Milo ’No-Name’
”What’s For Dinner?”
___________________________________ P R O F I L E Age Mid - Late 20s Sex Male Height 5’10 Weight 175 lbs. Race Human Origin Wanderer (Ex-Raider) Transportation N/A Starting Location Havenwood Color Code 8493ca ___________________________________ I N V E N T O R Y Extra rations + ammo Golden ring with cloud designs etched into it Raider-Leader Journal Raider-Leader Map Rolled up porno-mag from the old world, mint condition. ____________________________________ E Q U I P M E N T - Standard Assault-Rifle [M4] with Holo Scope and Extended Mag [40] that can switch between single fire or rapid-laser fire. - Machete - Body Armor - Smoke Bombs Caustic Grenades Medkit ____________________________________ A T T R I B U T E S Points: Strength: 2 (+2 Creation) Fitness: 2 (+2 Creation) Dexterity: 0 (+2 Creation, -2 Gun Switch) Perception: 7 (+3 Creation, +4 Gun Switch) Intellect: 0 Endurance: 3 (+3 Creation) | ____________________________________________________________________________ APPEARANCE DESCRIPTION Milo is a human that’s constantly mistaken for a mutant due to his disfigured face and body. His skin is incredibly-pale and tight with some of his veins uncomfortably visible. He carries open-wounds on both arms, and is distinguished by the scar on the right side of his face leaving his expression a permanent scowl. His tired-dark eyes betray all emotion when they’re not shielded by his messy black hair. Milo keeps his attire relatively simple. Combat-boots, jeans, and the most comfortable hoodie he finds under his bulletproof vest. No matter the weather, this is his attire. ____________________________________________________________________________ BACKSTORY Milo was born a slave in an area unbeknownst to him. His earliest memory was of the orphanage, an old-’church’ where he played endlessly with his brothers and sisters. This orphanage was a front. Regardless if they were born there or taken at a young age, these children would soon know nothing other than complete servitude. Milo was forced into heavy labor such as hauling crates and tending to mine-work. As he grew older, a young adult but still a boy in our eyes, his treatment compared to his peers softened as he was chosen to be taken into his owner’s bed. Rumor had it that her last one died. Milo was groomed over the next year, and isolated from the rest of the slaves. It was neither enjoyable or unenjoyable, simply something Milo had to do to see the next day. He found his pleasure, where he could, but it mainly came in the form of the warm room and fresh nutrients he was provided between acts. Milo’s new life of comfort, by his standards, would shortly come to a close. His performance was deemed worthy enough to please Mother. The next day he would enter his owner’s chamber shrouded in complete darkness the entire act, but this time was different. This time felt draining and aggressive, and then really aggressive. He felt something sharp dig into his arms causing him to scream, before something pierced his right cheek and pulled hard ripping away skin. He was being torn apart and drained of blood as he performed. This was the first time in his life he felt true, genuine, fear and disgust. The first time in his life he did something that might mean the end of his life. Light would enter the chambers as raiders kicked the door in, staging an attack the moment the slave owner began her ‘ceremony’. The sight would even make the raiders take pause, the sight of the boy making love to a mutant queen that was seemingly absorbing him. The shock would turn into a roaring crowd of laughter as one by one the raiders gathered in to behold. The raiders found him amusing from that point on, and took him in due to his perceived braveness or craziness. A raider threw a machete to his feet and Milo grabbed it. He stared at his owner. This ‘Mother’. Once a beautiful, yet aging, woman now showed her true appearance. Withered, wrinkled, eyes sunken with a red hue with an expression of fear. An expression many of slaves showered her with that she simply dismissed. He would as well, hesitating before his first strike struck her neck. The gushing of blood and gurgling sounds shook him, but he continued striking, putting more and more anger behind each strike. Anger, fear, and disgust he couldn’t even comprehend at the time. Milo would pass out due to his injuries, and awaken in a Raider camp days later. This was his life now and Milo couldn’t complain, he just fell in line in order to survive the next day. This group of savages taught him to survive in the wasteland. They taught him how to fight, shoot, and raid. They taught him their tactics and while never the brightest, he was naturally gifted at shooting and understanding combat tactics. Milo would roam with this group for years to come, terrorizing small settlements and holdouts. He never considered himself one of them however, which made what’s next to come easy to do. The raiders would attack a group of scavengers and families returning to Havenwood. This raid was no different than the ones from the past, so he played it as such. He hung back while the first group moved in. He was meant to make his move afterwards, but the treatment of the families made him hesitate for the first time since taking his lover’s life. The willingness to harm even the little one’s was something he never saw from the group. Milo would go on to use the raider’s combat tactics against them, using smoke bombs and caustic grenades as distractions to pick off targets from a distance. The battle felt like forever as he helped the mutants defend their loot with minimum casualties. Milo would go on to gather the best items he could from his deceased brethren before beginning his journey alone. It wasn’t until the mutants expressed their thanks, and claimed to vouch for him, that he would be accepted in Havenwood where he’s been for an entire month now. ____________________________________________________________________________ PERSONALITY Milo is a quiet and reserved individual, a trait used to keep him out of trouble as a slave. A trait that also kept him out of the bad graces of the raiders he roamed with for years. However, he isn’t antisocial but rather a deadpan-snarker offering a sarcastic comment here and there. It’s almost always difficult to tell if he’s joking or not, unless he offers a smirk that’s so deformed it looks like an even worse scowl. It’s better off he let people wonder. As a former slave and raider, Milo lacks all the civility of normal people. He will often refer to people in their derogatory forms, even ‘Mutant Land’ where he currently resides. This can be understandable to some given his background, but it can create problems for him regardless. This, coupled with not being academically-inclined, should lead to him being the last person used for democracy. While Milo may be up for companionship, his one rule is survival above all else. He’s not above aborting a mission or turning his back on a faction in order to keep his life. While this definitely pushes him into the selfish category, he wouldn’t go out of his way to backstab or manipulate anyone. He would rather be alone than bother to do that, not that he’s smart enough to think that far ahead anyway. ____________________________________________________________________________ MOTIVATION AND OUTLOOK Survival: Milo puts his survival above all-else 95% of the time, it seems to be one of the few things he’s good at. Asshole with a heart of gold: Kids and Slaves are a No-Go for him, and the 5% of why he isn’t completely selfish. Pack Mule: It doesn’t take much to convince Milo to go on a mission or journey as long as the reward seems worth it. He has no larger goal other than to make it to the next day as comfortable as possible. Derogatory: A product of being raised by slavers and raiders, you don’t have the most civilized tongue even if you mean well. What can you do? ____________________________________________________________________________ MODIFIERS Gun-Switch: Milo presses a button on the side of his single-fire AR to transform it into a rapid-firing laser rifle. While it gives a better chance at hitting multiple targets, or one target multiple times, the recoil causes Milo to be relatively stationary while firing. (+4 Perception, -2 Dexterity) |