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Hidden 7 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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@KoL: Accepted.

@Ixa: KoL approached me about the idea for a robot character first, and I think we're pushing it with too many. ^^;

@Lunar: Yes.

@Crusader Lord: I'm a little uncertain about magic directly from deities, let me think about this.
Hidden 7 yrs ago Post by Crusader Lord
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Crusader Lord A professional, anxiety-riddled, part-time worker

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@VitaVitaAR I mean the "gods" could just be strong magical beings that live in that part of the world. If that helps the matter, i mean. XD
Hidden 7 yrs ago Post by KoL
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KoL Knight of Lorelei

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@VitaVitaAR

Thanks, I'll move her as soon as I have some time.

By the way, I was thinking, maybe out could be interesting to have an automaton on each side of the conflict. They could work sorry put of as foils to one another. That's just an idea, though bit I guess that it could add some interesting narrative tension.
Hidden 7 yrs ago 7 yrs ago Post by Noodles
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Noodles

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Here's my antagonist CS ~

Hidden 7 yrs ago 7 yrs ago Post by Raineh Daze
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Raineh Daze Figure of Hourai

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PIRATE, HO.

... supposed to be a protagonist, I think? Anno's been telling me there's room for one.

Hidden 7 yrs ago 7 yrs ago Post by Crimson Paladin
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Crimson Paladin "Progressive" Techpriest

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Here's my character draft for the antagonist side:

Name: Captain Gernot Linhart

Age: 31

Gender: Male

Race: Human (cyborg)

Appearance:


Still working on an unmasked appearance. Preferably something with an impressive mustache.

Personality: Captain Linhart is a patriot, devoted to Tinnec and proud of his service, despite what it has cost him. He is a dutiful soldier, always carrying out his orders to the best of his ability and always expecting nothing less from those under his command. Despite his stern demeanor, he is not incapable of camaraderie, and understands its importance to unit cohesion.

Because of his experience fighting against the forces of Yaln, Gernot despises the fallen empire, having not only been maimed fighting them, but seen many fine soldiers perish in the struggle to end Lord Yeln's tyranny. He believes firmly that the remnants of the empire must be crushed into dust, lest they someday gain another opportunity to cast their dark shadow over the world.

Skills: Captain Linhart is a veteran dragoon officer, experienced in fighting both on foot and on horseback, skilled in the use of both firearms and swords, and educated in battlefield tactics. Following his

Abilities: As a magitech cyborg, Captain Linhart is better, stronger, and faster has above-human endurance and resilience than a normal human. His tireless clockwork heart can withstand stresses far beyond that of his former one, and his augmented spine allows his nervous system to interface directly with his powered armor. Additionally, this interface provides redundancy- his armor's energy stores can power his heart should his own stores become damaged or depleted, and his heart's mana battery can, at great peril to himself, fuel his armor's boiler should things become dire enough to warrant it.

Equipment: Captain Linhart is equipped with a suit of magitek-fueled steam-powered armor, enhancing his strength and providing unparalleled physical protection with the unfortunate side effect of producing considerable smoke when powered up, mandating an air filter in his helmet. He carries two weapons- a break-action shotgun pistol and his old heavy cavalry sword from when he was a Dragoon officer.

Brief History: Like many cavalry officers, Gernot was born to a fairly well-off family, educated in a private boarding school, and attended a military academy, before being commissioned as a Dragoon lieutenant. During the war with Yeln, Gernot fought heroically and was decorated for his bravery more than once, but was badly wounded in a major battle, where his unit took heavy losses. Healers and physicians were able to stabilize him, but his wounds- most damningly a broken spine resulting in partial paralysis and damaged heart that struggled to function- could not be mended, and it appeared that his military career was over. Gernot would not have it, and petitioned his superiors to find a way- any way, no matter the risk, for him to be a soldier again.

To his fortune, the minds of Tinnec found a way- in an experimental procedure, they replaced his injured heart with a clockwork prosthetic, mended and his spine with automaton tech, and installed a rechargable mana battery to power these devices. The procedure was a success- while there initially were a few problems with his new parts that had to be fixed, Gernot ultimately regained full control of his body, and his new heart proved capable of handling anything he could subject it to.

The lieutenant missed the last chapter of the war with Yeln while he was recovering and being tested, but the military was not done with him. Between his deeds and his enhancements, he was deemed a suitable candidate to carry out more special assignments than serving as a Dragoon officer. Once it was determined that the flaws in his prosthetics had been ironed out, Gernot was given a suit of steam-powered armor modified to take advantage of his upgrades, received further training to perform his new role, and was promoted to Captain. Shortly after, Captain Linhart was given his first orders in his new role...
Hidden 7 yrs ago 7 yrs ago Post by Lunar
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Lunar The Skull

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@VitaVitaAR

Coal

Race:
A wizard consumed by magick and turned almost all of her body into magic.

Age:
Coal is older than most.

Gender:
Female

Appearance:
Coal's eye glows with blue light and appears to not have much of a face at all. She is 6.2ft tall and her body is thin and metallic, giving her the apperence of robot.

Personality:
Coal is a curious, caring, strange, helpful, and forgiving person. Thought she is slow to trusting people due to previously being alone for most of her life with very little encounters with good people.

Equipment:
Coal has a set of thick metal armor from her waist down as well as along her shoulders. she has a brown travel bag she carries to keep her posetons in.

Skills:
Explosive touch
Coal uses a special hand to hand fighting style that she perfected over her years of mercenary work and self training of magic. She uses fire, combustion, and lightning magic to bring some extra punch to her claws and kicks.

Magic mucles
Coal's nechanical body increases the amount of force that her body can exert, allowing her to punch and kick harder, jump farther, run faster, and lift heavy objects with very little strain to herself.

Travelers eye
Coal is bilingual and fluent in many languages, it seems her magical eye can understand all sorts of text very quickly and allows her too easily grasp complex lenguages.

Abilities:
Execive force
Coal's body erupts into fire and lightning and is able to create major explosions from her hands. She can even use her magic to create thrust and accelerated movement.

Ghostly presence
He is highly resistant to magic and magical forms of attack while at the same time being effected by meow attack like a normal robot.

Brief Background:
Coal was a striving Mage and a hermit most of her life. While perusing her fascination with the archain she trained herself in the ways of magic and combat to protect herself and any information she gathered from her experiments, but after a many years she grew obsessed with knowledge of the arcane and even transformed herself into a robot in her quest for power. After seeing what she had made of herself and how her ways of research for the greater goo became eclipsed by her lust for the archain. It was then that she took up the life of a mercenary, never talking much and always getting the job done.

Hidden 7 yrs ago 7 yrs ago Post by Ixa
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@VitaVitaAR
All right that took more than a few hours, but I believe it's finished.

Hidden 7 yrs ago 7 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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@Crusader Lord: Hmmm... I'm still kind of unsure mostly because I'm trying to avoid involving deities in this. ^^;

@Noodles: Koishi as appearance is throwing me off a little! Aside from that, it'd be nice if she would have magitech of some kind but she looks acceptable.

@Raineh Daze: Accepted.

@Crimson Paladin: Hmm, after some thought, I think he's a little too steampunk and not enough magitech. No real character issues though.

@Lunar: This... is still kind of standard fantasy. ^^;

@Ixa: Looks good!

Hidden 7 yrs ago Post by Lunar
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Lunar The Skull

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@VitaVitaAR

Ok, so I need to be more steampunk right?
Hidden 7 yrs ago 7 yrs ago Post by Crimson Paladin
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Crimson Paladin "Progressive" Techpriest

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Alright, here's my character's revised sheet.

Hidden 7 yrs ago Post by Lunar
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Lunar The Skull

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@Lunar: This... is still kind of standard fantasy. ^^;


Ok... I tried making my character more magitech, hopefully this is good.

@VitaVitaAR

Coal

Race:
A wizard consumed by magick and turned almost all of her body into magic.

Age:
Coal is older than most.

Gender:
Female

Appearance:
Coal's eye glows with blue light and appears to not have much of a face at all. She is 6.2ft tall and her body is thin and metallic, giving her the apperence of robot.

Personality:
Coal is a curious, caring, strange, helpful, and forgiving person. Thought she is slow to trusting people due to previously being alone for most of her life with very little encounters with good people.

Equipment:
Coal has a set of thick metal armor from her waist down as well as along her shoulders. she has a brown travel bag she carries to keep her posetons in.

Skills:
Explosive touch
Coal uses a special hand to hand fighting style that she perfected over her years of mercenary work and self training of magic. She uses fire, combustion, and lightning magic to bring some extra punch to her claws and kicks.

Magic mucles
Coal's nechanical body increases the amount of force that her body can exert, allowing her to punch and kick harder, jump farther, run faster, and lift heavy objects with very little strain to herself.

Travelers eye
Coal is bilingual and fluent in many languages, it seems her magical eye can understand all sorts of text very quickly and allows her too easily grasp complex lenguages.

Abilities:
Execive force
Coal's body erupts into fire and lightning and is able to create major explosions from her hands. She can even use her magic to create thrust and accelerated movement.

Ghostly presence
He is highly resistant to magic and magical forms of attack while at the same time being effected by meow attack like a normal robot.

Brief Background:
Coal was a striving Mage and a hermit most of her life. While perusing her fascination with the archain she trained herself in the ways of magic and combat to protect herself and any information she gathered from her experiments, but after a many years she grew obsessed with knowledge of the arcane and even transformed herself into a robot in her quest for power. After seeing what she had made of herself and how her ways of research for the greater goo became eclipsed by her lust for the archain. It was then that she took up the life of a mercenary, never talking much and always getting the job done.

Hidden 7 yrs ago Post by Raineh Daze
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Raineh Daze Figure of Hourai

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Why is it so hard to grasp that fantasy with some magitech influences is the desired outcome and not

"BEHOLD, AN INEXPLICABLY ANCIENT SORCERER ROBOT".

Also, you spelled arcane wrong.
Hidden 7 yrs ago Post by Crusader Lord
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Crusader Lord A professional, anxiety-riddled, part-time worker

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Are there homunculi existing in this RP?
Hidden 7 yrs ago 7 yrs ago Post by KoL
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KoL Knight of Lorelei

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I know that I'm not a GM bit this CS got me very, very intrigued at two points, despite of how short it's.

Why is it that cats are so deadly to automatons? I thought that Akatsuki could be a cat lover but, if meow attacks are so dangerous, I might reconsider it.

Also, among the big pile of hard to get stuff in there, how can Coal be bilingual and fluent in many "lenguages" at the same time? Isn't polyglot a better term?
Hidden 7 yrs ago Post by Noodles
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Noodles

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@VitaVitaAR - Added skill to pilot magitek vehicles, also I changed the image, no wonder that prev image looked familiar, almost forgot about Touhou :X ~
Hidden 7 yrs ago Post by Olira
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Olira The Blue

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@VitaVitaARStill accepting players?
Hidden 7 yrs ago 7 yrs ago Post by Crusader Lord
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Crusader Lord A professional, anxiety-riddled, part-time worker

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@VitaVitaAR Here is my new app! :D

Name: Elena Yelnstaz

Age: Unknown, appears about 18-21 years old

Gender: Female

Race: Magitech Genetically Engineered Artificial Human

Appearance: https://i.imgur.com/BDMO62N.jpg (but she does not use those clothes that are in the picture)

Personality: Elena is a usually relaxed individual, who seems to enjoy life and seems fully normally human on first glance. This being noted, she feels a sort of "distance" between herself and normal humans, something she cannot just shake off, and feels in part that her seemingly "normal behavior" could honestly in part be called "acting". She think this because she can take on a certain "mode" wherein she shuts off her emotions in an instant. In a sense, one could call this other mode "mechanical" in its efficiency to a scary extent, though her mind is retained despite this. She does not tend to use it on average, however, due to not wanting to "scare" people in her normal life.

Since her waking, she has done her best to live among people, to put on the cloak of a "normal life", though has felt as if something was missing from the equation. It is not that she hasn't enjoyed life in some senses, but a notable question still sits in the back of her mind..."why was i made?". Such a thing continues to nag at her, eating away at her until perhaps she goes out and can finally acquire the true answer. Still, having been hired by a strange little girl, she has found a new mode of employment that might lead her into one of the most mysterious travels she has ever gone through...

Skills: She has basic day-to-day life skills, as well as experience with doctors, healers, and working as a barmaid under her belt that have all helped her gain a good work ethic to boot. However, she is competent in healing, especially with her healing magic, and knows some first aid as well. When it comes to her transmutation magic in particular, she is highly experienced, this being built into her after all from the start, and its versatility can be good both in and out of battle for her. Though of note, she is not as experienced in battle as even the average warrior or fighter, leaving her best suited for support roles, but definitely still not useless in a fight. However, she does possess a photographic memory, a great thing for taking in information, as well as abnormally large mana reserves.

Abilities:

-Transmutation Magic: This form of magic was built into her from the very start, imbued into her very being. It functions like the name sounds, allowing her to transmute substances, items, forms of matter, and materials into different ones, and/or even just altering their shape. Requiring a constant channeling of magic to use, however, this magic requires no words, no gestures, but can only be enacted/used through her making some form of physical contact with the intended target.

She can also use this in a limited medical application, attempting to transmute dead tissues and infectious organisms in wounds into living tissues or otherwise into something harmless/medicinal in purpose to help the one she is doing that type for transmutation to.

This magic also grants her the boon of being able to analyze the composition of potions and other things with physical contact to boot.

While very versatile in general survival situations, and able to be versatile in a fight, her lack of sheer battle experience is a hindering factor for her, but she is at the same time not incompetent either when it comes to conflict.

-"Maximum Output Mode": This mode was built into her blueprints originally, and was stabilized and perfected by her creator. By entering this mode, her ability to feel emotions is numbed completely and the areas of her brain where they are processed are temporarily converted into centers for accelerating the flow of mana in her body that enhances her senses and also the power output and speed of her spells. It is a strong mode where she keeps her mind, but is limited to 1 minute bursts with 5 minutes between each burst, leaving her dizzy and struggling with a crushing wave of emotions that hits her mind as an after-effect of this mode once her brain returns to normal. Only really to be used for desperate situations, this mode is very effective when used even if it is not perfect.

-Healing Magic: She is competent in general healing magic, both from helping healers and doctors as well as being "programmed" with the information on it to an extent by her creator. This makes her a handy medic, especially when combined with the limited medical applications of her transmutation magic.

-Magic Missile: A basic magic attack of condensed mana fired at an enemy, it is considered a very low-level spell that beginners learn for offensive attacks. For her, however, this spell is perfect with her mana reserves allowing for her to charge up more magic missiles, and larger and stronger magic missiles, than any average mage could normally. It is actually her attack spell of choice, really.

-Slowed Aging: Unknown to her, the aging process is virtually nonexistent for her (if at all), a thing that separates her from the "normal" but quite a margin. It is some odd aspect of her design who full extent is unknown in the long run. She isn't immortal, and can most definitely be killed in many ways like any human can be, but age will apparently not be a concern for her in the long run.

Equipment:

-Black Alchemists' Robes (a keepsake of her creator), with leather traveling boots and a traveler's leather cloak with a hood on it.

-A wallet with a small amount of cash on hand

-a water flask hung on a strap that goes over her right shoulder and the flask hanging on her left hip

-about 2 days of non-perishable food provisions on her person in a pouch hanging from her right hip on a brown leather belt she is wearing

[b][u]Brief History: Elena is a genetically engineered human, created in the heart of the Yeln Empire from advanced magitech methods for creating beings such as her. She was created by the magitech engineer Octavius Horaceson, one of the top scientists of the Yeln Empire. Octavius was one day charged with a project by a messenger from the royal family, to which he began his work in creating an engineered, artificial human being that would eventually become Elena herself. However, he did notice faults in the designs given to him, and as such Octavius used his intellect and knowledge to stabilize and perfect her design. Though he was never fully informed of the plan that Elena was to be made for, due to not having a good feeling about her potential use the man hid Elena and created a duplicate with the lesser abilities and lesser craftsmanship of the original designs sent to him. This "copy" was the one shipped off to Kyn Fortress....and was never seen again by him or those few working in his lab.

However, Elena was kept around, and was like a "daughter" to those who worked there, including Octavius. Claimed to be a "lab assistant" created to provide help, and supposedly being a "failed copy" of the product the royal family had ordered Octavius to make, Yeln was none the wiser about her actual identity.

During the war, Octavius was eventually commandeered by the Yeln military to test substances on prisoners captured from the conflict, in order to create a serum for bolstering the failing empire's own troops. He was even visited by the king a few times to see his results, most of which were faked whilst the morally torn scientist and Elena secretly freed many of the prisoners to avoid actually performing such human experimentation. In the process he leaked some information on what Yeln was wanting to do with prisoners, in exchange for the freedom of himself and his workers after the war was over. He felt that Yeln had overgrown its ability to maintain an empire and was not ruling fairly over the people, so much so that he defected formally to the rebellion near the end of the war against Yeln.

Elena in all of this used her abilities to assist her "father" in his experiments and in his endeavors. In reality, he taught her a lot about right and wrong, despite his workplace being a lab made to engineer individuals or super soldiers, and other various things for the war. Eventually the war ended, though Octavius and his workers were not all spared the gruesome slaughter that many soldiers took out on those who had once sided with Yeln in the conflict. Octavius himself was saved by rebel leaders, but his people were killed, and to protect her Elena was left in a stasis chamber stored in the back of the former Yeln base where he and his workers had been hiding.

A year after the conflict finally ended, Elena was found by scavengers, who saw her as potentially being a noblewoman or nobleman's daughter from some loyalist faction. She defended herself against them, killing them by surprise, before leaving the ruined old base and setting off to find the nearest town. From here she began, as her "father" had told her he wanted for her, to forge a life of her own. Working as a barmaid at first, earning some sort of keep, and then assisting the local doctors and healers in some cities during her travels for a few days at a time, she did some travel and labor in general to earn her keep. Though seeming to make a life for herself, she feels like something is missing from her, and has had some bit of a sinking feeling that she will never be able to be like unto the "normal" humans she has done her best to emulate.

Hidden 7 yrs ago Post by TheFake
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Name: Valence Dane
Age: 37
Gender:
Race: Human
Appearance:


Personality:
Valence is a queen of spite and narcissism that only draws allies in acquaintances in her thirst for power. She has a childish temper and an incredible sadistic side. Vallence can fake reactions well and does all she can to further her own goals. Most actions she takes have ulterior motives.

Skills:
Torture - Valence Dane uses torture and physiological manipulation to force her victims to be dependent on her. Usually she has others perform the deeds before she restores them to health to experience it all over again.

Abilities:
Necromancy - Valnce's necromancy relies on the subjects magical potential to sustain them after death. in a weaker individual this might result in the being totally unable to use magic but someone stronger would still have partial use of their abilities. After resurrection they can be controlled by her in proportion to how attached they might be to her.

Healing - Two sides to the same action. Her necromancy uses the subjects own magic to maintain their body while she can use hers to repair damage to others.

Equipment:
None

Brief History:
Maybe she got an early start to power being born the eldest of three. Everything since then has brought here into ever higher positions. Even before she came into her necromantic abilities Valence was a cruel and sadistic child. Life in a small town was boring but Valence quickly found ways to amuse herself at the expense of others. Causing physical pain was enough to start but she quickly learned other ways.

From the very beginning of the Yeln regime she had her place as an inquisitor and executioner. Setting traps and capturing dissenters were a way to gain favour within the empire and with those in command. On the day of the final battle she fielded a legion of undead were ultimately wiped out. The effort of constantly renewing her forces taxed her power and she was forced to flee, cutting herself off from any that remained.

Now she has resurfaced in the service of Tinnec under an assumed name as she was presumed killed in the war. Maybe she feels regret but that isn't very likely.
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