Name: Isa Nicolai
Appearance: She has legs when on dry land, the outer scales of her tail becoming a sort of built-in skirt, although her legs are covered in smaller scales like the rest of her body is too. While her "skin" may look normal, it's all just small scales.
Personality: Perseverant. Isa is mostly kind and likes to help her fellow monsters, and is kinda ditsy when she's alone. Often thinks out loud.
Bio: Isa is the youngest member of (whatever the Royal guard is here) And is eager to show her skills, to prove herself to everyone. Her mother died when she was too young to remember, and her father taught her everything she knows about fighting, and to never show mercy in a real fight. She and her father are sort-of well known, although Isa never seems to stick in anyone's mind very long.
Relations: Her father is also a member of the royal guard. She has no other family.
Skill: Good at reading people's intentions and picking up on hidden motives. She is faster than she looks, and quick-thinking.
Weapon: She can use pretty much any weapon, but prefers using knives or a slingshot.
Armour: Her scales are a type of natural armor, about the same as leather in strength.
Fight: Isa has a Mid-range fighting style, using both blue and orange attacks from time to time. During her "boss battle" She can turn the soul blue, enacting basic gravity on it.
Act:
*Check: Kinda rude to ask a girl her stats, don't you think?
*Flirt: You flirt with Isa. Isa becomes flustered, her Attack and Defence dropping for the next 2 turns
*Truth: You tell Isa the truth about something. Isa begins to believe you and trust you. Tell her the truth 3 times, not necessarily all in the same fight, and Isa will no longer fight you, unless you do something to lose her trust.
*Lie: You tell Isa a lie. Isa can tell that you're hiding something, and her attacks become faster and harder to dodge. Lie multiple times and this effect worsens.
Mercy:
Tell her the truth 3 times, then spare her.
OR
Try to spare her at least once, then use any item given to you by a monster you are friends with.
The fight will end either way, and Isa will not fight you again unless you do something to lose her trust.
Other:
To go on a date with Isa, Flirt with her at least twice and then complete the fight with Mercy.
She will not spare any human during Genocide, and will only spare during Hardmode if the human is already friends with another monster.
Music:
Normal mode: Battle ~~~ Date
Genocide: Battle
Hardmode: (uses normal music)
(Papy's Fabled blue attack is: Blue. Who knew? :D )
Appearance: She has legs when on dry land, the outer scales of her tail becoming a sort of built-in skirt, although her legs are covered in smaller scales like the rest of her body is too. While her "skin" may look normal, it's all just small scales.
Personality: Perseverant. Isa is mostly kind and likes to help her fellow monsters, and is kinda ditsy when she's alone. Often thinks out loud.
Bio: Isa is the youngest member of (whatever the Royal guard is here) And is eager to show her skills, to prove herself to everyone. Her mother died when she was too young to remember, and her father taught her everything she knows about fighting, and to never show mercy in a real fight. She and her father are sort-of well known, although Isa never seems to stick in anyone's mind very long.
Relations: Her father is also a member of the royal guard. She has no other family.
Skill: Good at reading people's intentions and picking up on hidden motives. She is faster than she looks, and quick-thinking.
Weapon: She can use pretty much any weapon, but prefers using knives or a slingshot.
Armour: Her scales are a type of natural armor, about the same as leather in strength.
Fight: Isa has a Mid-range fighting style, using both blue and orange attacks from time to time. During her "boss battle" She can turn the soul blue, enacting basic gravity on it.
Act:
*Check: Kinda rude to ask a girl her stats, don't you think?
*Flirt: You flirt with Isa. Isa becomes flustered, her Attack and Defence dropping for the next 2 turns
*Truth: You tell Isa the truth about something. Isa begins to believe you and trust you. Tell her the truth 3 times, not necessarily all in the same fight, and Isa will no longer fight you, unless you do something to lose her trust.
*Lie: You tell Isa a lie. Isa can tell that you're hiding something, and her attacks become faster and harder to dodge. Lie multiple times and this effect worsens.
Mercy:
Tell her the truth 3 times, then spare her.
OR
Try to spare her at least once, then use any item given to you by a monster you are friends with.
The fight will end either way, and Isa will not fight you again unless you do something to lose her trust.
Other:
To go on a date with Isa, Flirt with her at least twice and then complete the fight with Mercy.
She will not spare any human during Genocide, and will only spare during Hardmode if the human is already friends with another monster.
Music:
Normal mode: Battle ~~~ Date
Genocide: Battle
Hardmode: (uses normal music)
(Papy's Fabled blue attack is: Blue. Who knew? :D )