Hidden 27 days ago Post by SleepingSilence
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Steam’s Autumn Sale just started. So go check your wishlists. And here's a few things that I've played, while enduring my parent's poorly trained & incredibly exhausting doggo.


VRChat runs like shit. (But this isn’t really a game.)

Perennial Order is left unfinished. Because despite liking its atmosphere, the dark souls-like characters and the challenge (in places). Some of the bosses were more obnoxious than entertaining. This one relying on multiple shitty gimmicks at once; fighting in an arena full of fog and requiring you to rely on sound cues to dodge attacks with terrible hitboxes. And I didn’t feel like I was learning anything with each attempt. (This game 100% needs health bars.) So maybe I’ll come back…but the challenge still needs to be learnable. And how do I learn to avoid attacks, if I can’t fucking see anything?

Drova:The Forsaken Kin is a competent ARPG. (Decent, simple combat. Decent rewarding exploration. One or two dark moments in the earlier parts that promise a darker RPG that doesn’t exist in reality.) With the most boring characters, quests, story and plot progression in anything I’ve spent over 30+ hours trying to like more. The pacing of this game is glacial and it does not respect your time. It does not surprise me that this was funded by the government. (And likely designed by committee too.)

Pseudoregalia is just a bit frustrating and dull. Not going to lie. (I enjoyed Cavern Of Dreams far more.) Hiding all the ability powerups in random far off places was not a good idea. When the game doesn’t start to have a good gameplay feel until you’ve unlocked nearly all the abilities. And it has a nasty habit of letting you get quite far into a platforming puzzle, with the very last part being impossible to progress until you’ve found another ability. The combat is pointless and doesn’t feel good. Making all the MP and health upgrades feel all the more hollow as rewards for exploration. Yet I will still likely finish it. (Thanks, sunk cost fallacy.) But this one doesn’t deserve the high praise.

Nairi: Tower Of Shirin is an enjoyable little puzzle game, thus far. Has lots of charm in its characters and the puzzles are decent (if a bit easy). I do wish the navigation through the map was a little less tedious. (Since there’s a lot of going back and forth between characters to do puzzles.) But it makes me interested in the sequel that just came out, with the caveat that it apparently *also* ends on a cliffhanger. So I assume this first part will not have a completed story either.
Hidden 27 days ago Post by BangoSkank
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Playing Ghost Recon Breakpoint and having fun with it.

Looking forward to Monster Hunter Wilds when it comes out in a few months.
Hidden 24 days ago Post by Fabricant451
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I liked Dragon Age: The Veilguard

I won't be replaying it anytime soon
Hidden 22 days ago Post by Shu
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I plan to stock up on Age of Wonders 4 content this month, the new DLC look very cool 💯
Hidden 19 days ago Post by Carlyle
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redirect.freestuffbot.xyz/game/T22f#P… currently free to keep on steam, get it while you can
Hidden 8 days ago Post by SleepingSilence
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I'm finally writing again. Huzzah. (But I am still playing a few games, and I do know what games I'm planning to play next. So I'll share that.)

Just finished Destiny 2's "The Final Shape" campaign. (For the most part anyway.) And it isn't going to change anyone's mind about how they feel about the game. The world's atmosphere looked pretty in places & the story is endless rambling between characters that I can't imagine many care about. I've always hated the platforming sections in this game. (This campaign is no different.) And adding yet another gimmick where more enemies are immune to all damage, is the only unwanted addition brought to us in the newest campaign. (The gunplay remains its strongest element. But I also think games like Titanfall 2 have it beat.)

Also, I've only just started "The Last Epoch". So my first impressions are all I can give. But the impossibly slow start up time for the game (that may have been partly due to my parent's lousy internet) made it hard to start and continue playing. And while I can already tell that the game will have a good variety of builds to play around with. (I'm the kind of person that likes to play a game to end credits and quickly moves on to something else.) So in terms of an immediate "I have to keep playing this" addiction, Grim Dawn clearly has this beat. (In part due to how the subpar voice acting/plot beginnings don't do this game any favors.) But most importantly, the start of the game is pretty easy. (Borderline challengeless.) So I haven't felt engaged in the combat yet...

Marvel Rivals is a little more interesting than Overwatch. (As someone with minimal fanfare for Marvel-related products.) But I don’t know how the balancing and everything else will hold the general audience’s interests. (I enjoyed Pokemon Unite when it first came out & that ruined itself pretty quickly.)

Fortnite’s season is more enjoyable to play than others. (Compared to recent seasons.) But it’s still plagued with poor balancing and the monetization has only gotten more egregious (it has four fucking separate battle passes) and they’re all slow to progress.

I plan to start the Rise Of The Golden Idol next. (Hoping it’s on par with its predecessor.) And then I’m finally giving Sekiro a shot. If I endured Lords Of The Fallen all the way through. Surely I’ll do the same for the game everyone claims is FromSoft’s best.
Hidden 1 day ago Post by Fabricant451
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I think Marvel Rivals is fun but some baffling decisions (giving certain characters a seasonal boost, for instance) and their commitment to saying 'fuck balance' is kinda gonna hinder it from being a serious competetive scene before long. Like I can't imagine why you would ever want to have Black Widow on your team when Hawkeye can just do what she does but better in every way.

Also, some of the ults are just bullshit, like Luna's ult lasting fucking forever and Jeff's ult's hitbox being the size of the fucking moon.
Hidden 14 hrs ago Post by Carlyle
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I think Marvel Rivals is fun but some baffling decisions (giving certain characters a seasonal boost, for instance) and their commitment to saying 'fuck balance' is kinda gonna hinder it from being a serious competetive scene before long. Like I can't imagine why you would ever want to have Black Widow on your team when Hawkeye can just do what she does but better in every way.

Also, some of the ults are just bullshit, like Luna's ult lasting fucking forever and Jeff's ult's hitbox being the size of the fucking moon.


I'm having considerable more fun than I was on OW, for the most part. That said, the game definitely needs role queue and team balancing. The former people just want to play their favorites, so no one plays tank/heal. The latter a solo player should DEFININTELY not be queuing into a six stack; six stacks should be going against other six stacks. Just played against a toxic full group myself in quick match thinking they were the absolute shit because they won against six uncoordinated randoms that never even talked to each other. It's quick play, my guy, I can smell your sweat stench across the internet. It's not that serious.

Seasonal boosts are absolutely stupid, though. I know some characters will obviously be better than others, but bonuses to healing/dps/etc shouldn't exist in that form.
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