Hidden 9 yrs ago Post by DMZ
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DMZ I have become rabbit, the destroyer of carrots!

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@Lady Amalthea

In your last post, Goblin at 10 'o clock reads as 'decapitated', but isn't crossed off like the other dead ones are. Is this some kind of headless chicken syndrome where it takes some time to die or is he two halflings in a trenchcoat, the top part of which got decapitated?

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Hidden 9 yrs ago Post by Lady Absinthia
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Or something else.
Hidden 9 yrs ago Post by DMZ
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DMZ I have become rabbit, the destroyer of carrots!

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@Lady AmaltheaI knew it. It's a halfling mage illusion.
Hidden 9 yrs ago 9 yrs ago Post by Charnobylisk
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Charnobylisk

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Hidden 9 yrs ago Post by Lady Absinthia
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@Charnobylisk Good to go GFDI, move to cs tab
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Hidden 9 yrs ago Post by Sigil
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Post up. Were we back to the collab or were we moving on?
Hidden 9 yrs ago 9 yrs ago Post by POOHEAD189
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@Lady Amaltheaadded the details I believe I needed to finish^^

Hidden 9 yrs ago Post by Lady Absinthia
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@Sigil No, not back to the colab. @Salrynn, you're up.
Hidden 9 yrs ago Post by Salrynn
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Salrynn Pretty Reckless

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Understood! :)
Hidden 9 yrs ago Post by Sigil
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Sorry, I had to. Moral imperative.
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Hidden 9 yrs ago Post by Salrynn
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Salrynn Pretty Reckless

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Posted!! if I missed anything out please tell me and I will edit it ^^
Hidden 9 yrs ago Post by Lady Absinthia
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@Lucius Cypher Okay, you are up.

@POOHEAD189 Double checking with @Sigil about the CS, will let you know soon
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Hidden 9 yrs ago Post by Lady Absinthia
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K, will be posting the next round tomorrow.
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Hidden 9 yrs ago Post by Sigil
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@POOHEAD189

Alright, here are my issues, to be overruled by our benevolent GM at her leisure:

Strength: 13, Weight: 145, Swim: Can swim without hindrance, including while in light armor and with pack. Nuh-uh.

I'm a little fuzzy on his "Far Leap" ability. I'd prefer it if there were some specifics involved, including differences between armored/encumbered vs. unarmored/unencumbered. If this ability is taken from an existing game or handbook, I'd love it if the source were cited. Also, is this variable, dependent upon his Strength stat?

You have listed ability with a Shield, Sword & Shield Style, Dagger, Mace, and Spear. Is it an oversight that he has no direct Sword skill?

The ability "Heroic Wind" sounds heavily exploitable. "Quick with his strikes, and only becomes faster and more skilled as the fight lengthens." Is there precedent for this ability elsewhere? Are there limitations to this ability, or does he become a combat deity if a fight goes long enough? If this is similar to a Berserker's Rage ability, it can be worked with.

"Hide: When holding still with minimal coverage or in shadows you will go unnoticed if someone tries to spot you." Does this account for his armor?

"Spell: Sense taint: Can sense the presence of undead, vampires, and dark sorcery (vaguely) by his cursed arm throbbing. Makes his arm slightly weakened (initially, perhaps for a post or two)." Is this automatic, or must it be checked for? What are the limitations to this power? And what is considered "Dark Sorcery" for the purposes of this power?

"Magical Item, Ocarina: Blessed by being dipped into Phelqwyn's glade waters." What does this confer to the Ocarina? Is it what gives the Ocarina its "Serene Music" spell? Or is the spell something he knows and can perform with any, mundane instrument?

Guaren Juice and Lantern Leaf: What are the purposes of these items?

The curse on his arm: It is destroyed, as per character history, but still gives him magical powers. Is there a downside? Is this treated as a magical item?


Hidden 9 yrs ago 9 yrs ago Post by POOHEAD189
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Explained/Replied to everything here.@Sigil
Hidden 9 yrs ago 9 yrs ago Post by Sigil
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@POOHEAD189

Ok, if Kyra's got it as an ability, I can't in good conscience have you do away with it. I will put to note, however, that Kyra was fashioned using D&D 3.5 rules. Kyra character wears leather armor, sans shield, and packs light. Mail and shield will make keeping afloat difficult.

Heroic Wind - if similar to Berserk, here's the 3.5 link.
Barbarian Rage can be found here.
Or you could check here: Berserker Kit, AD&D 2E, Fighter's Handbook. The kit starts at the bottom of page 29. Taking the kit would make for dramatic differences in your character, however.

Hide - Gotcha, mail covered with camo. If standing still, that's effective. I'd modify for shield unless precautions are taken, and understand that this goes for sight based location. The character would still be heard if sneaking around, but that's a different skill anyway. I'm good with it.

Ok, concerning Lucan and Saul - they're not with the group anymore. Files to be moved to the inactive character list. I mentioned my reservations to exactly this issue before, and it was addressed by the GM. Now, if your character has taken specific training in jumping techniques, great. Based off of strength, modified by encumbrance. Keep in mind while drafting posts.

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Hidden 9 yrs ago Post by Lady Absinthia
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@POOHEAD189 Quick mention here - The reason that Kyra can swim without hindrance is a combination of Strength, having the swim skill and having Armor Proficiency Light - Your character has no armor proficiency so this would removed the ability to swim without hindrance in Light Armor. (in fact with no armor proficiency, he wouldn't be able to wear armor period without severe problems. So would either need to add in a proficiency or remove the chainmail. And a CMB can be looked at as either a light or medium - If you are counting it as say an AC 5 it is surely a Medium. SO even if he had Armor Proficiency Light wouldn't be useful. ) - Now, taking all that into account - even adding in an Armor proficiency proper for a CMB he still wouldn't be able to swim in it with the Swim Skill, Armor Proficiency Skill, with a STR of 15 - the combined skills would not allow for a CMB, Pack and Shield. The three combined are only good for pack, light armor and light weapons. Nothing hugely bulkly like a CMB and Shield on top of weapons and pack.
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Hidden 9 yrs ago 9 yrs ago Post by POOHEAD189
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That's all more than fair. I admit I haven't asked too many questions before character creation which is my bad. I mainly used other characters as reference
I will edit accordingly.
Hidden 9 yrs ago Post by Lady Absinthia
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@POOHEAD189 No worries, why we review before hand. That way it doesn't become an issue later. If you have questions or doubts, always ask.

Okay the rest of you - call your spot again. This time, please do not call a place in rotation until after the first person calls and posts. That way we are not waiting around and the person that is open to post at the time can call next in line right when they are starting to create a post.
Hidden 9 yrs ago Post by Lucius Cypher
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@Lucius CypherYour previous post is considered null and void in its entirety. Reason for this is because you did not, for the second time use the time denotions either in your header or in your post for your attack as was instructed of in the beginning of the fight and reminded of in the last update. The first round of incorrect posting was given a freebie, second time = post never happened. (And no you may not reuse anything when your turn comes up again, you must pick up from your post before the cancel one and start from there.)


Just so i don't inadvertently fuck up a second time due to misunderstanding, I need to denote I'm killed the Orc at 5:30 and am now fighting orc at 7. I should I also specify the exact details of my attacks and my own injuries. Fair enough.

The part bolded part I don't quite understand so I'd like some clarification. You just mean that since my second post is essentially skipped and I can't even edit to change that, and I'll just have to do something entirely different for my third round. Which is technically my second round for Malkus since the one I just made is now retconned.

So in terms of pacing I have to find a new way to kill the priest and I can't just go and try to pick a fight with orc at 7 again, just so I'm not repeating what I did last time.
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