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Hidden 5 yrs ago Post by Honesty Crow
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Honesty Crow Tlaloc

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Name: Freyr

Age: 27

Bloodline: Nayu

Group: Dolofon

Physique: Tall, with a mostly athletic physique. He may appear frail when wearing clothes.

Abilities:

Shadow Puppet: Freyr enters a trance-like state to create two shadow clones of himself. Created by shadow and controlled by his mind, the two clones are able to fight for as long as Freyr remains in this state. If the trance is interrupted in any way, the shadow clones will disappear and Freyr will wake up in a vulnerable dazed state which lasts for about 3 minutes.

Spells:

Black Widow's Weave: Over a long period of time, Freyr charms a target with the aid of this spell. In order for it to work the victim must truly feel an emotional connection to Freyr. This effect is invalid if the person is pretending to feel for Freyr or if another similar spell is being used. An emotional and physical connection is necessary to finish "weaving" the web around the target's mind. As the emotions grow stronger, Freyr's influence over the target's mind will grow opening them to suggestion. Following an intense intimate encounter between Freyr and the target the effect will peak allowing Freyr to completely control the person once the "weave" is complete.

Shadow Step: Upon casting, Freyr gains the ability to mask his presence using the shadows nearby. He becomes undetectable to any individual or trap that is within a 10 feet radius of him. Freyr remains invisible to the naked eye, smell and hearing. Magic designed to detect similar spells can be used to counter Shadow Step.

[u]Blade Dancer:[/b] Freyr's dual wield daggers are consumed by a void of darkness temporarily blinding a target 6 feet in front of him. The attack begins with a specific set of movements performed by Freyr which creates a void that consumed light around the target leaving them in complete darkness. The longer the duration of the dance prior to casting the more targets it can affect, with a limit of 5 within a radius of 10 feet.

Pet: Arachne, an ironically named albino giant snake that accompanies Freyr.

Motivation: ???

Birthplace: Nero

Experience: As the only descendant of a long bloodline of assassins, Freyr was pressured into the life of killing from an early age. Trained by his both of his parents in the art of assassination, infiltration, deception and combat. From his mother, Freyr learned a more nuanced form of assassination. Using illusion magic, charisma, and sex to lure targets into a fall sense of security before being slained. It was Freyr's mother, who had herself been trained by her grandmother taught her son the unique techniques of the family that focused on slowly softening targets before the kill. These particular skills required patience and exceptional planning in order to be carried out, not to mention a natural charisma that seemed prevalent among the members of the family including Freyr.

On the other hand, his father taught Freyr how to defend himself using blades and martials arts. In contrast to his mother, Freyr's father was an exceptional hand-to-hand combatant and a talented swordsman. Freyr's lithe frame and agile physique allowed him to pick up on techniques that involved small blades such as daggers and knives. His father picked up on his son's physical weakness and worked to hone his strengths. Training his reflexes and agility became priority for Freyr's father. Both of Freyr's parents were extremely demanding during training. Success was rewarded while failure was harshly punished. They believed that this would instill a sense of discipline in their son.

Training sessions did not cease even when Freyr became a young adult. In fact, they intensified. Until their deaths, Freyr's parents continued to teach and push him to his limits, even if it could sometimes kill him. Once Freyr became a full fledged assassin he formed techniques of his own, taking inspiration from his training and his own personal creativity.


Hidden 5 yrs ago Post by Jollan
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Jollan "let's devide by zero!" / (queue apocalypse)

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