Hidden 3 yrs ago 3 yrs ago Post by Enigmatik
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Enigmatik Overly-Caffienated Thembie Supreme

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Earth- the cradle of humanity, has fallen. Verdant green has been choked by brown, azure blues replaced by overcast greys. The clouds that swirl and storm across its surface are sickly and off-coloured, as the rock that human beings once knew as their only home slowly decays, rent asunder by humanity's own hands. Poisoned. Sickly. Torn apart by war, pestilence, and famine.

But, there is yet hope. Before she fell, the brightest minds upon Earth manage something remarkable. Hanging above this once-blue planet is a Gateway- an unfathomably advanced wormhole, allowing for instant transportation to some of the most far-flung reaches of the Milky Way. Colonists flooded through this Gateway and found themselves scattered, like seeds by a careless farmer, each drifting until they found the soil they needed to set roots and grow. No sooner had they left before the Gateways winked out, one by one, leaving each settlement stranded and isolated. For three hundred years, these societies have grown, some withering, others growing to bear fruit, but all of them, now, face the unimaginable.

The Gateways flare to life. Humanity is reunited.




Welcome one and all! I am Irredeemable, and I have the pleasure of being the one to bring you the sequel to the fairly successful NRP known as Through the Gateways: Humanity. You can find the original RP HERE including the original general idea Tort set out.

To broadly summarise however, this is primarily an RP about cultures and nations interacting with one another. In the three hundred years since the closing of the Gateways, each colony will have developed and changed in unique and variable ways. Although nominally one people, humanity is now split into countless fragments, each led in different ways, speaking different languages, with different beliefs. In this RP, it is up to you if your people will face this new galaxy with optimism, or a smoking gun.




Technology:


Much like the first incarnation, there will be several hard rules about technology. Most importantly:

1. Gateways are the only method by which mankind can travel faster than light.
2. The method of creating new Gateways has been lost, as has the ability to restore or re-activate disused Gateways.
3. All Gateways can instantaneously transport ships to any other Gateway.
4. Wireless communications can only be sent through Gateway paths that have been used.



On Joining and Leaving:


If someone wants to join after the game has already begun, I've decided I'll just say that the Gateway leading to their colony has only now opened. Likewise, if someone leaves or goes MIA, we can say their colony's Gateway just shut down as mysteriously as it had reactivated. In this way, the NRP should be able to accept new players whenever, and survive losses without grinding to a halt.



Rules


1.) No godmodding, or controlling other player's characters/Colonies

2.) Cannot fully conquer other player's Colonies without permission.

3.) If conflicts cannot be decided, the GM will arbitrate.

4.) Use caution, judgement and behave appropriately when it comes to real-world cultures and religion.

5.) When using concept art for your NS/posts, avoid anime pictures. Some is fine, but keep it to a minimum.

6.) Be excellent to one another.



FAQ






Nation Sheet:




Last, but not least, the Discord server can be found HERE, and have fun!
Hidden 3 yrs ago 3 yrs ago Post by Sigma
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Hidden 3 yrs ago Post by FrostedCaramel
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For your viewing (dis)pleasure.

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Hidden 3 yrs ago Post by Dog
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Hidden 3 yrs ago 3 yrs ago Post by Ekreture
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Hidden 3 yrs ago Post by Timemaster
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Timemaster Ashevelendar

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@Irredeemable I had a dystopian clone nation. Let's see what's next !
Hidden 3 yrs ago 3 yrs ago Post by ClocktowerEchos
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ClocktowerEchos Come Fly With Me!

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Hidden 3 yrs ago 3 yrs ago Post by Timemaster
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Hidden 3 yrs ago Post by Yam I Am
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Yam I Am Indefinitely Retired

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@Irredeemable :)



Hidden 3 yrs ago 3 yrs ago Post by Crusader Lord
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Crusader Lord A professional, anxiety-riddled, part-time worker

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@Irredeemable


Hidden 3 yrs ago Post by Timemaster
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@Yam I Am Sorry? What do you mean?
Hidden 3 yrs ago Post by Timemaster
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@Yam I Am Sorry? What do you mean?
Hidden 3 yrs ago 3 yrs ago Post by Eldritch Puppy
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Hidden 3 yrs ago 3 yrs ago Post by Darkspleen
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Darkspleen I am Spartacus

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@Irredeemable Obviously still very much a WIP but I want to be able to chat with the boys in discord. =P
Update: Got most of it down outside of Tech and Military.
Update 2: Tech is done, on to military.
Hidden 3 yrs ago 3 yrs ago Post by Liotrent
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First and foremost. I am working on New Haven first. The ones that can actually talk to people and be peaceable. It's heavily work in progress because I'm trying to rewrite some of New Haven's older lore.
Hidden 3 yrs ago 2 yrs ago Post by jorvhik
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jorvhik

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Hidden 3 yrs ago Post by Enigmatik
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Enigmatik Overly-Caffienated Thembie Supreme

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@FrostedCaramel San Vesta's in, no issues here. The formatting's a nice touch!

@Dog I'm going to trust you here. The Discord and the sheet do not an endearing nation make, and as you know, I've already mentioned some things that needed to be cut from the final product. I'm going to OK New Terra, but you're going to have to be careful with how you handle them.

@ClocktowerEchos Looking good. I'd reccomend a quick spellcheck- there's a few typos that I spotted in my readthrough, but I like the concept of Szuhan and I'm excited to see where you take them. I still hate the language though.

@Crusader Lord Sheet's almost there, but I do want a little in the governance and politics section before I'll accept the sheet.
Hidden 3 yrs ago Post by ClocktowerEchos
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ClocktowerEchos Come Fly With Me!

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@Irredeemable Any typos are to be considered grammatical quirks of translating from Szuhanese :^)
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Hidden 3 yrs ago 3 yrs ago Post by Timemaster
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Hidden 3 yrs ago Post by Enigmatik
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Enigmatik Overly-Caffienated Thembie Supreme

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@Ekreture Salome is in!

@Darkspleen Not a bad start

@jorvhik The Khagnate have other clan buddies. Glad to see the Kudroni, and they're in.
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