Hidden 7 yrs ago Post by WestWall
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WestWall

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Whenever this has an opening, let me know.
Hidden 7 yrs ago Post by Holy Soldier
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Holy Soldier Divine Justice

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@WestWallIt will on Dec. 11th. It will be the anniversary of this game.
Hidden 7 yrs ago Post by Zarkun
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@Holy Soldier@Zarkun Is it too late to join the Halloween event? I could have Raziel wandering the train or already at the place they'll be dropped off at. And I bet he'd be invaluable in King Boo's mansion.


He can be on the train. There's no logical reason for him to be waiting at Boo's Mansion.
Hidden 7 yrs ago 7 yrs ago Post by Rockin Strings
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Rockin Strings Mechanically intelligent, musically inclined.

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How do you change the text size?

Edit: Never mind.
Hidden 7 yrs ago Post by Majoraa
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Majoraa yeh

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@Rockin Strings

Uh, Six already shared her story...
Hidden 7 yrs ago Post by Zarkun
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How do you change the text size?

Edit: Never mind.


Also, uh, there's some other things you need to fix. Starting with figuring out where he is and then, rather than assuming he can join them, saying something like, "While I know not what exactly is going on, here is what I can do. Would you allow me to assist you?"
Hidden 7 yrs ago Post by Rockin Strings
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Rockin Strings Mechanically intelligent, musically inclined.

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@Majoras End He cut before her?
Hidden 7 yrs ago Post by Zarkun
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@Majoras End He cut before her?


Yeah no, doesn't work. Edit so he goes after.
Hidden 7 yrs ago Post by Holy Soldier
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Here is the anniversary thread for those who don't have discord. I know one of us doesn't have it. roleplayerguild.com/topics/168747-pro…
Hidden 7 yrs ago Post by Mattchstick
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Mattchstick This little light of mine...

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Reserving a spot to play as an XCOM Support operative. If you approve it, I can knock out a CS for review so I can join in December 11.
Hidden 7 yrs ago Post by Zarkun
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Reserving a spot to play as an XCOM Support operative. If you approve it, I can knock out a CS for review so I can join in December 11.


[@Holy Solider] Don't miss this.

Mattch, go ahead and start working on it. He just needs to know who he's putting in the character reserved area.
Hidden 7 yrs ago Post by Zarkun
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Reserving a spot to play as an XCOM Support operative. If you approve it, I can knock out a CS for review so I can join in December 11.


@Holy Soldier Don't miss this.

Mattch, go ahead and start working on it. He just needs to know who he's putting in the character reserved area.

NOTE: I screwed up in my last post.
Hidden 7 yrs ago Post by Mattchstick
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Mattchstick This little light of mine...

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Don't miss this.

Mattch, go ahead and start working on it. He just needs to know who he's putting in the character reserved area.


Lol yes don't miss out on me. Highly recommend wearing sunglasses when reading anything I've written so you aren't blinded by its brilliance.

Oh, and I'm definitely adding "Panic Fire" to weaknesses. Be afraid.
Hidden 7 yrs ago 7 yrs ago Post by Mattchstick
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Mattchstick This little light of mine...

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Hidden 7 yrs ago Post by Mattchstick
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@ZarkunDone with the CS. I like it. I think it'll be interesting to see how an XCOM soldier develops, since in XCOM they aren't designed to develop at all and their background is essentially "THIS ONE IS A DUDE FROM RUSSIA."

Though it would be nice to have a Medikit when I start, since it's kinda his thing.
Hidden 7 yrs ago Post by ONL
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Ruben is a 6-foot, 280-lb slab of Russian muscle.


*Russian sigh* Heavy is spy!
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Hidden 7 yrs ago Post by Holy Soldier
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@MattchstickBecause he's a medic, I will allow him to have one med kit per mission in his inventory starting out. Just give a short description and example of what the med kit carries and how much it would heal injuries. If the med kit is more game-like where a character just has to step on it or pick it up and it bursts into green healing sparkles, then that would be an example of a description. Especially if the med kit doesn't function like the traditional one.
Hidden 7 yrs ago Post by Zarkun
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@MattchstickBecause he's a medic, I will allow him to have one med kit per mission in his inventory starting out. Just give a short description and example of what the med kit carries and how much it would heal injuries. If the med kit is more game-like where a character just has to step on it or pick it up and it bursts into green healing sparkles, then that would be an example of a description. Especially if the med kit doesn't function like the traditional one.


He sprays it's contents on the person receiving the treatment.
Hidden 7 yrs ago Post by Mattchstick
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@ONLFor the motherland and glorious victory.

@Holy SoldierI mean, I did post a link to the page that describes it. It's a spray canister that creates a human-sized blue cloud of healing stimulants. Compared to early XCOM units and their respective HP, it heals something like 25% of a person's normal health. Later perks and upgrades increase its potency.
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Hidden 7 yrs ago Post by Holy Soldier
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@MattchstickI approve him. If you guys have any opinions, let me know. @Etherean Fire@Zarkun
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