Honestly, Wraith's in a lose-lose situation here. Either he waits until September for his planned hiatus due to the arrival of his first child and drops the RP and we all get mad, or he gives us a heads-up now - and the choice to keep going until his hiatus if we're enjoying ourselves! - and we all get mad anyway.
Ultimately yes it's a bummer but cut the guy a break, it was a week-ish break while he worked on a narrative piece (and some other, equally severe life events were/are occurring to other players) and also allowing players more time to make important IC decisions and, again, he is preparing for a baby, it really doesn't get much more important than that.
I'd also like to say that the feeling of being 'abandoned' is also unfair, and while the majority player-base may not have been privy to such discussions, I'd like to vouch for Wraith and say he was working on and refining further narrative ideas to drive the game forwards post-team swap/house selection.
He's also had to work with a lot of curveballs and has done an excellent job of adapting to the evolving player base and narrative direction so, again, let's give some credit where it's due.
As Hound has mentioned (and the sentiment is shared among a lot of us it seems) we are workshopping new ideas to pitch to the wider group and find something to carry on writing with this group, so stay tuned for that this weekend, and I for one am looking forward to continuing to work with you all, and with Hound in a GM capacity.
Ultimately yes it's a bummer but cut the guy a break, it was a week-ish break while he worked on a narrative piece (and some other, equally severe life events were/are occurring to other players) and also allowing players more time to make important IC decisions and, again, he is preparing for a baby, it really doesn't get much more important than that.
I'd also like to say that the feeling of being 'abandoned' is also unfair, and while the majority player-base may not have been privy to such discussions, I'd like to vouch for Wraith and say he was working on and refining further narrative ideas to drive the game forwards post-team swap/house selection.
He's also had to work with a lot of curveballs and has done an excellent job of adapting to the evolving player base and narrative direction so, again, let's give some credit where it's due.
As Hound has mentioned (and the sentiment is shared among a lot of us it seems) we are workshopping new ideas to pitch to the wider group and find something to carry on writing with this group, so stay tuned for that this weekend, and I for one am looking forward to continuing to work with you all, and with Hound in a GM capacity.