Hidden 10 yrs ago Post by Kalamadea
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Kalamadea ...Wut

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> > Nice to see you doing a fresh start. Chell's fine, but I'm not sure how you'd handle Runner's rewind ability. Plus, even with that ability, she still seems a bit underpowered somehow, but I can't put a finger on why that is. > > I made her and Chell more as a team, not too much into combat (goddess knows we have more than enough in that department) but able to help in the puzzles because, frankly, they both come from puzzle games. I might be able to add stuff to Runner but I can't think of anything atm. All right, they're both approved.
Hidden 10 yrs ago Post by rawkhawk64
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I was thinking of using the Crucible piece for it, actually, so that works. I'll post the new CS for your approval shortly.
Hidden 10 yrs ago Post by Earnest Evans
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Aww, Rawk! You were actually really special with your previous character. Now, you're just a generic "covering all the bases" hero! You've stripped out one of the most important defining traits your character had to make your character even less fallible!
Hidden 10 yrs ago Post by Prostagma
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> This Util is mostly clerical But how can he do taxes if he's dripping all over the page?
Hidden 10 yrs ago 10 yrs ago Post by rawkhawk64
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> Aww, Rawk! You were actually really special with your previous character. Now, you're just a generic "covering all the bases" hero! You've stripped out one of the most important defining traits your character had to make your character even less fallible! Actually, I've been thinking of using this character in other locations, so I figured this would be a good test run for the character. Besides, the previous character was thrown together in 15 minutes while using the Superpower Wiki, which is where I first discovered chess-based abilities. This newer version has more effort put into it, though I'm still working on the entire scope of the Utils that can possibly be gained in the future. Besides, Kala has to approve the changes, and even then you'll get to see the original in action until we get the first half of the Crucible. > > This Util is mostly clerical > > But how can he do taxes if he's dripping all over the page? Lol. Nice one.
Hidden 10 yrs ago Post by Zero Hex
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I changed my bio to a greek theme again, the first theme I used, while keeping the new powers and abilities, which have all been essentially the same across versions. I regret nothing.
Hidden 10 yrs ago Post by Earnest Evans
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Hey Rawkhawk, I've got a question. How come using your FireUtil makes you weaker in cold areas, but also makes you immune to ice?
Hidden 10 yrs ago Post by IncredibleBee
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How can you be weak to cold, but immune to ice? Ice is pretty cold.
Hidden 10 yrs ago 10 yrs ago Post by Professor_Wyvern
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Also for water. Apparently the character can be evaporated but are immune to fire?
Hidden 10 yrs ago 10 yrs ago Post by Earnest Evans
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And how being made of earth makes you weak to ice. Is this just Pokemon type rules as applied to the Monado?
Hidden 10 yrs ago 10 yrs ago Post by Prostagma
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EDIT: Nevermind some other guys brought it up
Hidden 10 yrs ago Post by IncredibleBee
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Yeah, normally elemental defenses make you resistant to one, and weak to the opposite, not strong to both.
Hidden 10 yrs ago Post by rawkhawk64
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The questions you bring up are good ones. > > Hey Rawkhawk, I've got a question. How come using your FireUtil makes you weaker in cold areas, but also makes you immune to ice? > > How can you be weak to cold, but immune to ice? Ice is pretty cold. First off, weak to cold but immune to Ice is in reference to direct attacks. Cold areas, until heated, will reduce the power of his attacks. However, any Ice-based attacks towards him won't affect him. > Also for water. Apparently the character can be evaporated but are immune to fire? As for the evaporation point, it's a similar concept. Fire-based attacks won't cause damage, but any hot areas can cause any parts of his body that have been turned to water to evaporate. If he hasn't made any of his body like water, he'll be fine. > And how being made of earth makes you weak to ice. Is this just Pokemon type rules as applied to the Monado? As for the Pokemon question, similar, but not quite the same.
Hidden 10 yrs ago 10 yrs ago Post by grandsword
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If I may get an opinion, primarily from the veterans, though anyone can put the two cents in. Working up a redesign for one guy I may bring in once we hit Rl multiverse, going more magitech then plain magic for it. Anyhow.. ![Redesign](http://fc09.deviantart.net/fs71/f/2015/015/2/6/truth___grand_archivist__by_grandsword-d8e31wi.png "enter image title here")
Hidden 10 yrs ago Post by Zero Hex
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I'mma start by saying that I very much prefer simpler designs with little visual clutter overall. Now. I feel as though this one is rather overloaded what with the two gun arm sets and the little extra arms all poking out the back spread like that, and the shade of blue is definitely too strong and used too much across the entire thing. If we're talking specifics and assuming all the machinery's 100% mandatory, I'd start by picking out a less agressive blue, something like blue-gray or steel blue, and then cutting down on it. Keep it as the machinery color, so the eyes are specifically drawn towards those. I'd use the gold as a machinery exclusive too, but keep the eye golden. The bandages on the face and body should be white and the chest bandages need to have black lines. The coat and shoes should be beige or khaki to go with the grey clothes and white bandages. That way the body and clothes all have lighter, less eye-catching colors compared to the blue and gold of the machinery. The little gun arms poking out from just below the guy's ass should be higher up, coming out of the lower back, right above the ass instead. If at all possible I'd shorten the huge bars that hold the guns out, they feel too wide, but that might make them harder to tell apart from the guy's actual arms. If you go with the white bandages, get rid of the white in the mechanical arms, replace it with gold.
Hidden 10 yrs ago 10 yrs ago Post by Earnest Evans
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> > How can you be weak to cold, but immune to ice? Ice is pretty cold. > > First off, weak to cold but immune to Ice is in reference to direct attacks. Cold areas, until heated, will reduce the power of his attacks. However, any Ice-based attacks towards him won't affect him. So... wait. How can you be weakened by AMBIENT cold, but completely immune to immediate topical application of either an *extremely cold* object or a burst of *pure cold* force? Shouldn't that also weaken your attacks?
Hidden 10 yrs ago Post by grandsword
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> I'mma start by saying that I very much prefer simpler designs with little visual clutter overall. Now. > > I feel as though this one is rather overloaded what with the two gun arm sets and the little extra arms all poking out the back spread like that, and the shade of blue is definitely too strong and used too much across the entire thing. If we're talking specifics and assuming all the machinery's 100% mandatory, I'd start by picking out a less agressive blue, something like blue-gray or steel blue, and then cutting down on it. Keep it as the machinery color, so the eyes are specifically drawn towards those. I'd use the gold as a machinery exclusive too, but keep the eye golden. The bandages on the face and body should be white and the chest bandages need to have black lines. > > The coat and shoes should be beige or khaki to go with the grey clothes and white bandages. That way the body and clothes all have lighter, less eye-catching colors compared to the blue and gold of the machinery. The little gun arms poking out from just below the guy's ass should be higher up, coming out of the lower back, right above the ass instead. If at all possible I'd shorten the huge bars that hold the guns out, they feel too wide, but that might make them harder to tell apart from the guy's actual arms. If you go with the white bandages, get rid of the white in the mechanical arms, replace it with gold. Good imput, thank you. To be fair, the "guns" are meant more to be spider leg like appendages. Thus why his feet are dangling. They also hold the projectors for his mass shifting ability, thus the size of them. I..don't see where you spot white bandages? I used gold in this redesign for ornateness, though I see the point on the coat color. I should probably change it to gray, to match the hood. Maybe use a duller more metalic blue. Would have to see what I can work with on the heromachinne pallet.
Hidden 10 yrs ago 10 yrs ago Post by Prostagma
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> Anyhow.. > > SQUARE ENIX Oh man, that's magical- the facebelts just make it. Heromachine is the _best_. Also Rawkhawk64, why not just do away with the weaknesses entirely? It's not like you won't use instant-switch forms to no-sell everything and get a new form whenever you're hit by an attack you can't null. After all, this entire game, where every character in it is brazenly powergaming, are you going to try and cover yours up? No! No, man, you gotta stand on that metaphorical mountaintop, proud and with no regrets, and shout to the world, "Yes! I'm broken as shit! An invincible golden god! I'm king of the world and nobody can stop me, not even a dragon!"; Because, after all, if a guy can't bring himself to do _that_, that why would he be in this game in the first place? You gotta _be all you can be_, and in this case "all you can be" is a **fucking invincible planet-benching psychic Übermensch**! Shoot for the stars!
Hidden 10 yrs ago Post by Zero Hex
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that stuff on his chest and face are bandages. And in my opinion they should be white, with black lines, because even if it's entirely cliche it works as far as colors go with this guy. Eye should remain gold, as should all the gold bits in the cyber limbs. I suggested changing the coat and the shoes to beige or khaki so the body wouldn't be overloaded with grey, you get the grey hood and pants with a brown-ish coat and shoes, then you make all his bandages white and you have some variety of colors that are all pretty soft and won't draw attention away from the cybernetics.
Hidden 10 yrs ago Post by rawkhawk64
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For the sake of this RP, I might write out the weaknesses. If you all must know, the character originally was designed as a dimension-hopper for a fanfiction series I planned on writing, hence the weaknesses. But there wasn't gonna be an instantaneous switching mechanism. Just depends on what Kalama says, tbh.
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