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Hidden 9 yrs ago Post by lydyn
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lydyn Meow!~

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@Darcness - If the character is approved, yes, just post in the character's tab. If they are not approved, post them in the OOC for approval. ^.^
Hidden 9 yrs ago 9 yrs ago Post by Darcness
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she's ALMOST done. I want to keep adding to her xD I had a funny idea of her awakening and lol'd the whole way through. "Oh ... what's happening..." walking about and- WEEEEEEEEEEEEEEEEEE right off the side of an embankment into a pool of water as people go "wtf"

EDIT: SHE'S HERE I'll make it look prettier when it's not 4 AM lol..... 5 hours of writing and picture hunting omg... going to go to bed now lol....

youtube.com/watch?v=Cgy7IbVRvek



N A M E / A L I A S
Arsanna Va Nri

The Final voice of Nridriel, The Martyr , but more often known as
Flamekeeper Arsanna

M Y T H O L O G Y
The tale weaved many years ago was of a small girl from the lost kingdom of Nri- it was a place of unparalleled beauty, sadly wrought into war. It was said that the landscape was covered in trees of white bark and black leaves, of flowers that bloomed in luminescent blue by moonlight. It was said that this land was touched by the gods so long ago that none can possibly trace the ages long passed by time. These people beckoned upon the goddess Nridriel, Mother Moon, or the Goddess of the night.

Although her tale has faded with the final memories of this now lost placed, it was told that Arsanna was a gifted priestess who quelled a storm of fire and brimstone that raged upon the city for 3 days and 3 nights- A fire brought in the fury of the Moon Mother driven mad. her rage sundered the land of Nri, destroying it's beautiful flowers and ashen trees. It's towering cities brought to it's knees, its people brought to their knees and begging for forgiveness for committing the ultimate sin upon their lands. These 3 days became known as "The Blood Moon"; as the meteors careened into the earth bellow- an unmoving moon held high, painted deep in red. Night did not pass into day and a black barrier cut off the country from the outside world. Within the Bastion of Lights, it was said the normally brilliant fire of Nridriel grew, scarring her alter and the began to burn black.

On the first night of the Blood moon, all of the blue flowers and ashen tree bloom red, withering away and leaving a barren landscape unsuitable for men. The moon ran red as blood and a black rain fell on the land.

On the second night of the Blood moon, the waters ran black, the stars in the sky began to glow a sinister shade. Moaning could be heard in the sky, black clouds began to form.

On the third night of the Blood moon, fire and stone fell from the sky, rampaging the cities of Nri. It was said that during the merciless slaughter of the people of Nri, Arsanna continued to dance and sing, protecting the many people who came to take refuge beneath her songs. The most beautiful and grand Radiance the people of this land had ever seen was protected them, eventually becoming powerful enough to create a shield over the center itself. It was at that time Arsanna told them all to flee- her parting words are said to be her final sacrifice, to repent for the sins of this once grand Kingdom:

"Spare them, take me instead"

Though the accounts of the end of Nri are fuzzy at best, many say that the few survivors fled in terror as they were shielded from the night's Wrath. The black barriers were shattered by the ribbons of music bound light that began cascading across the sky in every direction. The people did not turn back as the night screamed in pain and anguish. All the while, her songs lit the sky as clear as day, they did escape the city. As they crossed out of the lands, the lands began to burn and shatter, shredding the earth. the Moon eclipsed and was said to become the mouth that swallowed the cities of Nri. The paraselene became blinding and with a single chime, the clouds, the red stars and the cities of Nri were no more- so too were those still trapped within it. All that remained was an expanse of emptiness before them.

But this is how the story goes, but history never lies, historians however...

Arsanna in truth was born to a miller and his wife in the singular city of Nri- it was not a kingdom but a singular city state ruled by a council of mages that sought out young hopefuls to innovate and lead their city in war against a neighboring land of Izarem. the city of Nri was indeed covered in it's beautiful and exotic landscape but the effect of magic was slowly wearing on the land. Nridriel was considered the matron deity of this land and her influence was well noticed among it. It was learned that through the use of magically intoned refactors, the Radiant Songs could be amplified and was then that the discovery of Izarem's impeding invasion lead them to use this gift against them and annihilate the enemy forces.

It was this time that Arsanna was orphaned and taken to the palace barracks and was enlisted as a soldier at a young age and due to her natural ability at using the Radiant Songs, was trained to be a weapon of war. It was during the planned invasion of Izarem that Arsanna discovered that a weapon was going to be used from Nri to directly destroy the enemy land and did not march with the others. Upon confronting the council of their plans to destroy the city and effectively kill thousands of innocent people, she was imprisoned.

The weapon was a spark of the Nridriel Flame stolen from the Bastion Of Light and on the night of the weapon being used, the curse of the Blood Moon began... giant meteors rained over Nri as the waters became bubbled into oil. The land was burning as the moon was slowly eclipsing- gravity and sound began bending and slowly the city was being sucked into the sky into the dark hole that was once the moon. No barriers of black magic imprisoned the people in- but the city walls and gates were sealed by the council to essentially keep anyone from escaping and spreading word of such a sacrilegious act of taking a part of a flame.

Arsanna used the chaos to get free and sought to take back the Ember that was stolen. Upon entering the Council Chambers, she was greeted by the perpetrator, who planned on taking the artifact and fleeing with it- of which a battle began where both users were throwing out Radiant sonic blasts at each other, destroying the city. The identity of the thief was not direct identified but Arsanna did become victorious. With the ember in hand, she retreated to the shrine of Nridriel to try quelling her rage which in turn caused Arsanna to begin using her songs on a lunar refactor to amplify her music to shield the temple and once her power and strength began to dwindle- she began channeling her magic and using the ember in one of her chime bracelets to further amplify the effect. her shields and Radiant Sonic waves began knocking away r shielding the ruins of the city from more onslaught.

Her final words however were true as she began to realize that without clearing the way, these people could never escape... using a few ribbons of light, she cleared open the the southern gate. Encouraging them all to go, she told them they only had a little time- as the city was still raising into the sky, crumbling in bits. When they left the chamber, she was left alone. With all her heart and rage, she poured her soul into a song powered purely by the ember that passed over the rest of the city in thousands of ribbons streaming from from a glyph rounding under her feet. Her eyes echoed in gold light as the palace ruins exploded out. Arsanna was engulfed in the fires practically incinerated. In her place floated the Ember of Nridriel that began its slow ascent into the now fully eclipsed moon that began pulling everything into its dark grasp. To those who looked out, they saw a bright flash flow out of the moon followed by a blinding light. All three moons were now once again in view, not the solitary Blood Moon. All that remained was scarce ruins that can still be found today in the Plains of Dust. Branded text resembling the Radiant Loops can still be found scarred to buildings and stones occasionally found in the deserts.

An Oasis known as "Arsanna's Rest" can be found, where a formal travelers' marker stands as shrine to her sacrifice. It was here that Arsanna awakened. Head pounding, eyes blinded by the sun and dizzy, unable to walk straight. She wandered about for a good time, unsure what was going on. she continued her wandering until she slips beyond an embankment and falls face first into the waters bellow. Her long flowing hair madly twisting about in the waters edge, catching all forms of disgusting matters within it. Two men and an elderly woman trying hoisting her free but continued to yank at the resistance they gained- her hair was wrapped and knotted around a root intruding from beneath stone and earth. with a few quick cuts, she was free. She was quickly taken to a near by temple where she was nursed to health and provided clothing and food...

It was here that Arsanna discovered the painful truth- keeping it to herself. Nridriel was no longer called the Moon Mother of Night any longer as well. People at the shrine called her, "Nridriel, Mother of Night's Delusion"

A P P E A R A N C E


Arsanna was a very gifted musician who loved her craft, knowing as a child how to use her power in a lesser extent. Brands of the Radiant Language are burned onto her back via the use of the songs. Because of this, she never took to the more risque attire as many of Song-Trained Soldiers she knew had. she took to simple blue and white garbs. She did not, if ever, begin donning her armor that she was awarded. On the day of the Blood Moons, she wore a noble pearl blue dress; hair of these indiduals (man or woman) was left uncut, as it was seen as disrespectful to have short hair and be in the military in Nri.

the young woman's awakening in Arsanna's Rest was hazy at best; she laid in a small clearing beneath a petrified tree, long since dead, in a patch of black and blue flowers. Standing, groggy and confused, she walked about in a daze- and unknowingly walked off an embankment into the spring while onlookers watched in confusion as to why a woman in singed clothing had haphazardly fallen into a pool of water like the undead. After being rescued, she was dressed in her current attire and due to how she got her hair tangled in debris in the water, needed to have it cut.

A B I L I T I E S / E Q U I P M E N T
Arsanna's power was deemed a gift from the god's as young woman from her time who lived in the now fallen kingdom were selected for this gift and given the right to retain as "Radiance". "The Radiant" or an ancient song language known to those who communed with their Goddess. the power is activated upon simply singing this language and allowing resonance with light. These Sonic waves can have varying effects dependent on how they are used.

Upon release of the first note or beat, the user releases outward double banded loops of lights, or just a line of the double banded ribbons of light, that expands outward and fades. Between the two bands lay archaic texts and symbols where the knowledge of the exact meaning is lost in time and worn by history that not even the practitioners of this art cannot translate it any longer in this day and age. Arsanna is the soul retainer of this dead language.

Around her wrists and akles, she wore gold and silver bracelets made to imitate the look the the language with various bells attached to them- it was a normal practice to dance while singing these songs and use the sound waves made from the chimes to help generate extra Lines of light or sonic loops. the right hand was named Roth Ier or Hell's Winter and the left, Fio Brell or Summer's Gift. The anklets were Apple of Autumn; Ushir Lo Gri and Spring Remembrance; Jyu Likra. The Apple of Autumn was destroyed as it was the trinket the Ember was used within.

The only item still in her possession seems to be the crown of military service she wore the nights of the Blood Moon. It seems to be her only clue as to what is going on. The crown itself does not possess any magic properties, but it was a symbol of extreme status in her day and age. Any historian or archaeologist would undoubtedly know where that crown comes from. It bears the crest of Nri upon it.

The Lights' bandsand lines cause an internal resonance when they interact with an object, entirely based on the intent of the user. the purpose or use of this is no longer known, but it is possible to imprint or burn the band and the sigils within them onto objects effectively burning the meaning onto the object. If a single line of the Radiant is generated, it can be forced forward in a forceful manner which can knock one back or possibly stun them. The effects could include but not limited to branding the text onto a target, sending out sharp bursts that can cause powerful impacts or even slice clean through things or by generating the light and focusing in on the loop created, halting it's movement, can be used as a shield- creating a disc.

A G E O F L E G E N D
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Hidden 9 yrs ago Post by yoshua171
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yoshua171 The Loremaster

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So this has certainly caught my interest. I love a good dark, high fantasy with plenty of freedom and room for worldbuilding hehe~

I also love collaborative world building, because in my experience it seems to craft some of the most intriguing and diverse worlds with incredible depth and care put into 'em so if there's room I'm more or less on board.

A few questions though.


Well...I didn't think I had that many questions, but oh well. Hopefully this is well received.... Oh speaking of being received. Hi everyone *waves*
Hidden 9 yrs ago 9 yrs ago Post by Vigfast
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Hello, because I'm stuck in a lab, I'll answer two of the questions (some of the others I think are best left to Transience).

-------------------------

5.) Where's the story so far? Should I be reading the IC posts to catch up and get informed, or is that entirely optional? I might read it anyways since quality is given importance here, yet I glanced at the IC tab and there was a vast amount per post, which is not at all a bad thing. I don't get intimidated easily, plus I love me some in depth writing with high quality and plenty of content ^_^


The story so far can be found in the IC. :)

The first page of the OOC (or well first post made by Transience), I believe, offers a bit of general lore (I think he/she added the names/domains of a number of gods as people wrote them for example).

4.) Are we limited to human or humanoid races? Beings with only one form (aka no shapeshifters) or is it possible to make races like you would any other lore and then play as a member of said race with your character?


Going back to the early days of the thread:
@rivaanMy original thought was to have the world as a human-centric fantasy, so I would recommend there be a decent reason for whatever animalistic traits they do have. If you were to create a character with fox-like traits it must be obvious they are still human, and I would ask you keep the animalistic traits fairly low-key. For example, I would prefer slit pupils and sharpened teeth as opposed to feline ears and a tail.

Hidden 9 yrs ago 9 yrs ago Post by rivaan
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Well as far as my humble understanding of this thing goes here are the answers to most questions :


@Vigfast bloody hells, you got the better of me! Just before I post too! Good job on the timing xD

EDIT: opps... missed a question there. fixed the numbering.
Hidden 9 yrs ago 9 yrs ago Post by Vigfast
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Sorry, being a ninja is by second job. ;)

The only thing I think might be worth pointing out is that I don't think villains are potential characters (although that's not to say a hero has to have lived a completely virtuous life before they died and given the current cast, it seems likely that anti-heroes or reluctant heroes are alright).
Hidden 9 yrs ago Post by Corvidae
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Sorry, being a ninja is by second job. ;)

The only thing I think might be worth pointing out is that I don't think villains are potential characters (although that's not to say a hero has to have lived a completely virtuous life before they died and given the current cast, it seems likely that anti-heroes or reluctant heroes are alright).


Case in point: the Windwitch.
Hidden 9 yrs ago Post by yoshua171
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My bit on villains refers to something that is actually in the OP itself, I would've presumed them off limits otherwise. Nonetheless it seems any sort of character is more or less allowed as long as it fits the "technically a 'hero' of myth who died long ago and is now being resurrected...hopefully for the good of man and the preservation of the world."
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There's definitely a lot of "wiggle" room so to speak.
Hidden 9 yrs ago Post by yoshua171
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Hi @Shienvien *waves at the lurker* :P

Also, @rivaan you forgot the magic question :P
Hidden 9 yrs ago Post by Vigfast
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Case in point: the Windwitch.


Wait...what?

Pirating and wenching aren't considered heroic traits anymore?

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Hidden 9 yrs ago Post by Corvidae
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Pirating and wenching aren't considered heroic traits anymore?


I know - a shame, isn't it?
Hidden 9 yrs ago Post by lydyn
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@yoshua171 - Magic I believe is left open mostly to give potential players & characters the freedom to make the characters they want to make vs. being restricted by a defined system of magic. Though whether the actual world itself is low or high magic, I think it's safe to say that so far the NPCs on a whole seem to follow a low-magic feel while PCs are definitely of the high-magic feel.
Hidden 9 yrs ago Post by yoshua171
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@Vigfast you really are a ninja, just slipped a post right between mine and made me have to edit out the mention of it being a double post horrendous monstrosity. Also yeah, there seems to ve a fair amount of wiggle room, which is quite amusing for someone like me who is good at understanding systems and rules...and then exploiting loopholes for profit and intriguing ideas.

Mind you, always with the GM's permission as anything else would be unreasonable.

@lydyn thank you, that is helpful to note.

Hmmm, I notice the existence of a God of the Void. Funny how my favorite concept to play with just so happens to be the Void. I suppose the question is Do I want to use that concept again or should I come up with something totally new....
Hidden 9 yrs ago Post by Vigfast
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@Vigfast you really are a ninja, just slipped a post right between mine and made me have to edit out the mention of it being a double post horrendous monstrosity. Also yeah, there seems to ve a fair amount of wiggle room, which is quite amusing for someone like me who is good at understanding systems and rules...and then exploiting loopholes for profit and intriguing ideas.

Mind you, always with the GM's permission as anything else would be unreasonable.


Haha, yeah, I'm sneaky...fear me!

Bouncing off of this discussion, I think that this RP is more about interesting ideas, creating a compelling story, and character development. To steal from table top gaming, it seems to me to fall more under the "story" category rather than the "powergaming/minmaxing" category of games (or RPs).

Which naturally does mean that one could conceivably create some pretty ridiculous characters, but...Transience is watching. :P
Hidden 9 yrs ago Post by yoshua171
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I admit to having a propensity for exceptionally powerful characters. However, I never make them powerful for the sake of power alone. It's usually a side effect of creativity and really interesting characterization haha. My other issue is my characters tend to evolve and consistently surprise me in such a way that I'll think they do one or two things and then later find out that they do three our ten, if that makes any sense.

I also have the tendency of giving only tidbits of their history as the character sort of...reveals it to me later, which has the tendency of enriching both my and everyone else's experience of that character as they discover exactly how they ended up the way they did.

With this, since the history is basically "myth/legend," I can liberally describe the character the way history remembers them...and not necessarily how shizz really went down *grins, rubbing his hands together*

Oops...is my evil showing again? I even went so far as to change my title to Loremaster rather than overlord too *swears under his breath*
Hidden 9 yrs ago Post by Dextkiller
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Did I ever mention that I think it's awesome that the hexcode of the main color I'm using for my text is "ffdead". How awesomely fitting is that??
Hidden 9 yrs ago Post by EnterTheHero
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I'll get an Erebus post up today, sometime.
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4.) Are we limited to human or humanoid races? Beings with only one form (aka no shapeshifters) or is it possible to make races like you would any other lore and then play as a member of said race with your character?


Well, as for shapeshifters, both my character, Erebus, and the character of Pricia are shapeshifters. As far as making other races, though, I think it's largely humans/humanoids. I could be wrong, though.

Hidden 9 yrs ago Post by Transience
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Hey team!

Just to let you all know i'm currently battling EPIC MIGRAINE OF DEATH. I'll respond to all the incoming PMs, new CS', and the random goings on in the thread once it has subsided a little.

Also, i'm actually going to be around this weekend, with the exception of Saturday morning. Other than that, i'm all you guys' for the weekend. We'll get awesome things done, I just know it!

Also!!!! To whomever asked about non-human races (sorry, I can't think of who asked) the game takes place in a human-centric setting so created characters must be human, though well made shapeshifters are always welcome.
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