Name: Isabel Scott
Age: 24
Gender: Female
Bio:In real life, Isabell wasn't really anyone of note. Daddy's perfect little angel. That's what she was supposed to be. Perfect grades, perfect looks, perfect personality. Not to mention rich and fairly popular at school. Of course, such things often come with extremely high expectations not everyone can live up to and sometimes they tend to have negative effects on someone who does try.
Isabel is the daughter of a wealthy businessman who works for the upper echelons of the wealthy, elite, 1% if such a thing ever even existed. She was expected to be an example of a perfect little angel, and for a time she tried desperately to keep that image. All through high school she had perfect grades, kept a perfect track record with her behavior and was fairly popular with her peers. In all, she had a fairly good, easy life growing up if one simply took things as they looked on the surface.
In reality, she was afforded very little time for luxuries, or any sort of 'playtime' such as hanging out with friends, playing video games, or other such things. Instead, she had to focus on keeping her grades top notch lest she get an earful from her father and punished for it. The only source of stress relief and fun she had, was the martial arts lessons her father reluctantly agreed to let her have.
Her life continued as such all up until her senior year of high school, when she finally snapped. She had made a tiny little mistake, and it cost her a prestigious scholarship to some fancy university she doesn't even remember the name of. She told her father off, told him to go find his whore of a girlfriend, and to leave her alone before she stormed out of their penthouse - but not before taking a large chunk of money out of his bank account which she did have legal access too and moved out.
It was then, she discovered Yggsadril, after moving into a small apartment halfway across the globe away from her previous life. Not like she was going to have to really work for the rest of her life, having taken at least 4-million dollars from dear old dad and there was fuck all he could do about it.
She quickly fell in love with the game. It let her release a lot of build of stress and anger in ways she'd never have been able too back in reality. She made a ton of friends in the game, and quickly became known as someone who was both to be feared in the PvP and PvE circles. Not many classes of people could handle her full explosive, quick offensive strategy in single combat. Tanky sorts particularly disliked her since she could dance circles around them and still deal reasonable damage.
Though, oddly enough she was never really one to join any sort of guild despite being friends with members from quite a number. She never really mentioned why, but she comments it would be boring to stay tied down to one guild. At times though, she did help her friends with certain guild matters and temporarily became part of a number of guilds. A sort of mercenary, if you will. While many might question it, those who hired her found her results quite suitable.
She developed a bit of an in game persona as a somewhat eccentric demon noble who was somewhat fickle in nature - someone who is just as likely to help a friend, then to shove them in a puddle of water simply for the lulz.
She never quit the game. She's played all these years, spending more time in it than in real life, only stopping for bathroom breaks and eating. She made a numerous in game friends - much more than she was able to in real life. No one cared about their status or real life inside the game. She could do whatever she wanted. She was crushed when it was announced the game would be ending. A few of her friends that would be leaving early left her with a number of items. She honestly hoped they would be staying for the ending, but more than a few decided to end it early.
...well, it was a good run while it lasted, and it was incredibly fun.
Name: Lady Senna
Appearance:Long black hair, yellow colored eyes with vertical pupils and a distinct lack of actual clothing are Lady Senna's defining characteristics. Yep, the petite demon is known for wearing almost nothing but a simple, light gown covering her front, with boots and stockings covering her legs, if she's not in her armor. She stands at roughly five foot seven, with horns protruding from her head, and a spaded tail extending from her backside. She has an overall petite and light frame, and most of the time the avatar wears a cocky smirk or somewhat bored expression.
Race: Heteromorphic
Gender: Female
Character Level: 100
Alignment: -50 (Chaotic Neutral)
Racial Class: Demon of Bloodlust: Lv. 10
Demon Lord: Lv. 5
Succubus: Lv. 10
Other: Lv. 15
Job Class: Blood Knight: Lv. 15
Berserker: Lv. 10
Knight of Terror: Lv. 5
Other: Lv. 25
Fighting Style:Hit hard, heavy, and continuously, and do not rest until the foe is defeated. What is defense? Shields and heavy armor engender passivity. On the battlefield, movement and acrobatics will always win out over boys and their silly armor.
Strengths:Senna built her entire class around one concept: Pure, heavy hitting offense, agility, and stamina. Defense be damned. If you can block, counter, parry, and otherwise ninja your way out of things and can break metal with by crushing it - defense means very, very, little. At first, she blended her actual knowledge of martial arts into her fighting style with light swords - focusing mostly on parry's, counters, and otherwise using her opponents strength against them. Subsequent level ups and class changes, saw the inclusion of flexibility, acrobatics and speed, and a massive increase to physical strength and endurance, as well as knowledge of how to effectively use most weapons - and if they aren't a weapon, she can effectively use them as one. She can, and has, beat someone to death with a shoe before.
Now, at the max level her arsenal consists of heavy hitting tactics, and since becoming as her final and ultimate class - a Blood Knight - she can effectively use Blood Magic as well.
To top it off though, it would be her very effective and acute ability to parry and deflect almost any attack with a weapon should she be physically capable of stopping it, and this counter move is the very basic, but at the same time one of the most versatile and strongest moves she is capable of. She is also able to resist any sort of 'knock back', 'slowing', and 'stunning' effect so long as she is moving when the effect hits her - though she will still take full damage from any attack. She likes to think her class is perfect for shock-troop scenarios and 1v1 situations. Dropping right into the middle of a large battle and causing havoc. Against small groups though, her effectiveness surprisingly...falls, in some respects.
In short, her class is all about dealing massive damage through brutal combos, avoiding damage, and tanking hits, carrying through, and healing oneself by fighting and spilling more and more blood.
Weaknesses:The most obvious weakness of Senna's is the incredible lack of defense. Oh, certainly thanks to her class she has a massive pool of health compared to most other classes, but with armor reduction equivalent to light armor she takes the full brunt of any sort of damage dealt.
Additionally, a lot of her more advanced and higher level abilities require a bit of a gamble to use often at the cost of some of her health in hopes of dealing massive damage to the enemy.
As stated above, against small groups of around 3-5, her abilities start lacking and falling behind as she will likely have too many people focusing on her for her abilities to work well enough for her to get off. She typically has to fight more reserved, lest while she's fighting someone, someone comes in and blindsides her.
Likewise, her class is very close-mid range oriented, with only her blood-magic able to reach mid range at around 3 yards away from her. Any mage or archer with decent skills at hitting fast moving targets should be able to easily deal with her if they keep her at a distance. While she might have a few ranged tricks up her sleeve, she's not going to be beating someone in a contest of archery.
Likewise...blood magic isn't really going to work well on undead types, since, y'know, no blood and all. Or at least undead without blood.
Equipment/Abilities Worthy of Note: Abilities: Unstoppable Force - If one is running, in the middle of an attack, or otherwise moving, it allows one to shrug off any blows that would otherwise change her momentum and trajectory. The momentum of an arrow, potential blow back force of a spell, etc. It does not prevent damage, just prevents it from changing her movement. Of course, against other impossibly powerful forces this might fall short. Say, against other high-level abilities. Say a spell is designed to blow someone back. If she is moving before the spell is activated, the spell simply won't affect her - but she will take full damage from anything.
Raging Clarity: - Reduces the effects of mental abilities up to by half. Rage drives the berserker, and induces an almost serene trance like state that makes it difficult to influence their mind.
Bloodlust: - A self buff, that increases physical abilities for as long as attacking persists. Basically, the longer she attacks - and hits - the more damage she will overall deal, up to a certain threshold. Ten seconds can be reached before the buff deactivates, and can ultimately nearly double the damage output.
Undying Rage: - If self-buffed with Bloodlust and the ability has reached it's max threshold and the Berserker takes a lethal blow, instead survive and drop HP to 1 but loose Bloodlust.
Vindictive Rage: - If Undying rage has been activated, it allows this skill to be used and the Berserker risks everything on an all or nothing strike. Massive increase to physical damage - if foe is killed, the blood lost from them will heal Senna's wounds. If however, she fails to kill the foe with an attack - she herself will be killed at if no one nearby is able to heal.
Tireless Rage: (Passive) - The berserker feels no pain, no emotion, nothing but the lust of battle. Even when limbs are crippled, body parts maimed, they will fight. In effect, this passive ability allows her to fight at full effectiveness despite any physical debuffs such as a broken limb or other malady.
Vitae Feast - Upon spilling the blood of others, one may restore life and mend their own wounds depending on the amount of blood spilled, and their current health.
Blood Boil - A poison of the blood she may induce on others simply by wounding them with a blood-blade. It causes those of weak constitutions and lower level to explode in a bloody, pulpy mess. Those of higher level that can resist it, will instead face severe internal bleeding and damage. It will likely not kill them, but it should take a good chunk of their health and have old-wounds reopen.
Equipment: Bloodlust: Bloodlust Isn't exactly what one would expect of a demonic sword. This thin, yet elegant blade was a very rare drop from a Raid Boss. It is said that it was once used by an ancient demon Countess to slaughter hundreds of humans in a mad-frenzy. The blade still retains her horrific lust for blood. The blade is able to use the spilled blood of its owner or others to effectively change into a bloody, cursed weapon of whatever the owner desires. The change is nigh-instantaneous, and can happen mid swing even. It also acts as a channel for magic - only of the blood sort, however. The weapons formed by the blade, are completely magical in nature and can blow right through most non-magical defenses. Is the most common method of inflicting 'blood boil' on targets. Using blood magic she can also artificially extend the blades range.
Sanguine Amulet: The blood red gem that hangs around her neck glows slightly. Simple in name, and in effect. It offers protection to the user against other blood magic, and to a lesser extent other magic. A fearful blood mage that feared that his pupils might turn on him is said to have created it. It forms an ethereal, near invisible shield around the wearer that weakens all incoming magic attacks.
Armor of the nameless Lord: Armor worn by an ancient demon that's name was lost to time. An item that was part of a discontinued event, only attained by a select few who were present for it and completed it. The armor is incredibly light - light enough to even be used by rogues and mages that can't wear heavy armor, but still offers decent protection. It is a great boon to someone who has almost zero natural defense and can't wear heavier armor types. The armor is cool to the touch, and made of grey metal. It offers zero hindrance of movement, and still allows for decent protection from physical attacks.
How a normal human would view me:If using any sort of disusing spell -
Senna herself, carries an air of seeming sophistication and class around her. People tend to give her a wide berth - if only because they are slightly enthralled with her appearance. That said, she carries a bit of uneasiness with her. A feeling of anxiety seems to become present in those she's near. As if something isn't quite right. Those who spend extended periods of time around her will likely become numb to the effects of this, but it'd be easy to tell if she's around.