I need to figure out more Equipment section ideas, or better ones. They feel lackluster at the moment.
I dunno. It feels unnecessarily complicated, just give a batch of 4 for 1 credit or something or ignore the cost whatsoever, none of those items are particularly gamebreaking, some like the first aid kit should just be issued period at no cost in any normal society. Not to mention the hunter specific gear which is downright treading into the credit territory by the current definition. Furthermore, what's the rule on determining what mission is worth what lien? It would vary from overseer to overseer and hardly be fair, city guard can hardly afford to pay the same money SDC does for the smae job. It all feels too difficult for a nontabletop RP, do we really need this stuff? What next, dice rolls? I'm regreting putting the credits into the mission templates already. I put them in to give the greedier characters (Translated: mine) to give them something to decide what mission to take, nothing more.
just give a batch of 4 for 1 credit or something or ignore the cost whatsoever, none of those items are particularly gamebreaking, some like the first aid kit should just be issued period at no cost in any normal society
Not to mention the hunter specific gear which is downright treading into the credit territory by the current definition
Furthermore, what's the rule on determining what mission is worth what lien? It would vary from overseer to overseer and hardly be fair, city guard can hardly afford to pay the same money SDC does for the smae job
It all feels too difficult for a nontabletop RP, do we really need this stuff?
Once Sho feels that the page is complete, I'll have everyone vote on whether or not they want it implemented. If the vote results 'no', lien will be removed as a mission reward.