Ok, here's how I understand what's going on:
@Stormlight3 attached the hunter's ship to the pirate ship through harpoons. We'll say harpoons are able to reach the other ship because they're propelled by fire magic, which basically makes them rockets.
Then
@NarcissisticPotato turned off pirate ship's engines and began free-falling, dragging the hunter ship with it.
However, the hunter ship still has its engines active. This slows down the descent of both ships, but they are still going down. In my opinion the ships won't crash but just have a rough landing with some damage.
Afterwards,
@RoflsMazoy activated two gravity points, one above the pirate ship to slow it down (and more or less stop) and the other below the hunter's ship to speed up its fall.
Lastly,
@Lord Santa began punching the harpoons out. He only got one out for now, so situation hasn't changed, but once they're out Sundancer will begin falling again and the hunter ship will have to deal only with gravity point.
I don't have a problem with lv.5 gravity point being able to pull an entire ship to it, but its pull will then be freakishly strong. How the hell is Gaon not getting pulled into it as well?
Also, I'm administering nerfhammer to anima overflow. Choose:
2 posts per fight (assuming there's some pause between fights) or 5 posts per day with being able to turn it off-on however you want.
Regardless of which you choose, after its duration is over all your spells drop to lv.1 and your body becomes weaker and slower.
Because this is coming mid-fight, the backlash won't happen this fight only.