Hidden 9 yrs ago Post by kusanagifire
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After seeing the sorts of shennanigans happening in FGO, this is alright imo lol.
Hidden 9 yrs ago Post by Flamelord
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After seeing the sorts of shennanigans happening in FGO, this is alright imo lol.


FGO is a lot better if you just take it as a spiritual successor to Carnival Phantasm.
Hidden 9 yrs ago Post by Lonewolf685
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Working on a post right now. Prepare for incoming heresy:

Oh god, don't go breaking Tama's heart! She is a pure and innocent flower, a red lily to be specific, that couldn't handle a rejection this early in the relationship. She might snap and turn into her 100 foot tall monster form that stands as one of the three great beasts of Japan.
...
...
Sov, I know what you are going to say. No, she can not actually do this in RP, as I am aware of. Maybe if she was a Berserker, whereupon the form is her NP, but I'm not implying she would literally do that. *glares at fact checking GM before cowering in fear*
Don't hit me with the breakfast burrito nerf!
Hidden 9 yrs ago 9 yrs ago Post by Unoedipal
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No, she can not actually do this in RP, as I am aware of.


On a final note, as most deities are neither truly good nor evil, there are instances when Tamamo-no-Mae can be summoned as an evil spirit. Should this happen, she will transform into a hideous monster capable of defeating a hundred heroes at once. In fact, when in this form, she is considered one of the Japan's Three Great Monsters.


She was summoned from as a Heroic Spirit, not as an Evil Spirit.

That said, if someone had summoned Medusa then Medusa could totally go G O R G O N F O R M and solo the RP.

Also who the fuck is Sov?
Hidden 9 yrs ago 9 yrs ago Post by KoL
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Double post, sorry.
Hidden 9 yrs ago Post by Lonewolf685
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That said, if someone had summoned Medusa then Medusa could totally go G O R G O N F O R M and solo the RP.


Darn, why didn't I think of that?

Also who the fuck is Sov?


...Sov who? I don't know a Sov? Do you? Never heard of it. Heard what? Nope, i'm deaf and blind. I'm typing this all by smell alone! Must have got the wrong person, ol buddy ol pal.

Hidden 9 yrs ago Post by Lonewolf685
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Kol, you obviously have not seen Tamamo's alternate costumes :3
But that does seem a recipe for a friendly rivalry...as friendly as you can be in a Battle Royale, but considering half of FSN was Shirou and Co. sitting around his table and talking, there could always be room for interaction without instantly murdering each other.
Hidden 9 yrs ago Post by KoL
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Kol, you obviously have not seen Tamamo's alternate costumes :3
But that does seem a recipe for a friendly rivalry...as friendly as you can be in a Battle Royale, but considering half of FSN was Shirou and Co. sitting around his table and talking, there could always be room for interaction without instantly murdering each other.


Oh, I did see them, they're not as awesome as Nero's, but then again, who can one-up the Rose of Olympus? But out of all F/E (Including CCC) Servants, Tama-chan is my third favorite, going as follows Gil ('cause he's Gil, of course), Nero and then Tamamo.

Oh god, don't remember me of the hours spent reading about Shirou's cooking and that annoying as hell BGM that played on these scenes.
Hidden 9 yrs ago Post by Unoedipal
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@KoL

I want the wiki to go away forever. Promise me you won't use the wiki again.

Transfer of energy covers everything from Edelfelt Conversion to Matou Absorption. You'll need to do more than just say that it's transfer of energy, what do they do with it?

No matter how much I like it, Hiroyama insists that Prisma isn't canon. Even if it was, the wiki lied to you; Flash Air isn't basic, it's just bad. It’s really bad. You can only be remotely good at it if your family hyperspecializes in it, which your family doesn’t. Remove it.

What do Northern European curses focus on? IE physical degradation, mental degradation, etc.

No Rin-level spells, Rin's top 100 in the Association's history with a QuantityxQuality of over a thousand and an odd of 600.

What sort of mental interference, and what's her skill in it?

List the runes and their meanings; she's a rank amateur at them given all her other specializations so she'll only be able to access the most basic meanings.

Explain energy displacement and conversion, because again, that describes everything from Conversion to Absorption.

You're severely underestimating how hard it is to learn all these kinds of magecraft in seventeen years. Five elements plus runes plus curses plus mental interference plus alchemy plus general plus family crest specialties. General magecraft alone takes in the realm of five years to learn, as per Clocktower 2015. There’s no chance she’s had the time to learn all of this.

Know that Counter Magic isn't exactly what you think it is and isn't very good at all. You can still have it though.

Projection and Reinforcement are both weird things to know, let alone to use, especially when you have actual training and a legit family. Depletion’s just high-tier Absorption which it took the Matou who are absolutely brilliant at that stuff several centuries of practicing Energy Drain just to get to a level near, so that’s a no-no.

Why does she have tarot cards for divination when she doesn’t know divination?

List the actual equipment and numbers and not just generalities.

How many familiars?

How does she have a combat familiar when she doesn’t know how to make them? Moreover, how strong is the golem? I’m not allowing anything DA-tier.
Hidden 9 yrs ago Post by KoL
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@KoL

I want the wiki to go away forever. Promise me you won't use the wiki again.

Transfer of energy covers everything from Edelfelt Conversion to Matou Absorption. You'll need to do more than just say that it's transfer of energy, what do they do with it?

No matter how much I like it, Hiroyama insists that Prisma isn't canon. Even if it was, the wiki lied to you; Flash Air isn't basic, it's just bad. It’s really bad. You can only be remotely good at it if your family hyperspecializes in it, which your family doesn’t. Remove it.

What do Northern European curses focus on? IE physical degradation, mental degradation, etc.

No Rin-level spells, Rin's top 100 in the Association's history with a QuantityxQuality of over a thousand and an odd of 600.

What sort of mental interference, and what's her skill in it?

List the runes and their meanings; she's a rank amateur at them given all her other specializations so she'll only be able to access the most basic meanings.

Explain energy displacement and conversion, because again, that describes everything from Conversion to Absorption.

You're severely underestimating how hard it is to learn all these kinds of magecraft in seventeen years. Five elements plus runes plus curses plus mental interference plus alchemy plus general plus family crest specialties. General magecraft alone takes in the realm of five years to learn, as per Clocktower 2015. There’s no chance she’s had the time to learn all of this.

Know that Counter Magic isn't exactly what you think it is and isn't very good at all. You can still have it though.

Projection and Reinforcement are both weird things to know, let alone to use, especially when you have actual training and a legit family. Depletion’s just high-tier Absorption which it took the Matou who are absolutely brilliant at that stuff several centuries of practicing Energy Drain just to get to a level near, so that’s a no-no.

Why does she have tarot cards for divination when she doesn’t know divination?

List the actual equipment and numbers and not just generalities.

How many familiars?

How does she have a combat familiar when she doesn’t know how to make them? Moreover, how strong is the golem? I’m not allowing anything DA-tier.


Damn wiki (I'm kinda sorry, but if I had to cross-search and check all I need to see I would not finish this list even in a year or two. Learning TM's rules almost requires one to get a Major just for that), I guess I'm back to planning it all again. Lemme see what I can answer for now:

- I should have specified it again, I forgot about it, but it's heat (not general energy) that they deal with. They transfer kinetic energy from a particle to another, thereby getting some things hotter and others colder. Think of it as a microwave that can work both ways and you're game.

- Ok, I'm removing Flash Air. Furthermore I'll add the ability to create familiars.

- I'll think about that, but if I have to go by what I know of Norse myths, it would be physical degradation. Plus, the Gandr sustains this way of thought.

- Right, a bit of a tone down, than.

- Probably just memory alteration and hypnotism, the basic thing most magi know.

- I'll get some written later.

- That part is covered above as well and I'll lower the power of her depletion a few notches, and change the description a bit.

- Actually, I was going by the fact that most of it should be stored on her Crest, if this isn't the case I can scratch more things. But, weren't they supposed to be like spell books containing all Magecraft related lore acquired by the family so far? Nevertheless, there's just these persons that can learn lots of stuff very easily, I vem have noted the the only one she's really good at is Bounded Fields, the rest are developing knowledge that she'll master over the course of a few more years/her entire life.

- Ok, I'll either take notice before using it, or remove it altogether as well.

- I thought these were basic things everyone learned but almost never used, I just placed them there as a note to say the truth. I talked about the Depletion thing above.

- I forgot to add that part about Divination, sorry. Maybe I should ditch it as well, but I can't picture a mage that can use this skill it feels kinda weird.

- Ok, I'll note the numbers later.

- The same as above.

- You mean the chains, or the snake? Because the snake is about as strong as a normal one, while the chains are just capable of following simple commands, but don't have any other special characteristics. I'll try to be more specific later.

Anyway, I really want this character to work, 'cause I like the idea of her, but it's way too hard to make her 100% accurate. It's way too much time spent on that task, so if you have any suggestions to fix her magecraft to around the "genius, but not impossibly OP" level that you would admit for this RP, I'm more than willing to take them.
Hidden 9 yrs ago Post by Unoedipal
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But, weren't they supposed to be like spell books containing all Magecraft related lore acquired by the family so far? Nevertheless, there's just these persons that can learn lots of stuff very easily, I vem have noted the the only one she's really good at is Bounded Fields, the rest are developing knowledge that she'll master over the course of a few more years/her entire life.

- You mean the chains, or the snake? Because the snake is about as strong as a normal one, while the chains are just capable of following simple commands, but don't have any other special characteristics. I'll try to be more specific later.

Anyway, I really want this character to work, 'cause I like the idea of her, but it's way too hard to make her 100% accurate. It's way too much time spent on that task, so if you have any suggestions to fix her magecraft to around the "genius, but not impossibly OP" level that you would admit for this RP, I'm more than willing to take them.


Was referring to the snek.

Sure, but here's the thing: magus families specialize. The family that does a bunch of things is the family that's a failure. As an example, Kayneth who has a first-rate family, much more education, and may or may not be multicresting depending on how you interpret stuff knows the following: Liquid Manipulation, Spiritual Evocation, and Bounded Field theory. Those are his big ones, and then he has a dash of alchemy and healing tossed in. Zouken, who's lived for several hundred years, can basically have his entire powerset summed up by "Absorption and Familiars (Worms)".

If you want my advice, it's to pick a theme. It sounds like the transfer of heat and depletion elements are ones you like, so if that's the case then hone in on them. Maybe her family has a Finality that's similar in nature to Depletion Garden (with obvious differences), and her Mystic Codes operate along that same theme. Maybe she knows alchemy, but only uses the theory of it to improve materials to better facilitate heat transfer by lowering their specific energy, and doesn't know much else beyond that. Maybe instead of knowing magecraft for all five elements since that would take forever to learn, she focuses on the ones most related to transfer of heat and collapse of energy.

Characters in Type-Moon stuff work best when they have one solid theme and stick to it. That's just as true for Servants as it is for Masters. Herc is great because he has a theme, his skills and NPs all work synergistically to make something absurd. Even GO has some examples, like Caesar, who's actually really well-designed as far as his power set goes. The theme should be your focus, instead of trying to make an everyman.
Hidden 9 yrs ago Post by Turboshitter
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Posted for Wes. Working on a Penny post but that might take a bit longer since there's a lot to respond to.
Hidden 9 yrs ago 9 yrs ago Post by KoL
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@Turboshitter@Lonewolf685

Tamamo and Wes, you two get a room now! Wait, you're in one now, my bad... Anyway, we don't need to see the kind of depravity that's about to happen (just kidding I do need to see it, hehe).
Hidden 9 yrs ago Post by Lonewolf685
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What can I say? It's really fun to write her being all cheery, sappy, and flirtatious.
Now if she were summoned by Black Alice's character, then things would be weird...but not all that different.
Hidden 9 yrs ago Post by ADamnFiddle
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(just kidding I do need to see it, hehe).


Within the confines of my life I never felt the phrase "same tbh fam" aptly displayed my feelings towards a statement until today. :^)
Hidden 9 yrs ago Post by Unoedipal
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@KoL

Much better. There are just a couple of things.

The heating/cooling Bounded Fields are basically a greenhouse and refrigerators, respectively, so it's good to know that they won't be 100% effective but there's nothing wrong with the theory. Given how big of a separation they develop though, it'll require a very decent amount of time to establish them, on the order of abour 8-10 continuous hours, and scaling up moreso depending on size. Also keep in mind with the cooling field that the area immediately outside the field will be hot.

The field that increases Depletion is weird since stuff doesn't really work that way.

There are rules to be kept in the incantation and if those are kept, adding personal arrangement to the finer points is effective. This is particularly evident in spells and it's normal for there to be different arrangement according to ease of usage per school and magus. Also, with respect to large scale magic, a ritual or contract is necessary to start up the formula, but these include countless steps and bars so these aren't treated as incantations. Note that the high speed divine words of Casters can activate large scale magic with one bar, and on top of that, that one bar can activate spells faster than or the equivalent of one step.


A field that increases the potency of a spell doesn't really work. It could work if it changed the quality of the land so that you're getting more backup from your foundation, but that's Noble Phantasm-tier stuff. You can make it a Mystic Code that temporarily gives her High Speed Aria so she can say her spells faster, I guess.

Lower the number of familiars to 3. You can make more during the RP.

Keep in mind Kayneth is a busy man.
Hidden 9 yrs ago Post by ADamnFiddle
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@Unoedipal

Kayneth was also a pure waifu.
Hidden 9 yrs ago Post by Unoedipal
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Kayneth's actually the final boss.

He'll show up at the end of the war to crush you all with his 'Super Kayneth Invincible Moeblob, Version No: 28.72, Upgrades: It's just stronger, dammit!'.

Don't tell anyone.
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