Hidden 8 yrs ago Post by Lmpkio
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@VitaVitaAR Well considering he wants to go back to his realm, he'll be much more of a cooperative character, at least initially. Now he's like Samurai Jack wanting to get back to the past his realm and will do anything to get back to it. I think he'll be fine though.

(Ill be also making another character, a more good guy character)
Hidden 8 yrs ago Post by Flamelord
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@Flamelord: I'd like some clarification on how she can make items magical and some elaboration on the spells she knows.


So in ar tonelico there are things called Grathnode Crystals. These crystals can be combined with objects to give them supernatural properties. These objects can then be combined with other objects to make new things, etc. There's a more technical explanation but it basically says 'this shouldn't work here.'

I'll write up a list when I'm off my phone.
Hidden 8 yrs ago Post by TheFake
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Here we go.


Hidden 8 yrs ago Post by VitaVitaAR
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@Flamelord: Hmm, that seems fine so far.

@TheFake: Accepted.
Hidden 8 yrs ago Post by Afro Samurai
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@VitaVitaAR Wolverine is quite the contrary character. The first line was more a comical generalization of his character, since people who don't read X-Men comics but know of the Wolverine from the movies tend to paint him as this mindless, edgy antihero. He's not that at all. And Wolverine's healing factor is one of the best in the mutant universe. In all honesty, his healing factor has to be that good because otherwise he literally would die from iron poisoning--that or he would have so much scar tissue damage from all the bullets, knives, explosions, and claw popping that he'd be refined to a hospital bed for the rest of his life. Believe me, he is not invincible (he's currently dead in the X-Men universe actually, and he has been grievously harmed by weapons that negate healing factors.)
Hidden 8 yrs ago Post by VitaVitaAR
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I'm not talking about how good his healing factor is.

I'm talking about, um, basically what should be able to incapacitate him for long enough to matter. ^^;
Hidden 8 yrs ago Post by Lmpkio
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@VitaVitaAR Still waiting on what else you think of my character.
Hidden 8 yrs ago Post by Flamelord
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@Flamelord: Hmm, that seems fine so far.


Edited in a list of song magic that she could theoretically use if she had her connection to the Tower
Hidden 8 yrs ago 8 yrs ago Post by VitaVitaAR
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@Flamelord: Alright, that seems fine. So she can't use anything directly involving the tower now?

@Lmpkio: I'm still fairly concerned about how he'll be able to interact with others, especially if I don't get enough villains to split the groups.
Hidden 8 yrs ago Post by Flamelord
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@Flamelord: Alright, that seems fine. So she can't use anything directly involving the tower now?


Basically. Even if there was a portal somewhere back to the Tower, in theory it should be turned off. So no Grathmelding, and no Song magic. She just knows how to do it.
Hidden 8 yrs ago Post by Lmpkio
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@VitaVitaAR I guess I can make another sub for him if you really wish.
Hidden 8 yrs ago Post by VitaVitaAR
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@Flamelord: So what will she be capable of doing?
Hidden 8 yrs ago Post by Flamelord
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@Flamelord: So what will she be capable of doing?


Cooking, getting people horribly lost, coding if she finds sufficiently advanced tech to work with that she can understand, tactics/strategy in combat.
Hidden 8 yrs ago Post by VitaVitaAR
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@Flamelord: Alrighty accepted.
Hidden 8 yrs ago Post by VitaVitaAR
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  • Name: Sakura Kyouko
  • Universe: Puella Magi Madoka Magica(Post-Series, there is no third movie)
  • Appearance: "I'll kill you if you waste food."
  • Personality: Kyouko is a rough, abrasive girl with a rather selfish attitude. She has no qualms about stealing food or other items, and feels that it's simple fact that she has to do whatever she can to get by. She's something of a tomboy, and her taste in fashion makes her come off looking rather like a delinquent(which is not an entirely inaccurate assumption given how she acts). She is also somewhat obsessed with food, carrying snacks on her person at nearly all times and frequently seen eating. And eating. And eating. Kyouko eats a lot. In spite of her selfish, abrasive attitude, Kyouko has a softer side that sometimes comes out. A girl who sometimes remembers she wanted to help people, a girl who likes stories that, no matter how bad things get, have a happy ending. As a result, even if she initially tends to treat them like idiots, Kyouko has a soft spot for people who want to help others, deep inside her. Due to certain events in her home universe, her softer side is now more likely to come out. However, this doesn't change the fact that she's often abrasive and rough towards others, and still quite selfish.
  • Powers/Skills: Kyouko's body is stronger and more durable as a result of being a Puella Magi. On top of this, she can transform into her magical girl form, sporting a red outfit and a spear that can unlink itself to become almost-whip like, the segments connected by chains. The spear is highly extendable as well, and incredibly sharp. Kyouko is far more difficult to kill then a normal human, but if her Soul Gem is destroyed she will instantly die. Kyouko also possesses illusions and an enchanting ability that in action is basically being able to sweet-talk others into doing things for her, but she is as of now unwilling or incapable of using it. She sports an aggressive fighting style fueled by her equally aggressive personality.
  • Brief Bio: A girl who suffered tragedy after becoming a magical girl, which formed her current worldview. Due to a chain of events, one that massively effected the world, she now has more company and likely a brighter future, even in her eventual death.
  • Equipment: Kyouko carries her Soul Gem, which she uses to transform in a magical girl. In this form she carries a spear that can detach itself and become something like a chain whip, which she can wrap enemies in. The tip is extremely sharp. At any given time, she has a mass amount of snack food on her person.
  • Others: N/A
Hidden 8 yrs ago 8 yrs ago Post by Yuuta
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Name: Raziel

Universe: Legacy of Kain

Appearance:


Personality: Raziel is a tormented soul beset on all sides by those who seek to manipulate him towards their own ends. As such, he is a stubborn and skeptical individual. He is wary of alliances with anyone, and single-minded in his pursuit of his own goals. Raziel is far from a kind creature, having no qualms slaughtering humans, vampires, and demons alike, and devouring their souls. However, he is not an outwardly cruel individual. He does not kill senselessly, and does not seek to torment his victims unless they truly ask for it. Raziel is also a confused being, unsure what the correct path for him is, and always striving to unravel his destiny.

Powers: Telekinesis - Raziel can shoot concussive blasts of kinetic energy, capable of moving objects or knocking back enemies. He can also use it to pull objects towards him.

Soul Eating - After killing a foe, Raziel can eat its soul, which restores his strength.

Astral Plane - Raziel can shift into the astral plan, a realm where souls and spirits reside. In this realm, Raziel can pass through certain physical barriers. The physical features of the material plane become warped, and he can often reach inaccessible areas in the plane. When Raziel's physical body becomes destroyed, he returns to the astral plane rather than dying. He can feast on the stray souls of this realm to restore his strength. To return to the material plane, he must possess a corps and burst forth from its flesh.

Supernatural Strength - Raziel possesses strength far beyond that of a mere human, allowing him to move heavy objects and scale sheer cliffs.

Free Will - Raziel has been removed from the cycle of life and death, and thus is free to shape his own destiny. He is the one being in his world that is not bound by a pre-ordained fate.

Skills: Seasoned Warrior - Raziel is a proficient fighter with swords, spears, and all standard weapons, as well as his bare hands.

Gliding - Though torn and tattered, the remains of Raziel's wings can act as sails, allowing him to glide great distances.

Brief Bio: As a human, Raziel was a Sarafan priest, a renowned vampire hunter. However, he was killed by a terrible creature and martyred, lauded as a hero for centuries... until the vampire Kain found his corpse and bestowed upon him the Dark Gift. Raziel served as Kain's lieutenant in his conquest of the world, but surpassed his master, growing a pair of wings just like the ancient vampire race. In a fit of rage and jealousy, Kain ripped out Raziel's wings and tossed him into the abyss where his body would be completely dissolved. However, Raziel was revived again by the Elder God, and made into the grotesque soul-eating creature he is now. Raziel emerged from the abyss and slaughtered Kain's generals one by one, then pursued his former master through time, all the while trying to discover his true purpose. He learned of the sinister plots of the Elder God and Moebius the Timestreamer, and allied with Kain to defeat them. However, in doing so, he allowed himself to be devoured by the material version of the Soul Reaver, wielded by Kain. Rather than fading into nothingness, though, Raziel found himself in this strange new world...

Equipment: Soul Reaver - A wraith blade bound to Raziel's arm that he can summon at will. The blade has an insatiable lust for souls... just as insatiable as Raziel's own. The more souls it devours, the more powerful it becomes until it unleashes a destructive blast of energy. The Soul Reaver was once imbued with several elemental powers, but they seem to have been lost in this new realm.
Hidden 8 yrs ago Post by Hostile
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Name: Arbiter Thel 'Vadam

Universe: Halo

Appearance: "Were it so easy..." Thel stands at an imposing height of 7'10" (2.39m) and appears to be hunched over. Thel's jaw is quadruple-hinged, with an upper jaw, a greatly reduced lower jaw which are four mandible-like 'lips'. With few exceptions, these mandibles are generally shown with six teeth each; many sources also depict an additional large fang on the tips of each mandible. His hands are tetradactyl, having four digits; two middle fingers, and two opposing thumbs on the outside for grasping, and his legs are also digitigrade, with short upper and lower legs, and elongated tarsals, using the distal and intermediate phalanges to support their weight when walking. This arrangement possibly allows them to run very quickly and jump large distances. Thel has least two hearts, which circulate purple/indigo-colored blood through his veins; the coloration is most likely caused by bimetallic hemoglobin, possibly cobalt-iron, whereas the crimson-blooded Humans possess monometallic iron-based hemoglobin. His skin is ash grey in colour, and he has slitted amber eyes. Other than this, he is always wearing his Arbiter armour. It is composed of a bronze/silvery metal, with ornate engravings and metal work, indicating the Arbiter's ceremonial nature.

Personality: Thel, like all Sangheili, is keen to do things in an honorable manner, though he is more flexible when it comes to equipment, weapons, and vehicles. His hatred of the Jiralhanae doesn't seem to be as strong or destructive as that of other Sangheili; one example of this is when the Arbiter tried to reason with Tartarus in Installation 05's Control Room. He is shown to be true to his title "Arbiter" as he often tries to negotiate with some of his other enemies (Yanme'e, for example) and will only kill when forced to do so. He has deep respect for his fellow Sangheili and a grudging respect for the humans, specifically John-117 and Sergeant Johnson.

Despite being a former enemy of humanity, Thel has shown a willingness to fight alongside them toward a common goal. Even before peace was established, Thel was willing to work with Avery Johnson to stop Tartarus. Johnson's aid in the fight with Tartarus and the fight he put against him earlier may have earned Vadam's respect as he seemed to respect Johnson in their later encounters. He also showed sorrow at Johnson's death, and said that even beyond death, the Sergeant still guided them. He was also willing to fight side by side and back to back with the Master Chief, someone he once considered a great enemy. Thel also respected humanity enough to be present at a memorial to everyone who fell in the war. While he respected the humans he was wary of their intent and likely had his own reason for having Evan Phillips visiting Sanghelios.

Powers/Skills:

  • Combat Mastery: The Arbiter is very experienced at combat and has extensive knowledge of every weapon and vehicles. The Arbiter expressed a desire to understand human weapons even before his alliance with the UNSC.
  • Close Combat: Thel is a master with his Energy Sword, having practised since he was young. He is skilled the point where he can single-handedly defeat multiple skilled assassins at once.
  • Master Strategist: One of the few advantages that Humanity had over the Covenant was how the latter stubbornly refused to use innovative tactics against the former. Thel 'Vadam completely subverted this handicap by being so unpredictable that the even the most experienced and educated strategists of the UNSC couldn't counter his strategies. What makes this all the more remarkable is that Thel 'Vadam came from a culture that ostracised traits such as innovation and creativity, yet he somehow managed to develop these qualities independently.
  • Elite Traits: As a Sangheili, Thel is physically superior to humans. He is comparable to SPARTAN-II supersoldiers like Master Chief in that he can flip warthogs and run faster than even the fastest human. He is also able to pick up humans with one arm. He also has superior eyesight and smell.

Brief Bio: At some point between 2535 and 2552, Thel's exceptional leadership and combat prowess earned him the rank of the Fleet of Particular Justice's Supreme Commander. During his time as a Supreme Commander, Thel was responsible for over 1 billion human casualties, the loss of at least 7 human worlds, the destruction of over 123 human vessels during fleet action and the deaths of over 23,000 UNSC personnel.

Near the end of his time serving as Supreme Commander, he led the victorious Covenant forces at the Fall of Reach. As the battle ended, Thel ordered all ships within his command to follow the fleeing UNSC Pillar of Autumn. Following the Autumn's course led them to Installation 04. Commanding the Seeker of Truth, he had his ships begin evacuation of the ring upon the release of the Flood, but the parasite managed to capture a ship and infect a Minor Prophet, the Minister of Etiology. The sudden widespread evacuation led to confusion as ships became infested, and he was unable to prevent the destruction of the ring and was forced to abandon it. The abandonment saved his life, but also resulted in the capture of the newly arrived flagship, the Ascendant Justice, by John-117, and he was called before the High Council to answer for these failures.

The loss of the Forerunner relic that the Covenant held "holy" rendered the Council unmoved by his defense, and 'Vadamee was stripped of his rank, title, name, honor, and branded a heretic for his failure in safeguarding Hal TheMark of Shame was branded upon his chest in front of many of the Covenant, and he was sentenced to death. He was sentenced to "be hung by his entrails" and his corpse "paraded through the city" as an example to others.The Prophet of Objection went so far as to say "it was heresy."

Upon being brought to the Prophet Hierarchs of Truth and Mercy, they intervened and offered to commute the sentence if he would become the new Arbiter. Understanding that becoming the Arbiter of the Covenant amounted to an indirect death sentence, but also seeking an opportunity to redeem his name to retain honor for his continuing bloodline, the Sangheili accepted the offer.

The rest of Thel's long-ass backstory can be found here.

Shortly after the events of Halo 3, Thel found himself in a new place he had no memory of coming to.

Equipment:

  • Type-51 Carbine: A reliable recoil-operated and charger-fed, semi-automatic weapon that fires 8mm caseless radioactive projectiles. The weapon's cylindrical magazine holds eighteen rounds, and also provides indication of number of rounds left in the magazine, using a holographic display.Good for mid to long ranges.
  • Type-1 Energy Weapon/Sword: A melee weapon used exclusively by the Sangheili. The Type-1 Energy Weapon/Sword consists of a curved hilt, housing an energy storage module and a device for projecting the plasma which forms the blade. The actual blade is composed of two partially ionized 'blades' of free moving electron based gas held in a blade-like form by two small magnetic-field generators built into the handle of the weapon. This forms and contains the oval shaped, ionized blades for which the weapon is recognised.
  • Type-1 Antipersonnel grenade: A spherical explosive composed of an unknown material and contains a small plasma generator. When primed, the Type-1 Plasma grenade starts venting its coolant ensuring that the grenade does not stick to the individual who primed it. When thrown, the gaseous plasma begins to ionize to a degree such that if it comes into contact with a vehicle or individual, the plasma will start to burn into the surface and adhere to it, the venting coolant will cause the small plasma generator inside to destabilize and will in turn cause the grenade to detonate.
  • Arbiter Armour: Thel wears his Arbiter armour, which is a fully functional, if outdated, combat suit. It is silver-bronze with ornate markings. It includes a heads-up display, energy shield system, and active camouflage.


Others: Voiced by Keith David.
Hidden 8 yrs ago Post by Afro Samurai
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@VitaVitaAR Oh, haha! If there is any metal equivalent to Adamantium's hardness and he is hit by it, he can be incapacitated. High volumes of toxins can incapacitate him (he only has low level immunity to toxins, regardless of his healing factor), anyone of sufficient strength can incapacitate him if they hit him in the head. There are several ways to incapacitate him for sufficient amounts of time.
Hidden 8 yrs ago Post by jynmi88
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@VitaVitaAR Oh, haha! If there is any metal equivalent to Adamantium's hardness and he is hit by it, he can be incapacitated. High volumes of toxins can incapacitate him (he only has low level immunity to toxins, regardless of his healing factor), anyone of sufficient strength can incapacitate him if they hit him in the head. There are several ways to incapacitate him for sufficient amounts of time.


Also, its a lot easier to amputate wolverine's limbs than everyone thinks since the adamantium doesn't protect his ligaments so all that's needed to cut off an arm, leg, or fully decapitate him is something thin enough to fit between the bones.
Hidden 8 yrs ago Post by Rin
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Also, magnets.

...Oh right interested just trying to figure out what to do I guess. ^^;
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