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Hidden 9 yrs ago 9 yrs ago Post by Mokley
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Mokley aka windyfiend

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art by the fantabulous skrelp


THE CAST


Aeliir "Ally" Neuveth, the lost guardian seeking purpose.
Alexander "Alex" Haile, a jokester militiaman with a habit of troublemaking and a drive for adventure.
Amelia Tywin, the little girl with a hunger for a new horizon.
Andica Garun, a runaway bookbinder trying to escape an awful match.
Emma Sommers, A plucky, easygoing botanist and expert healer with a dark secret.
Fiammetta Anzivino, the proud daughter of a noble family with the heart of a lion and the soul of a warrior.
Kelsier Solidor, a Traveller's son who wants adventure.
Lily Smith, a practical lady of the night who has decided it's time to move on.
Lux, an investigator of mysteries and impossibilities
Meryn, the quiet, roof-hopping delivery girl.
Novas Laquis, the inventive smith.
Redd Dreyden Jr., the son of a Traveller, finding his way.
Roy, a simple woodcutter with a love for trees.
Samieh Gaeard, a sly poacher and a brutish daughter.
Sanaa Dufor, little known and little versed in the world.
Scarlett Autumnwalker, a calm head of red with a highly flammable heart.
Sharie Evered, an unorthodox militia engineer and rifleman.
Sweeney Kane, a baker bored with the world within the wall.
Telio Lenocci, the artist who wants to draw the world.
Theodore Taylor, a sharply dressed man with a heavy heart.


NPCS


Spook, a masked Traveller with a permanent grin.
Hidden 9 yrs ago Post by Mokley
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Mokley aka windyfiend

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art by the magnificent Tervola

Name: Spook

Abstract: A masked Traveller with a permanent grin

Detail:
When Spook stands still and quiet, he is a most menacing figure: the mask and hood and well-used sword give passersby good reason to avoid crossing his path. He looks like something that might spend his free time summoning dark hellions or snatching children in the night.

This, according to the Travellers who know him, is a hilarious idea. The very thought of Spook doing something as productive as summoning a beast of any kind is simply ridiculous. Spook is best known for being cheap, for his endless sense of humor, and for taking nothing at all seriously. He couldn't pretend to be evil if his life depended on it.

The Travellers have asked him why he knows the rare magic runes of the Magi. They've asked him how he learned to fight so well when he barely had the discipline to stand up straight. They've tried, time and time again, to see what he was hiding under that mask -- but to this day none have succeeded.
Hidden 9 yrs ago Post by c3p-0h
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c3p-0h unending foolery

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Name: Meryn

Abstract: The quiet, roof-hopping delivery girl.

Detail:
Meryn is a twig of a girl. Short, thin, and physically unimpressive in almost every way, people can often mistake her for a young boy, rather than a full-grown woman. She has sandy brown skin, long, straight black hair that she often keeps in a braid, and pale green eyes. Meryn also wears a small wooden pin with her name engraved on it, stuck to her jacket.

She was born without the ability to speak, but she rarely has any trouble getting her point across. Though she carries herself with a subtle confidence, she's acutely aware of what she is and isn't capable of, and is constantly trying to push that boundary. Independent, fearless, and just a little bit spiteful, telling her she can't or shouldn't do something is usually the quickest way to get her to do it. Although she seems aloof and closed off, Meryn is more soft-hearted than she first appears. If someone comes to her asking for help, she can't help but comply – even if she does roll her eyes and drag her feet along the way. It's easy for her heart to override her head, and her naivety can sometimes get her into trouble.

Though she grew up as a street urchin, and was generally looked down on by the majority of society in the first few years of her life, it wasn't long until she discovered a hidden talent: if she wanted to get somewhere, there was very little that could stand in her way. She could scale walls, leap from rooftop to rooftop, slip between bars. Soon enough, the entire town became one big playground to her. Eventually, the townspeople recognized her skill at getting from one point to another quicker than anyone should rightly be able to, and she began delivering notes and parcels for change. Today, Meryn is the most trusted delivery system in town for all sorts of letters and goods (that aren't too big for her to carry). When she's not swinging around the town like a monkey, she enjoys all sorts of music, and has recently started picking up different instruments from her customers and experimenting, with varying degrees of success.
Hidden 9 yrs ago 9 yrs ago Post by hoppiholla391
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hoppiholla391 ¯\_(ツ)_/¯

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Lɪʟʏ Mᴀᴅʏɴᴇ

A practical lady of the night who has decided it’s time to move on.



Ask anyone in the lower quarter of Enn—Lily (although no one really believes that’s her name) is a florist. A successful florist. A curiously successful florist, actually, for someone who lives in one of the poorest district in the city, where few people have to coin or the urge to buy the delicate blossoms she peddles. Occasionally, she’ll take her wares to the upper districts and actually come home with an empty basket—but that’s not really how she makes her livelihood, and everyone knows it.

Almost six years ago, times were tough on the docks of Enn—there was little work, all of it backbreaking, and much too difficult for Lily’s widow father or her three younger sisters to keep up for long. For months, as the family got closer and closer to starving, Lily tried to find work for herself, and took any and all jobs to keep the family afloat. Every once in a while, though, she’d dream of leaving the city and finding adventure and riches—but she’d never abandon her family like that.

One day, some rich merchant’s boy offered her an entire silver piece for a drunken kiss, and she had her ‘eureka’ moment.

Things quickly escalated, and these days she’s making enough to support herself, her father, and her sisters—all three of whom now have lives of their own, in Enn and in other cities, all of which Lily paid for. The youngest is studying at the Royal University, the next oldest works for a seamstress in the next city over, and the second oldest lives on one of the outlying farms as a stablehand. Their room and board, their food, their tuition, father’s medicine—all of it, bought on Lily’s dime, and she doesn’t mind one jot. As far as she’s concerned, once she crossed the line, she might as well do the best she can. ‘Shameless’ is an understatement—she’s actually very proud of how far her family’s come.

These days, though, things are not as good as they were a year ago, even if her sisters are largely supporting themselves now. Her father’s wasting sickness has only gotten worse, and even with more and more coin going towards his care, his condition declined. Rapidly. With all her experience, she could see what was coming plain as day, but refused to believe it.

She saw the notice calling for Traveller’s companions on a Saturday. Her father died on Tuesday. Today is Thursday, and she’ll be at the east gates with all she owns at the crack of dawn. There’s nothing left for her to do in this city now—time to find those adventures she’s been dreaming of.
Hidden 9 yrs ago Post by Takashi
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Takashi Nefarious Mastermind

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Name: Telio Lenocci

Appearance:

(No gun or headphones)

Abstract: The artist who wants to draw the world.

Detail: Telio was born into a long line of artisans. It is said that every building in Enn has something in it that was made by a Lenocci, and if not, then the building itself was made by one. Telio's parents made a comfortable living making all kinds of arts and crafts for the noblemen to show off in their manors, and it wasn't long before Telio was introduced to a client of his own.

Telio kept a sketchbook as a child and enjoyed drawing what little wildlife found its way into the city. He would spend hours making detailed drawings of plants, insects, and birds. His most prized possession was his pair of binoculars that a Traveler brought to the city one day. A nobleman purchased them as a curiosity from a merchant, then offered them as payment to Mr. Lenocci once he became bored with them, and they inevitably got passed on to Telio. Much to his parents' chagrin, he liked to climb to the top of the walls and look as far as he could with his binoculars, drawing down what he saw. He would imagine what the world was like out there and draw fictional maps of all the places he wanted to visit.

When he became older, the locations he drew maps of ceased being fictional. He had a few blueprints for some impractical oddball inventions, but he had amassed the most detailed map of the city of Enn ever produced. He made an entire atlas of the city, created an index system, and learned how to alter the scale of his maps. It contained symbolic overhead views, as well as detailed "street view" drawings of points of interest, and on his 18th birthday, "The Atlas of Enn" was acknowledged by royalty as the official comprehensive map of the city, and so he was commissioned by several noble families to make copies.

Eventually, Baron Dupoir took a personal interest in Telio's abilities, and sent in numerous drawing requests. Now Telio was making full-color drawings, not mere sketches for the nobleman, and making a comfortable living out of it. The only problem... well perhaps his portfolio speaks for itself: Baroness Dupoir, Pensive Baroness Dupoir, Baroness Dupoir holding an apple, Baroness Dupoir drinking tea, Baron and Baroness Dupoir, Baroness Dupoir smiling, Baroness Dupoir next to a candle, etc... It was heartwarming to see how much the Baron cared for his wife; unfortunately, Telio didn't care for her nearly as much, and was getting sick of all those fake poses and half-smiles that the nobles through at each other. However, he was stuck in a trench. Everybody knew him as a drawer of portraits now, and that was the only decent paying job he could get. Besides, it's not like he could actually leave the city...

"No experience necessary eh?"
Hidden 9 yrs ago Post by Vee
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Vee

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Aeliir "Ally" Neuveth


+| 5'10" - Brown Eyes - Raven Black Hair - 127lbs |+


Name:
Aeliir "Ally" Neuveth.


Abstract:
The Lost Guardian Seeking Purpose.


Detail:
"Ever since a young age I always wanted to protect people." She began, shifting slightly in her seat. "But, you see, I only really had one talent. Sword fighting. I always loved the weight of a blade in my hand. My father was a blacksmith so I was able to watch them being made. The hot sparks flying off the burning red steel as the hammer slammed and molded it." She fawned a little, drifting slightly into the memories of the past.

She then snapped back to the present. "Anyways. Here in Enn I was the personal Body Guard of a Noble. But honestly it wasn't what I expected. It was more sitting around and staying by his side while outside the estate. I wanted danger, adventure. In the rather peaceful town of Enn there really isn't any of that. So here I am. Eager and ready to join on the adventure past this wall. To see the world in its entirety."
Hidden 9 yrs ago Post by DFTBA
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DFTBA

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Name: Andica Garun

Abstract: A runaway bookbinder trying to escape an awful match

Details: Andica grew up as the oldest of three children in her family. Her father put bread on the table by breeding and training dogs, be they for hunting, guarding, or as pets. Andica helped him with the animals from a young age, and her assistance became increasingly important, particularly after her younger brother and sister were born and money became increasingly tight.

At 14, she took a job as an apprentice bookbinder at the Enn library, while still working with the dogs in her eveinings. She proved adept at this exacting process, and in the process became a voracious reader, devouring books on many subjects as they passed through the workshop and gaining a broad general knowledge of Enn and its workings. She even read a few texts brought in by travellers.

Unfortunately, working here also brought her into contact with Santini Quade, a nobleman of the city who often came in to buy rare books, and whom she found disagreeable in more ways than she could name. While she was never able to express this to his face (he was a lucrative customer, and not to mention a wealthy nobleman), she remained forcedly civil towards the man, even as he continued to come by the library and particularly the workroom with increasingly frustrating regularity.

This all came to a head after three years, when, while Andica was at the library, Santini visited her family’s home and kennels. He initially seemed to be interested in a large hound, but soon revealed that he had been infatuated with Andica for some time and had come to ask for her hand in marriage. Her parents were very pleased by the proposed match, as it would earn their daughter a much improved life and themselves a sizeable dowry. They agreed at once, and asked Satini to come back on the following day to finalise details of the marriage.

When Andica came home to learn of this, she was horrified, and protested vehemently that she would never marry, to quote her words, “a thickheaded, arrogant, callous, narcissistic pig of a man twice my age, who would treat me like nicely made-up dirt for the rest of my life”. Her parents sympathised, but nonetheless encouraged her to reconsider, saying how much better her life would be among the upper echelons of Enn’s society and citing Santini’s better qualities. In spite of this, the debate went back and forth well into the night and no agreement was reached.

As Andica lay fuming on the bed she shared with her siblings, she remembered seeing Spook’s notice on her way home that evening. It seemed like the only way for her to escape her impending wedding was to flee the city. She carefully got up, cobbled together a few supplies and slipped out of the house with them, her father’s musket, and Kavinika, the hound Satini had showed interest in, to save him as well. The two of them were at the gate well before dawn, and eager to be off before anyone could discover they were gone.

Andica is generally quiet and hardworking, though she has a fiercely independent streak. She is a perfectionist who strives for the best in what she does, and likes to improve on things if she thinks she sees a better way.

Andica has a slim, almost scrawny figure, and mid-length dark brown hair that she is forever pushing out of her hazel eyes. She is five feet, nine inches tall and is wearing a brown shirt and grey pants, both of which are slightly too big for her.
Hidden 9 yrs ago 9 yrs ago Post by Crimson Raven
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Crimson Raven *Rolls a Nat 1*

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Name: Kelsier Solidor

Abstract: A Traveler's son who wants adventure.

Detail:

A very tall man at 6'9", Kelsier was born to a Traveler, named Sigil and a courtesan named Seria. Not the most dignified parents to have, but he is proud of his heritage anyways. His mother had a drunkered husband who aquired a large debt and died in a street brawl, leaving her to be taken as compensation to pay his debt off. His parents met, one rainy, miserable day as the both tried to find shelter from the pouring rain. The closest spot was under a small bridge, so they both went under. They got to talking, and to pass the time, he astounded her with stories of his many travels and adventures. He made her happy like no one ever had. When the rain stopped, they went their separate ways. For the rest of the day, she could stop thinking about the dashing, hansome man with his quick wit and mischievous smile. The next day, she was taking a walk and found that here feet (and heart) has led her back to the bridge. She foolishly looked around and waited for awhile to see if she could find him again, be he was not there. She was just about to leave, when she heard someone call her name. She turned and there he was. Her heart lept with joy, though she did not know why.

They spent the afternoon wandering around an talking more, getting to know each other. When evening came, and she had to go, they promised to meet on the bridge again. They did and this pattern continued for a week. Seven days later, they met again but she suddenly thought that if he found out what she was, he would be disgusted and hate her. Try as she might, she couldn't keep that thought out of her head. He sensed something was wrong, but he held his peace, hoping she would come out with whatever it was. Seria's anxiety grew and grew until she couldn't stand it. She shouted something half-nonsense and flead with tears in her eyes. That night, while she was at work, she got a request. She had long since hardend herself to what she had to do. But she had a surprise, in the room was none other than Sigil! Confused, she just stared at him. He chucked and explained that he had known for awhile when he had started asking around about her. He handed her a small bunch of flowers that were a gift he was planning to give her. They sat, talked and laughed and enjoyed each other's company until he had to leave.

The next day the met by the bridge again but this time, it was Sigil who seemed worried. Their time together ended with a sunset on a hill. There, he explained that he felt he had been in one place for too long and he wanted to go back to Traveling. She understood, but she asked him to keep her company before he left. They did and in the morning, he left with a short farwell.

Three months later, she found she was pregnant. Three more months later, and she bore Kelsier. She immediately knew that he was Sigil's with the intuition that only mothers know. This was confermed as the boy grew and resembled Sigil greatly in both looks and personality. As Kelsier grew older, Seria fell ill. To support them both, he did whatever he could to earn money, every disgusting, embarrassing, undignified job that no one else wanted to do. He even, in desperate times, became a thief and stole what they needed. By sixteen, his body was sharp and his mind far sharper. He had also started to show a wanderlust and he often dreamed about what lay outside the wall. One day, he saw a recruitment notace for the Enn Guard, trained soldiers to protect the people from threats both inside and out...or so they wanted the people to believe, the truth was, most of them were merely spoiled noblemen's sons who were pressied into servace or unwilling pesents who wanted the money more so than the work. So most of them were untrained, unwilling or surly. Not Kelsier, though. He worked at his job and did well, showing promise with the sword and spear and and a natural at hunting down and apprehending criminals. He spent five years like this, climbing the ranks to a full Captain. His massive, odd, high quality sword was made infamous by its size and sharpness. It was a gift, sent to him by a different Traveler on his sixteeth birthday. It bore a note that read:

"Son, I have heard that you have grown into a fine young man and am told that you are the spitting image of me. I know that if this is true, you will one day feel the call to Travel, like I have. This may be too big for you now, but if you do answer the Call, you will need this to protect yourself with. I wish that I could have seen you grow up and one day hope that I will get to see you.

May the road rise up to meet you.
May the wind always be at your back.
May the sun shine warm upon your face,
and rains fall soft upon your fields.
And until we meet again,
May God hold you in the palm of His hand.


-Your Father, Sigil


Now, Kelsier is twenty-one and he feels trapped, suffocated, and bored behind the walls. Old streets are too well traveled, the routine, too well established. He once again has turned his eyes outward, to the great unknown. His chance came when he spotted a mysterious request, posted by a Traveler...
Hidden 9 yrs ago Post by Damiann47
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Damiann47 Local Planetary Body

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Sharie Evered

~An unorthodox militia engineer and rifleman.~





Details:Sharie had always been an odd one even from a young age, always slogging through refuse with a claim to be hunting for treasures which was all well and fine for a child, yet Sharie is a girl. Her tomboyish ways had always been an area of concern for her parents, who were unlanded nobles with prestige only in name, and well Sharie's behavior only made matters worse. She wasn't a problem child by any means, really she was a well-behaved girl as one can expect, but not be acting as proper lady was problematic, not to mention also a source of embarrassment. Eventually Sharie was left out of higher social life all together, she being more or less a hidden member of her family.

Things continued like this for a while until enter Vincent Martell, he was a beast of a man who towered over most men and had the muscles of a bull, however he certainly didn't have the intelligence of one. It was after a period of time of observing Sharie and her many urban explorations that he approached her father with a proposition, that Sharie would become an apprentice at Vincent's workshop. Of course her father refused without hesitation, a girl much less his own daughter taking such a masculine occupation? He wouldn't have that. Respectfully Vincent accepted the patriarch's decision, but he wasn't done. Day after day, and time after time Vincent continued to plead his case, saying that Sharie has the right aptitude to prevent her from reaching her potential would be irresponsible. Her father caved on Vincent's ninetieth visit.

Sharie's teenage and early adult years were spent in a fiery foundry, to eventually come out as a worthy engineer. Vincent himself was her teacher and master, but that goes without saying. From the simple machines to the basics of physics it was during this time Sharie learned much about her new craft, and after which became a journeyman, although because she couldn't start her own shop she needed to find work somewhere else. As luck would have it she was quickly employed by the city militia, walls required to be maintained and renovated, for that they needed they needed the right people. People like Sharie.

She was given a musket and admittedly minimal training on how to actually use it, even if she was employed as an engineer she was also a member of the militia, while it wasn't quite what she signed up for she didn't complain anyway. It was a few days ago from the current day that she noticed the Traveler requirement poster, and there was something about the prospect of traveling to another city that appealed to her. She decided it wouldn't hurt to at least show up, after all she could probably back out if needed.
Hidden 9 yrs ago Post by Darinthus
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Darinthus The Determined

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art by the magnificent Google images

Name: Roy

Abstract: A simple Woodcutter with a love for trees

Detail:
From working in Enn's forest district most of his life Roy is often mistaken for some of the plant life. His green hair and towering height easily blends in with rest of the foliage, and often times(much to the point of being a running joke) shrieks could be heard by people startled by him in the forest. With his simple demeanor and dirtied woodcutters ax he generally isn't much for first impressions, overlooking a person's misinterpretations before hacking away at a nearby tree.

To the children of Enn however Roy is seen as a forest guardian of sorts. Unlike the other woodcutters who would yell and become angry towards the trespassing children, Roy would accept their candy and guide them through the winding woods. The party would exchange stories as Roy would go about his job, inputting his remarks where needed but letting the children do most of the talking. When it came to the forest however he would take them through long winded conversations about the beauty of trees, often times repeating the Woodcutter's Creed in replanting what has been taken. This conversation of trees hardly ever deviated, yet it was the cool and resonating tone of Roy's voice that always had children enraptured. Some would even find themselves falling asleep in the right circumstances.

To Roy though this was a dream that extended far beyond his city walls. During his time in the city streets(an odd spectacle to some) he came across a book, or rather what could only be called a sacred text in Roy's eyes. It detailed in depth descriptions of trees far beyond his wildest imaginations. He read of trees that extended far into the sky, trees that lived for centuries, and even trees that could change shades of colors depending on their environment. To the other Woodcutters their role in Enn was simply a job, but to Roy this was a love that he could hardly explain to the others. He needed to see these trees for himself, and doing so fulfill an ongoing lifelong purpose.
Hidden 9 yrs ago Post by Bornlucky
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Bornlucky Not so green cyborg ninja dude

Member Seen 5 yrs ago



Name:
Theodore Taylor

Abstract:
A sharply dressed man with a heavy heart

Detail:
Theodore was known as a simple man with a simple life, with a normal childhood and adulthood. He was a simple tailor with a wife and two children, a boy and girl. Even though his life was simple, it was a good life, he was content.

But life is rarely so simple, for life can be strange, unpredictable and cruel. Theodore is a man who has endured a great deal of pain, loneliness and regret in his recent years. For his children joined the travellers a few years before he joined, his son was florist, and his daughter was a militiawomen, they weren't cotent with their simple lives, Theodore's wife objected and forbade them from joining, but the night before the travellers left for beyond the walls, Theodore found them sneaking out of their rooms. Theodore knew what they were doing, and confronted them, after a heated argument from his daughter and son, he reluctantly agreed to let them live their own lives, even if it was painful to let them leave.

To say his wife was upset would be an understatement. She was consumed by rage and sorrow. She kicked him out of their house which forced him to live in the Tailor shop backroom, but he stayed adamant about his decision, believing his children are strong to survive the outside world with each other. But his wife wasn't strong enough to survive on her own in an empty house, she caught a terrible fever and with nobody around to take care of her, she died in her sleep. Theodore was devastated, and he felt guilt that it was choice that torn apart his relationship with his wife, and without a reliable way to contact his children, they are obvious to the fact that their mother passed on. So he decided that the next time travellers arrive to recuit more people he will join them and find his children and tell them of their mother's fate. There's nothing left for him in Enn, just bitter memories and heartache.

But even though all this pain he has kept up his appreance as the gentle, soft spoken man, with a love of gardening, fashion and reading. But he's full of guilt, worry and fear that his children will blame him for their mother's death, or worse. Themselves. He does. Every single day.
Hidden 9 yrs ago Post by j8cob
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j8cob The Gr8est / The J8est

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Redd Dreyden Jr.


The son of a Traveller, finding his way.



This quiet and diligent young man was born to a Traveller named Redd and a maid named Clara. Though he has never met his father, Redd has been given tales of epic adventures and legendary feats about the man. While this fascinated him as a child, the promise his mother had given him of one day meeting his father seemed to become less and less likely to be fulfilled. As the boy became a teen and the teen became a man his opinion of his father had changed. The man may be great but he had also abandoned his wife and child on "one last adventure."

His dream used to be to become a Traveller like his father but that dream has faded over the years. Instead he has made it his goal to find and confront his old man, to figure out what kind of person he is for himself, forsaking the idea of a "dream". Only his mother has had anything good to say about Redd Sr. and nobody else in Enn even has anything to say. In fact it seemed that nobody had ever met him or even heard of him. There were no clues to where he had gone or what he was searching for, only that he had departed with his party of Travellers the day before Redd Jr. was born. He never even left anything behind. Clara ceased her days as a Traveller well before her son was born and became a maid so Redd Jr. could be raised fairly normally despite having only one parent.

She did, however, teach Redd a few things. About the world outside Enn, about how to defend himself, but mostly about life. When he was seventeen she gave him her old short sword that she used in her youth and trained him to a degree. However, despite knowing that one day he would leave Enn and become a Traveller himself, she also taught him how to clean for the nobles and essentially conscripted him as a housecleaner to help earn money. The next few years went by and Redd's restlessness only escalated. He wanted to leave, to find his father and to find the world. One evening, while he and his mother were walking home after a day of work, he spotted a particular poster that practically called out to him...
Hidden 9 yrs ago 9 yrs ago Post by Bubsy 2
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Bubsy 2

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A plucky, easygoing botanist and expert healer with a dark secret, aspiring to catalog the plants of the world outside the wall.


Courtesy of madspartan013
Emma always had one core belief that dictated her work: Do no harm. She always believed she would never hurt anyone. She just wanted to help people.

She just wanted to help.

Emma remembers when she was a child, exploring the Botanical Garden of Enn. The sticky hot humid air, the fragrant smell that permeated all, the hustle and bustle of the botanists going about their work, cultivating plants for use in poultices and potions. She remembers when she approached one of them, she was no more than ten, a kindly old man with wrinkled skin and wild gray hair, wearing a ridiculous beard that grew all the way to his feet. She still smiles fondly when she remembers what she said to him before her mother could stop her: "Can you teach me to help people like you?" The old man gave a large toothy smile, and nodded.

I just wanted to help.

From then on Forivel was her mentor. He taught her all that she knew, the art of healing and alchemy and how to grow and cultivate plants and everything that they could do. She grew underneath him and came to love him like a grandfather. All this time he never seemed to age, or at least Emma never noticed if he did, until his senses dulled and his hands became less reliable. He relied on her more and more, until one day she took over his work completely, running the apothecary he had run for all his life. When Forivel died, it was passed on to her.

I never wanted anyone to die.

She ran it very successfully. She was soon touted as one of the most adept healers in Enn, as Forivel once was, and her services were sought by many. When the nobles of Enn began seeking out her shop her business flourished. All seemed well, but the city of Enn had a dark side. When the Marquis Dufor found his way through the door of Emma's shop, things took a turn for the worst. The Marquis was an influential nobleman inside Enn, but no amount of influence would overcome his Colic- a disease which caused him great pain. For that, he needed Emma. She readily agreed to prepare a remedy, which she would deliver to him on the morrow.

I never wanted the Marquis to die.

As it happened, the Marquis Dufor was disliked by the common people. Touted as an exploitative force that endangered the peaceful ecosystem of Enn, people noticed when he went to Emma for help. Not soon after the Marquis left her shop a man clad in a heavy cloak that hid his face came to her door, speaking of a proposition. He came inside, stating simply that if she killed the Marquis she would be doing Enn a service. When Emma refused, he told her, once again very plainly, that if she didn't kill the Marquis his people would make trouble for her and her family. She told the man sternly to leave. But, despite her words, she feared for her family, her mother and father, and her siblings.

No one would know that I killed him.

The next day, when she delivered the Marquis' medicine, she laced it with Atropa Belladonna. Deadly nightshade, an effective poison. He thanked her for her help, and payed her. When the Marquis perished it seemed that other noblemen were almost relieved, and the city cared little for his death. No one connected her to his death, not taking notice of the simple apothecary. The man came back, telling her that she had done the right thing, delivering a parcel of gold for her. Everything seemed to work out fine, but Emma was racked with guilt. She had been reduced to an assassin, betrayed her mentor's ideals, and taken a life. She couldn't stand being in Enn anymore, so when the Traveler called, she accepted. She needed a fresh start.

I would have a chance to help people all over.

Hidden 9 yrs ago Post by Matsuri
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Matsuri procrastination station

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Scarlett Autumnwalker: A calm head of red with a highly flammable heart.

Details: Scarlett was the first born and only child of the Autumnwalker family, growing up in a quiet and peaceful household. Her parents had both died in an unfortunate accident when she was little, so her grandfather, a former huntsman, took Scarlett in instead. At a young age, the girl took up archery under her grandfather's guidance, and soon discovered her talent for it. Over the years, she continued to hone her skills in this area, hoping to become a proficient archer.

Scarlett also developed and interest for birds, visiting the forests of Enn to search for new ones. Preserving different fallen feathers and going birdwatching became a well enjoyed hobby of hers, and she would even take her grandfather along with her on occasion. Her love and fascination for birds only continued to grow, and before long, Scarlett sought out to find every single bird in existence. A challenging goal for the young Scarlett, yes, but the girl pushed on, starting off by looking out for different species in Enn's forests.

Now in her mid twenties, Scarlett still remains inside Enn's large and protective walls, working as a teacher at a nearby school. She's admired by many of the young children there and truly enjoys her job. However, Scarlett still felt that her life was incomplete. She still wanted wanted to seek out every possible species of bird that was out there, but the thought of leaving her grandfather all alone was absurd. The young woman couldn't even think of abandoning the man that had cared for her all these years, especially now that he himself was in need of Scarlett's help. So she stayed put, forbidding herself to take even the slightest step outside the walls.

One day, the two went out on a short walk, talking about recent events and such. It was then when Scarlett noticed a certain poster, one that made her stop in her tracks completely. Even after reading it through, Scarlett discarded the thought of exiting the walls, continuing to walk down the stone path. Her grandfather quickly noticed the sadness and disappointment in Scarlett's eyes, and, once they arrived home, he sat her down for a small talk. As soon as he had finished, the young woman began to cry. Her grandfather's words had certainly touched her heart.

If you want to follow your dreams, follow them. You're twenty-five now, and, as your grandfather, I do not want to be the one who demolishes them completely. I won't mind if you leave on Thursday morning… But promise me one thing. If you are going to pursue your dreams, make sure you don't let anything get in the way. Don't let your dreams be dreams, Scarlett. Make them a reality.



Born during the wild season of autumn and with a head full of fiery red hair, Scarlett bears a truly befitting name. Usually seen in a long, white, bell sleeved top and a grey skirt, Scarlett is often mistaken for a ghost. Coupled with her pale skin, tall height and little to no presence, Scarlett gives quite a fright to strangers. Underneath all that though is a gentle and quiet young woman who always puts the welfare of others before herself. Her soft spot and kindness towards children is widely known throughout her area, as she has taught many younger kids at her nearby school.

This sweet and quiet nature if hers comes as a huge surprise to others, since her red hair is something people are quick to judge at. Her tall height of 5'11 and unusually strong arms seem like a very weird combination, even to Scarlett herself. Even so, her kindness shows no bounds, and Scarlett is willing to aid anyone in need of a helping hand.
Hidden 9 yrs ago 9 yrs ago Post by Skittles
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Investigator of mysteries and impossibilities.


by BUZZ

Detail ✨
Self-proclaimed number one solver of mysteries Lux carries a leather-bound casebook with her at all times. Recorded within, in wispy but surprisingly neat handwriting, are the mysteries that she has solved (marked with a happy golden star) and the mysteries that remain (marked with a sad Lux doodle).

Among the few cases that still frown at her are:

Case 0: The Soulbroken Brother
When she was a child, Lux tailed after her older brother like she was his shadow. Lux, who grew tired of the sameness of everyday life too quickly, turned to him for something new and different. And every time, he delivered. Once, they journeyed through the deepest part of the forest in search of a missing Royal relic (which they never found, but she got this nice star pendent for their trouble!). And another time, they climbed to the highest point of the city and watched the walls for the Phantom Traveller, said to appear only when there is no moon to light the night sky (she swore she saw its silhouette!). When their father was in one of his rare good days and he gave her brother coins instead of bruises, they would go to the recently renamed Sweeney's to solve the dessert mystery.

But sometimes, her brother didn't need to take her anywhere at all! He could make the peaceful city of Enn come alive with stories filled with impossible magic and impossible circumstances. He could talk about the world beyond the wall like he's seen it with his own eyes. He could point at the stars in the sky and tell her what they say about her future. Thanks to him, Lux easily became enamored with the impossible world and longed to unravel its mysteries. They'd always talked about leaving the city, but there were loose ends to tie up, her brother would say.

When she turned seven, they finished all their Travelling preparations.

When she turned seven and three days, her brother broke.

He returned from his final provision trip with a strange look in his eyes and an even stranger smile on his face. Without explanation, he claimed to no longer want to leave the city and tossed aside the rucksack they had worked hard to fill up. From then on, he was no longer the brother she knew. No more stories or mysteries or fortune-telling stars. Just a silent, listless brother who stared past the tall walls of Enn.

Case 19: The Marquis’ Death

Case 28: The Forest Spirit

Case 53: The Shadow on the Roof

Case 99: The Masked Traveller

Almost a decade has passed and her first and most important case remain unsolved. She has pored through every book, consulted with healers and herbalists and doctors, begged the stars for answers, all to no avail.

It was only when the masked Traveller came with a mysterious mission that Lux became positive that the cure for her brother would not be found in Enn. Hadn't her brother been telling her this whole time? He stared past the walls, to the world beyond. Perhaps it was there that she could find a way to return him to his normal self.
Hidden 9 yrs ago Post by Irisity
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Name: Amelia Tywin

Abstract: The little girl with hunger for a new horizon.

Detail: Amelia, a street rat of only 11 years old, wants to leave this town. Despite being a homeless child, regular sleeping on the benches and in the trees of Daton Park, she was treated fairly well by the street vendors, and would attract lots of sympathy, causing many people to give her free food and charitable donations she would always spend on candy. But her feet and mind have become too calloused for this town. She bought a new pair of shoes and headed towards the gates, patiently awaiting for the doors to open once she heard about the request for travellers.
Hidden 9 yrs ago Post by Magnato
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Name: Samieh Gaeard



A sly poacher and a brutish daughter

Most people just know Samieh as the brutish daughter of a baker, a good for nothing bully who spends most of her day lazying around the street and who surely hadn't inherited a drop of the hardworking and gentle personality of her parents. Little did they know that the meat they buy for a rational price is just possible because of her gang.

Enn is, sometimes, a very conservative place who respects its nobles wishes way too much, that gets particularly ridiculous when the few woods of the land are often claimed by "nobles" who think they can own everything they can see. Who could be okay with eating only bread or overpriced cow beef when there are so many rabbits, deers and wild plants a walk away from their village? Surely not Samieh and her friends. The local noble is a bit slow, mind and body-wise, and has barely noticed all the traces of the nightly hunts in his land or all the game the local butcher had been selling.

Eventually the slyness of her poaching got the eyes of more serious criminal groups, she declined most proposals but eventually she had a job as a smuggler, a line of job pretty similar to her poaching. Things went smooth for a short while but she soon discovered the policing of her new activities was much more intense, even the slow lord started to get worried and questions started to be asked in her village. For now she had kept up the image of just a slow and brute daughter of a baker, but she knows that it won't hold up much longer.

The chance to become a Traveller showed up in the best time possible, she needed to go away from all the trouble and control of her hometown. Furthermore, she was curious, usually the places the higher ups deemed as dangerous were the ones where all the "nice stuff" was kept at.
Hidden 9 yrs ago Post by twave
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twave

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Name: Sanaa Dufor

Abstract: Little known and little versed in the world.

Detail: The Dufor family was well known in Enn, though not well liked. Marquis Dufor owned a substantial amount of land inside the walls and made sure those who leased knew it. Hated or not there was no denying his prowess.

Sanna is the youngest of three children and only daughter. Her brothers have taken to the family business. While excluded, Sanaa didn't mind as she did not much care for business or their practices. Growing up to be a noble woman would suffice, if she could manage it that is. Sanaa was quite free spirited and which left her looked down on. The upper class saw a undisciplined child while the lower saw a spoiled girl.

Being the baby of a wealthy family she was pampered most of her life. For the most part she had everything she ever wanted. However along with that came restrictions. It was no secret that Mr. Dufor was disliked in Enn and that meant being sheltered. Aside from a few rare occasions any social interaction was from play dates and arranged events. Such things were sufferable even when stifling.

But the dull drum of life was broken when her father suddenly passed. He had become ill but no one had expected this outcome. As if that wasn't enough the passing started a feud between her brothers and she was getting dragged into the middle. In a brash but somewhat typical decision, Sanaa ran from the problem. What she would do or where she would go was not in the plans. But the posting of the Traveler had reached her knowledge and for the time she wanted to be far from Enn.
Hidden 9 yrs ago Post by Apokalipse
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Apokalipse AAAAAAAAAAAAAAAAAAAA!

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A baker bored with the world within the wall.


Detail:
Sweeney lived a rather uneventful life in Enn. She was born to a baker and a baker’s wife; she was the only child in the Kane family. Her grandparents were gone – if they were dead or not is a mystery to Sweeney – and both parents were only childs. So it was just the three of them in sweet Enn. They owned a bakery, once called Kane’s Bakery, but was changed on Sweeney’s birthday to simply Sweeney’s. Sweeney grew up with flour on her cheek and the scent of chocolate on her breath; from the very start she showed a predilection and skill in the art of baking. Too much skill, really. Sweeney was a natural at it, she could make anything out of anything and it would taste delicious – every week she created a new baked good that the parents would place on the menu for the next following week. If the baked good was popular, it would be permanently placed on the menu – if not, well, most of her creations were immensely popular, but those less so make a comeback in a year or so.

It was when she was thirteen that it happened. The indolent boredness that began to plague her bones and the whispering drag of her skin; her mind became weary and distant, always floating in the clouds. She was never challenged; she had no interest in other activities and she had already nearly mastered her baking skills. There was nothing for her to do anymore, but sit in the bakery…and wait. At first, she thought she was just waiting for a customer; perhaps she wouldn’t be bored if a customer came. But then a customer came…and she was bored. So she waited longer. And longer. And longer. She’s still bored. Everything within the walls has been seen before, done before. There wasn’t anything new, or exciting. Seeing the same thing every day was a droll and doing the same thing every day was dull. It must have been a gift from up above that left that letter on the door. Despite the danger, despite the comfort that Enn came with, twenty year old Sweeney wanted to go on an adventure with the mysterious Traveler. She wanted to be a part of the world behind the wall.


Hidden 9 yrs ago Post by Turboshitter
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Turboshitter Ubiquitous. Mendacious. Polyglottal.

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The proud daughter of a noble family with the heart of a lion and the soul of a warrior.

Name: Fiammetta Anzivino
Gender: Female
Age: 17
Description: A very brash and reckless young woman who takes great pride in being from a noble family, and who holds her skills with a sword in high regard. She has a short temper and a fiery, passionate personality warranting her name. Quick to anger but equally quick to forgive, she can be seen as a very impulsive, spontaneous person who takes risks and often ignores the rules. Above all else though, Fiammetta fancies herself a duelist. She subscribes herself to a soft Darwinian philosophy where she believes the powerful elite are entitled to protect the weak and unassuming masses (sometimes from themselves, if necessary). In her eyes a ruler is not defined by wisdom or frugality but through strength, both of character and physicality. It is the privilege of the elite to be born strong, so protecting the commoners must be their raison d'etre. This is why she's chosen to accompany the Traveller, to prove her strength as a member of the noble house Anzivino and to protect the people of Enn from the dangers that lurk outside their walls (also because she was curious and really rather bored).
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