Ahrim Mustalph
Age: 21
Gender: Male
Race: Canine Construct
Class: Pack Leader
Appearance: Fairly large, Ahrim’s new form is about 1.3m tall at the shoulder and almost 2.5m in length. He doesn’t weigh as much as his size and construction would have people assume though, only 250 lbs or so. Numerous weapon sheathes are located around his body, allowing for a whole number of knives and other small blades to be carried with ease.
Notable Traits: His entire appearance is basically impossible to miss. The central visor flashes a variety of colors dependant on Ahrim’s emotional state, and his whip-like tail seems just as dexterous as any hand, albeit a three-fingered one.
Belongings: Lots of knives in all sorts of shapes. Throwing knives, daggers, Bowie knifes. Literally the works.
Abilities: Ahrim seems to have a very limited access to a specialized school of summoning magic. At the moment he can conjure up wispy forms of wolf-like creatures immediately around him. They bite and claw at enemies briefly before fading, allowing him a slight increase in melee effectiveness.
Supernatural abilities aside, his body seems to slowly regenerate on its own despite being inorganic and constructed. He’s a decent blend of agile and strong, making him a rather decent combatant in close quarters even without his strange magic. While his ranged abilities are limited to flicking projectiles with his tail, Ahrim doesn’t seem to have much trouble aiming with those either.
Beyond that, his new body is well suited for tracking and chasing down targets in all manners of terrain. His senses are odd though… sharper and dulled at the same time. They fade from his awareness when he doesn’t pay attention on them, and it’s most noticeable for his sense of smell. Makes falling asleep incredibly easy, but he’s also one of the heaviest and most unaware sleepers.
Personality: A thrill seeker, Ahrim has always been a rather boisterous and reckless person. Though he’s not particularly charismatic, he is the type to go first and lead through example. A very physically active person, he enjoys playing sports or going for a hike over spending an afternoon in a coffee shop.
Not particularly introspective, he works surprisingly well with others that share a mindset of getting things done. He realizes he doesn’t like to think in terms of the big picture, and gladly allows others to take over that position, but chaffs easily under meticulous planning and strategy. Keep things simple for him, and he’ll find a way to make things work; he doesn’t need or care to hear extraneous details.
Adapting to his new shape has been… rather tasking for Ahrim. He’s always been rather sure-footed, but that was with two legs and no tail to worry about. It doesn’t seem to bother him in combat, but when walking around in the city, he’s a bit clumsy. It’s also a bit disconcerting for him to not be able to make facial expressions or gestures with his hands, so he can come off as stilted or a bit awkward when he speaks.
History: Essentially your character's upbringing, and what little time they've experienced in the "afterlife."
Other: Anything else not mentioned.