Avatar of AlternateMan

Status

Recent Statuses

9 days ago
Current Vocabulary increased to 5
1 like
1 mo ago
you could say you "stripped" the post of its seriousness
1 mo ago
I currently have Lancer brainrot did someone say mechs
1 like
1 mo ago
I return to a 13 day old pm i have not even noticed until now, time to go back to the shadow realm
2 mos ago
LAUGHTER! LAUGHTER! ALL I SEE OR HEAR IS LAUGHTER! LAUGHTER! LAUGHTER! LAUGHING AT MY CRIES!
2 likes

Bio

Write whatever you want in your bio. Everyone can see it, even people not logged in.

Ideas: Introduce yourself, keep a list of roleplays you're involved in, describe what kind of roleplays/partners you're looking for, provide off-site contact info, share some hilarious jokes, share art, share dank memes, etc.

Must be no more than 100000 chars

Most Recent Posts

@Zombehs
We have a spot open.
Alright, good luck with your stuff.
Pretty chill, may upload an example sheet just in case

we might get an OOC discord
how are yall doin
Would you guys be disappointed if you fight crabs with knives
I have BC to blame, I had em advertise around discord
@Dark Cloud@TheMushroomLord@Nyxira@DJAtomika@Grimoire Gaming@Hokagae
I won't keep a clear time limit for submitting character sheets for now. Feel free to ask any questions about the lore/character sheet
CS is up, everyone.
Along with lore.
CS barebones:

Name: What you go by in general.
Callsign: How you’ll be referred to on-mission.
B.A.S.E. Degree: Refer to the Database Logs in OOC post zero. Standard humans are Banal.
Threat Level: Refer to the Database Logs in OOC post zero. Only applicable to paranatural agents.

Age: The length of time you’ve lived or existed for, if applicable.
Appearance: What you look like, including off-mission outfits if applicable.
Personality: Your psychological profile - general traits, likes and dislikes, etcetera.
Background: The events of your past, and more specifically what has brought you to PZPRS. Exacting detail is not needed for unimportant stretches of time.

Specialty: What role you take on in the squad.
Gear: The equipment you utilize for missions, including weapons, armour, and general utility.

Paranatural Effects: List abnormal features the agent possesses here, if any. Bear in mind that these are not outright superpowers - at best, most people viewing somebody throwing fireballs from their hands will be disconcerted if they are not used to them, plus you’ll be scolded for reminding the world that there are things they don’t want to think about out there. (Also, for balance’s sake, try to avoid making your character too strong with these. You’re agents, not superweapons.)
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