Name of nation: The ancient.Species: The ancient.Description of government: Monoteistic meritocracy.
History:The ancient is a being, born of the universe and has existed perhaps as long as the universe itself, it is basically impossible to know since the age of the universe, and how the ancient interacts with reality is impossible to track.
The ancient is a singular being, for large spans of time residing in slumber, only to emerge in regular intervals, or when its current resting place falls apart from the passing of time.
There are no actual reports of the ancient in any official data-banks. And if there is any data on it, the data is vague and often religous or mystic in nature.
The sheer age and difference between how most races contrary to how the ancient works, results in very little understanding about the being.
Description of military: There is the ancient. No more, no less.
Technological Overview: Whether its technology or some sort of natural phenomena naturally present in this life-form is not known. What is the truth however is that the ancient is a being of pure energy, able to take physical form. Change its form at will and as such also compact or spread out its form. Able to change its light spectrum to make it appear as a dark idol, or pure light, to invisible to all but the most sophisticated of scanners.
The ancient is also able to slip in and out of hyperspace as naturally as an human infant swims in water, able to naturally traverse the expanses of hyperspace and leave at any time.
To be able to travel the galaxy like the ancient is a wet dream of most civilizations. If they knew the ancient did exist that is.
Being a lifeform of energy, it can survive in basically any environment. And can in close proximity (within twenty or so meters) manipulate matter with thought.
It can move at immense speeds and can reroute energies directed to it to divert it from harm.
While it is probably not 100% control over matter energy conversion, the concept of at all being able to do it is alien to most species.
In battle, the ancient can project beams of matter energy conversion. Which basically orders the matter it hits to release itself as energy.
Unsurprisingly, if directed at an object like let's say a vessel, would do immense harm to said vessel.
The beam is however ineffective against shield technology, but the ancient can reconfigure the output so it streams energy at the target instead trying to overload the shield emitters, or suck the energy out of the entire vessel.
This makes the ancient devastating to fight with just about anything, so being on the receiving end of its fury would probably spell the doom of said aggressor.
Cultural Overview: The two preferred forms of the ancient is as a very tall (about 4 meters typically) slim humanoid with a triangularly shaped head, or as a roughly six hundred meters long vessel in space. While it can take other shapes, it normally doesn't.
Probably simply because of lack of imagination. And no need for other forms.
The ancient is a contemplative being, preferring to study things and avoid personal contact or interaction with most things. It is also peaceful, unless it is aggravated.
If aggravated it is most likely to try to exit the situation, but if cornered, or in a particular mindset can attack the aggressor.
The ancient has some sort of ulterior motive. Which it focuses most of its active time doing.
Other: The ancient is obviously very powerful. And should be treated with great care.
(Also, its a single ship/person. Flying about figuring out its own problems. It is therefore balanced, since it is not warlike, nor does it hold a great force.)