@VitaVitaAR So you want me to change it from vampire or change the undead part? Either way I'm happy to do both.
Would one of these work better?
Would one of these work better?
I changed around some stuff to disassociate it with vampires and switched blood to flesh, but for the most part it's pretty similar.
Name: Fushi
Abilities: Being a ghoul grants Hina has a number of abilities:
Name: Fushi
Abilities: Being a ghoul grants Hina has a number of abilities:
- Undead: She has most of the standard undead traits including, having no need for and receiving no benefit from food, water and sleep and being immune to most poisons and diseases.
- Ghoulish: Hina has a number of abilities commonly associated with ghoulish undead, including increased constitution and endurance, improved senses, a poisonous bite attack, and the ability to persevear and recover from normally debilitating injuries at the cost of getting hungry very quickly.
- Curse of Starvation: While she is unable to partake in normal food and only needs to eat once every several days, when she does eat Hina is required to engorge on worrying amounts of raw flesh, be it of a humanoid or animal and is perfectly capable of consuming rotten meat or bones with little difficulty or repercussion. Failure to fulfil this need results in a progressive starved condition in which she looses most of her Ghoulish abilities, suffers from severe pain, cannot naturally regain health and may enter a frenzy in the presence of humanoids or warm blooded creatures.
- Undead Metabolism: Hina's body is considered undead for the purposes of other skills found within Emerald Odyssey, while this grants her a very strong resistance to necrotic and darkness based attacks, it also makes her vaunrable to divine magics and makes any healing spells cast on her only half as effective.
I just removed the undead part and attached the other benefits to starvation and vampiric.
Abilities: Being a vampire Hina has a number of abilities:
Abilities: Being a vampire Hina has a number of abilities:
- Vampiric: Hina has a number of abilities commonly associated with vampires, including increased speed, night vision, immunity to poison, a bite attack, and the ability to turn into a bat at the cost of blood.
- Sanguine Starvation: Hina has no need for food, sleep and water instead requiring blood, a common drop harvestable from most creatures, failure to fulfil this need results in a starved condition in which she looses most of her vampiric abilities, suffers from severe pain and may enter a frenzy in the presence of humanoids or warm blooded creatures.
- Creature of the Night: When exposed to sunlight Hina gains a debuff in which she will not naturally recover from damage, becomes severely lethargic and constantly looses blood in a red mist.