sometimes showing up.


Dynastic Systems Corp.

Ruling over the southern end of China and a good deal of southeast asia with an iron fist, the DSC has streamlined AA and flight techs to counter the threat from Volkov Ltd. More happy to adopt NCMs, their flagship NCM is possible one of the most epensive units ever created and showing it in combat, the Red Dragon Emperor. Guidance systems, security monitering and radar are its specialities. Colors are red and gold with hints of jade.
Hidden 9 yrs ago Post by LHG100
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Hot damn, this is definitely enough 100%, seriously. I'd change the 'dragon emperor' pic to be an actual robot of some sort, doe.

sorta feels like cheating now
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This is what the Red Dragon Emperor NCM now looks like.

Also, what do you feel like cheating on?
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Using all of your company stuff, when I should be doing this my damn self. >.>

It's all really fucking good though, so it's not that bad, is it?
Hidden 9 yrs ago Post by ClocktowerEchos
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I made it to be used. Trust me, it makes me glad that stuff I make will actually be used XD

I might go on to make some enemy NCMs next. Also gave the Knight of Zero a theme song
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Rebalanced the ones I think were necessary/300% dank a bit.

Anyway, I'm going to record enemy NCM's and NCM squads myself too.
Hidden 9 yrs ago Post by ClocktowerEchos
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Want help with the squads or have a specific request for a type or NCM?
Hidden 9 yrs ago Post by LHG100
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We probably need three squads per ruling company or so, Volkov doesn't like them so they should only get one. Similiar with the 'smaller' Ruling Companies, BDS should get only 1 for example, and BUA should get like 5.

They don't need to be 100% unique or anything, but just a few tidbits for each would be alright.
Hidden 9 yrs ago Post by ClocktowerEchos
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how many NCMs per squad?

Edit: Would Ironhide's and Coldiron's "civilian" models count too?
Hidden 9 yrs ago Post by LHG100
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3 to 10, and the more 'civilian' RC's would definitly have SOME combat NCM's in their employ.
Hidden 9 yrs ago Post by ClocktowerEchos
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Alright, got the squad names up, check to see if they're good
Hidden 9 yrs ago Post by LHG100
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Wow, really liking these better then the simplistic ones I had going for a bit. I'll use these instead.
Hidden 9 yrs ago Post by Nallore
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Nallore RPG's Grope Master & Taco Hunter. :P

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Just as i was about to write for my character the site acts up and lose all that i was writing ill have my character up once im out of work.
Hidden 9 yrs ago Post by petlahk
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petlahk

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THERMIDDOOOOOR!

Edit: LHG, please get on the IRC :3
Hidden 9 yrs ago 9 yrs ago Post by LHG100
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ALright, with the influx of new people, lemme just @mention everyon again so I can understand all who's interested.

@petlahk
@M127
@Nallore
@Eklispe
@ClocktowerEchos
@Krazzydragon

And I think that's everyone who's interested and said they can still make it. Six peeps, perfect.

Buut, I am a forgetful dumbass so if you weren't mentioned, feel fre to say "m8 yur a hueg dumbass git gud"
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